name; ?>
brick('article'); if ($this->relBoss): echo "".sprintf(Lang::gameObject('npcLootPH'), $this->name, $this->relBoss[0], $this->relBoss[1])."
\n";
echo ' ';
endif;
if (!empty($this->map)):
$this->brick('mapper');
else:
echo Lang::gameObject('unkPosition');
endif;
$this->brick('book');
?>