iterate() as $__) { if (!$this->isVisibleToUser()) continue; if (($addInfo & PROFILEINFO_PROFILE) && !$this->isCustom()) continue; if (($addInfo & PROFILEINFO_CHARACTER) && $this->isCustom()) continue; $data[$this->id] = array( 'id' => $this->getField('id'), 'name' => $this->getField('name'), 'race' => $this->getField('race'), 'classs' => $this->getField('class'), 'gender' => $this->getField('gender'), 'level' => $this->getField('level'), 'faction' => (1 << ($this->getField('race') - 1)) & RACE_MASK_ALLIANCE ? 0 : 1, 'talenttree1' => $this->getField('talenttree1'), 'talenttree2' => $this->getField('talenttree2'), 'talenttree3' => $this->getField('talenttree3'), 'talentspec' => $this->getField('activespec') + 1, // 0 => 1; 1 => 2 'achievementpoints' => $this->getField('achievementpoints'), 'guild' => '$"'.str_replace ('"', '', $this->curTpl['guildname']).'"',// force this to be a string 'guildrank' => $this->getField('guildrank'), 'realm' => Profiler::urlize($this->getField('realmName')), 'realmname' => $this->getField('realmName'), // 'battlegroup' => Profiler::urlize($this->getField('battlegroup')), // was renamed to subregion somewhere around cata release // 'battlegroupname' => $this->getField('battlegroup'), 'gearscore' => $this->getField('gearscore') ); if ($addInfo & PROFILEINFO_USER) $data[$this->id]['published'] = (int)!!($this->getField('cuFlags') & PROFILER_CU_PUBLISHED); // for the lv this determins if the link is profile= or profile=.. if (!$this->isCustom()) $data[$this->id]['region'] = Profiler::urlize($this->getField('region')); if ($addInfo & PROFILEINFO_ARENA) { $data[$this->id]['rating'] = $this->getField('rating'); $data[$this->id]['captain'] = $this->getField('captain'); $data[$this->id]['games'] = $this->getField('seasonGames'); $data[$this->id]['wins'] = $this->getField('seasonWins'); } // Filter asked for skills - add them foreach ($reqCols as $col) $data[$this->id][$col] = $this->getField($col); if ($addInfo & PROFILEINFO_PROFILE) { if ($_ = $this->getField('description')) $data[$this->id]['description'] = $_; if ($_ = $this->getField('icon')) $data[$this->id]['icon'] = $_; } if ($addInfo & PROFILEINFO_CHARACTER) if ($_ = $this->getField('renameItr')) $data[$this->id]['renameItr'] = $_; if ($this->getField('cuFlags') & PROFILER_CU_PINNED) $data[$this->id]['pinned'] = 1; if ($this->getField('cuFlags') & PROFILER_CU_DELETED) $data[$this->id]['deleted'] = 1; } return array_values($data); } public function renderTooltip() { if (!$this->curTpl) return []; $title = ''; $name = $this->getField('name'); if ($_ = $this->getField('title')) $title = (new TitleList(array(['id', $_])))->getField($this->getField('gender') ? 'female' : 'male', true); if ($this->isCustom()) $name .= Lang::profiler('customProfile'); else if ($title) $name = sprintf($title, $name); $x = ''; $x .= ''; if ($g = $this->getField('guildname')) $x .= ''; else if ($d = $this->getField('description')) $x .= ''; $x .= ''; $x .= '
'.$name.'
<'.$g.'>
'.$d.'
'.Lang::game('level').' '.$this->getField('level').' '.Lang::game('ra', $this->getField('race')).' '.Lang::game('cl', $this->getField('class')).'
'; return $x; } public function getJSGlobals($addMask = 0) { $data = []; $realms = Profiler::getRealms(); foreach ($this->iterate() as $id => $__) { if (($addMask & PROFILEINFO_PROFILE) && $this->isCustom()) { $profile = array( 'id' => $this->getField('id'), 'name' => $this->getField('name'), 'race' => $this->getField('race'), 'classs' => $this->getField('class'), 'level' => $this->getField('level'), 'gender' => $this->getField('gender') ); if ($_ = $this->getField('icon')) $profile['icon'] = $_; $data[] = $profile; continue; } if ($addMask & PROFILEINFO_CHARACTER && !$this->isCustom()) { if (!isset($realms[$this->getField('realm')])) continue; $data[] = array( 'id' => $this->getField('id'), 'name' => $this->getField('name'), 'realmname' => $realms[$this->getField('realm')]['name'], 'region' => $realms[$this->getField('realm')]['region'], 'realm' => Profiler::urlize($realms[$this->getField('realm')]['name']), 'race' => $this->getField('race'), 'classs' => $this->getField('class'), 'level' => $this->getField('level'), 'gender' => $this->getField('gender'), 'pinned' => $this->getField('cuFlags') & PROFILER_CU_PINNED ? 1 : 0 ); } } return $data; } public function isCustom() { return $this->getField('cuFlags') & PROFILER_CU_PROFILE; } public function isVisibleToUser() { if (!$this->isCustom() || User::isInGroup(U_GROUP_ADMIN | U_GROUP_BUREAU)) return true; if ($this->getField('cuFlags') & PROFILER_CU_DELETED) return false; if (User::$id == $this->getField('user')) return true; return (bool)($this->getField('cuFlags') & PROFILER_CU_PUBLISHED); } public function getIcon() { if ($_ = $this->getField('icon')) return $_; $str = 'chr_'; switch ($this->getField('race')) { case 1: $str .= 'human_'; break; case 2: $str .= 'orc_'; break; case 3: $str .= 'dwarf_'; break; case 4: $str .= 'nightelf_'; break; case 5: $str .= 'scourge_'; break; case 6: $str .= 'tauren_'; break; case 7: $str .= 'gnome_'; break; case 8: $str .= 'troll_'; break; case 10: $str .= 'bloodelf_'; break; case 11: $str .= 'draenei_'; break; } switch ($this->getField('gender')) { case 0: $str .= 'male_'; break; case 1: $str .= 'female_'; break; } switch ($this->getField('class')) { case 1: $str .= 'warrior0'; break; case 2: $str .= 'paladin0'; break; case 3: $str .= 'hunter0'; break; case 4: $str .= 'rogue0'; break; case 5: $str .= 'priest0'; break; case 6: $str .= 'deathknight0'; break; case 7: $str .= 'shaman0'; break; case 8: $str .= 'mage0'; break; case 9: $str .= 'warlock0'; break; case 11: $str .= 'druid0'; break; } $level = $this->getField('level'); if ($level > 59) $str .= floor(($level - 60) / 10) + 2; else $str .= 1; return $str; } } class ProfileListFilter extends Filter { public $useLocalList = false; public $extraOpts = []; private $realms = []; protected $enums = array( -1 => array( // arena team sizes // by name by rating by contrib 12 => 2, 13 => 2, 14 => 2, 15 => 3, 16 => 3, 17 => 3, 18 => 5, 19 => 5, 20 => 5 ) ); protected $genericFilter = array( // misc (bool): _NUMERIC => useFloat; _STRING => localized; _FLAG => match Value; _BOOLEAN => stringSet 2 => [FILTER_CR_NUMERIC, 'gearscore', NUM_CAST_INT ], // gearscore [num] 3 => [FILTER_CR_CALLBACK, 'cbAchievs', null, null], // achievementpoints [num] 5 => [FILTER_CR_NUMERIC, 'talenttree1', NUM_CAST_INT ], // talenttree1 [num] 6 => [FILTER_CR_NUMERIC, 'talenttree2', NUM_CAST_INT ], // talenttree2 [num] 7 => [FILTER_CR_NUMERIC, 'talenttree3', NUM_CAST_INT ], // talenttree3 [num] 9 => [FILTER_CR_STRING, 'g.name', ], // guildname 10 => [FILTER_CR_CALLBACK, 'cbHasGuildRank', null, null], // guildrank 12 => [FILTER_CR_CALLBACK, 'cbTeamName', null, null], // teamname2v2 15 => [FILTER_CR_CALLBACK, 'cbTeamName', null, null], // teamname3v3 18 => [FILTER_CR_CALLBACK, 'cbTeamName', null, null], // teamname5v5 13 => [FILTER_CR_CALLBACK, 'cbTeamRating', null, null], // teamrtng2v2 16 => [FILTER_CR_CALLBACK, 'cbTeamRating', null, null], // teamrtng3v3 19 => [FILTER_CR_CALLBACK, 'cbTeamRating', null, null], // teamrtng5v5 14 => [FILTER_CR_NYI_PH, 0 ], // teamcontrib2v2 [num] 17 => [FILTER_CR_NYI_PH, 0 ], // teamcontrib3v3 [num] 20 => [FILTER_CR_NYI_PH, 0 ], // teamcontrib5v5 [num] 21 => [FILTER_CR_CALLBACK, 'cbWearsItems', null, null], // wearingitem [str] 23 => [FILTER_CR_CALLBACK, 'cbCompletedAcv', null, null], // completedachievement 25 => [FILTER_CR_CALLBACK, 'cbProfession', 171, null], // alchemy [num] 26 => [FILTER_CR_CALLBACK, 'cbProfession', 164, null], // blacksmithing [num] 27 => [FILTER_CR_CALLBACK, 'cbProfession', 333, null], // enchanting [num] 28 => [FILTER_CR_CALLBACK, 'cbProfession', 202, null], // engineering [num] 29 => [FILTER_CR_CALLBACK, 'cbProfession', 182, null], // herbalism [num] 30 => [FILTER_CR_CALLBACK, 'cbProfession', 773, null], // inscription [num] 31 => [FILTER_CR_CALLBACK, 'cbProfession', 755, null], // jewelcrafting [num] 32 => [FILTER_CR_CALLBACK, 'cbProfession', 165, null], // leatherworking [num] 33 => [FILTER_CR_CALLBACK, 'cbProfession', 186, null], // mining [num] 34 => [FILTER_CR_CALLBACK, 'cbProfession', 393, null], // skinning [num] 35 => [FILTER_CR_CALLBACK, 'cbProfession', 197, null], // tailoring [num] 36 => [FILTER_CR_CALLBACK, 'cbHasGuild', null, null] // hasguild [yn] ); // fieldId => [checkType, checkValue[, fieldIsArray]] protected $inputFields = array( 'cr' => [FILTER_V_RANGE, [1, 36], true ], // criteria ids 'crs' => [FILTER_V_LIST, [FILTER_ENUM_NONE, FILTER_ENUM_ANY, [0, 5000]], true ], // criteria operators 'crv' => [FILTER_V_REGEX, '/[\p{C}:;%\\\\]/ui', true ], // criteria values 'na' => [FILTER_V_REGEX, '/[\p{C};%\\\\]/ui', false], // name - only printable chars, no delimiter 'ma' => [FILTER_V_EQUAL, 1, false], // match any / all filter 'ex' => [FILTER_V_EQUAL, 'on', false], // only match exact 'si' => [FILTER_V_LIST, [1, 2], false], // side 'ra' => [FILTER_V_LIST, [[1, 8], 10, 11], true ], // race 'cl' => [FILTER_V_LIST, [[1, 9], 11], true ], // class 'minle' => [FILTER_V_RANGE, [1, MAX_LEVEL], false], // min level 'maxle' => [FILTER_V_RANGE, [1, MAX_LEVEL], false], // max level 'rg' => [FILTER_V_CALLBACK, 'cbRegionCheck', false], // region 'sv' => [FILTER_V_CALLBACK, 'cbServerCheck', false], // server ); /* heads up! a couple of filters are too complex to be run against the characters database if they are selected, force useage of LocalProfileList */ public function __construct($fromPOST = false, $opts = []) { if (!empty($opts['realms'])) $this->realms = $opts['realms']; else $this->realms = array_keys(Profiler::getRealms()); parent::__construct($fromPOST, $opts); if (!empty($this->fiData['c']['cr'])) if (array_intersect($this->fiData['c']['cr'], [2, 5, 6, 7, 21])) $this->useLocalList = true; } protected function createSQLForCriterium(&$cr) { if (in_array($cr[0], array_keys($this->genericFilter))) if ($genCR = $this->genericCriterion($cr)) return $genCR; unset($cr); $this->error = true; return [1]; } protected function createSQLForValues() { $parts = []; $_v = $this->fiData['v']; // region (rg), battlegroup (bg) and server (sv) are passed to ProflieList as miscData and handled there // table key differs between remote and local :< $k = $this->useLocalList ? 'p' : 'c'; // name [str] - the table is case sensitive. Since i down't want to destroy indizes, lets alter the search terms if (!empty($_v['na'])) { $lower = $this->modularizeString([$k.'.name'], Util::lower($_v['na']), !empty($_v['ex']) && $_v['ex'] == 'on', true); $proper = $this->modularizeString([$k.'.name'], Util::ucWords($_v['na']), !empty($_v['ex']) && $_v['ex'] == 'on', true); $parts[] = ['OR', $lower, $proper]; } // side [list] if (!empty($_v['si'])) { if ($_v['si'] == 1) $parts[] = [$k.'.race', [1, 3, 4, 7, 11]]; else if ($_v['si'] == 2) $parts[] = [$k.'.race', [2, 5, 6, 8, 10]]; } // race [list] if (!empty($_v['ra'])) $parts[] = [$k.'.race', $_v['ra']]; // class [list] if (!empty($_v['cl'])) $parts[] = [$k.'.class', $_v['cl']]; // min level [int] if (isset($_v['minle'])) $parts[] = [$k.'.level', $_v['minle'], '>=']; // max level [int] if (isset($_v['maxle'])) $parts[] = [$k.'.level', $_v['maxle'], '<=']; return $parts; } protected function cbRegionCheck(&$v) { if ($v == 'eu' || $v == 'us') { $this->parentCats[0] = $v; // directly redirect onto this region $v = ''; // remove from filter return true; } return false; } protected function cbServerCheck(&$v) { foreach (Profiler::getRealms() as $realm) if ($realm['name'] == $v) { $this->parentCats[1] = Profiler::urlize($v);// directly redirect onto this server $v = ''; // remove from filter return true; } return false; } protected function cbProfession($cr, $skillId) { if (!Util::checkNumeric($cr[2], NUM_CAST_INT) || !$this->int2Op($cr[1])) return; $k = 'sk_'.Util::createHash(12); $col = 'skill'.$skillId; $this->formData['extraCols'][$skillId] = $col; if ($this->useLocalList) { $this->extraOpts[$k] = array( 'j' => ['?_profiler_completion '.$k.' ON '.$k.'.id = p.id AND '.$k.'.`type` = '.TYPE_SKILL.' AND '.$k.'.typeId = '.$skillId.' AND '.$k.'.cur '.$cr[1].' '.$cr[2], true], 's' => [', '.$k.'.cur AS '.$col] ); return [$k.'.typeId', null, '!']; } else { $this->extraOpts[$k] = array( 'j' => ['character_skills '.$k.' ON '.$k.'.guid = c.guid AND '.$k.'.skill = '.$skillId.' AND '.$k.'.value '.$cr[1].' '.$cr[2], true], 's' => [', '.$k.'.value AS '.$col] ); return [$k.'.skill', null, '!']; } } protected function cbCompletedAcv($cr) { if (!Util::checkNumeric($cr[2], NUM_CAST_INT)) return false; if (!DB::Aowow()->selectCell('SELECT 1 FROM ?_achievement WHERE id = ?d', $cr[2])) return false; $k = 'acv_'.Util::createHash(12); if ($this->useLocalList) { $this->extraOpts[$k] = ['j' => ['?_profiler_completion '.$k.' ON '.$k.'.id = p.id AND '.$k.'.`type` = '.TYPE_ACHIEVEMENT.' AND '.$k.'.typeId = '.$cr[2], true]]; return [$k.'.typeId', null, '!']; } else { $this->extraOpts[$k] = ['j' => ['character_achievement '.$k.' ON '.$k.'.guid = c.guid AND '.$k.'.achievement = '.$cr[2], true]]; return [$k.'.achievement', null, '!']; } } protected function cbWearsItems($cr) { if (!Util::checkNumeric($cr[2], NUM_CAST_INT)) return false; if (!DB::Aowow()->selectCell('SELECT 1 FROM ?_items WHERE id = ?d', $cr[2])) return false; $k = 'i_'.Util::createHash(12); $this->extraOpts[$k] = ['j' => ['?_profiler_items '.$k.' ON '.$k.'.id = p.id AND '.$k.'.item = '.$cr[2], true]]; return [$k.'.item', null, '!']; } protected function cbHasGuild($cr) { if (!$this->int2Bool($cr[1])) return false; if ($this->useLocalList) return ['p.guild', null, $cr[1] ? '!' : null]; else return ['gm.guildId', null, $cr[1] ? '!' : null]; } protected function cbHasGuildRank($cr) { if (!Util::checkNumeric($cr[2], NUM_CAST_INT) || !$this->int2Op($cr[1])) return false; if ($this->useLocalList) return ['p.guildrank', $cr[2], $cr[1]]; else return ['gm.rank', $cr[2], $cr[1]]; } protected function cbTeamName($cr) { if ($_ = $this->modularizeString(['at.name'], $cr[2])) return ['AND', ['at.type', $this->enums[-1][$cr[0]]], $_]; return false; } protected function cbTeamRating($cr) { if (!Util::checkNumeric($cr[2], NUM_CAST_INT) || !$this->int2Op($cr[1])) return false; return ['AND', ['at.type', $this->enums[-1][$cr[0]]], ['at.rating', $cr[2], $cr[1]]]; } protected function cbAchievs($cr) { if (!Util::checkNumeric($cr[2], NUM_CAST_INT) || !$this->int2Op($cr[1])) return false; if ($this->useLocalList) return ['p.achievementpoints', $cr[2], $cr[1]]; else return ['cap.counter', $cr[2], $cr[1]]; } } class RemoteProfileList extends ProfileList { protected $queryBase = 'SELECT `c`.*, `c`.`guid` AS ARRAY_KEY FROM characters c'; protected $queryOpts = array( 'c' => [['gm', 'g', 'cap']], // 12698: use criteria of Achievement 4496 as shortcut to get total achievement points 'cap' => ['j' => ['character_achievement_progress cap ON cap.guid = c.guid AND cap.criteria = 12698', true], 's' => ', IFNULL(cap.counter, 0) AS achievementpoints'], 'gm' => ['j' => ['guild_member gm ON gm.guid = c.guid', true], 's' => ', gm.rank AS guildrank'], 'g' => ['j' => ['guild g ON g.guildid = gm.guildid', true], 's' => ', g.guildid AS guild, g.name AS guildname'], 'atm' => ['j' => ['arena_team_member atm ON atm.guid = c.guid', true], 's' => ', atm.personalRating AS rating'], 'at' => [['atm'], 'j' => 'arena_team at ON atm.arenaTeamId = at.arenaTeamId', 's' => ', at.name AS arenateam, IF(at.captainGuid = c.guid, 1, 0) AS captain'] ); public function __construct($conditions = [], $miscData = null) { // select DB by realm if (!$this->selectRealms($miscData)) { trigger_error('no access to auth-db or table realmlist is empty', E_USER_WARNING); return; } parent::__construct($conditions, $miscData); if ($this->error) return; reset($this->dbNames); // only use when querying single realm $realmId = key($this->dbNames); $realms = Profiler::getRealms(); $talentSpells = []; $talentLookup = []; $distrib = null; $limit = CFG_SQL_LIMIT_DEFAULT; foreach ($conditions as $c) if (is_int($c)) $limit = $c; // post processing foreach ($this->iterate() as $guid => &$curTpl) { // battlegroup $curTpl['battlegroup'] = CFG_BATTLEGROUP; // realm [$r, $g] = explode(':', $guid); if (!empty($realms[$r])) { $curTpl['realm'] = $r; $curTpl['realmName'] = $realms[$r]['name']; $curTpl['region'] = $realms[$r]['region']; } else { trigger_error('character "'.$curTpl['name'].'" belongs to nonexistant realm #'.$r, E_USER_WARNING); unset($this->templates[$guid]); continue; } // temp id $curTpl['id'] = 0; // talent points pre $talentLookup[$r][$g] = []; $talentSpells[] = $curTpl['class']; // equalize distribution if ($limit != CFG_SQL_LIMIT_NONE) { if (empty($distrib[$curTpl['realm']])) $distrib[$curTpl['realm']] = 1; else $distrib[$curTpl['realm']]++; } // char is pending rename if ($curTpl['at_login'] & 0x1) { if (!isset($this->rnItr[$curTpl['name']])) $this->rnItr[$curTpl['name']] = DB::Aowow()->selectCell('SELECT MAX(renameItr) FROM ?_profiler_profiles WHERE realm = ?d AND realmGUID IS NOT NULL AND name = ?', $r, $curTpl['name']) ?: 0; // already saved as "pending rename" if ($rnItr = DB::Aowow()->selectCell('SELECT renameItr FROM ?_profiler_profiles WHERE realm = ?d AND realmGUID = ?d', $r, $g)) $curTpl['renameItr'] = $rnItr; // not yet recognized: get max itr else $curTpl['renameItr'] = ++$this->rnItr[$curTpl['name']]; } else $curTpl['renameItr'] = 0; $curTpl['cuFlags'] = 0; } foreach ($talentLookup as $realm => $chars) $talentLookup[$realm] = DB::Characters($realm)->selectCol('SELECT guid AS ARRAY_KEY, spell AS ARRAY_KEY2, talentGroup FROM character_talent ct WHERE guid IN (?a)', array_keys($chars)); $talentSpells = DB::Aowow()->select('SELECT spell AS ARRAY_KEY, tab, `rank` FROM ?_talents WHERE class IN (?a)', array_unique($talentSpells)); if ($distrib !== null) { $total = array_sum($distrib); foreach ($distrib as &$d) $d = ceil($limit * $d / $total); } foreach ($this->iterate() as $guid => &$curTpl) { if ($distrib !== null) { if ($limit <= 0 || $distrib[$curTpl['realm']] <= 0) { unset($this->templates[$guid]); continue; } $distrib[$curTpl['realm']]--; $limit--; } [$r, $g] = explode(':', $guid); // talent points post $curTpl['talenttree1'] = 0; $curTpl['talenttree2'] = 0; $curTpl['talenttree3'] = 0; if (!empty($talentLookup[$r][$g])) { $talents = array_filter($talentLookup[$r][$g], function($v) use ($curTpl) { return $curTpl['activespec'] == $v; } ); foreach (array_intersect_key($talentSpells, $talents) as $spell => $data) $curTpl['talenttree'.($data['tab'] + 1)] += $data['rank']; } } } public function getListviewData($addInfoMask = 0, array $reqCols = []) { $data = parent::getListviewData($addInfoMask, $reqCols); // not wanted on server list foreach ($data as &$d) unset($d['published']); return $data; } public function initializeLocalEntries() { $baseData = $guildData = []; foreach ($this->iterate() as $guid => $__) { $baseData[$guid] = array( 'realm' => $this->getField('realm'), 'realmGUID' => $this->getField('guid'), 'name' => $this->getField('name'), 'renameItr' => $this->getField('renameItr'), 'race' => $this->getField('race'), 'class' => $this->getField('class'), 'level' => $this->getField('level'), 'gender' => $this->getField('gender'), 'guild' => $this->getField('guild') ?: null, 'guildrank' => $this->getField('guild') ? $this->getField('guildrank') : null, 'cuFlags' => PROFILER_CU_NEEDS_RESYNC ); if ($this->getField('guild')) $guildData[] = array( 'realm' => $this->getField('realm'), 'realmGUID' => $this->getField('guild'), 'name' => $this->getField('guildname'), 'nameUrl' => Profiler::urlize($this->getField('guildname')), 'cuFlags' => PROFILER_CU_NEEDS_RESYNC ); } // basic guild data (satisfying table constraints) if ($guildData) { foreach (Util::createSqlBatchInsert($guildData) as $ins) DB::Aowow()->query('INSERT IGNORE INTO ?_profiler_guild (?#) VALUES '.$ins, array_keys(reset($guildData))); // merge back local ids $localGuilds = DB::Aowow()->selectCol('SELECT realm AS ARRAY_KEY, realmGUID AS ARRAY_KEY2, id FROM ?_profiler_guild WHERE realm IN (?a) AND realmGUID IN (?a)', array_column($guildData, 'realm'), array_column($guildData, 'realmGUID') ); foreach ($baseData as &$bd) if ($bd['guild']) $bd['guild'] = $localGuilds[$bd['realm']][$bd['guild']]; } // basic char data (enough for tooltips) if ($baseData) { foreach (Util::createSqlBatchInsert($baseData) as $ins) DB::Aowow()->query('INSERT INTO ?_profiler_profiles (?#) VALUES '.$ins.' ON DUPLICATE KEY UPDATE name = VALUES(name), renameItr = VALUES(renameItr)', array_keys(reset($baseData))); // merge back local ids $localIds = DB::Aowow()->select( 'SELECT CONCAT(realm, ":", realmGUID) AS ARRAY_KEY, id, gearscore FROM ?_profiler_profiles WHERE (cuFlags & ?d) = 0 AND realm IN (?a) AND realmGUID IN (?a)', PROFILER_CU_PROFILE, array_column($baseData, 'realm'), array_column($baseData, 'realmGUID') ); foreach ($this->iterate() as $guid => &$_curTpl) if (isset($localIds[$guid])) $_curTpl = array_merge($_curTpl, $localIds[$guid]); } } } class LocalProfileList extends ProfileList { protected $queryBase = 'SELECT p.*, p.id AS ARRAY_KEY FROM ?_profiler_profiles p'; protected $queryOpts = array( 'p' => [['g'], 'g' => 'p.id'], 'ap' => ['j' => ['?_account_profiles ap ON ap.profileId = p.id', true], 's' => ', (IFNULL(ap.ExtraFlags, 0) | p.cuFlags) AS cuFlags'], 'atm' => ['j' => ['?_profiler_arena_team_member atm ON atm.profileId = p.id', true], 's' => ', atm.captain, atm.personalRating AS rating, atm.seasonGames, atm.seasonWins'], 'at' => [['atm'], 'j' => ['?_profiler_arena_team at ON at.id = atm.arenaTeamId', true], 's' => ', at.type'], 'g' => ['j' => ['?_profiler_guild g ON g.id = p.guild', true], 's' => ', g.name AS guildname'] ); public function __construct($conditions = [], $miscData = null) { parent::__construct($conditions, $miscData); if ($this->error) return; $realms = Profiler::getRealms(); // post processing $acvPoints = DB::Aowow()->selectCol('SELECT pc.id AS ARRAY_KEY, SUM(a.points) FROM ?_profiler_completion pc LEFT JOIN ?_achievement a ON a.id = pc.typeId WHERE pc.`type` = ?d AND pc.id IN (?a) GROUP BY pc.id', TYPE_ACHIEVEMENT, $this->getFoundIDs()); foreach ($this->iterate() as $id => &$curTpl) { if ($curTpl['realm'] && !isset($realms[$curTpl['realm']])) continue; if (isset($realms[$curTpl['realm']])) { $curTpl['realmName'] = $realms[$curTpl['realm']]['name']; $curTpl['region'] = $realms[$curTpl['realm']]['region']; } // battlegroup $curTpl['battlegroup'] = CFG_BATTLEGROUP; $curTpl['achievementpoints'] = isset($acvPoints[$id]) ? $acvPoints[$id] : 0; } } public function getProfileUrl() { $url = '?profile='; if ($this->isCustom()) return $url.$this->getField('id'); return $url.implode('.', array( Profiler::urlize($this->getField('region')), Profiler::urlize($this->getField('realmName')), urlencode($this->getField('name')) )); } } ?>