Files
aowow/includes/dbtypes/achievement.class.php
Sarjuuk a5051c9bf5 Loot/Modes
* work against more correctly assigning instance mode to entities and loot
    - added manually collected data for difficulty versions of gameobjects, just boss chests for now.
      update setup/source to default object source to base difficulty version if able
    - update spelldifficulty table to contain the (likely) mapmode it will be used in
  * refactored class loot
    - implement loot mode indicators on listview for creature and gameobject loot
    - show 'drops' listview tab on instance zone page
    - fixes against tribute chest systems (toc / ulduar)
    - fix icc gunship battle chest ownership
2025-11-19 20:22:33 +01:00

391 lines
16 KiB
PHP

<?php
namespace Aowow;
if (!defined('AOWOW_REVISION'))
die('illegal access');
class AchievementList extends DBTypeList
{
use listviewHelper;
public static int $type = Type::ACHIEVEMENT;
public static string $brickFile = 'achievement';
public static string $dataTable = '?_achievement';
public array $criteria = [];
protected string $queryBase = 'SELECT `a`.*, `a`.`id` AS ARRAY_KEY FROM ?_achievement a';
protected array $queryOpts = array(
'a' => [['ic'], 'o' => 'orderInGroup ASC'],
'ic' => ['j' => ['?_icons ic ON ic.id = a.iconId', true], 's' => ', ic.name AS iconString'],
'ac' => ['j' => ['?_achievementcriteria AS `ac` ON `ac`.`refAchievementId` = `a`.`id`', true], 'g' => '`a`.`id`']
);
public function __construct(array $conditions = [], array $miscData = [])
{
parent::__construct($conditions, $miscData);
if ($this->error)
return;
// post processing
$rewards = DB::World()->select(
'SELECT ar.`ID` AS ARRAY_KEY, ar.`TitleA`, ar.`TitleH`, ar.`ItemID`, ar.`Sender` AS "sender", ar.`MailTemplateID`,
ar.`Subject` AS "subject_loc0", IFNULL(arl2.`Subject`, "") AS "subject_loc2", IFNULL(arl3.`Subject`, "") AS "subject_loc3", IFNULL(arl4.`Subject`, "") AS "subject_loc4", IFNULL(arl6.`Subject`, "") AS "subject_loc6", IFNULL(arl8.`Subject`, "") AS "subject_loc8",
ar.`Body` AS "text_loc0", IFNULL(arl2.`Body`, "") AS "text_loc2", IFNULL(arl3.`Body`, "") AS "text_loc3", IFNULL(arl4.`Body`, "") AS "text_loc4", IFNULL(arl6.`Body`, "") AS "text_loc6", IFNULL(arl8.`Body`, "") AS "text_loc8"
FROM achievement_reward ar
LEFT JOIN achievement_reward_locale arl2 ON arl2.`ID` = ar.`ID` AND arl2.`Locale` = "frFR"
LEFT JOIN achievement_reward_locale arl3 ON arl3.`ID` = ar.`ID` AND arl3.`Locale` = "deDE"
LEFT JOIN achievement_reward_locale arl4 ON arl4.`ID` = ar.`ID` AND arl4.`Locale` = "zhCN"
LEFT JOIN achievement_reward_locale arl6 ON arl6.`ID` = ar.`ID` AND arl6.`Locale` = "esES"
LEFT JOIN achievement_reward_locale arl8 ON arl8.`ID` = ar.`ID` AND arl8.`Locale` = "ruRU"
WHERE ar.`ID` IN (?a)',
$this->getFoundIDs()
);
foreach ($this->iterate() as $_id => &$_curTpl)
{
$_curTpl['rewards'] = [];
if (!empty($rewards[$_id]))
{
$_curTpl = array_merge($rewards[$_id], $_curTpl);
$_curTpl['mailTemplate'] = $rewards[$_id]['MailTemplateID'];
if ($rewards[$_id]['MailTemplateID'])
{
// using class Loot creates an inifinite loop cirling between Loot, ItemList and SpellList or something
// $mailSrc = new LootByContainer();
// $mailSrc->getByContainer(Loot::MAIL, $rewards[$_id]['MailTemplateID']);
// foreach ($mailSrc->iterate() as $loot)
// $_curTpl['rewards'][] = [Type::ITEM, $loot['id']];
// lets just assume for now, that mailRewards for achievements do not contain references
$mailRew = DB::World()->selectCol('SELECT `Item` FROM mail_loot_template WHERE `Reference` <= 0 AND `entry` = ?d', $rewards[$_id]['MailTemplateID']);
foreach ($mailRew AS $mr)
$_curTpl['rewards'][] = [Type::ITEM, $mr];
}
}
//"rewards":[[11,137],[3,138]] [type, typeId]
if (!empty($_curTpl['ItemID']))
$_curTpl['rewards'][] = [Type::ITEM, $_curTpl['ItemID']];
if (!empty($_curTpl['itemExtra']))
$_curTpl['rewards'][] = [Type::ITEM, $_curTpl['itemExtra']];
if (!empty($_curTpl['TitleA']))
$_curTpl['rewards'][] = [Type::TITLE, $_curTpl['TitleA']];
if (!empty($_curTpl['TitleH']))
if (empty($_curTpl['TitleA']) || $_curTpl['TitleA'] != $_curTpl['TitleH'])
$_curTpl['rewards'][] = [Type::TITLE, $_curTpl['TitleH']];
// icon
$_curTpl['iconString'] = $_curTpl['iconString'] ?: 'trade_engineering';
}
}
public function getJSGlobals(int $addMask = GLOBALINFO_ANY) : array
{
$data = [];
foreach ($this->iterate() as $__)
{
if ($addMask & GLOBALINFO_SELF)
$data[Type::ACHIEVEMENT][$this->id] = ['icon' => $this->curTpl['iconString'], 'name' => $this->getField('name', true)];
if ($addMask & GLOBALINFO_REWARDS)
foreach ($this->curTpl['rewards'] as $_)
$data[$_[0]][$_[1]] = $_[1];
}
return $data;
}
public function getListviewData(int $addInfoMask = 0x0) : array
{
$data = [];
foreach ($this->iterate() as $__)
{
$data[$this->id] = array(
'id' => $this->id,
'name' => $this->getField('name', true),
'description' => $this->getField('description', true),
'points' => $this->curTpl['points'],
'side' => $this->curTpl['faction'],
'category' => $this->curTpl['category'],
'parentcat' => $this->curTpl['parentCat'],
);
if ($addInfoMask & ACHIEVEMENTINFO_PROFILE)
$data[$this->id]['icon'] = $this->curTpl['iconString'];
// going out on a limb here: type = 1 if in level 3 of statistics tree, so, IF (statistic AND parentCat NOT statistic (1)) i guess
if ($this->curTpl['flags'] & ACHIEVEMENT_FLAG_COUNTER && $this->curTpl['parentCat'] != 1)
$data[$this->id]['type'] = 1;
if ($_ = $this->curTpl['rewards'])
$data[$this->id]['rewards'] = $_;
else if ($_ = $this->getField('reward', true))
$data[$this->id]['reward'] = $_;
}
return $data;
}
// only for current template
public function getCriteria() : array
{
if (isset($this->criteria[$this->id]))
return $this->criteria[$this->id];
$result = DB::Aowow()->Select('SELECT * FROM ?_achievementcriteria WHERE `refAchievementId` = ?d ORDER BY `order` ASC', $this->curTpl['refAchievement'] ?: $this->id);
if (!$result)
return [];
$this->criteria[$this->id] = $result;
return $this->criteria[$this->id];
}
public function renderTooltip() : ?string
{
$criteria = $this->getCriteria();
$tmp = [];
$rows = [];
$i = 0;
foreach ($criteria as $_row)
{
if ($i++ % 2)
$tmp[] = $_row;
else
$rows[] = $_row;
}
if ($tmp)
$rows = array_merge($rows, $tmp);
$description = $this->getField('description', true);
$name = $this->getField('name', true);
$criteria = '';
$i = 0;
foreach ($rows as $crt)
{
$obj = (int)$crt['value1'];
$qty = (int)$crt['value2'];
// we could show them, but the tooltips are cluttered
if (($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_HIDDEN) && User::isInGroup(U_GROUP_STAFF))
continue;
$crtName = Util::localizedString($crt, 'name');
switch ($crt['type'])
{
// link to quest
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST:
if (!$crtName)
$crtName = QuestList::getName($obj);
break;
// link to spell (/w icon)
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
if (!$crtName)
$crtName = SpellList::getName($obj);
break;
// link to item (/w icon)
case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM:
case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM:
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM:
case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM:
if (!$crtName)
$crtName = ItemList::getName($obj);
break;
// link to faction (/w target reputation)
case ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION:
if (!$crtName)
$crtName = FactionList::getName($obj);
break;
}
$criteria .= '<!--cr'.$crt['id'].':'.$crt['type'].':'.$crt['value1'].'-->- '.$crtName;
if ($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER)
$criteria .= '&nbsp;<span class="moneygold">'.Lang::nf($crt['value2' ] / 10000).'</span>';
$criteria .= '<br />';
if (++$i == round(count($rows)/2))
$criteria .= '</small></td><th class="q0" style="white-space: nowrap; text-align: left"><small>';
}
$x = '<table><tr><td><b class="q">';
$x .= $name;
$x .= '</b></td></tr></table>';
if ($description || $criteria)
$x .= '<table><tr><td>';
if ($description)
$x .= '<br />'.$description.'<br />';
if ($criteria)
{
$x .= '<br /><span class="q">'.Lang::achievement('criteria').':</span>';
$x .= '<table width="100%"><tr><td class="q0" style="white-space: nowrap"><small>'.$criteria.'</small></th></tr></table>';
}
if ($description || $criteria)
$x .= '</td></tr></table>';
return $x;
}
public function getSourceData(int $id = 0) : array
{
$data = [];
foreach ($this->iterate() as $__)
{
if ($id && $id != $this->id)
continue;
$data[$this->id] = array(
"n" => $this->getField('name', true),
"s" => $this->curTpl['faction'],
"t" => Type::ACHIEVEMENT,
"ti" => $this->id
);
}
return $data;
}
}
class AchievementListFilter extends Filter
{
protected string $type = 'achievements';
protected static array $enums = array(
4 => parent::ENUM_ZONE, // location
11 => array(
327 => 160, // Lunar Festival
423 => 187, // Love is in the Air
181 => 159, // Noblegarden
201 => 163, // Children's Week
341 => 161, // Midsummer Fire Festival
372 => 162, // Brewfest
324 => 158, // Hallow's End
404 => 14981, // Pilgrim's Bounty
141 => 156, // Feast of Winter Veil
409 => -3456, // Day of the Dead
398 => -3457, // Pirates' Day
parent::ENUM_ANY => true,
parent::ENUM_NONE => false,
283 => -1, // valid events without achievements
285 => -1, 353 => -1, 420 => -1,
400 => -1, 284 => -1, 374 => -1,
321 => -1, 424 => -1, 301 => -1
)
);
protected static array $genericFilter = array(
2 => [parent::CR_BOOLEAN, 'reward_loc0', true ], // givesreward
3 => [parent::CR_STRING, 'reward', STR_LOCALIZED ], // rewardtext
4 => [parent::CR_NYI_PH, null, 1, ], // location [enum]
5 => [parent::CR_CALLBACK, 'cbSeries', ACHIEVEMENT_CU_FIRST_SERIES, null], // first in series [yn]
6 => [parent::CR_CALLBACK, 'cbSeries', ACHIEVEMENT_CU_LAST_SERIES, null], // last in series [yn]
7 => [parent::CR_BOOLEAN, 'chainId', ], // partseries
9 => [parent::CR_NUMERIC, 'id', NUM_CAST_INT, true], // id
10 => [parent::CR_STRING, 'ic.name', ], // icon
11 => [parent::CR_CALLBACK, 'cbRelEvent', null, null], // related event [enum]
14 => [parent::CR_FLAG, 'cuFlags', CUSTOM_HAS_COMMENT ], // hascomments
15 => [parent::CR_FLAG, 'cuFlags', CUSTOM_HAS_SCREENSHOT ], // hasscreenshots
16 => [parent::CR_FLAG, 'cuFlags', CUSTOM_HAS_VIDEO ], // hasvideos
18 => [parent::CR_STAFFFLAG, 'flags', ] // flags
);
protected static array $inputFields = array(
'cr' => [parent::V_RANGE, [2, 18], true ], // criteria ids
'crs' => [parent::V_LIST, [parent::ENUM_NONE, parent::ENUM_ANY, [0, 99999]], true ], // criteria operators
'crv' => [parent::V_REGEX, parent::PATTERN_CRV, true ], // criteria values - only printable chars, no delimiters
'na' => [parent::V_REGEX, parent::PATTERN_NAME, false], // name / description - only printable chars, no delimiter
'ex' => [parent::V_EQUAL, 'on', false], // extended name search
'ma' => [parent::V_EQUAL, 1, false], // match any / all filter
'si' => [parent::V_LIST, [SIDE_ALLIANCE, SIDE_HORDE, SIDE_BOTH, -SIDE_ALLIANCE, -SIDE_HORDE], false], // side
'minpt' => [parent::V_RANGE, [1, 99], false], // required level min
'maxpt' => [parent::V_RANGE, [1, 99], false] // required level max
);
protected function createSQLForValues() : array
{
$parts = [];
$_v = &$this->values;
// name ex: +description, +rewards
if ($_v['na'])
{
$_ = [];
if ($_v['ex'] == 'on')
$_ = $this->tokenizeString(['name_loc'.Lang::getLocale()->value, 'reward_loc'.Lang::getLocale()->value, 'description_loc'.Lang::getLocale()->value]);
else
$_ = $this->tokenizeString(['name_loc'.Lang::getLocale()->value]);
if ($_)
$parts[] = $_;
}
// points min
if ($_v['minpt'])
$parts[] = ['points', $_v['minpt'], '>='];
// points max
if ($_v['maxpt'])
$parts[] = ['points', $_v['maxpt'], '<='];
// faction (side)
if ($_v['si'])
{
$parts[] = match ($_v['si'])
{
-SIDE_ALLIANCE, // equals faction
-SIDE_HORDE => ['faction', -$_v['si']],
SIDE_ALLIANCE, // includes faction
SIDE_HORDE,
SIDE_BOTH => ['faction', $_v['si'], '&']
};
}
return $parts;
}
protected function cbRelEvent(int $cr, int $crs, string $crv) : ?array
{
if (!isset(self::$enums[$cr][$crs]))
return null;
$_ = self::$enums[$cr][$crs];
if (is_int($_))
return ($_ > 0) ? ['category', $_] : ['id', abs($_)];
else
{
$ids = array_filter(self::$enums[$cr], fn($x) => is_int($x) && $x > 0);
return ['category', $ids, $_ ? null : '!'];
}
return null;
}
protected function cbSeries(int $cr, int $crs, string $crv, int $seriesFlag) : ?array
{
if ($this->int2Bool($crs))
return $crs ? ['AND', ['chainId', 0, '!'], ['cuFlags', $seriesFlag, '&']] : ['AND', ['chainId', 0, '!'], [['cuFlags', $seriesFlag, '&'], 0]];
return null;
}
}
?>