[[], CLISetup::ARGV_PARAM, 'Compiles data for type: Spell from dbc and world db.'] ); protected $dbcSourceFiles = ['spell', 'spellradius', 'spellduration', 'spellrunecost', 'spellcasttimes', 'skillline', 'skilllineability', 'skillraceclassinfo', 'talent', 'talenttab', 'glyphproperties', 'spellicon', 'itemdisplayinfo']; protected $worldDependency = ['item_template', 'creature_template', 'creature_template_addon', 'creature_template_spell', 'smart_scripts', 'trainer_spell', 'disables', 'spell_ranks', 'spell_dbc', 'skill_discovery_template']; protected $setupAfter = [['icons', 'spellrange'], []]; // spellrange required to use SpellList public function generate(array $ids = []) : bool { $ssQuery = 'SELECT id, 0 AS category, Dispel, Mechanic, Attributes, AttributesEx, AttributesEx2, AttributesEx3, AttributesEx4, AttributesEx5, AttributesEx6, AttributesEx7, ?d AS cuFlags, 0 AS typeCat, Stances, StancesNot, Targets, 0 AS spellFocus, CastingTimeIndex AS castTime, 0 AS recoveryTime, 0 AS recoveryTimeCategory, 0 AS startRecoveryTime, 0 AS startRecoveryCategory, ProcChance, ProcCharges, 0 AS procCustom, 0 AS procCooldown, MaxLevel, BaseLevel, SpellLevel, 0 AS talentLevel, DurationIndex AS duration, 0 AS powerType, 0 AS powerCost, 0 AS powerCostPerLevel, 0 AS powerCostPercent, 0 AS powerPerSecond, 0 AS powerPerSecondPerLevel, 0 AS powerGainRunicPower, 0 AS powerCostRunes, RangeIndex, StackAmount, 0 AS tool1, 0 AS tool2, 0 AS toolCategory1, 0 AS toolCategory2, 0 AS reagent1, 0 AS reagent2, 0 AS reagent3, 0 AS reagent4, 0 AS reagent5, 0 AS reagent6, 0 AS reagent7, 0 AS reagent8, 0 AS reagentCount1, 0 AS reagentCount2, 0 AS reagentCount3, 0 AS reagentCount4, 0 AS reagentCount5, 0 AS reagentCount6, 0 AS reagentCount7, 0 AS reagentCount8, EquippedItemClass, EquippedItemSubClassMask, EquippedItemInventoryTypeMask, Effect1, Effect2, Effect3, EffectDieSides1, EffectDieSides2, EffectDieSides3, EffectRealPointsPerLevel1, EffectRealPointsPerLevel2, EffectRealPointsPerLevel3, EffectBasePoints1, EffectBasePoints2, EffectBasePoints3, EffectMechanic1, EffectMechanic2, EffectMechanic3, EffectImplicitTargetA1, EffectImplicitTargetA2, EffectImplicitTargetA3, EffectImplicitTargetB1, EffectImplicitTargetB2, EffectImplicitTargetB3, EffectRadiusIndex1 AS effect1RadiusMin, 0 AS effect1RadiusMax, EffectRadiusIndex2 AS effect2RadiusMin, 0 AS effect2RadiusMax, EffectRadiusIndex3 AS effect3RadiusMin, 0 AS effect3RadiusMax, EffectApplyAuraName1, EffectApplyAuraName2, EffectApplyAuraName3, EffectAmplitude1, EffectAmplitude2, EffectAmplitude3, EffectMultipleValue1, EffectMultipleValue2, EffectMultipleValue3, 0 AS effect1ChainTarget, 0 AS effect2ChainTarget, 0 AS effect3ChainTarget, EffectItemType1, EffectItemType2, EffectItemType3, EffectMiscValue1, EffectMiscValue2, EffectMiscValue3, EffectMiscValueB1, EffectMiscValueB2, EffectMiscValueB3, EffectTriggerSpell1, EffectTriggerSpell2, EffectTriggerSpell3, 0 AS effect1PointsPerComboPoint, 0 AS effect2PointsPerComboPoint, 0 AS effect3PointsPerComboPoint, EffectSpellClassMaskA1, EffectSpellClassMaskA2, EffectSpellClassMaskA3, EffectSpellClassMaskB1, EffectSpellClassMaskB2, EffectSpellClassMaskB3, EffectSpellClassMaskC1, EffectSpellClassMaskC2, EffectSpellClassMaskC3, DmgMultiplier1, DmgMultiplier2, DmgMultiplier3, 0 AS effect1BonusMultiplier, 0 AS effect2BonusMultiplier, 0 AS effect3BonusMultiplier, 0 AS iconId, 0 AS iconIdBak, 0 AS iconIdAlt, 0 AS rankId, 0 AS spellVisualId1, CONCAT("Serverside - ",SpellName) AS name_loc0,CONCAT("Serverside - ",SpellName) AS name_loc2,CONCAT("Serverside - ",SpellName) AS name_loc3,CONCAT("Serverside - ",SpellName) AS name_loc4,CONCAT("Serverside - ",SpellName) AS name_loc6,CONCAT("Serverside - ",SpellName) AS name_loc8, "" AS rank_loc0, "" AS rank_loc2, "" AS rank_loc3, "" AS rank_loc4, "" AS rank_loc6, "" AS rank_loc8, "" AS description_loc0, "" AS description_loc2, "" AS description_loc3, "" AS description_loc4, "" AS description_loc6, "" AS description_loc8, "" AS buff_loc0, "" AS buff_loc2, "" AS buff_loc3, "" AS buff_loc4, "" AS buff_loc6, "" AS buff_loc8, MaxTargetLevel, SpellFamilyName, SpellFamilyFlags1, SpellFamilyFlags2, SpellFamilyFlags3, MaxAffectedTargets, DmgClass, 0 AS skillLine1, 0 AS skillLine2OrMask, 0 AS reqRaceMask, 0 AS reqClassMask, 0 AS reqSpellId, 0 AS reqSkillLevel, 0 AS learnedAt, 0 AS skillLevelGrey, 0 AS skillLevelYellow, schoolMask, 0 AS spellDescriptionVariable, 0 AS trainingCost FROM spell_dbc LIMIT ?d,?d'; $baseQry = 'SELECT s.id, category, dispelType, mechanic, attributes0, attributes1, attributes2, attributes3, attributes4, attributes5, attributes6, attributes7, 0 AS cuFlags, 0 AS typeCat, stanceMask, stanceMaskNot, targets, spellFocus, GREATEST(IFNULL(sct.baseTime, 0), 0) / 1000 AS castTime, recoveryTime, recoveryTimeCategory, startRecoveryTime, startRecoveryCategory, procChance, IF(procCharges > 255, 0, procCharges), 0 AS procCustom, 0 AS procCooldown, maxLevel, baseLevel, spellLevel, 0 AS talentLevel, IF (sd.baseTime <> -1, ABS(sd.baseTime), -1) AS duration, IF (powerDisplayId, -powerDisplayId, powerType) AS powerType, powerCost, powerCostPerLevel, powerCostPercent, powerPerSecond, powerPerSecondPerLevel, IFNULL (src.runicPowerGain, 0) AS powerGainRunicPower, IF (src.id IS NULL, 0, (src.costFrost << 8) | (src.costUnholy << 4) | src.costBlood) AS powerCostRunes, rangeId, stackAmount, tool1, tool2, toolCategory1, toolCategory2, GREATEST(reagent1, 0), GREATEST(reagent2, 0), GREATEST(reagent3, 0), GREATEST(reagent4, 0), GREATEST(reagent5, 0), GREATEST(reagent6, 0), GREATEST(reagent7, 0), GREATEST(reagent8, 0), reagentCount1, reagentCount2, reagentCount3, reagentCount4, reagentCount5, reagentCount6, reagentCount7, reagentCount8, equippedItemClass, equippedItemSubClassMask, equippedItemInventoryTypeMask, effect1Id, effect2Id, effect3Id, effect1DieSides, effect2DieSides, effect3DieSides, effect1RealPointsPerLevel, effect2RealPointsPerLevel, effect3RealPointsPerLevel, effect1BasePoints, effect2BasePoints, effect3BasePoints, effect1Mechanic, effect2Mechanic, effect3Mechanic, effect1ImplicitTargetA, effect2ImplicitTargetA, effect3ImplicitTargetA, effect1ImplicitTargetB, effect2ImplicitTargetB, effect3ImplicitTargetB, IFNULL (sr1.radiusMin, 0) AS effect1RadiusMin, IFNULL (sr1.radiusMax, 0) AS effect1RadiusMax, IFNULL (sr2.radiusMin, 0) AS effect2RadiusMin, IFNULL (sr2.radiusMax, 0) AS effect2RadiusMax, IFNULL (sr3.radiusMin, 0) AS effect3RadiusMin, IFNULL (sr3.radiusMax, 0) AS effect3RadiusMax, effect1AuraId, effect2AuraId, effect3AuraId, effect1Periode, effect2Periode, effect3Periode, effect1ValueMultiplier, effect2ValueMultiplier, effect3ValueMultiplier, effect1ChainTarget, effect2ChainTarget, effect3ChainTarget, GREATEST(effect1CreateItemId, 0), GREATEST(effect2CreateItemId, 0), GREATEST(effect3CreateItemId, 0), effect1MiscValue, effect2MiscValue, effect3MiscValue, effect1MiscValueB, effect2MiscValueB, effect3MiscValueB, effect1TriggerSpell, effect2TriggerSpell, effect3TriggerSpell, effect1PointsPerComboPoint, effect2PointsPerComboPoint, effect3PointsPerComboPoint, effect1SpellClassMaskA, effect2SpellClassMaskA, effect3SpellClassMaskA, effect1SpellClassMaskB, effect2SpellClassMaskB, effect3SpellClassMaskB, effect1SpellClassMaskC, effect2SpellClassMaskC, effect3SpellClassMaskC, effect1DamageMultiplier, effect2DamageMultiplier, effect3DamageMultiplier, effect1BonusMultiplier, effect2BonusMultiplier, effect3BonusMultiplier, 0 AS iconId, iconId AS iconIdBak, 0 AS iconIdAlt, 0 AS rankId, spellVisualId1, name_loc0, name_loc2, name_loc3, name_loc4, name_loc6, name_loc8, rank_loc0, rank_loc2, rank_loc3, rank_loc4, rank_loc6, rank_loc8, description_loc0, description_loc2, description_loc3, description_loc4, description_loc6, description_loc8, buff_loc0, buff_loc2, buff_loc3, buff_loc4, buff_loc6, buff_loc8, maxTargetLevel, spellFamilyId, spellFamilyFlags1, spellFamilyFlags2, spellFamilyFlags3, maxAffectedTargets, damageClass, 0 AS skillLine1, 0 AS skillLine2OrMask, 0 AS reqRaceMask, 0 AS reqClassMask, 0 AS reqSpellId, 0 AS reqSkillLevel, 0 AS learnedAt, 0 AS skillLevelGrey, 0 AS skillLevelYellow, schoolMask, GREATEST(spellDescriptionVariable, 0), 0 AS trainingCost FROM dbc_spell s LEFT JOIN dbc_spellcasttimes sct ON s.castTimeId = sct.id LEFT JOIN dbc_spellrunecost src ON s.runeCostId = src.id LEFT JOIN dbc_spellduration sd ON s.durationId = sd.id LEFT JOIN dbc_spellradius sr1 ON s.effect1RadiusId = sr1.id LEFT JOIN dbc_spellradius sr2 ON s.effect2RadiusId = sr2.id LEFT JOIN dbc_spellradius sr3 ON s.effect3RadiusId = sr3.id LIMIT ?d,?d'; DB::Aowow()->query('TRUNCATE ?_spell'); // merge serverside spells into aowow_spell $lastMax = 0; $n = 0; CLI::write('[spell] - copying serverside spells into aowow_spell'); while ($spells = DB::World()->select($ssQuery, CUSTOM_SERVERSIDE, $n++ * CLISetup::SQL_BATCH, CLISetup::SQL_BATCH)) { $newMax = max(array_column($spells, 'id')); CLI::write(' * sets '.($lastMax + 1).' - '.$newMax, CLI::LOG_BLANK, true, true); $lastMax = $newMax; foreach ($spells as $spell) DB::Aowow()->query('INSERT INTO ?_spell VALUES (?a)', array_values($spell)); } // apply spell radii, duration & casting time DB::Aowow()->query('UPDATE ?_spell s LEFT JOIN dbc_spellradius sr ON s.`effect1RadiusMin` = sr.`id` SET s.`effect1RadiusMin` = IFNULL(sr.`radiusMin`, 0), s.`effect1RadiusMax` = IFNULL(sr.`radiusMax`, 0)'); DB::Aowow()->query('UPDATE ?_spell s LEFT JOIN dbc_spellradius sr ON s.`effect2RadiusMin` = sr.`id` SET s.`effect2RadiusMin` = IFNULL(sr.`radiusMin`, 0), s.`effect2RadiusMax` = IFNULL(sr.`radiusMax`, 0)'); DB::Aowow()->query('UPDATE ?_spell s LEFT JOIN dbc_spellradius sr ON s.`effect3RadiusMin` = sr.`id` SET s.`effect3RadiusMin` = IFNULL(sr.`radiusMin`, 0), s.`effect3RadiusMax` = IFNULL(sr.`radiusMax`, 0)'); DB::Aowow()->query('UPDATE ?_spell s LEFT JOIN dbc_spellduration sd ON s.`duration` = sd.`id` SET s.`duration` = IF(sd.`baseTime` iS NULL, -1, IF(sd.`baseTime` <> -1, ABS(sd.`baseTime`), -1))'); DB::Aowow()->query('UPDATE ?_spell s LEFT JOIN dbc_spellcasttimes sct ON s.`castTime` = sct.`id` SET s.`castTime` = GREATEST(IFNULL(sct.`baseTime`, 0), 0) / 1000'); // merge spell.dbc into aowow_spell $lastMax = 0; $n = 0; CLI::write('[spell] - merging spell.dbc into aowow_spell'); while ($spells = DB::Aowow()->select($baseQry, $n++ * CLISetup::SQL_BATCH, CLISetup::SQL_BATCH)) { $newMax = max(array_column($spells, 'id')); CLI::write(' * sets '.($lastMax + 1).' - '.$newMax, CLI::LOG_BLANK, true, true); $lastMax = $newMax; foreach ($spells as $spell) DB::Aowow()->query('INSERT INTO ?_spell VALUES (?a)', array_values($spell)); } // apply flag: CUSTOM_DISABLED [0xD: players (0x1), pets (0x4), general (0x8); only generally disabled spells] if ($disables = DB::World()->selectCol('SELECT `entry` FROM disables WHERE `sourceType` = 0 AND `params_0` = "" AND `params_1` = "" AND `flags` & 0xD')) DB::Aowow()->query('UPDATE ?_spell SET `cuFlags` = `cuFlags` | ?d WHERE `id` IN (?a)', CUSTOM_DISABLED, $disables); // apply spell ranks (can't use skilllineability.dbc, as it does not contain ranks for non-player/pet spells) $ranks = DB::World()->selectCol('SELECT `first_spell_id` AS ARRAY_KEY, `spell_id` AS ARRAY_KEY2, `rank` FROM spell_ranks'); foreach ($ranks as $firstSpell => $sets) { // apply flag: SPELL_CU_FIRST_RANK DB::Aowow()->query('UPDATE ?_spell SET `cuFlags` = `cuFlags` | ?d WHERE `id` = ?d', SPELL_CU_FIRST_RANK, $firstSpell); foreach ($sets as $spell => $rank) DB::Aowow()->query('UPDATE ?_spell SET `rankNo` = ?d WHERE `id` = ?d', $rank, $spell); // apply flag: SPELL_CU_LAST_RANK end($sets); DB::Aowow()->query('UPDATE ?_spell SET `cuFlags` = `cuFlags` | ?d WHERE `id` = ?d', SPELL_CU_LAST_RANK, key($sets)); } /*************************************/ /* merge SkillLineAbility into Spell */ /*************************************/ /* acquireMethod ABILITY_LEARNED_ON_GET_PROFESSION_SKILL = 1, learnedAt = 1 ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL = 2 not used for now */ CLI::write('[spell] - linking with skilllineability'); $results = DB::Aowow()->select('SELECT `spellId` AS ARRAY_KEY, `id` AS ARRAY_KEY2, `skillLineId`, `reqRaceMask`, `reqClassMask`, `reqSkillLevel`, `acquireMethod`, `skillLevelGrey`, `skillLevelYellow` FROM dbc_skilllineability sla'); foreach ($results as $spellId => $sets) { $names = array_keys(current($sets)); $lines = []; $trainer = false; $update = array( 'skillLine1' => 0, 'skillLine2OrMask' => 0, 'reqRaceMask' => 0, 'reqClassMask' => 0, 'reqSkillLevel' => 0, 'skillLevelGrey' => 0, 'skillLevelYellow' => 0 ); foreach ($sets as $set) { $i = 0; while (isset($names[$i])) { $field = $set[$names[$i]]; switch ($names[$i]) { case 'acquireMethod': if ($field == 1) $trainer = true; break; case 'skillLineId': // array if (!in_array($field, $lines)) $lines[] = $field; break; case 'reqRaceMask': // mask case 'reqClassMask': if (((int)$update[$names[$i]] & (int)$field) != $field) (int)$update[$names[$i]] |= (int)$field; break; case 'reqSkillLevel': // max case 'skillLevelYellow': case 'skillLevelGrey': if ($update[$names[$i]] < $field) $update[$names[$i]] = $field; break; } $i++; } } if ($trainer) DB::Aowow()->query('UPDATE ?_spell SET `learnedAt` = 1 WHERE `id` = ?d', $spellId); // check skillLineId against mask switch (count($lines)) { case 2: $update['skillLine2OrMask'] = $lines[1]; case 1: $update['skillLine1'] = $lines[0]; break; default: for ($i = -count(Game::$skillLineMask); $i < 0; $i++) { foreach (Game::$skillLineMask[$i] as $k => $pair) { if (in_array($pair[1], $lines)) { $update['skillLine1'] = $i; $update['skillLine2OrMask'] |= 1 << $k; } } } } DB::Aowow()->query('UPDATE ?_spell SET ?a WHERE `id` = ?d', $update, $spellId); } // fill learnedAt, trainingCost from trainer if ($trainer = DB::World()->select('SELECT `spellID` AS ARRAY_KEY, MIN(`ReqSkillRank`) AS `reqSkill`, MIN(`MoneyCost`) AS `cost`, `ReqAbility1` AS `reqSpellId`, COUNT(*) AS `count` FROM trainer_spell GROUP BY `SpellID`')) { $spells = DB::Aowow()->select('SELECT `id` AS ARRAY_KEY, `effect1Id`, `effect2Id`, `effect3Id`, `effect1TriggerSpell`, `effect2TriggerSpell`, `effect3TriggerSpell` FROM dbc_spell WHERE `id` IN (?a)', array_keys($trainer)); $links = []; // todo (med): this skips some spells (e.g. riding) foreach ($trainer as $spell => $tData) { if (!isset($spells[$spell])) continue; $triggered = false; $effects = $spells[$spell]; for ($i = 1; $i <= 3; $i++) { if ($effects['effect'.$i.'Id'] != SPELL_EFFECT_LEARN_SPELL) continue; $triggered = true; $l = &$links[$effects['effect'.$i.'TriggerSpell']]; if (!isset($l)) $l = [$tData['reqSkill'], $tData['cost'], $tData['reqSpellId']]; if ($tData['reqSkill'] < $l[0]) $l[0] = $tData['reqSkill']; if ($tData['cost'] < $l[1]) $l[1] = $tData['cost']; } if (!$triggered) { $l = &$links[$spell]; if (!isset($l)) $l = [$tData['reqSkill'], $tData['cost'], $tData['reqSpellId']]; if ($tData['reqSkill'] < $l[0]) $l[0] = $tData['reqSkill']; if ($tData['cost'] < $l[1]) $l[1] = $tData['cost']; } } foreach ($links as $spell => $link) DB::Aowow()->query("UPDATE ?_spell s SET s.`learnedAt` = ?d, s.`trainingCost` = ?d WHERE s.`id` = ?d", $link[0], $link[1], $spell); } // fill learnedAt from recipe-items $recipes = DB::World()->selectCol('SELECT IF(`spelltrigger_2` = ?d, `spellid_2`, `spellid_1`) AS ARRAY_KEY, MIN(`RequiredSkillRank`) FROM item_template WHERE `class` = ?d AND `spelltrigger_1` <> ?d AND `RequiredSkillRank` > 0 GROUP BY ARRAY_KEY', SPELL_TRIGGER_LEARN, ITEM_CLASS_RECIPE, SPELL_TRIGGER_EQUIP); foreach ($recipes as $spell => $reqSkill) DB::Aowow()->query('UPDATE ?_spell SET `learnedAt` = IF(`learnedAt` = 0 OR `learnedAt` > ?d, ?d, `learnedAt`) WHERE `id` = ?d', $reqSkill, $reqSkill, $spell); // fill learnedAt from Discovery // 61756: Northrend Inscription Research (FAST QA VERSION); // 64323: Book of Glyph Mastery (todo: get reqSkill from item [425]) // 28571 - 28576: $element Protection Potion (todo: get reqSkill from teaching spell [360]) $discovery = DB::World()->selectCol( 'SELECT `spellId` AS ARRAY_KEY, IF(`reqSpell` = ?d, ?d, IF(`reqSpell` BETWEEN ?d AND ?d, ?d, IF(`reqSkillValue`, `reqSkillValue`, 1))) FROM skill_discovery_template WHERE `reqSpell` NOT IN (?a)', 64323, 425, 28571, 28576, 360, [61756] ); foreach ($discovery as $spell => $reqSkill) DB::Aowow()->query('UPDATE ?_spell SET `learnedAt` = ?d WHERE `id` = ?d', $reqSkill, $spell); // calc reqSkill for gathering-passives (herbing, mining, skinning) (on second thought .. it is set in skilllineability >.<) $sets = DB::World()->selectCol('SELECT `spell_id` AS ARRAY_KEY, `rank` * 75 AS `reqSkill` FROM spell_ranks WHERE `first_spell_id` IN (?a)', [55428, 53120, 53125]); foreach ($sets as $spell => $reqSkill) DB::Aowow()->query('UPDATE ?_spell SET `learnedAt` = ?d WHERE `id` = ?d', $reqSkill, $spell); /******************/ /* talent related */ /******************/ CLI::write('[spell] - linking with talent'); for ($i = 1; $i < 6; $i++) { // classMask DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t, dbc_talenttab tt SET s.`reqClassMask` = tt.`classMask` WHERE tt.`creatureFamilyMask` = 0 AND tt.`id` = t.`tabId` AND t.?# = s.`id`', 'rank'.$i); // talentLevel DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t, dbc_talenttab tt SET s.`talentLevel` = (t.`row` * 5) + 10 + (?d * 1) WHERE tt.`id` = t.`tabId` AND tt.`creatureFamilyMask` = 0 AND t.?# = s.`id`', $i - 1, 'rank'.$i); DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t, dbc_talenttab tt SET s.`talentLevel` = (t.`row` * 12) + 20 + (?d * 4) WHERE tt.`id` = t.`tabId` AND tt.`creatureFamilyMask` <> 0 AND t.?# = s.`id`', $i - 1, 'rank'.$i); } // passive talent DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t SET s.`cuFlags` = s.`cuFlags` | ?d WHERE t.`talentSpell` = 0 AND (s.`id` = t.`rank1` OR s.`id` = t.`rank2` OR s.`id` = t.`rank3` OR s.`id` = t.`rank4` OR s.`id` = t.`rank5`)', SPELL_CU_TALENT); // spell taught by talent DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t SET s.`cuFlags` = s.`cuFlags` | ?d WHERE t.`talentSpell` = 1 AND (s.`id` = t.`rank1` OR s.`id` = t.`rank2` OR s.`id` = t.`rank3` OR s.`id` = t.`rank4` OR s.`id` = t.`rank5`)', SPELL_CU_TALENTSPELL); /*********/ /* Other */ /*********/ CLI::write('[spell] - misc fixups & icons'); // FU [FixUps] DB::Aowow()->query('UPDATE ?_spell SET `reqRaceMask` = ?d WHERE `skillLine1` = ?d', RACE_DRAENEI, 760); // Draenai Racials DB::Aowow()->query('UPDATE ?_spell SET `reqRaceMask` = ?d WHERE `skillLine1` = ?d', RACE_BLOODELF, 756); // Bloodelf Racials DB::Aowow()->query('UPDATE ?_spell SET `reqClassMask` = ?d WHERE `id` = ?d', CLASS_MAGE, 30449); // Mage - Spellsteal // triggered by spell DB::Aowow()->query( 'UPDATE ?_spell a JOIN ( SELECT effect1TriggerSpell as id FROM ?_spell WHERE effect1Id NOT IN (36, 57, 133) AND effect1TriggerSpell <> 0 UNION SELECT effect2TriggerSpell as id FROM ?_spell WHERE effect2Id NOT IN (36, 57, 133) AND effect2TriggerSpell <> 0 UNION SELECT effect3TriggerSpell as id FROM ?_spell WHERE effect3Id NOT IN (36, 57, 133) AND effect3TriggerSpell <> 0 ) as b SET cuFlags = cuFlags | ?d WHERE a.id = b.id', SPELL_CU_TRIGGERED); // altIcons and quality for craftSpells $itemSpells = DB::Aowow()->selectCol( 'SELECT s.id AS ARRAY_KEY, effect1CreateItemId FROM dbc_spell s LEFT JOIN dbc_talent t1 ON t1.rank1 = s.id LEFT JOIN dbc_talent t2 ON t2.rank2 = s.id LEFT JOIN dbc_talent t3 ON t3.rank3 = s.id WHERE effect1CreateItemId > 0 AND (effect1Id in (?a) OR effect1AuraId in (?a)) AND t1.id IS NULL AND t2.id IS NULL AND t3.id IS NULL UNION SELECT s.id AS ARRAY_KEY, effect2CreateItemId FROM dbc_spell s LEFT JOIN dbc_talent t1 ON t1.rank1 = s.id LEFT JOIN dbc_talent t2 ON t2.rank2 = s.id LEFT JOIN dbc_talent t3 ON t3.rank3 = s.id WHERE effect2CreateItemId > 0 AND (effect2Id in (?a) OR effect2AuraId in (?a)) AND t1.id IS NULL AND t2.id IS NULL AND t3.id IS NULL UNION SELECT s.id AS ARRAY_KEY, effect3CreateItemId FROM dbc_spell s LEFT JOIN dbc_talent t1 ON t1.rank1 = s.id LEFT JOIN dbc_talent t2 ON t2.rank2 = s.id LEFT JOIN dbc_talent t3 ON t3.rank3 = s.id WHERE effect3CreateItemId > 0 AND (effect3Id in (?a) OR effect3AuraId in (?a)) AND t1.id IS NULL AND t2.id IS NULL AND t3.id IS NULL', SpellList::EFFECTS_ITEM_CREATE, SpellList::AURAS_ITEM_CREATE, SpellList::EFFECTS_ITEM_CREATE, SpellList::AURAS_ITEM_CREATE, SpellList::EFFECTS_ITEM_CREATE, SpellList::AURAS_ITEM_CREATE); $itemInfo = DB::World()->select('SELECT entry AS ARRAY_KEY, displayId AS d, Quality AS q FROM item_template WHERE entry IN (?a)', $itemSpells); foreach ($itemSpells as $sId => $itemId) if (isset($itemInfo[$itemId])) DB::Aowow()->query('UPDATE ?_spell s, ?_icons ic, dbc_itemdisplayinfo idi SET s.iconIdAlt = ic.id, s.cuFlags = s.cuFlags | ?d WHERE ic.name = LOWER(idi.inventoryIcon1) AND idi.id = ?d AND s.id = ?d', ((7 - $itemInfo[$itemId]['q']) << 8), $itemInfo[$itemId]['d'], $sId); $itemReqs = DB::World()->selectCol('SELECT entry AS ARRAY_KEY, requiredSpell FROM item_template WHERE requiredSpell NOT IN (?a)', [0, 34090, 34091]); // not riding foreach ($itemReqs AS $itemId => $req) DB::Aowow()->query('UPDATE ?_spell SET reqSpellId = ?d WHERE skillLine1 IN (?a) AND effect1CreateItemId = ?d', $req, [SKILL_BLACKSMITHING, SKILL_LEATHERWORKING, SKILL_TAILORING, SKILL_ENGINEERING], $itemId); // setting icons DB::Aowow()->query('UPDATE ?_spell s, ?_icons ic, dbc_spellicon si SET s.iconId = ic.id WHERE s.iconIdBak = si.id AND ic.name = LOWER(SUBSTRING_INDEX(si.iconPath, "\\\\", -1))'); // hide internal stuff from listviews // QA*; *DND*; square brackets anything; *(NYI)*; *(TEST)* // cant catch raw: NYI (uNYIelding); PH (PHasing) DB::Aowow()->query('UPDATE ?_spell SET cuFlags = cuFlags | ?d WHERE name_loc0 LIKE "QA%" OR name_loc0 LIKE "%DND%" OR name_loc0 LIKE "%[%" OR name_loc0 LIKE "%(NYI)%" OR name_loc0 LIKE "%(TEST)%"', CUSTOM_EXCLUDE_FOR_LISTVIEW); /**************/ /* Categories */ /**************/ CLI::write('[spell] - applying categories'); // player talents (-2) DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t SET s.typeCat = -2 WHERE t.tabId NOT IN (409, 410, 411) AND (s.id = t.rank1 OR s.id = t.rank2 OR s.id = t.rank3 OR s.id = t.rank4 OR s.id = t.rank5)'); // pet spells (-3) DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = -3 WHERE (s.cuFlags & 0x3) = 0 AND s.skillline1 IN (?a)', array_merge( array_column(Game::$skillLineMask[-1], 1), // hunter pets array_column(Game::$skillLineMask[-2], 1), // warlock pets [270, 782], // hunter generic, DK - Ghoul [-1, -2] // super categories ) ); // racials (-4) DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = -4 WHERE s.skillLine1 IN (101, 124, 125, 126, 220, 733, 753, 754, 756, 760)'); // mounts (-5) DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = -5 WHERE s.effect1AuraId = 78 AND (s.skillLine1 IN (354, 594, 772, 777) OR (s.skillLine1 > 0 AND s.skillLine2OrMask = 777))'); // companions (-6) DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = -6 WHERE s.skillLine1 = 778'); // pet talents (-7) DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t SET s.typeCat = -7, s.cuFlags = s.cuFlags | 0x10 WHERE t.tabId = 409 AND (s.id = t.rank1 OR s.id = t.rank2 OR s.id = t.rank3)'); DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t SET s.typeCat = -7, s.cuFlags = s.cuFlags | 0x08 WHERE t.tabId = 410 AND (s.id = t.rank1 OR s.id = t.rank2 OR s.id = t.rank3)'); DB::Aowow()->query('UPDATE ?_spell s, dbc_talent t SET s.typeCat = -7, s.cuFlags = s.cuFlags | 0x20 WHERE t.tabId = 411 AND (s.id = t.rank1 OR s.id = t.rank2 OR s.id = t.rank3)'); // internal (-9) by faaaaaar not complete DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = -9 WHERE s.skillLine1 = 769'); DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = -9 WHERE s.typeCat = 0 AND s.cuFlags = 0 AND ( s.name_loc0 LIKE "%qa%" OR s.name_loc0 LIKE "%debug%" OR s.name_loc0 LIKE "%internal%" OR s.name_loc0 LIKE "%(NYI)%" OR s.name_loc0 LIKE "%(TEST)%" OR s.name_loc0 LIKE "%(OLD)%")' ); // proficiencies (-11) DB::Aowow()->query('UPDATE ?_spell s, dbc_skillline sl SET s.typeCat = -11 WHERE s.skillLine1 = sl.id AND sl.categoryId IN (6, 8, 10)'); // glyphs (-13) DB::Aowow()->query('UPDATE ?_spell s, dbc_glyphproperties gp SET s.cuFlags = s.cuFlags | IF(gp.typeFlags, ?d, ?d), s.typeCat = -13 WHERE gp.typeFlags IN (0, 1) AND gp.id = s.effect1MiscValue AND s.effect1Id = 74', SPELL_CU_GLYPH_MINOR, SPELL_CU_GLYPH_MAJOR); $glyphs = DB::World()->selectCol('SELECT it.spellid_1 AS ARRAY_KEY, it.AllowableClass FROM item_template it WHERE it.class = 16'); foreach ($glyphs as $spell => $classMask) DB::Aowow()->query('UPDATE ?_spell s, dbc_glyphproperties gp SET s.reqClassMask = ?d WHERE gp.typeFlags IN (0, 1) AND gp.id = s.effect1MiscValue AND s.effect1Id = 74 AND s.id = ?d', $classMask, $spell); // class Spells (7) DB::Aowow()->query('UPDATE ?_spell s, dbc_skillline sl SET s.typeCat = 7 WHERE s.typeCat = 0 AND s.skillLine1 = sl.id AND sl.categoryId = 7'); // hide some internal/unused stuffs DB::Aowow()->query('UPDATE ?_spell s SET s.cuFlags = ?d WHERE s.typeCat = 7 AND ( s.name_loc0 LIKE "%passive%" OR s.name_loc0 LIKE "%effect%" OR s.name_loc0 LIKE "%improved%" OR s.name_loc0 LIKE "%prototype%" OR -- can probably be extended (s.id NOT IN (47241, 59879, 59671) AND s.baseLevel <= 1 AND s.reqclassMask = 0) OR -- can probably still be extended (s.SpellFamilyId = 15 AND s.SpellFamilyFlags1 & 0x2000 AND s.SpellDescriptionVariableId <> 84) OR -- DK: Skill Coil (s.SpellFamilyId = 10 AND s.SpellFamilyFlags2 & 0x1000000 AND s.attributes1 = 0) OR -- Paladin: Bacon of Light hmm.. Bacon.... :] (s.SpellFamilyId = 6 AND s.SpellFamilyFlags3 & 0x4000) OR -- Priest: Lolwell Renew (s.SpellFamilyId = 6 AND s.SpellFamilyFlags1 & 0x8000000 AND s.rank_loc0 <> "") OR -- Priest: Bling Bling (s.SpellFamilyId = 8 AND s.attributes0 = 0x50 AND s.attributes1 & 0x400) OR -- Rogue: Intuition (dropped Talent..? looks nice though) (s.SpellfamilyId = 11 AND s.SpellFamilyFlags1 & 3 AND s.attributes1 = 1024) OR -- Shaman: Lightning Overload procs (s.attributes0 = 0x20000000 AND s.attributes3 = 0x10000000) -- Master Demonologist (FamilyId = 0) )', CUSTOM_EXCLUDE_FOR_LISTVIEW); for ($i = 0; (1 << $i) < CLASS_MASK_ALL; $i++) if ((1 << $i) & CLASS_MASK_ALL) DB::Aowow()->query( 'UPDATE ?_spell s, dbc_skillline sl, dbc_skillraceclassinfo srci SET s.reqClassMask = srci.classMask WHERE s.typeCat IN (-2, 7) AND (s.attributes0 & 0x80) = 0 AND s.skillLine1 = srci.skillLine AND sl.categoryId = 7 AND srci.skillline <> 769 AND srci.skillline = sl.id AND srci.flags & 0x90 AND srci.classMask & ?d', 1 << $i); // secondary Skills (9) DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = 9 WHERE s.typeCat = 0 AND (s.skillLine1 IN (?a) OR (s.skillLine1 > 0 AND s.skillLine2OrMask IN (?a)))', SKILLS_TRADE_SECONDARY, SKILLS_TRADE_SECONDARY); // primary Skills (11) DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = 11 WHERE s.typeCat = 0 AND s.skillLine1 IN (?a)', SKILLS_TRADE_PRIMARY); // npc spells (-8) (run as last! .. missing from npc_scripts? "enum Spells { \s+(\w\d_)+\s+=\s(\d+) }" and "#define SPELL_(\d\w_)+\s+(\d+)") // RAID_MODE(1, 2[, 3, 4]) - macro still not considered $world = DB::World()->selectCol( 'SELECT ss.`action_param1` FROM smart_scripts ss WHERE ss.`action_type` IN (?a) UNION SELECT cts.`Spell` FROM creature_template_spell cts', [SAI_ACTION_CAST, SAI_ACTION_ADD_AURA, SAI_ACTION_SELF_CAST, SAI_ACTION_CROSS_CAST] ); $auras = DB::World()->selectCol('SELECT `entry` AS ARRAY_KEY, cta.`auras` FROM creature_template_addon cta WHERE `auras` <> ""'); foreach ($auras as $e => $aur) { // people keep trying to seperate auras with commas $a = preg_replace('/[^\d ]/', ' ', $aur, -1, $nErrors); if ($nErrors > 0) CLI::write('[spell] creature_template_addon entry #' . CLI::bold($e) . ' has invalid chars in auras string "'. CLI::bold($aur).'"', CLI::LOG_WARN); $world = array_merge($world, array_filter(explode(' ', $a))); } DB::Aowow()->query('UPDATE ?_spell s SET s.typeCat = -8 WHERE s.typeCat = 0 AND s.id IN (?a)', $world); /**********/ /* Glyphs */ /**********/ CLI::write('[spell] - fixing glyph data'); // glyphSpell => affectedSpell $glyphAffects = array( 63959 => 50842, // Pestilence 58723 => 55090, // Scourge Strike 58721 => 46584, // Raise Dead 58711 => 52375, // Death Coil 54857 => 33876, // Mangle (Cat) 56881 => 13165, // Aspect of the Hawk 56598 => 27101, // Conjure Mana Gem (Rank 5) 63871 => 1038, // Hand of Salvation 55003 => 53407, // Judgement of Justice 63873 => 47788, // Guardian Spirit 58258 => 2983, // Sprint 55535 => 52127, // Water Shield 55558 => 16190, // Mana Tide Totem 56302 => 697, // Summon Voidwalker 56299 => 712, // Summon Succubus 58272 => 126, // Summon Eye of Kilrogg 56292 => 688, // Summon Imp 56286 => 691, // Summon Felhunter 56285 => 30146, // Summon Felguard 58275 => 29893, // Ritual of Souls 63941 => 1454, // Life Tap 56289 => 5699, // Create Healthstone 56297 => 693, // Create Soulstone 58271 => 1120, // Drain Soul 58281 => 34428, // Victory Rush 58397 => 23922, // Shield Slam 63949 => 50720 // Vigilance ); $queryIcons = 'SELECT s.id, s.name_loc0, s.skillLine1 as skill, ic.id as icon, s.typeCat * s.typeCat AS prio FROM ?_spell s LEFT JOIN dbc_spellicon si ON s.iconIdBak = si.id LEFT JOIN ?_icons ic ON ic.name = LOWER(SUBSTRING_INDEX(si.iconPath, "\\\\", -1)) WHERE [WHERE] AND (s.cuFlags & ?d) = 0 AND s.typeCat IN (0, 7, -2) -- not triggered; class spells first, talents second, unk last ORDER BY prio DESC'; $effects = DB::Aowow()->select( 'SELECT s2.id AS ARRAY_KEY, s1.id, s1.name_loc0, s1.spellFamilyId, s1.spellFamilyFlags1, s1.spellFamilyFlags2, s1.spellFamilyFlags3, s1.effect1Id, s1.effect2Id, s1.effect3Id, s1.effect1SpellClassMaskA, s1.effect1SpellClassMaskB, s1.effect1SpellClassMaskC, s1.effect2SpellClassMaskA, s1.effect2SpellClassMaskB, s1.effect2SpellClassMaskC, s1.effect3SpellClassMaskA, s1.effect3SpellClassMaskB, s1.effect3SpellClassMaskC FROM dbc_glyphproperties gp JOIN ?_spell s1 ON s1.id = gp.spellId JOIN ?_spell s2 ON s2.effect1MiscValue = gp.id AND s2.effect1Id = 74 WHERE gp.typeFlags IN (0, 1)' // AND s2.id In (58271, 56297, 56289, 63941, 58275) ); foreach ($effects as $applyId => $glyphEffect) { $l = [null, 'A', 'B', 'C']; $i = 0; $icons = []; $fam = $glyphEffect['spellFamilyId']; // first: manuall replace if ($applyId == 57144) // has no skillLine.. :/ { DB::Aowow()->query('UPDATE ?_spell s, ?_icons ic SET s.skillLine1 = ?d, s.iconIdAlt = ic.id WHERE s.id = ?d AND ic.name = ?', 253, 57144, 'ability_poisonsting'); continue; } // second: search by name and family equality if (!$icons) { $search = !empty($glyphAffects[$applyId]) ? $glyphAffects[$applyId] : str_replace('Glyph of ', '', $glyphEffect['name_loc0']); if (is_int($search)) $where = "?d AND s.id = ?d"; else $where = "s.SpellFamilyId = ?d AND s.name_loc0 LIKE ?"; $qry = str_replace('[WHERE]', $where, $queryIcons); $icons = DB::Aowow()->selectRow($qry, $fam ?: 1, $search, SPELL_CU_TRIGGERED); } // third: match by SpellFamily affect mask while (empty($icons) && $i < 3) { $i++; $m1 = $glyphEffect['effect1SpellClassMask'.$l[$i]]; $m2 = $glyphEffect['effect2SpellClassMask'.$l[$i]]; $m3 = $glyphEffect['effect3SpellClassMask'.$l[$i]]; if ($glyphEffect['effect'.$i.'Id'] != 6 || (!$m1 && !$m2 && !$m3)) continue; $where = "s.SpellFamilyId = ?d AND (s.SpellFamilyFlags1 & ?d OR s.SpellFamilyFlags2 & ?d OR s.SpellFamilyFlags3 & ?d)"; $icons = DB::Aowow()->selectRow(str_replace('[WHERE]', $where, $queryIcons), $fam, $m1, $m2, $m3, SPELL_CU_TRIGGERED); } if ($icons) DB::Aowow()->query('UPDATE ?_spell s SET s.skillLine1 = ?d, s.iconIdAlt = ?d WHERE s.id = ?d', $icons['skill'], $icons['icon'], $applyId); else CLI::write('[spell] '.str_pad('['.$glyphEffect['id'].']', 8).'could not match '.CLI::bold($glyphEffect['name_loc0']).' with affected spells', CLI::LOG_WARN); } $this->reapplyCCFlags('spell', Type::SPELL); return true; } }); ?>