0, -2, -- quests 2 IF(`type` IN (3, 9, 25), `type`, 0)))), -- regular chests, books, pools 0 AS event, -- linked worldevent displayId, go.name, IFNULL(gtl2.`name`, "") AS name_loc2, IFNULL(gtl3.`name`, "") AS name_loc3, IFNULL(gtl4.`name`, "") AS name_loc4, IFNULL(gtl6.`name`, "") AS name_loc6, IFNULL(gtl8.`name`, "") AS name_loc8, IFNULL(goa.faction, 0), IFNULL(goa.flags, 0), 0 AS cuFlags, -- custom Flags IF(`type` IN (3, 25), Data1, 0), -- lootId IF(`type` IN (2, 3, 6, 10, 13, 24, 26), Data0, IF(`type` IN (0, 1), Data1, 0)), -- lockId 0 AS reqSkill, -- reqSkill IF(`type` = 9, Data0, IF(`type` = 10, Data7, 0)), -- pageTextId IF(`type` = 1, Data3, -- linkedTrapIds IF(`type` = 3, Data7, IF(`type` = 10, Data12, IF(`type` = 8, Data2, 0)))), IF(`type` = 5, Data5, -- reqQuest IF(`type` = 3, Data8, IF(`type` = 10, Data1, IF(`type` = 8, Data4, 0)))), IF(`type` = 8, Data0, 0), -- spellFocusId IF(`type` = 10, Data10, -- onUseSpell IF(`type` IN (18, 24), Data1, IF(`type` = 26, Data2, IF(`type` = 22, Data0, 0)))), IF(`type` = 18, Data4, 0), -- onSuccessSpell IF(`type` = 18, Data2, IF(`type` = 24, Data3, 0)), -- auraSpell IF(`type` = 30, Data2, IF(`type` = 24, Data4, IF(`type` = 6, Data3, 0))), -- triggeredSpell IF(`type` = 29, CONCAT_WS(" ", Data14, Data15, Data16, Data17, Data0), -- miscInfo: capturePoint IF(`type` = 3, CONCAT_WS(" ", Data4, Data5, Data2), -- miscInfo: loot v IF(`type` = 25, CONCAT_WS(" ", Data2, Data3, 0), IF(`type` = 23, CONCAT_WS(" ", Data0, Data1, Data2), "")))), -- miscInfo: meetingStone IF(ScriptName <> "", ScriptName, AIName) FROM gameobject_template go LEFT JOIN gameobject_template_addon goa ON go.entry = goa.entry LEFT JOIN gameobject_template_locale gtl2 ON go.entry = gtl2.entry AND gtl2.`locale` = "frFR" LEFT JOIN gameobject_template_locale gtl3 ON go.entry = gtl3.entry AND gtl3.`locale` = "deDE" LEFT JOIN gameobject_template_locale gtl4 ON go.entry = gtl4.entry AND gtl4.`locale` = "zhCN" LEFT JOIN gameobject_template_locale gtl6 ON go.entry = gtl6.entry AND gtl6.`locale` = "esES" LEFT JOIN gameobject_template_locale gtl8 ON go.entry = gtl8.entry AND gtl8.`locale` = "ruRU" LEFT JOIN gameobject_questitem gqi ON gqi.GameObjectEntry = go.entry { WHERE go.entry IN (?a) } GROUP BY go.entry ORDER BY go.entry ASC LIMIT ?d, ?d'; $updateQuery = ' UPDATE ?_objects o LEFT JOIN dbc_lock l ON l.id = IF(o.`type` = 3, lockId, null) SET typeCat = IF(`type` = 3 AND (l.properties1 = 1 OR l.properties2 = 1), -5, -- footlocker IF(`type` = 3 AND (l.properties1 = 2), -3, -- herb IF(`type` = 3 AND (l.properties1 = 3), -4, typeCat))), -- ore reqSkill = IF(`type` = 3 AND l.properties1 IN (1, 2, 3), IF(l.reqSkill1 > 1, l.reqSkill1, 1), IF(`type` = 3 AND l.properties2 = 1, IF(l.reqSkill2 > 1, l.reqSkill2, 1), 0)) { WHERE o.id IN (?a) }'; $i = 0; while ($objects = DB::World()->select($baseQuery, $ids ?: DBSIMPLE_SKIP, SqlGen::$sqlBatchSize * $i, SqlGen::$sqlBatchSize)) { CLI::write(' * batch #' . ++$i . ' (' . count($objects) . ')'); foreach ($objects as $object) DB::Aowow()->query('REPLACE INTO ?_objects VALUES (?a)', array_values($object)); } // apply typeCat and reqSkill depending on locks DB::Aowow()->query($updateQuery, $ids ?: DBSIMPLE_SKIP); $this->reapplyCCFlags('objects', Type::OBJECT); return true; } }); ?>