Commit Graph

114 Commits

Author SHA1 Message Date
Sarjuuk
fbfb81cd25 Profiler/Talents
* use icon from g_file_specs instead of weightscale data
 * fix detecting tank subspec for class 6
2025-07-24 19:43:09 +02:00
Sarjuuk
73f4a69a41 Setup/CustomData
* fix entry for item 33147
2025-03-22 19:24:01 +01:00
Sarjuuk
c1eecb4c22 ItemStats/Filters
* do not use NULL on item stats as it prevents searching for an amount of 0 (except for stats that certain items just cant have)
 * fix stats from spells granting spell power and spell healing separately
 * define and use some item subclasses
2024-09-10 16:54:49 +02:00
Sarjuuk
a62f24b97c Locales/Domain
* entirely switch over to write 'en' for locale 0 and accept both 'www' and 'en' for locale 0 when receiving
2024-09-10 14:42:27 +02:00
Sarjuuk
d2e109d818 SpellDetailPage
* attempted cleanup in effect generation and template
 * display summon properties
 * display unit of effect value
 * fix spell effect layout, typos, missing tools, ...
2024-08-19 21:35:36 +02:00
Sarjuuk
7d545167df Errors/Log
* also log POST data
2024-07-14 17:18:22 +02:00
Sarjuuk
b0a51f4746 Spells/SpellClassMask
* fix confusion of SpellClassMask fields
 * no functional change
2024-07-10 18:04:35 +02:00
Sarjuuk
f55945780b Setup/Fixup
* fix syntax of db_structure.sql
 * not to self: SHOW CREATE TABLE doesn't return a terminated statement
 * fixes #431
2024-07-09 21:10:17 +02:00
Sarjuuk
c14d53067b Comments/Replies
* add default values to comments table so replying doesn't cause errors
2024-07-09 13:30:51 +02:00
Sarjuuk
460615c112 Profiler/Completion
* split completion table into it's subcomponents
 * this should save some disk space as some keys and null fields have been optimized out and col sizes have been reduced
 * sort ICC raid bosses first to last
2024-07-08 23:56:43 +02:00
Sarjuuk
98b1771850 Config/Locales
* flag locales as 'required'
 * allow bitmasks to be empty unless required
 * skip empty check in javascript
2024-07-08 17:16:10 +02:00
Sarjuuk
f4364099c6 DB/CustomData
* alter value column from varchar to text to prevent truncated data
2024-07-08 16:51:44 +02:00
Sarjuuk
828fa40d4b Loot/LootLink
* link Ahune and Majordomo Executus to their chests
2024-07-07 23:02:44 +02:00
Sarjuuk
2e9b503c59 Loot/LinkedLoot
* rework npc <-> chest loot linking
 * difficulty is now directly stored
 * should fix multiple issues where loot tabs had wrong difficulty or null title
2024-07-04 21:31:48 +02:00
Sarjuuk
cd4e049680 DB/Engine
* drop usage of MyISAM and switch to InnoDB.
2024-07-03 18:45:52 +02:00
Sarjuuk
d93b5df5bc Misc/Fixup
* added datetime increment to dbversion table, lost from 69de457108
2024-07-02 16:12:13 +02:00
Sarjuuk
69de457108 Map/Spawns
* move areatrigger teleport endpoints and instance entrance points to spawns. This makes them editable like spawn points.
 * since instance entrances aren't shown on maps they are moved through the admin menu on the instances page.
 * rewrote spawns SetupScript. Individual groups can now be recalculated separately.
2024-06-28 01:04:29 +02:00
Sarjuuk
c2bbfe17a6 Setup/DataStores
* do not rely on temporary converted dbc tables during runtime
 * create permanent tables instead
2024-06-17 18:12:59 +02:00
Sarjuuk
8fe18ed41c Articles/Classes
* add class articles from 8e5bdebea0 db_structure.sql
2024-06-16 22:16:38 +02:00
Sarjuuk
d16b08bb29 Core/CharStats
* unify stat handling. If there are discrepancies left at least they are now centralized.
   - health should no longer pretend to be mana
   - stats are no longer capped to 32.7k points as items can have multiple of the same stat and handily exceed smallints
 * weight scale fixes:
   - "repair cost" is no longer a weight scale option. Why was it one in the first place? Also it wasn't even accessible before. (that was a bug)
   - "bonus armor" is now searchable and only applied to armor pieces
 * removed unused parsed stats from itemsets
2024-06-16 19:28:26 +02:00
Sarjuuk
e734b41632 Cfg/Fixup
* only throw errors if there is actually a config to work with. (like, not when you are just setting up for the first time)
 * do not use trigger_error() in CLI mode as it can cause a lockup as the error_handler tries to throw more errors.
 * assign lost validator fn flag to settings
 * also use validator onReset
2024-06-04 22:15:52 +02:00
Sarjuuk
f861886fdf Misc/Fixup
* Conditions: loot rows initially have no 'id'
 * fixed building talent string for hunter pets (different talents can occupy the same row/col spot)
 * added keys loot cols on creature table
 * fixed trying to show itemset type for itemsets without type
 * fixed waypoint calculation when moving entity between floors
2024-06-02 21:15:29 +02:00
Sarjuuk
f77d676a19 Core/Config
* convert configuration from list of constants to object
 * fixes config changes not applying on cli whithout closing and reopening again
 * config variables are no longer embedded in localization text
2024-05-30 20:50:44 +02:00
Sarjuuk
2d5caba814 DB/Structure
* some more corrections to field types
   - quests: rewardArenaPoints - unsigned -> signed
   - events: unify event id - tinyint -> smallint
   - objects: unify quest id - smallint -> mediumint
   - item_stats: stat cols - smallint -> mediumint (Tester Ring has 64k HP+MP)
2024-05-28 22:37:59 +02:00
Sarjuuk
f422c4ecfb Setup/Spawns
* implement SpawnedByDefault from TC
 * maybe fix a longstanding issue where multiple parent areas per instanced map lead to wrong spawn points
    map  should be                  can also be
    36   The Deadmines              The Great Sea, Unused Ironcladcove
    109  The Temple of Atal'Hakkar  Sunken Temple
    540  The Shattered Halls        Hellfire Citadel
    560  Old Hillsbrad Foothills    Hyjal Past
    631  Icecrown Citadel           The Frost Queen's Lair, Putricide's Laboratory of Alchemical Horrors and Fun, The Crimson Hall, The Frozen Throne, The Sanctum of Blood
2024-05-28 21:58:44 +02:00
Sarjuuk
f6565ea924 DB/Structure
* fix data types and data length and add default values where necessary
 * data should no longer get truncated
 * misc fixes
2024-05-22 20:35:02 +02:00
Sarjuuk
7d5930865c DB/Setup
* fix erronous foreign key constraint revealed by MySQL 8.4
2024-05-21 17:46:23 +02:00
Sarjuuk
8bbffae837 Setup/DB
* fixed syntax error in initial db setup
 * corrected class role custom data
2024-02-28 16:28:06 +01:00
Sarjuuk
ac34b47c26 Spells/Sounds
* get sounds from ScreenEffect.dbc and link to type Spell and type Sound
 * resolve ScreenEffect name in SpellDetailPage
Fixup
 * fix warning in UI escape sequence parsing
2024-01-08 00:05:32 +01:00
Sarjuuk
9b16f2d84a Localization/WoW strings
* generalize WoW UI escape sequence handling
 * implement use of declinated words from dbc for locale 8 (ruRU)
2024-01-08 00:05:24 +01:00
Sarjuuk
4d6fb4975e Emotes
* have creature emotes in the same system (on a negeative index) as SAI links were uselessly pointing to player emotes before
 * player emotes are now gendered
 * display two more cases of who points at whom when using a player emote
 * use and link event sound from emote
 * display more misc info
2024-01-07 23:03:21 +01:00
Sarjuuk
a6f6e0b05d Itemset/Listpage
* implement filter: available to players
2023-06-08 15:30:44 +02:00
Sarjuuk
fcf24b3a45 Misc
* define and use some more magic numbers
 * move id-based custom data from spell SetupScript to aowow_setup_custom_data table
 * hide on unused glyph while at it
2023-06-08 15:27:49 +02:00
Sarjuuk
77f81c1bde Setup/Sources
* rewrote SetupSrcipt
 * implemented 'zone' parameter
 * implemented 'bossdrop' parameter
 * implemented 'dungeondifficulty' parameter
 * implemented item filter relying on zone information (dropsInX)
 * fixed world random drops showing a single loot source
 * extended Source column of spells to the same functionality as items

ToDo:
 * apply new 'commondrop' parameter on loot listviews
 * gather difficuly versions of gameobjects and apply the same logic as for creatures
 * implement fake spawns so npcs can get linked to a zone
2023-06-08 15:07:13 +02:00
Sarjuuk
5c227c01e4 Currency/PvP
* convert and assign correct icons for honor points and arena points from /Interface/PvPFrame
2023-04-20 19:53:22 +02:00
Sarjuuk
02239b4f74 Misc/Fixups
* fix text vars in tooltips for missing entities
 * fix notice in weapon GS calculation
 * reduce tooltip max width slightly to prevent overlap with secondary tooltip
2023-04-13 17:21:55 +02:00
Sarjuuk
e0a3c44776 Setup/Spells (#374)
* fixed rarity color for spells that create items
2023-04-13 17:20:50 +02:00
Sarjuuk
e513e01b29 Setup/TalentIcons (#382)
* fix icon order for pet talents
2023-04-13 17:16:49 +02:00
Sarjuuk
b3e8f5e50f DB/Mails
* add field cuFlags to Type:Mail storage (RandomPage search no longer randomly fails, when randomly selecting mails)
2022-03-25 16:41:58 +01:00
Sarjuuk
7caabc0fa8 Misc/Fixup
* obligatory after-the-fact fixups
2022-03-22 19:07:47 +01:00
Sarjuuk
b890d6504e Guides: initial implementation
* a guide is a wrapper around an article providing management tools.
 * administration is limited to the review process. Needs to be expanded.
 * articles on DB pages are seperate. Editor will be added in the future.
2022-03-22 15:43:39 +01:00
Sarjuuk
bc71ae762c Setup/Data
* move custom data from setup scripts to DB
 * move strings from DB to locale files
 * use common function to calculate coordinates of dungeon entrances instead of inline sql
 * fixed manual data zones and itemset
 * fixed typos across the board
2022-02-21 23:31:14 +01:00
Sarjuuk
f5701e7979 Misc/Config
* add config values lost from dd63a6a2ab
 * update TCDB compatibility info
 * update current year
2021-02-18 19:00:55 +01:00
Sarjuuk
c65bd88867 Setup/RandPropPoints
* refer to correct dbc file to get item level scaling for random enchantments
2020-12-29 13:20:42 +01:00
Sarjuuk
5b414500a7 Creature/DetailPage
* display school resistance under stats in infobox
2020-12-19 00:00:49 +01:00
Sarjuuk
321f28d35c Achievements/Category
* moved names from db to locale files
2020-06-04 00:56:59 +02:00
Sarjuuk
366bdf54a6 User/Cookies
* additional fixes against announcements not staying closed
2020-05-28 19:37:54 +02:00
Sarjuuk
62acd541b2 Maps/Spawns
* Entities (Objects, NPCs, ect) can now easily be assigned to a different map to be displayed on by clicking their pip on the map
 * Entities with already assigned area (by TrinityCore) that were unable to be matched onto the map are no longer discarded. They'll now show up in appropriate listviews.
 * Entities without already assigned area that are also unable to be matched onto the map now get an area assigned as long as the relationship areaId <=> mapId is unique (read instanced areas)
2020-05-26 21:11:15 +02:00
Sarjuuk
8378354f8b Creatures/Objects
* added some missing links between boss npcs and loot chests
 * use name of group encounters from dungeonencounter.dbc instead of single creature
Profler
 * remove link to blizzard arsenal
 * truncate long titles in raid progression tracker
2020-05-03 16:52:00 +02:00
Sarjuuk
b7bf58a664 Profiler/Excludes
* exclude some more unobtainable receipes
2020-04-10 12:35:53 +02:00