[[], CLISetup::ARGV_PARAM, 'Compiles supplemental data for type: Zone from dbc and world db.'] ); protected $dbcSourceFiles = ['worldmaptransforms', 'worldmaparea', 'map', 'mapdifficulty', 'areatable', 'lfgdungeons', 'battlemasterlist']; protected $worldDependency = ['access_requirement']; protected $setupAfter = [['dungeonmap', 'worldmaparea'], []]; public function generate(array $ids = []) : bool { DB::Aowow()->query('TRUNCATE ?_zones'); $baseData = DB::Aowow()->query( 'SELECT a.id, IFNULL(wmt.targetMapId, m.id) AS map, m.id AS mapBak, a.areaTable AS parentArea, IFNULL(wmt.targetMapId, IF(m.areaType = 1, 2, IF(m.areaType = 2, 3, IF(m.areaType = 4, 9, IF(m.isBG = 1, 6, IF(m.id = 571, 10, IF(m.id = 530, 8, m.id))))))) AS category, a.flags, IF(a.mapId IN (13, 25, 37, 42, 169) OR (a.mapId IN (0, 1, 530, 571) AND wma.id IS NULL) OR a.areaTable <> 0 OR (a.soundAmbience = 0 AND a.mapId IN (0, 1, 530, 571)), ?d, 0) AS cuFlags, IF(a.flags & 0x01000000, 5, IF(m.isBG = 1, 4, IF(m.areaType = 4, 4, IF(a.flags & 0x00000800, 3, IF(a.factionGroupMask = 6, 2, IF(a.factionGroupMask > 0, LOG2(a.factionGroupMask) - 1, 2)))))) AS faction, -- g_zone_territories m.expansion, IF(m.areaType = 0, 0, IF(m.isBG = 1, 4, IF(m.areaType = 4, 6, IF(md.modeMask & 0xC, 8, IF(md.minPl = 10 AND md.maxPL = 25, 7, IF(m.areaType = 2, 3, IF(m.areaType = 1 AND md.modeMask & 0x2, 5, 2))))))) AS `type`, -- g_zone_instancetypes IF (md.minPl = 10 AND md.maxPl = 25, -2, IFNULL(bm.maxPlayers, IFNULL(md.maxPl, m.maxPlayers))) AS maxPlayer, 0 AS `itemLevelN`, 0 AS `itemLevelH`, 0 AS `levelReq`, IFNULL(lfgIni.levelLFG, 0) AS `levelReqLFG`, 0 AS `levelHeroic`, IF(a.flags & 0x8, 1, IFNULL(bm.minLevel, IFNULL(lfgIni.levelMin, IFNULL(lfgOpen.levelMin, 0)))) AS `levelMin`, IF(a.flags & 0x8, ?d, IFNULL(bm.maxLevel, IFNULL(lfgIni.levelMax, IFNULL(lfgOpen.levelMax, 0)))) AS `levelMax`, "" AS `attunementsN`, "" AS `attunementsH`, m.parentMapId, -- IFNULL(pa.areaId, 0), m.parentX, -- IFNULL(pa.posX, 0), m.parentY, -- IFNULL(pa.posY, 0), IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc0, m.name_loc0), IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc2, m.name_loc2), IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc3, m.name_loc3), IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc4, m.name_loc4), IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc6, m.name_loc6), IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc8, m.name_loc8) FROM dbc_areatable a JOIN dbc_map m ON m.id = IF(a.id = 2159, 249, a.mapId) -- Zone: Onyxias Lair is linked to the wrong map LEFT JOIN (SELECT mapId, BIT_OR(1 << difficulty) AS modeMask, MIN(nPlayer) AS minPl, MAX(nPlayer) AS maxPl FROM dbc_mapdifficulty GROUP BY mapId) md ON md.mapId = m.id LEFT JOIN dbc_lfgdungeons lfgOpen ON a.mapId IN (0, 1, 530, 571) AND a.name_loc0 LIKE CONCAT("%", lfgOpen.name_loc0) AND lfgOpen.type = 4 LEFT JOIN (SELECT mapId, MIN(IF(targetLevelMin, targetLevelMin, levelMin)) AS levelMin, MAX(IF(targetLevelMax, targetLevelMax, targetLevel)) AS levelMax, MIN(IF(levelMin, levelMin, targetLevel)) AS levelLFG FROM dbc_lfgdungeons WHERE type NOT IN (4, 6) AND groupId <> 11 GROUP BY mapId) lfgIni ON lfgIni.mapId = m.id LEFT JOIN dbc_battlemasterlist bm ON bm.mapId = a.mapId AND bm.moreMapId < 0 LEFT JOIN dbc_worldmaparea wma ON wma.areaId = a.id LEFT JOIN dbc_worldmaptransforms wmt ON wmt.targetMapId <> wmt.sourceMapId AND wma.mapId = wmt.sourceMapId AND wma.left < wmt.maxY AND wma.right > wmt.minY AND wma.top < wmt.maxX AND wma.bottom > wmt.minX', CUSTOM_EXCLUDE_FOR_LISTVIEW, MAX_LEVEL ); foreach ($baseData as &$bd) { // usually parent = -1 means no parent but some maps have this touple set to 0 if (!$bd['parentMapId'] && !$bd['parentX'] && !$bd['parentY']) continue; if ($gPos = Game::worldPosToZonePos($bd['parentMapId'], $bd['parentY'], $bd['parentX'])) { $pos = Game::checkCoords($gPos); $bd['parentMapId'] = $pos['areaId'] ?? $gPos[0]['areaId']; $bd['parentX'] = $pos['posX'] ?? $gPos[0]['posX']; $bd['parentY'] = $pos['posY'] ?? $gPos[0]['posY']; continue; } $bd['parentMapId'] = 0; } DB::Aowow()->query('INSERT INTO ?_zones VALUES (?a)', $baseData); // get requirements from world.access_requirement $zoneReq = DB::World()->select( 'SELECT mapId AS ARRAY_KEY, MIN(level_min) AS reqLevel, MAX(IF(difficulty > 0, level_min, 0)) AS heroicLevel, MAX(IF(difficulty = 0, item_level, 0)) AS reqItemLevelN, MAX(IF(difficulty > 0, item_level, 0)) AS reqItemLevelH, CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty = 0 AND item, item, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty = 0 AND item2 AND item2 <> item, item2, NULL) SEPARATOR " ")) AS reqItemN, CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty > 0 AND item, item, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty > 0 AND item2 AND item2 <> item, item2, NULL) SEPARATOR " ")) AS reqItemH, CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty = 0 AND quest_done_A, quest_done_A, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty = 0 AND quest_done_H AND quest_done_H <> quest_done_A, quest_done_H, NULL) SEPARATOR " ")) AS reqQuestN, CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty > 0 AND quest_done_A, quest_done_A, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty > 0 AND quest_done_H AND quest_done_H <> quest_done_A, quest_done_H, NULL) SEPARATOR " ")) AS reqQuestH, CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty = 0 AND completed_achievement, completed_achievement, NULL) SEPARATOR " ")) AS reqAchievementN, CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty > 0 AND completed_achievement, completed_achievement, NULL) SEPARATOR " ")) AS reqAchievementH FROM access_requirement GROUP BY mapId' ); $heroics = DB::Aowow()->selectCol('SELECT DISTINCT mapId FROM ?_zones WHERE type IN (5, 8)'); foreach ($zoneReq as $mapId => $req) { $update = ['levelReq' => $req['reqLevel']]; $aN = $aH = []; if ($req['heroicLevel'] && in_array($mapId, $heroics)) $update['levelHeroic'] = $req['heroicLevel']; if ($req['reqItemLevelN']) $update['itemLevelReqN'] = $req['reqItemLevelN']; if ($req['reqItemLevelH'] && $req['reqItemLevelH'] > $req['reqItemLevelN']) $update['itemLevelReqH'] = $req['reqItemLevelH']; if ($req['reqItemN'] && ($entries = explode(' ', $req['reqItemN']))) foreach ($entries as $_) $aN[Type::ITEM][] = $_; if ($req['reqItemH'] && ($entries = explode(' ', $req['reqItemH']))) if ($entries = array_diff($entries, $aN[Type::ITEM] ?? [])) foreach ($entries as $_) $aH[Type::ITEM][] = $_; if ($req['reqQuestN'] && ($entries = explode(' ', $req['reqQuestN']))) foreach ($entries as $_) $aN[Type::QUEST][] = $_; if ($req['reqQuestH'] && ($entries = explode(' ', $req['reqQuestH']))) if ($entries = array_diff($entries, $aN[Type::QUEST] ?? [])) foreach ($entries as $_) $aH[Type::QUEST][] = $_; if ($req['reqAchievementN'] && ($entries = explode(' ', $req['reqAchievementN']))) foreach ($entries as $_) $aN[Type::ACHIEVEMENT][] = $_; if ($req['reqAchievementH'] && ($entries = explode(' ', $req['reqAchievementH']))) if ($entries = array_diff($entries, $aN[Type::ACHIEVEMENT] ?? [])) foreach ($entries as $_) $aH[Type::ACHIEVEMENT][] = $_; if ($aN) { foreach ($aN as $type => $entries) $aN[$type] = $type.':'.implode(' '.$type.':', $entries); $update['attunementsN'] = implode(' ', $aN); } if ($aH) { foreach ($aH as $type => $entries) $aH[$type] = $type.':'.implode(' '.$type.':', $entries); $update['attunementsH'] = implode(' ', $aH); } DB::Aowow()->query('UPDATE ?_zones SET ?a WHERE mapId = ?d', $update, $mapId); } $this->reapplyCCFlags('zones', Type::ZONE); return true; } }); ?>