AreaTable.dbc/id $worldStateZoneSoundFix = array( 18153 => 2119, 18154 => 2119, 47321 => 4273, // The Spark of Imagination 43600 => 4273, // The Celestial Planetarium 47478 => 4273 // The Prison of Yogg-Saron ); /***********/ /* M A I N */ /***********/ CLI::write(' - sounds main data'); // file extraction and conversion manually // moving files in build step. data here is purely structural // reality check ... thats probably gigabytes worth of sound.. only growing in size with every locale added on top (RedRocketSite didn't do it. Should i then?) // .wav => audio/ogg; codecs="vorbis" // .mp3 => audio/mpeg $query = ' SELECT id AS `id`, `type` AS `cat`, `name`, 0 AS cuFlags, `file1` AS soundFile1, `file2` AS soundFile2, `file3` AS soundFile3, `file4` AS soundFile4, `file5` AS soundFile5, `file6` AS soundFile6, `file7` AS soundFile7, `file8` AS soundFile8, `file9` AS soundFile9, `file10` AS soundFile10, path, flags FROM dbc_soundentries WHERE id > ?d LIMIT ?d '; DB::Aowow()->query('TRUNCATE ?_sounds'); DB::Aowow()->query('TRUNCATE ?_sounds_files'); $lastMax = 0; $soundFileIdx = 0; $soundIndex = []; while ($sounds = DB::Aowow()->select($query, $lastMax, SqlGen::$sqlBatchSize)) { $newMax = max(array_column($sounds, 'id')); CLI::write(' * sets '.($lastMax + 1).' - '.$newMax); $lastMax = $newMax; $groupSets = []; foreach ($sounds as $s) { /* attention! one sound can be used in 20 or more locations but may appear as multiple files, because of different cases, path being attached to file and other shenanigans build a usable path and create full index to compensate 25.6k raw files => expect ~21k filtered files */ $fileSets = []; $hasDupes = false; for ($i = 1; $i < 11; $i++) { $nicePath = CLI::nicePath($s['soundFile'.$i], $s['path']); if ($s['soundFile'.$i] && array_key_exists($nicePath, $soundIndex)) { $s['soundFile'.$i] = $soundIndex[$nicePath]; $hasDupes = true; continue; } // convert to something web friendly => ogg if (stristr($s['soundFile'.$i], '.wav')) { $soundIndex[$nicePath] = ++$soundFileIdx; $fileSets[] = array( $soundFileIdx, $s['soundFile'.$i], $s['path'], SOUND_TYPE_OGG ); $s['soundFile'.$i] = $soundFileIdx; } // mp3 .. keep as is else if (stristr($s['soundFile'.$i], '.mp3')) { $soundIndex[$nicePath] = ++$soundFileIdx; $fileSets[] = array( $soundFileIdx, $s['soundFile'.$i], $s['path'], SOUND_TYPE_MP3 ); $s['soundFile'.$i] = $soundFileIdx; } // i call bullshit else if ($s['soundFile'.$i]) { CLI::write(' - sound group #'.$s['id'].' "'.$s['name'].'" has invalid sound file "'.$s['soundFile'.$i].'" on index '.$i.'! Skipping...', CLI::LOG_WARN); $s['soundFile'.$i] = null; } // empty case else $s['soundFile'.$i] = null; } if (!$fileSets && !$hasDupes) { CLI::write(' - sound group #'.$s['id'].' "'.$s['name'].'" contains no sound files! Skipping...', CLI::LOG_WARN); continue; } else if ($fileSets) DB::Aowow()->query('INSERT INTO ?_sounds_files VALUES (?a)', array_values($fileSets)); unset($s['path']); $groupSets[] = array_values($s); } DB::Aowow()->query('REPLACE INTO ?_sounds VALUES (?a)', array_values($groupSets)); } /******************/ /* VocalUI Sounds */ /******************/ CLI::write(' - linking to race'); DB::Aowow()->query('TRUNCATE ?_races_sounds'); DB::Aowow()->query('INSERT IGNORE INTO ?_races_sounds SELECT raceId, soundIdMale, 1 FROM dbc_vocaluisounds WHERE soundIdMale <> soundIdFemale AND soundIdMale > 0'); DB::Aowow()->query('INSERT IGNORE INTO ?_races_sounds SELECT raceId, soundIdFemale, 2 FROM dbc_vocaluisounds WHERE soundIdMale <> soundIdFemale AND soundIdFemale > 0'); // ps: im too dumb to union this /***************/ /* Emote Sound */ /***************/ CLI::write(' - linking to emotes'); DB::Aowow()->query('TRUNCATE ?_emotes_sounds'); DB::Aowow()->query('INSERT IGNORE INTO ?_emotes_sounds SELECT emotesTextId, raceId, gender + 1, soundId FROM dbc_emotestextsound'); /*******************/ /* Creature Sounds */ /*******************/ CLI::write(' - linking to creatures'); // currently ommitting: // * footsteps (matrix of: creature + terrain + humidity) // * fidget2 through 5 // * customattack2 through 3 // in case of conflicting data CreatureDisplayInfo overrides CreatureModelData (seems to be more specialized (Thral > MaleOrc / Maiden > FemaleTitan)) DB::Aowow()->query('TRUNCATE ?_creature_sounds'); DB::Aowow()->query(' INSERT INTO ?_creature_sounds (`id`, `greeting`, `farewell`, `angry`, `exertion`, `exertioncritical`, `injury`, `injurycritical`, `death`, `stun`, `stand`, `aggro`, `wingflap`, `wingglide`, `alert`, `fidget`, `customattack`, `loop`, `jumpstart`, `jumpend`, `petattack`, `petorder`, `petdismiss`, `birth`, `spellcast`, `submerge`, `submerged`) SELECT cdi.id, IFNULL(ns.greetSoundId, 0), IFNULL(ns.byeSoundId, 0), IFNULL(ns.angrySoundId, 0), IF(csdA.exertion, csdA.exertion, IFNULL(csdB.exertion, 0)), IF(csdA.exertionCritical, csdA.exertionCritical, IFNULL(csdB.exertionCritical, 0)), IF(csdA.injury, csdA.injury, IFNULL(csdB.injury, 0)), IF(csdA.injuryCritical, csdA.injuryCritical, IFNULL(csdB.injuryCritical, 0)), IF(csdA.death, csdA.death, IFNULL(csdB.death, 0)), IF(csdA.stun, csdA.stun, IFNULL(csdB.stun, 0)), IF(csdA.stand, csdA.stand, IFNULL(csdB.stand, 0)), IF(csdA.aggro, csdA.aggro, IFNULL(csdB.aggro, 0)), IF(csdA.wingFlap, csdA.wingFlap, IFNULL(csdB.wingFlap, 0)), IF(csdA.wingGlide, csdA.wingGlide, IFNULL(csdB.wingGlide, 0)), IF(csdA.alert, csdA.alert, IFNULL(csdB.alert, 0)), IF(csdA.fidget, csdA.fidget, IFNULL(csdB.fidget, 0)), IF(csdA.customAttack, csdA.customAttack, IFNULL(csdB.customAttack, 0)), IF(csdA.loop, csdA.loop, IFNULL(csdB.loop, 0)), IF(csdA.jumpStart, csdA.jumpStart, IFNULL(csdB.jumpStart, 0)), IF(csdA.jumpEnd, csdA.jumpEnd, IFNULL(csdB.jumpEnd, 0)), IF(csdA.petAttack, csdA.petAttack, IFNULL(csdB.petAttack, 0)), IF(csdA.petOrder, csdA.petOrder, IFNULL(csdB.petOrder, 0)), IF(csdA.petDismiss, csdA.petDismiss, IFNULL(csdB.petDismiss, 0)), IF(csdA.birth, csdA.birth, IFNULL(csdB.birth, 0)), IF(csdA.spellcast, csdA.spellcast, IFNULL(csdB.spellcast, 0)), IF(csdA.submerge, csdA.submerge, IFNULL(csdB.submerge, 0)), IF(csdA.submerged, csdA.submerged, IFNULL(csdB.submerged, 0)) FROM dbc_creaturedisplayinfo cdi LEFT JOIN dbc_creaturemodeldata cmd ON cmd.id = cdi.modelId LEFT JOIN dbc_creaturesounddata csdA ON cdi.creatureSoundId = csdA.id LEFT JOIN dbc_creaturesounddata csdB ON cmd.creatureSoundId = csdB.id LEFT JOIN dbc_npcsounds ns ON cdi.npcSoundId = ns.id '); /****************/ /* Spell Sounds */ /****************/ CLI::write(' - linking to spells'); // issues: (probably because of 335-data) // * animate is probably wrong // * missile and impactarea not in js // * ready, castertargeting, casterstate and targetstate not in dbc DB::Aowow()->query('TRUNCATE ?_spell_sounds'); DB::Aowow()->query(' INSERT INTO ?_spell_sounds (`id`, `precast`, `cast`, `impact`, `state`, `statedone`, `channel`, `missile`, `animation`, `casterimpact`, `targetimpact`, `missiletargeting`, `instantarea`, `impactarea`, `persistentarea`) SELECT sv.id, IFNULL(svk1.soundId, 0), IFNULL(svk2.soundId, 0), IFNULL(svk3.soundId, 0), IFNULL(svk4.soundId, 0), IFNULL(svk5.soundId, 0), IFNULL(svk6.soundId, 0), missileSoundId, animationSoundId, IFNULL(svk7.soundId, 0), IFNULL(svk8.soundId, 0), IFNULL(svk9.soundId, 0), IFNULL(svk10.soundId, 0), IFNULL(svk11.soundId, 0), IFNULL(svk12.soundId, 0) FROM dbc_spellvisual sv LEFT JOIN dbc_spellvisualkit svk1 ON svk1.id = sv.precastKitId LEFT JOIN dbc_spellvisualkit svk2 ON svk2.id = sv.castKitId LEFT JOIN dbc_spellvisualkit svk3 ON svk3.id = sv.impactKitId LEFT JOIN dbc_spellvisualkit svk4 ON svk4.id = sv.stateKitId LEFT JOIN dbc_spellvisualkit svk5 ON svk5.id = sv.statedoneKitId LEFT JOIN dbc_spellvisualkit svk6 ON svk6.id = sv.channelKitId LEFT JOIN dbc_spellvisualkit svk7 ON svk7.id = sv.casterImpactKitId LEFT JOIN dbc_spellvisualkit svk8 ON svk8.id = sv.targetImpactKitId LEFT JOIN dbc_spellvisualkit svk9 ON svk9.id = sv.missileTargetingKitId LEFT JOIN dbc_spellvisualkit svk10 ON svk10.id = sv.instantAreaKitId LEFT JOIN dbc_spellvisualkit svk11 ON svk11.id = sv.impactAreaKitId LEFT JOIN dbc_spellvisualkit svk12 ON svk12.id = sv.persistentAreaKitId '); /***************/ /* Zone Sounds */ /***************/ CLI::write(' - linking to zones'); // omiting data from WMOAreaTable, as its at the moment impossible to link to actual zones DB::Aowow()->query('TRUNCATE ?_zones_sounds'); DB::Aowow()->query(' INSERT INTO ?_zones_sounds (id, ambienceDay, ambienceNight, musicDay, musicNight, intro, worldStateId, worldStateValue) SELECT a.id, IFNULL(sa1.soundIdDay, 0), IFNULL(sa1.soundIdNight, 0), IFNULL(zm1.soundIdDay, 0), IFNULL(zm1.soundIdNight, 0), IFNULL(zimt1.soundId, 0), 0, 0 FROM dbc_areatable a LEFT JOIN dbc_soundambience sa1 ON sa1.id = a.soundAmbience LEFT JOIN dbc_zonemusic zm1 ON zm1.id = a.zoneMusic LEFT JOIN dbc_zoneintromusictable zimt1 ON zimt1.id = a.zoneIntroMusic WHERE a.soundAmbience > 0 OR a.zoneMusic > 0 OR a.zoneIntroMusic UNION SELECT IF(wszs.areaId, wszs.areaId, wszs.wmoAreaId), IFNULL(sa2.soundIdDay, 0), IFNULL(sa2.soundIdNight, 0), IFNULL(zm2.soundIdDay, 0), IFNULL(zm2.soundIdNight, 0), IFNULL(zimt2.soundId, 0), wszs.stateId, wszs.value FROM dbc_worldstatezonesounds wszs LEFT JOIN dbc_soundambience sa2 ON sa2.id = wszs.soundAmbienceId LEFT JOIN dbc_zonemusic zm2 ON zm2.id = wszs.zoneMusicId LEFT JOIN dbc_zoneintromusictable zimt2 ON zimt2.id = wszs.zoneIntroMusicId WHERE wszs.zoneMusicId > 0 AND (wszs.areaId OR wszs.wmoAreaId IN (?a)) ', array_keys($worldStateZoneSoundFix)); // apply post-fix foreach ($worldStateZoneSoundFix as $old => $new) DB::Aowow()->query('UPDATE ?_zones_sounds SET id = ?d WHERE id = ?d', $new, $old); /***************/ /* Item Sounds */ /***************/ CLI::write(' - linking to items'); DB::Aowow()->query(' UPDATE ?_items i LEFT JOIN dbc_itemdisplayinfo idi ON idi.id = i.displayId LEFT JOIN dbc_itemgroupsounds igs ON igs.id = idi.groupSoundId LEFT JOIN dbc_material m ON m.id = i.material SET i.spellVisualId = IFNULL(idi.spellVisualId, 0), i.pickUpSoundId = IFNULL(igs.pickUpSoundId, 0), i.dropDownSoundId = IFNULL(igs.dropDownSoundId, 0), i.sheatheSoundId = IFNULL(m.sheatheSoundId, 0), i.unsheatheSoundId = IFNULL(m.unsheatheSoundId, 0) '); DB::Aowow()->query('TRUNCATE ?_items_sounds'); $fields = ['hit', 'crit']; foreach ($fields as $f) { for ($i = 1; $i <= 10; $i++) { DB::Aowow()->query(' INSERT INTO ?_items_sounds SELECT ?#, (1 << wis.subClass) FROM dbc_weaponimpactsounds wis WHERE ?# > 0 ON DUPLICATE KEY UPDATE subClassMask = subClassMask | (1 << wis.subClass) ', $f.$i, $f.$i); } } DB::Aowow()->query(' INSERT INTO ?_items_sounds SELECT wss.soundId, (1 << isc.subClass) FROM dbc_itemsubclass isc JOIN dbc_weaponswingsounds2 wss ON wss.weaponSize = isc.weaponSize WHERE isc.class = 2 ON DUPLICATE KEY UPDATE subClassMask = subClassMask | (1 << isc.subClass) '); $this->reapplyCCFlags('sounds', Type::SOUND); return true; } }); ?>