=$this->h1; ?>
brick('markup', ['markup' => $this->article]); if ($this->relBoss): echo "".sprintf(Lang::gameObject('npcLootPH'), $this->h1, $this->relBoss[0], $this->relBoss[1])."
\n";
echo ' ';
endif;
if ($this->map):
$this->brick('mapper');
else:
echo Lang::gameObject('unkPosition');
endif;
$this->brick('book');
$this->brick('markup', ['markup' => $this->smartAI]);
?>