getField($gender ? 'female' : 'male', true); if ($custom) $name .= ' (Custom Profile)'; else if ($title) $name = sprintf($title, $name); $tt = ''; $tt .= ''; if ($guild) $tt .= ''; else if ($desc) $tt .= ''; $tt .= ''; $tt .= '
'.$name.'
<'.$guild.'> ('.$gRankName.')
'.$desc.'
'.Lang::$game['level'].' '.$lvl.' '.Lang::$game['ra'][$ra].' '.Lang::$game['cl'][$cl].'
'; $x = '$WowheadPower.registerProfile('.($custom ? $data : "'".implode('.', $data)."'").', '.User::$localeId.", {\n"; $x .= "\tname_".User::$localeString.": '".Util::jsEscape($name)."',\n"; $x .= "\ttooltip_".User::$localeString.": '".$tt."',\n"; $x .= "\ticon: \$WH.g_getProfileIcon(".$ra.", ".$cl.", ".$gender.", ".$lvl."),\n"; // (race, class, gender, level, iconOrId, 'medium') $x .= "});"; die($x); } function handleAvatar() // image { // something happened in the last years: those textures do not include tiny icons $s = [/* 'tiny' => 15, */'small' => 18, 'medium' => 36, 'large' => 56]; $size = empty($_GET['size']) ? 'medium' : $_GET['size']; if (empty($_GET['id']) || !preg_match('/^([0-9]+)\.(jpg|gif)$/', $_GET['id'], $matches) || !in_array($size, array_keys($s))) return; header('Content-Type: image/'.$matches[2]); $id = $matches[1]; if (file_exists(getcwd().'/uploads/avatars/'.$id.'.jpg')) { $offsetX = $offsetY = 0; switch ($size) { case 'tiny': $offsetX += $s['small']; case 'small': $offsetY += $s['medium']; case 'medium': $offsetX += $s['large']; } $src = imageCreateFromJpeg('uploads/avatars/'.$id.'.jpg'); $dest = imageCreateTruecolor($s[$size], $s[$size]); imagecopymerge($dest, $src, 0, 0, $offsetX, $offsetY, $s[$size], $s[$size], 100); if ($matches[2] == 'gif') imageGif($dest); else imageJpeg($dest); } } function handlePinToggle($id, $mode) // (un)favorite { /* params id: user: [optional] return: null */ } function handleLinkToggle($id, $mode) // links char with account { /* params id: user: [optional] return: null */ } function handlePrivacyToggle($id, $mode) // ... { /* params id: user: [optional] return: null */ } function handleResync($initNew = true) // ... { /* params id: user: [optional] return null [onOK] int or str [onError] */ if ($initNew) return '1'; else { /* not all fields are required, if zero they are omitted statusCode: 0: end the request 1: waiting 2: working... 3: ready; click to view 4: error / retry errorCode: 0: unk error 1: char does not exist 2: armory gone [ processId, [StatusCode, timeToRefresh, iCount, errorCode, iNResyncs], []... ] */ return '[0, [4, 10000, 1, 2]]'; } } function handleSave() // unKill a profile { /* params GET id: params POST name, level, class, race, gender, nomodel, talenttree1, talenttree2, talenttree3, activespec, talentbuild1, glyphs1, talentbuild2, glyphs2, gearscore, icon, public [always] description, source, copy, inv { inventory: array containing itemLinks } [optional] } return int > 0 [profileId, if we came from an armoryProfile create a new one] int < 0 [onError] str [onError] */ return 'NYI'; } function handleDelete() // kill a profile { /* params id: return null */ return 'NYI'; } function handlePurge() // removes certain saved information but not the entire character { /* params id: data: [string, tabName?] return null */ return 'NYI'; } function handleLoad() { /* params id: profileId items: string [itemIds joined by :] unnamed: unixtime [only to force the browser to reload instead of cache] return lots... */ // titles, achievements, characterData, talents (, pets) // and some onLoad-hook to .. load it registerProfile($data) // everything else goes through data.php .. strangely enough $character = array( 'id' => 2, 'name' => 'CharName', 'region' => ['eu', 'Europe'], 'battlegroup' => ['pure-pwnage', 'Pure Pwnage'], 'realm' => ['dafuque', 'da\'Fuqúe'], 'level' => 80, 'classs' => 11, 'race' => 6, 'faction' => 1, // 0:alliance; 1:horde 'gender' => 1, // 0:male, 1:female 'skincolor' => 0, // playerbytes % 256 'hairstyle' => 0, // (playerbytes >> 16) % 256 'haircolor' => 0, // (playerbytes >> 24) % 256 'facetype' => 0, // (playerbytes >> 8) % 256 [maybe features] 'features' => 0, // playerBytes2 % 256 [maybe facetype] 'source' => 2, // source: used if you create a profile from a genuine character. It inherites region, realm and bGroup 'sourcename' => 'SourceCharName', // > if these three are false we get a 'genuine' profile [0 for genuine characters..?] 'user' => 1, // > 'genuine' is the parameter for _isArmoryProfile(allowCustoms) ['' for genuine characters..?] 'username' => 'TestUser', // > also, if 'source' <> 0, the char-icon is requestet via profile.php?avatar 'published' => 1, // public / private 'pinned' => 1, // usable for some utility funcs on site 'nomodel' => 0x0, // unchecks DisplayOnCharacter by (1 << slotId - 1) 'title' => 0, // titleId currently in use or null 'guild' => 'GuildName', // only on chars; id or null 'description' => 'this is a profile', // only on custom profiles 'arenateams' => [], // [size(2|3|5) => DisplayName]; DisplayName gets urlized to use as link 'playedtime' => 0, // exact to the day 'lastupdated' => 0, // timestamp in ms 'achievementpoints' => 0, // max you have 'talents' => array( 'builds' => array( ['talents' => '', 'glyphs' => ''], // talents:string of 0-5 points; glyphs: itemIds.join(':') ), 'active' => 1 // 1|2 ), 'customs' => [], // custom profiles created from this char; profileId => [name, ownerId, iconString(optional)] 'skills' => [], // skillId => [curVal, maxVal]; can contain anything, should be limited to prim/sec professions 'inventory' => [], // slotId => [itemId, subItemId, permEnchantId, tempEnchantId, gemItemId1, gemItemId2, gemItemId3, gemItemId4] 'auras' => [], // custom list of buffs, debuffs [spellId] // completion lists: [subjectId => amount/timestamp/1] 'reputation' => [], // factionId => amount 'titles' => [], // titleId => 1 'spells' => [], // spellId => 1; recipes, pets, mounts 'achievements' => [], // achievementId => timestamp 'quests' => [], // questId => 1 // UNKNOWN 'bookmarks' => [2], // UNK pinned or claimed userId => profileIds..? 'statistics' => [], // UNK all statistics? [achievementId => killCount] 'activity' => [], // UNK recent achievements? [achievementId => killCount] 'glyphs' => [], // not really used .. i guess..? 'pets' => array( // UNK [], // one array per pet, structure UNK ), ); @include('datasets/ProfilerExampleChar'); // tmp char data $buff = ''; $itemz = new ItemList(array(['id', array_column($character ['inventory'], 0)])); $data = $itemz->getListviewData(ITEMINFO_JSON | ITEMINFO_SUBITEMS); $auraz = new SpellList(array(['id', $character['auras']])); $dataz = $auraz->getListviewData(); $modz = $auraz->getProfilerMods(); // get and apply inventory foreach ($itemz->iterate() as $iId => $__) $buff .= 'g_items.add('.$iId.', {name_'.User::$localeString.":'".Util::jsEscape($itemz->getField('name', true))."', quality:".$itemz->getField('quality').", icon:'".$itemz->getField('iconString')."', jsonequip:".json_encode($data[$iId], JSON_NUMERIC_CHECK)."});\n"; $buff .= "\n"; // get and apply aura-mods foreach ($dataz as $id => $data) { $mods = []; if (!empty($modz[$id])) { foreach ($modz[$id] as $k => $v) { if (is_array($v)) $mods[] = $v; else if ($str = @Util::$itemMods[$k]) $mods[$str] = $v; } } $buff .= 'g_spells.add('.$id.", {id:".$id.", name:'".Util::jsEscape($data['name'])."', icon:'".$data['icon']."', modifier:".json_encode($mods, JSON_NUMERIC_CHECK)."});\n"; } $buff .= "\n"; // load available titles Util::loadStaticFile('p-titles-'.$character['gender'], $buff, true); // load available achievements if (!Util::loadStaticFile('p-achievements', $buff, true)) { $buff .= "\n\ng_achievement_catorder = [];"; $buff .= "\n\ng_achievement_points = [0];"; } // excludes; structure UNK type => [maskBit => [typeIds]] ? /* g_user.excludes = [type:[typeIds]] g_user.includes = [type:[typeIds]] g_user.excludegroups = groupMask // requires g_user.settings != null maskBit are matched against fieldId from excludeGroups id: 1, label: LANG.dialog_notavail id: 2, label: LANG.dialog_tcg id: 4, label: LANG.dialog_collector id: 8, label: LANG.dialog_promo id: 16, label: LANG.dialog_nonus id: 96, label: LANG.dialog_faction id: 896, label: LANG.dialog_profession id: 1024, label: LANG.dialog_noexalted */ // $buff .= "\n\ng_excludes = {};"; // add profile to buffer $buff .= "\n\n\$WowheadProfiler.registerProfile(".json_encode($character).");"; // can't use JSON_NUMERIC_CHECK or the talent-string becomes a float return $buff."\n"; } /**********/ /* HALPer */ /**********/ function getModelForForm($form, $char) { switch ($form) { case 1: // FORM_CAT if ($char['race'] == 4) // RACE_NIGHTELF { if ($char['hairColor'] >= 0 && $char['hairColor'] <= 2) return 29407; else if ($char['hairColor'] == 3) return 29406; else if ($char['hairColor'] == 4) return 29408; else if ($char['hairColor'] == 7 || $char['hairColor'] == 8) return 29405; else return 892; } if ($char['race'] == 6) // RACE_TAUREN { if ($char['gender'] == GENDER_MALE) { if ($char['skinColor'] >= 0 && $char['skinColor'] <= 5) return 29412; else if ($char['skinColor'] >= 0 && $char['skinColor'] <= 8) return 29411; else if ($char['skinColor'] >= 0 && $char['skinColor'] <= 11) return 29410; else if (in_array($char['skinColor'], [12, 13, 14, 18])) return 29410; else return 8571; } else // if gender == GENDER_FEMALE { if ($char['skinColor'] >= 0 && $char['skinColor'] <= 3) return 29412; else if ($char['skinColor'] >= 0 && $char['skinColor'] <= 5) return 29411; else if ($char['skinColor'] >= 0 && $char['skinColor'] <= 7) return 29410; else if ($char['skinColor'] == 10) return 29410; else return 8571; } } case 5: // FORM_DIREBEAR case 8: // FORM_BEAR if ($char['race'] == 4) // RACE_NIGHTELF { if ($char['hairColor'] >= 0 && $char['hairColor'] <= 2) return 29413; else if ($char['hairColor'] == 3) return 29417; else if ($char['hairColor'] == 4) return 29416; else if ($char['hairColor'] == 6) return 29414; else return 2281; } if ($char['race'] == 6) // RACE_TAUREN { if ($char['gender'] == GENDER_MALE) { if ($char['skinColor'] >= 0 && $char['skinColor'] <= 2) return 29415; else if (in_array($char['skinColor'], [3, 4, 5, 12, 13, 14])) return 29419; else if (in_array($char['skinColor'], [9, 10, 11, 15, 16, 17])) return 29420; else if ($char['skinColor'] == 18) return 29421; else return 2289; } else // if gender == GENDER_FEMALE { if ($char['skinColor'] == 0 && $char['skinColor'] == 1) return 29418; else if ($char['skinColor'] == 2 && $char['skinColor'] == 3) return 29419; else if ($char['skinColor'] >= 6 && $char['skinColor'] <= 9) return 29420; else if ($char['skinColor'] == 10) return 29421; else return 2289; } } } // hey, still here? you're not a Tauren/Nelf as bear or cat, are you? return DB::Aowow()->selectCell('SELECT IF(?d == 1, IFNULL(displayIdA, displayIdH), IFNULL(displayIdH, displayIdA)) FROM ?_shapeshiftForm WHERE id = ?d AND XXX', Util::sideByRaceMask(1 << ($char['race'] - 1)), $form); } /******************/ /* select handler */ /******************/ switch ($pageParam) { case 'link': case 'unlink': die(handleLinkToggle()); case 'pin': case 'unpin': die(handlePinToggle()); case 'public': case 'private': die(handlePrivacyToggle()); case 'resync': case 'status': die(handleResync($pageParam == 'resync')); case 'save': die(handleSave()); case 'delete': die(handleDelete()); case 'purge': die(handlePurge()); case 'summary': // page is generated by jScript die(); case 'avatar': die(handleAvatar()); case 'load': die(handleLoad()); case '': if (isset($_GET['new'])) { $_profileId = 0; break; } die(); default: $_ = explode('.', $pageParam); if (count($_) == 1 && intVal($_)) { $_custom = true; $_profile = intVal($_); } else if (count($_) == 3) $_profile = $_; else Util::$pageTemplate->error(); // AowowPower-request if (isset($_GET['power'])) handlePower($_custom, $_profile); else if ($_custom) // validate existance of profile $_profileId = 0; else if ($_ = DB::Aowow()->selectCell('SELECT 2161862')) // some query to validate existence of char $_profileId = $_; else Util::$pageTemplate->notFound(Util::ucFirst(Lang::$game['profile']), $pageParam); } // required by progress in JScript move to handleLoad()? Util::$pageTemplate->extendGlobalIds(TYPE_NPC, [29120, 31134, 29306, 29311, 23980, 27656, 26861, 26723, 28923, 15991]); $pageData = array( 'page' => array( 'profileId' => $_profileId, 'dataKey' => $_SESSION['dataKey'], 'path' => json_encode($_path, JSON_NUMERIC_CHECK), 'title' => Util::ucFirst(Lang::$game['profile']), // actual name is set per jScript 'tab' => 1, 'region' => 'eu', 'realm' => 'realm Name', 'reqJS' => array( STATIC_URL.'/js/filters.js', STATIC_URL.'/js/TalentCalc.js', STATIC_URL.'/js/swfobject.js', STATIC_URL.'/js/profile_all.js', STATIC_URL.'/js/profile.js', STATIC_URL.'/js/Profiler.js', '?data=enchants.gems.glyphs.itemsets.pets.pet-talents.quick-excludes.realms.statistics.weight-presets&locale='.User::$localeId.'&t='.$_SESSION['dataKey'] ), 'reqCSS' => array( ['path' => STATIC_URL.'/css/TalentCalc.css'], ['path' => STATIC_URL.'/css/Profiler.css'] ) ) ); $smarty->updatePageVars($pageData['page']); $smarty->assign('lang', array_merge(Lang::$main, Lang::$game, ['colon' => Lang::$colon])); // load the page $smarty->display('profile.tpl'); ?>