typeId = intVal($id); parent::__construct($pageCall, $id); $this->subject = new ZoneList(array(['id', $this->typeId])); if ($this->subject->error) $this->notFound(Lang::game('zone'), Lang::zone('notFound')); $this->name = $this->subject->getField('name', true); } protected function generateContent() { $this->addScript([SC_JS_FILE, '?data=zones']); $parentArea = $this->subject->getField('parentArea'); /***********/ /* Infobox */ /***********/ $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags')); // City if ($this->subject->getField('flags') & 0x8 && !$parentArea) $infobox[] = Lang::zone('city'); // Auto repop if ($this->subject->getField('flags') & 0x1000 && !$parentArea) $infobox[] = Lang::zone('autoRez'); // Level if ($_ = $this->subject->getField('levelMin')) { if ($_ < $this->subject->getField('levelMax')) $_ .= ' - '.$this->subject->getField('levelMax'); $infobox[] = Lang::game('level').Lang::main('colon').$_; } // required Level if ($_ = $this->subject->getField('levelReq')) { if ($__ = $this->subject->getField('levelReqLFG')) $buff = sprintf(Lang::zone('reqLevels'), $_, $__); else $buff = Lang::main('_reqLevel').Lang::main('colon').$_; $infobox[] = $buff; } // Territory $_ = $this->subject->getField('faction'); $__ = '%s'; if ($_ == 0) $__ = '[span class=icon-alliance]%s[/span]'; else if ($_ == 1) $__ = '[span class=icon-horde]%s[/span]'; else if ($_ == 4) $__ = '[span class=icon-ffa]%s[/span]'; $infobox[] = Lang::zone('territory').Lang::main('colon').sprintf($__, Lang::zone('territories', $_)); // Instance Type $infobox[] = Lang::zone('instanceType').Lang::main('colon').'[span class=icon-instance'.$this->subject->getField('type').']'.Lang::zone('instanceTypes', $this->subject->getField('type')).'[/span]'; // Heroic mode if ($_ = $this->subject->getField('levelHeroic')) $infobox[] = '[icon preset=heroic]'.sprintf(Lang::zone('hcAvailable'), $_).'[/icon]'; // number of players if ($_ = $this->subject->getField('maxPlayer')) $infobox[] = Lang::zone('numPlayers').Lang::main('colon').($_ == -2 ? '10/25' : $_); // Attunement Quest/Achievements & Keys if ($attmnt = $this->subject->getField('attunes')) { foreach ($attmnt as $type => $ids) { $this->extendGlobalIds($type, ...array_map('abs', $ids)); foreach ($ids as $id) { if ($type == Type::ITEM) $infobox[] = Lang::zone('key', (int)($id < 0)).Lang::main('colon').'[item='.abs($id).']'; else $infobox[] = Lang::zone('attunement', (int)($id < 0)).Lang::main('colon').'['.Type::getFileString($type).'='.abs($id).']'; } } } // Instances if ($_ = DB::Aowow()->selectCol('SELECT `id` FROM ?_zones WHERE `parentAreaId` = ?d AND (`cuFlags` & ?d) = 0', $this->typeId, CUSTOM_EXCLUDE_FOR_LISTVIEW)) { $this->extendGlobalIds(Type::ZONE, ...$_); $infobox[] = Lang::maps('Instances').Lang::main('colon')."\n[zone=".implode("], \n[zone=", $_).']'; } // location (if instance) if ($pa = $this->subject->getField('parentAreaId')) { $paO = new ZoneList(array(['id', $pa])); if (!$paO->error) { $pins = str_pad($this->subject->getField('parentX') * 10, 3, '0', STR_PAD_LEFT) . str_pad($this->subject->getField('parentY') * 10, 3, '0', STR_PAD_LEFT); $infobox[] = Lang::zone('location').Lang::main('colon').'[lightbox=map zone='.$pa.' pins='.$pins.']'.$paO->getField('name', true).'[/lightbox]'; } } /* has to be defined in an article, i think // faction(s) / Reputation Hub / Raid Faction // [li]Raid faction: [faction=1156][/li] || [li]Factions: [faction=1156]/[faction=1156][/li] // final boss // [li]Final boss: [icon preset=boss][npc=37226][/icon][/li] */ /****************/ /* Main Content */ /****************/ $addToSOM = function ($what, $entry) use (&$som) { // entry always contains: type, id, name, level, coords[] if (!isset($som[$what][$entry['name']])) // not found yet $som[$what][$entry['id']][] = $entry; else // found .. something.. { // check for identical floors foreach ($som[$what][$entry['id']] as &$byFloor) { if ($byFloor['level'] != $entry['level']) continue; // found existing floor, ammending coords $byFloor['coords'][] = $entry['coords'][0]; return; } // floor not used yet, create it $som[$what][$entry['id']][] = $entry; } }; if ($parentArea) { $this->extraText = sprintf(Lang::zone('zonePartOf'), $parentArea); $this->extendGlobalIds(Type::ZONE, $parentArea); } // we cannot fetch spawns via lists. lists are grouped by entry $oSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE `areaId` = ?d AND `type` = ?d AND `posX` > 0 AND `posY` > 0', $this->typeId, Type::OBJECT); $cSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE areaId = ?d AND `type` = ?d AND `posX` > 0 AND `posY` > 0', $this->typeId, Type::NPC); $aSpawns = User::isInGroup(U_GROUP_STAFF) ? DB::Aowow()->select('SELECT * FROM ?_spawns WHERE `areaId` = ?d AND `type` = ?d AND `posX` > 0 AND `posY` > 0', $this->typeId, Type::AREATRIGGER) : []; $conditions = [Cfg::get('SQL_LIMIT_NONE'), ['s.areaId', $this->typeId]]; if (!User::isInGroup(U_GROUP_STAFF)) $conditions[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0]; $objectSpawns = new GameObjectList($conditions); $creatureSpawns = new CreatureList($conditions); $atSpawns = new AreaTriggerList($conditions); $questsLV = $rewardsLV = []; $relQuestZOS = [$this->typeId]; foreach (Game::$questSubCats as $parent => $children) { if (in_array($this->typeId, $children)) $relQuestZOS[] = $parent; else if ($this->typeId == $parent) $relQuestZOS = array_merge($relQuestZOS, $children); } // see if we can actually display a map $hasMap = file_exists('static/images/wow/maps/'.Util::$localeStrings[User::$localeId].'/normal/'.$this->typeId.'.jpg'); if (!$hasMap) // try multilayered $hasMap = file_exists('static/images/wow/maps/'.Util::$localeStrings[User::$localeId].'/normal/'.$this->typeId.'-1.jpg'); if (!$hasMap) // try english fallback $hasMap = file_exists('static/images/wow/maps/enus/normal/'.$this->typeId.'.jpg'); if (!$hasMap) // try english fallback, multilayered $hasMap = file_exists('static/images/wow/maps/enus/normal/'.$this->typeId.'-1.jpg'); if ($hasMap) { $som = []; foreach ($oSpawns as $spawn) { $tpl = $objectSpawns->getEntry($spawn['typeId']); if (!$tpl) continue; $n = Util::localizedString($tpl, 'name'); $what = ''; switch ($tpl['typeCat']) { case -3: $what = 'herb'; break; case -4: $what = 'vein'; break; case 9: $what = 'book'; break; case 25: $what = 'pool'; break; case 0: if ($tpl['type'] == 19) $what = 'mail'; break; case -6: if ($tpl['spellFocusId'] == 1) $what = 'anvil'; else if ($tpl['spellFocusId'] == 3) $what = 'forge'; break; } if ($what) { $blob = array( 'coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => Type::OBJECT, 'id' => $tpl['id'] ); if ($what == 'mail') $blob['side'] = (($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2)); $addToSOM($what, $blob); } if ($tpl['startsQuests']) { $started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', Type::OBJECT], ['qse.typeId', $tpl['id']])); if ($started->error) continue; // store data for misc tabs foreach ($started->getListviewData() as $id => $data) { if ($started->getField('zoneOrSort') > 0 && !in_array($started->getField('zoneOrSort'), $relQuestZOS)) continue; if (!empty($started->rewards[$id][Type::ITEM])) $rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][Type::ITEM])); if (!empty($started->choices[$id][Type::ITEM])) $rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][Type::ITEM])); $questsLV[$id] = $data; } $this->extendGlobalData($started->getJSGlobals()); if (($tpl['A'] != -1) && ($_ = $started->getSOMData(SIDE_ALLIANCE))) $addToSOM('alliancequests', array( 'coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => Type::OBJECT, 'id' => $tpl['id'], 'side' => (($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2)), 'quests' => array_values($_) )); if (($tpl['H'] != -1) && ($_ = $started->getSOMData(SIDE_HORDE))) $addToSOM('hordequests', array( 'coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => Type::OBJECT, 'id' => $tpl['id'], 'side' => (($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2)), 'quests' => array_values($_) )); } } $flightNodes = []; foreach ($cSpawns as $spawn) { $tpl = $creatureSpawns->getEntry($spawn['typeId']); if (!$tpl) continue; $n = Util::localizedString($tpl, 'name'); $sn = Util::localizedString($tpl, 'subname'); $what = ''; if ($tpl['npcflag'] & NPC_FLAG_REPAIRER) $what = 'repair'; else if ($tpl['npcflag'] & NPC_FLAG_AUCTIONEER) $what = 'auctioneer'; else if ($tpl['npcflag'] & NPC_FLAG_BANKER) $what = 'banker'; else if ($tpl['npcflag'] & NPC_FLAG_BATTLEMASTER) $what = 'battlemaster'; else if ($tpl['npcflag'] & NPC_FLAG_INNKEEPER) $what = 'innkeeper'; else if ($tpl['npcflag'] & NPC_FLAG_TRAINER) $what = 'trainer'; else if ($tpl['npcflag'] & NPC_FLAG_VENDOR) $what = 'vendor'; else if ($tpl['npcflag'] & NPC_FLAG_FLIGHT_MASTER) { $flightNodes[$tpl['id']] = [$spawn['posX'], $spawn['posY']]; $what = 'flightmaster'; } else if ($tpl['npcflag'] & NPC_FLAG_STABLE_MASTER) $what = 'stablemaster'; else if ($tpl['npcflag'] & NPC_FLAG_GUILD_MASTER) $what = 'guildmaster'; else if ($tpl['npcflag'] & (NPC_FLAG_SPIRIT_HEALER | NPC_FLAG_SPIRIT_GUIDE)) $what = 'spirithealer'; else if ($creatureSpawns->isBoss()) $what = 'boss'; else if ($tpl['rank'] == 2 || $tpl['rank'] == 4) $what = 'rare'; if ($what) $addToSOM($what, array( 'coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => Type::NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'] ?: 1, // no neutral (0) setting 'reactalliance' => $tpl['A'] ?: 1, 'description' => $sn )); if ($tpl['startsQuests']) { $started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', Type::NPC], ['qse.typeId', $tpl['id']])); if ($started->error) continue; // store data for misc tabs foreach ($started->getListviewData() as $id => $data) { if ($started->getField('zoneOrSort') > 0 && !in_array($started->getField('zoneOrSort'), $relQuestZOS)) continue; if (!empty($started->rewards[$id][Type::ITEM])) $rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][Type::ITEM])); if (!empty($started->choices[$id][Type::ITEM])) $rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][Type::ITEM])); $questsLV[$id] = $data; } $this->extendGlobalData($started->getJSGlobals()); if (($tpl['A'] != -1) && ($_ = $started->getSOMData(SIDE_ALLIANCE))) $addToSOM('alliancequests', array( 'coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => Type::NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'], 'reactalliance' => $tpl['A'], 'side' => (($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE)), 'quests' => array_values($_) )); if (($tpl['H'] != -1) && ($_ = $started->getSOMData(SIDE_HORDE))) $addToSOM('hordequests', array( 'coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => $n, 'type' => Type::NPC, 'id' => $tpl['id'], 'reacthorde' => $tpl['H'], 'reactalliance' => $tpl['A'], 'side' => (($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE)), 'quests' => array_values($_) )); } } foreach ($aSpawns as $spawn) { $tpl = $atSpawns->getEntry($spawn['typeId']); if (!$tpl) continue; $addToSOM('areatrigger', array( 'coords' => [[$spawn['posX'], $spawn['posY']]], 'level' => $spawn['floor'], 'name' => Util::localizedString($tpl, 'name', true, true), 'type' => Type::AREATRIGGER, 'id' => $spawn['typeId'], 'description' => 'Type: '.Lang::areatrigger('types', $tpl['type']) )); } // remove unwanted indizes foreach ($som as $what => &$dataz) { if (empty($som[$what])) continue; foreach ($dataz as &$data) $data = array_values($data); if (!in_array($what, ['vein', 'herb', 'rare', 'pool'])) { $foo = []; foreach ($dataz as $d) foreach ($d as $_) $foo[] = $_; $dataz = $foo; } } unset($data); // append paths between nodes if ($flightNodes) { // neutral nodes come last as the line is colored by the node it's attached to usort($som['flightmaster'], function($a, $b) { $n1 = $a['reactalliance'] == $a['reacthorde']; $n2 = $b['reactalliance'] == $b['reacthorde']; if ($n1 && !$n2) return 1; if (!$n1 && $n2) return -1; return 0; }); $paths = DB::Aowow()->select('SELECT n1.typeId AS "0", n2.typeId AS "1" FROM ?_taxipath p JOIN ?_taxinodes n1 ON n1.id = p.startNodeId JOIN ?_taxinodes n2 ON n2.id = p.endNodeId WHERE n1.typeId IN (?a) AND n2.typeId IN (?a)', array_keys($flightNodes), array_keys($flightNodes)); foreach ($paths as $k => $path) { foreach ($som['flightmaster'] as &$fm) { if ($fm['id'] != $path[0] && $fm['id'] != $path[1]) continue; if ($fm['id'] == $path[0]) $fm['paths'][] = $flightNodes[$path[1]]; if ($fm['id'] == $path[1]) $fm['paths'][] = $flightNodes[$path[0]]; unset($paths[$k]); break; } } } // preselect bosses for raids/dungeons if (in_array($this->subject->getField('type'), [2, 3, 4, 5, 7, 8])) $som['instance'] = true; $this->map = array( 'data' => ['parent' => 'mapper-generic', 'zone' => $this->typeId], 'som' => $som ); } else $this->map = false; $this->infobox = $infobox ? '[ul][li]'.implode('[/li][li]', $infobox).'[/li][/ul]' : null; $this->expansion = Util::$expansionString[$this->subject->getField('expansion')]; $this->redButtons = array( BUTTON_WOWHEAD => true, BUTTON_LINKS => ['type' => $this->type, 'typeId' => $this->typeId] ); /* - associated with holiday? */ /**************/ /* Extra Tabs */ /**************/ // tab: NPCs if ($cSpawns && !$creatureSpawns->error) { $tabData = array( 'data' => array_values($creatureSpawns->getListviewData()), 'note' => sprintf(Util::$filterResultString, '?npcs&filter=cr=6;crs='.$this->typeId.';crv=0') ); if ($creatureSpawns->getMatches() > Cfg::get('SQL_LIMIT_DEFAULT')) $tabData['_truncated'] = 1; $this->extendGlobalData($creatureSpawns->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = [CreatureList::$brickFile, $tabData]; } // tab: Objects if ($oSpawns && !$objectSpawns->error) { $tabData = array( 'data' => array_values($objectSpawns->getListviewData()), 'note' => sprintf(Util::$filterResultString, '?objects&filter=cr=1;crs='.$this->typeId.';crv=0') ); if ($objectSpawns->getMatches() > Cfg::get('SQL_LIMIT_DEFAULT')) $tabData['_truncated'] = 1; $this->extendGlobalData($objectSpawns->getJSGlobals(GLOBALINFO_SELF)); $this->lvTabs[] = [GameObjectList::$brickFile, $tabData]; } $quests = new QuestList(array(['zoneOrSort', $this->typeId])); if (!$quests->error) { $this->extendGlobalData($quests->getJSGlobals()); foreach ($quests->getListviewData() as $id => $data) { if (!empty($quests->rewards[$id][Type::ITEM])) $rewardsLV = array_merge($rewardsLV, array_keys($quests->rewards[$id][Type::ITEM])); if (!empty($quests->choices[$id][Type::ITEM])) $rewardsLV = array_merge($rewardsLV, array_keys($quests->choices[$id][Type::ITEM])); $questsLV[$id] = $data; } } // tab: Quests [including data collected by SOM-routine] if ($questsLV) { $tabData = ['data' => array_values($questsLV)]; foreach (Game::$questClasses as $parent => $children) { if (!in_array($this->typeId, $children)) continue; $tabData['note'] = '$$WH.sprintf(LANG.lvnote_zonequests, '.$parent.', '.$this->typeId.',"'.$this->subject->getField('name', true).'", '.$this->typeId.')'; break; } $this->lvTabs[] = [QuestList::$brickFile, $tabData]; } // tab: item-quest starter // select every quest starter, that is a drop $questStartItem = DB::Aowow()->select(' SELECT qse.typeId AS ARRAY_KEY, moreType, moreTypeId, moreZoneId FROM ?_quests_startend qse JOIN ?_source src ON src.type = qse.type AND src.typeId = qse.typeId WHERE src.src2 IS NOT NULL AND qse.type = ?d AND (moreZoneId = ?d OR (moreType = ?d AND moreTypeId IN (?a)) OR (moreType = ?d AND moreTypeId IN (?a)))', Type::ITEM, $this->typeId, Type::NPC, array_unique(array_column($cSpawns, 'typeId')) ?: [0], Type::OBJECT, array_unique(array_column($oSpawns, 'typeId')) ?: [0] ); if ($questStartItem) { $qsiList = new ItemList(array(['id', array_keys($questStartItem)])); if (!$qsiList->error) { $this->lvTabs[] = [ItemList::$brickFile, array( 'data' => array_values($qsiList->getListviewData()), 'name' => '$LANG.tab_startsquest', 'id' => 'starts-quest' )]; $this->extendGlobalData($qsiList->getJSGlobals(GLOBALINFO_SELF)); } } // tab: Quest Rewards [ids collected by SOM-routine] if ($rewardsLV) { $rewards = new ItemList(array(['id', array_unique($rewardsLV)])); if (!$rewards->error) { $this->lvTabs[] = [ItemList::$brickFile, array( 'data' => array_values($rewards->getListviewData()), 'name' => '$LANG.tab_questrewards', 'id' => 'quest-rewards', 'note' => sprintf(Util::$filterResultString, '?items&filter=cr=126;crs='.$this->typeId.';crv=0') )]; $this->extendGlobalData($rewards->getJSGlobals(GLOBALINFO_SELF)); } } // tab: achievements // tab: fished in zone $fish = new Loot(); if ($fish->getByContainer(LOOT_FISHING, $this->typeId)) { $this->extendGlobalData($fish->jsGlobals); $xCols = array_merge(['$Listview.extraCols.percent'], $fish->extraCols); $note = ''; if ($skill = DB::World()->selectCell('SELECT `skill` FROM skill_fishing_base_level WHERE `entry` = ?d', $this->typeId)) $note = sprintf(Util::$lvTabNoteString, Lang::zone('fishingSkill'), Lang::formatSkillBreakpoints(Game::getBreakpointsForSkill(SKILL_FISHING, $skill), Lang::FMT_HTML)); else if ($parentArea && ($skill = DB::World()->selectCell('SELECT `skill` FROM skill_fishing_base_level WHERE `entry` = ?d', $parentArea))) $note = sprintf(Util::$lvTabNoteString, Lang::zone('fishingSkill'), Lang::formatSkillBreakpoints(Game::getBreakpointsForSkill(SKILL_FISHING, $skill), Lang::FMT_HTML)); $tabData = array( 'data' => array_values($fish->getResult()), 'name' => '$LANG.tab_fishing', 'id' => 'fishing', 'extraCols' => array_unique($xCols), 'hiddenCols' => ['side'] ); if ($note) $tabData['note'] = $note; $this->lvTabs[] = [ItemList::$brickFile, $tabData]; } // tab: spells if ($saData = DB::World()->select('SELECT * FROM spell_area WHERE area = ?d', $this->typeId)) { $spells = new SpellList(array(['id', array_column($saData, 'spell')])); if (!$spells->error) { $lvSpells = $spells->getListviewData(); $this->extendGlobalData($spells->getJSGlobals()); $cnd = new Conditions(); foreach ($saData as $a) { if (empty($lvSpells[$a['spell']])) continue; if ($a['aura_spell']) $cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [$a['aura_spell'] > 0 ? Conditions::AURA : -Conditions::AURA, abs($a['aura_spell'])]); if ($a['quest_start']) // status for quests needs work $cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::QUESTSTATE, $a['quest_start'], $a['quest_start_status']]); if ($a['quest_end'] && $a['quest_end'] != $a['quest_start']) $cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::QUESTSTATE, $a['quest_end'], $a['quest_end_status']]); if ($a['racemask']) $cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::CHR_RACE, $a['racemask']]); if ($a['gender'] != 2) // 2: both $cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::GENDER, $a['gender']]); } if ($cnd->toListviewColumn($lvSpells, $extraCols)) $this->extendGlobalData($cnd->getJsGlobals()); $tabData = array( 'data' => array_values($lvSpells), 'hiddenCols' => ['skill'] ); if ($extraCols) $tabData['extraCols'] = $extraCols; $this->lvTabs[] = [SpellList::$brickFile, $tabData]; } } // tab: subzones $subZones = new ZoneList(array(['parentArea', $this->typeId])); if (!$subZones->error) { $this->lvTabs[] = [ZoneList::$brickFile, array( 'data' => array_values($subZones->getListviewData()), 'name' => '$LANG.tab_zones', 'id' => 'subzones', 'hiddenCols' => ['territory', 'instancetype'] )]; $this->extendGlobalData($subZones->getJSGlobals(GLOBALINFO_SELF)); } // tab: sound (including subzones; excluding parents) $areaIds = []; if (!$subZones->error) $areaIds = $subZones->getFoundIDs(); $areaIds[] = $this->typeId; $soundIds = []; $zoneMusic = DB::Aowow()->select( 'SELECT x.soundId AS ARRAY_KEY, x.soundId, x.worldStateId, x.worldStateValue, x.type FROM (SELECT `ambienceDay` AS soundId, `worldStateId`, `worldStateValue`, 1 AS `type` FROM ?_zones_sounds WHERE `id` IN (?a) AND `ambienceDay` > 0 UNION SELECT `ambienceNight` AS soundId, `worldStateId`, `worldStateValue`, 1 AS `type` FROM ?_zones_sounds WHERE `id` IN (?a) AND `ambienceNight` > 0 UNION SELECT `musicDay` AS soundId, `worldStateId`, `worldStateValue`, 2 AS `type` FROM ?_zones_sounds WHERE `id` IN (?a) AND `musicDay` > 0 UNION SELECT `musicNight` AS soundId, `worldStateId`, `worldStateValue`, 2 AS `type` FROM ?_zones_sounds WHERE `id` IN (?a) AND `musicNight` > 0 UNION SELECT `intro` AS soundId, `worldStateId`, `worldStateValue`, 3 AS `type` FROM ?_zones_sounds WHERE `id` IN (?a) AND `intro` > 0) x GROUP BY x.soundId, x.worldStateId, x.worldStateValue', $areaIds, $areaIds, $areaIds, $areaIds, $areaIds ); if ($sSpawns = DB::Aowow()->selectCol('SELECT `typeId` FROM ?_spawns WHERE `areaId` = ?d AND `type` = ?d', $this->typeId, Type::SOUND)) $soundIds = array_merge($soundIds, $sSpawns); if ($zoneMusic) $soundIds = array_merge($soundIds, array_column($zoneMusic, 'soundId')); if ($soundIds) { $music = new SoundList(array(['id', array_unique($soundIds)])); if (!$music->error) { // tab $data = $music->getListviewData(); $tabData = []; if (array_filter(array_column($zoneMusic, 'worldStateId'))) { $tabData['extraCols'] = ['$Listview.extraCols.condition']; foreach ($soundIds as $sId) if (!empty($zoneMusic[$sId]['worldStateId'])) Conditions::extendListviewRow($data[$sId], Conditions::SRC_NONE, $this->typeId, [Conditions::WORLD_STATE, $zoneMusic[$sId]['worldStateId'], $zoneMusic[$sId]['worldStateValue']]); } $tabData['data'] = array_values($data); $this->lvTabs[] = [SoundList::$brickFile, $tabData]; $this->extendGlobalData($music->getJSGlobals(GLOBALINFO_SELF)); $typeFilter = function(array $music, int $type) use ($data) : array { $result = []; foreach (array_filter($music, function ($x) use ($type) { return $x['type'] == $type; } ) as $sId => $_) $result = array_merge($result, $data[$sId]['files'] ?? []); return $result; }; // audio controls // ambience if ($_ = $typeFilter($zoneMusic, 1)) $this->zoneMusic['ambience'] = $_; // music if ($_ = $typeFilter($zoneMusic, 2)) $this->zoneMusic['music'] = $_; // intro if ($_ = $typeFilter($zoneMusic, 3)) $this->zoneMusic['intro'] = $_; } } } protected function generatePath() { $this->path[] = $this->subject->getField('category'); if (in_array($this->subject->getField('category'), [2, 3])) $this->path[] = $this->subject->getField('expansion'); } protected function generateTitle() { array_unshift($this->title, $this->name, Util::ucFirst(Lang::game('zone'))); } } ?>