[[], CLISetup::ARGV_PARAM, 'Compiles data for type: Gameobject from dbc and world db.'] ); protected $dbcSourceFiles = ['lock']; protected $worldDependency = ['gameobject_template', 'gameobject_template_addon', 'gameobject_template_locale', 'gameobject_questitem']; public function generate(array $ids = []) : bool { $baseQuery = 'SELECT go.entry, `type`, IF(`type` = 2, -2, -- quests 1 IF(`type` = 8 AND data0 IN (1, 2, 3, 4, 1552), -6, -- tools IF(`type` = 3 AND IFNULL(gqi.ItemId, 0) <> 0, -2, -- quests 2 IF(`type` IN (3, 6, 9, 25), `type`, 0)))), -- regular chests, traps, books, pools 0 AS event, -- linked worldevent displayId, go.name, IFNULL(gtl2.`name`, "") AS name_loc2, IFNULL(gtl3.`name`, "") AS name_loc3, IFNULL(gtl4.`name`, "") AS name_loc4, IFNULL(gtl6.`name`, "") AS name_loc6, IFNULL(gtl8.`name`, "") AS name_loc8, IFNULL(goa.faction, 0), IFNULL(goa.flags, 0), 0 AS cuFlags, IF(`type` IN (3, 25), data1, 0) AS lootId, IF(`type` IN (2, 3, 6, 10, 13, 24, 26), data0, IF(`type` IN (0, 1), data1, 0)) AS lockId, 0 AS reqSkill, IF(`type` = 9, data0, IF(`type` = 10, data7, 0)) AS pageTextId, IF(`type` = 1, data3, IF(`type` = 3, data7, IF(`type` = 10, data12, IF(`type` = 8, data2, 0)))) AS linkedTrapId, GREATEST(IF(`type` = 5, data5, IF(`type` = 3, data8, IF(`type` = 10, data1, IF(`type` = 8, data4, 0)))), 0) AS reqQuest, IF(`type` = 8, data0, 0) AS spellFocusId, IF(`type` = 10, data10, IF(`type` IN (18, 24), data1, IF(`type` = 26, data2, IF(`type` = 22, data0, 0)))) AS onUseSpellId, IF(`type` = 18, data4, 0) AS onSuccessSpell, IF(`type` = 18, data2, IF(`type` = 24, data3, 0)) AS auraSpellId, IF(`type` = 30, data2, IF(`type` = 24, data4, IF(`type` = 6, data3, 0))) AS triggeredSpellId, IF(`type` = 29, CONCAT_WS(" ", data14, data15, data16, data17, data0), -- miscInfo: capturePoint IF(`type` = 3, CONCAT_WS(" ", data4, data5, data2), -- miscInfo: loot v IF(`type` = 25, CONCAT_WS(" ", data2, data3, 0), IF(`type` = 23, CONCAT_WS(" ", data0, data1, data2), "")))), -- miscInfo: meetingStone IF(ScriptName <> "", ScriptName, AIName) FROM gameobject_template go LEFT JOIN gameobject_template_addon goa ON go.entry = goa.entry LEFT JOIN gameobject_template_locale gtl2 ON go.entry = gtl2.entry AND gtl2.`locale` = "frFR" LEFT JOIN gameobject_template_locale gtl3 ON go.entry = gtl3.entry AND gtl3.`locale` = "deDE" LEFT JOIN gameobject_template_locale gtl4 ON go.entry = gtl4.entry AND gtl4.`locale` = "zhCN" LEFT JOIN gameobject_template_locale gtl6 ON go.entry = gtl6.entry AND gtl6.`locale` = "esES" LEFT JOIN gameobject_template_locale gtl8 ON go.entry = gtl8.entry AND gtl8.`locale` = "ruRU" LEFT JOIN gameobject_questitem gqi ON gqi.GameObjectEntry = go.entry { WHERE go.entry IN (?a) } GROUP BY go.entry LIMIT ?d, ?d'; $i = 0; DB::Aowow()->query('TRUNCATE ?_objects'); while ($objects = DB::World()->select($baseQuery, $ids ?: DBSIMPLE_SKIP, CLISetup::SQL_BATCH * $i, CLISetup::SQL_BATCH)) { CLI::write(' * batch #' . ++$i . ' (' . count($objects) . ')', CLI::LOG_BLANK, true, true); foreach ($objects as $object) DB::Aowow()->query('INSERT INTO ?_objects VALUES (?a)', array_values($object)); } // apply typeCat and reqSkill depending on locks DB::Aowow()->query( 'UPDATE ?_objects o LEFT JOIN dbc_lock l ON l.id = IF(o.`type` = 3, lockId, null) SET typeCat = IF(`type` = 3 AND (l.properties1 = 1 OR l.properties2 = 1), -5, -- footlocker IF(`type` = 3 AND (l.properties1 = 2), -3, -- herb IF(`type` = 3 AND (l.properties1 = 3), -4, typeCat))), -- ore reqSkill = IF(`type` = 3 AND l.properties1 IN (1, 2, 3), IF(l.reqSkill1 > 1, l.reqSkill1, 1), IF(`type` = 3 AND l.properties2 = 1, IF(l.reqSkill2 > 1, l.reqSkill2, 1), 0)) { WHERE o.id IN (?a) }', $ids ?: DBSIMPLE_SKIP ); $this->reapplyCCFlags('objects', Type::OBJECT); return true; } }); ?>