mirror of
https://github.com/Sarjuuk/aowow.git
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* removed some overzealous $WH.-insertions * fixed logic error omiting jsGlobals with id: 1
2017 lines
74 KiB
PHP
2017 lines
74 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('invalid access');
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abstract class BaseType
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{
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public $id = 0;
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public $error = true;
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protected $templates = [];
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protected $curTpl = []; // lets iterate!
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protected $filter = null;
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protected $matches = null; // total matches unaffected by sqlLimit in config
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protected $setupQuery = '';
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protected $matchQuery = '';
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/*
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* condition as array [expression, value, operator]
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* expression: str - must match fieldname;
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* int - impl. 1: select everything
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* array - another condition array
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* value: str - operator defaults to: LIKE %<val>%
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* int - operator defaults to: = <val>
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* array - operator defaults to: IN (<val>)
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* operator: modifies/overrides default
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* ! - negated default value (NOT LIKE; <>; NOT IN)
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* condition as str
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* defines linking (AND || OR)
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* condition as int
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* defines LIMIT
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*
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* example:
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* array(
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* ['id', 45],
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* ['name', 'test', '!'],
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* [
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* 'AND',
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* ['flags', 0xFF, '&'],
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* ['flags2', 0xF, '&'],
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* ]
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* [['mask', 0x3, '&'], 0]
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* 'OR',
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* 5
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* )
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* results in
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* WHERE ((`id` = 45) OR (`name` NOT LIKE "%test%") OR ((`flags` & 255) AND (`flags2` & 15)) OR ((`mask` & 3) = 0)) LIMIT 5
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*/
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public function __construct($conditions = [], $applyFilter = false)
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{
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global $AoWoWconf; // yes i hate myself..
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$sql = [];
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$linking = ' AND ';
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$limit = ' LIMIT '.$AoWoWconf['sqlLimit'];
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$className = get_class($this);
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if (!$this->setupQuery || !$this->matchQuery)
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return;
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// may be called without filtering
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if ($applyFilter && class_exists($className.'Filter'))
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{
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$fiName = $className.'Filter';
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$this->filter = new $fiName();
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if ($this->filter->init() === false)
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return;
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}
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$resolveCondition = function ($c, $supLink) use (&$resolveCondition)
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{
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$subLink = '';
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foreach ($c as $foo)
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{
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if ($foo === 'AND')
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$subLink = ' AND ';
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else if ($foo === 'OR') // nessi-bug: if (0 == 'OR') was true once... w/e
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$subLink = ' OR ';
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}
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// need to manually set link for subgroups to be recognized as condition set
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if ($subLink)
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{
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$sql = [];
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foreach ($c as $foo)
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if (is_array($foo))
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if ($x = $resolveCondition($foo, $supLink))
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$sql[] = $x;
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return '('.implode($subLink, $sql).')';
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}
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else
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{
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if ($c[0] == '1')
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return '1';
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else if (is_array($c[0]))
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$field = $resolveCondition($c[0], $supLink);
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else if ($c[0])
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$field = '`'.implode('`.`', explode('.', Util::sqlEscape($c[0]))).'`';
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else
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return null;
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if (is_array($c[1]))
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{
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$val = implode(',', Util::sqlEscape($c[1]));
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if ($val === '')
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return null;
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$op = (isset($c[2]) && $c[2] == '!') ? 'NOT IN' : 'IN';
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$val = '('.$val.')';
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}
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else if (is_string($c[1]))
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{
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$val = Util::sqlEscape($c[1]);
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if ($val === '')
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return null;
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$op = (isset($c[2]) && $c[2] == '!') ? 'NOT LIKE' : 'LIKE';
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$val = '"%'.$val.'%"';
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}
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else if (is_numeric($c[1]))
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{
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$op = (isset($c[2]) && $c[2] == '!') ? '<>' : '=';
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$val = Util::sqlEscape($c[1]);
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}
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else // null for example
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return null;
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if (isset($c[2]) && $c[2] != '!')
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$op = $c[2];
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return '('.$field.' '.$op.' '.$val.')';
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}
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};
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foreach ($conditions as $i => $c)
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{
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switch(getType($c))
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{
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case 'array':
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break;
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case 'string':
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case 'integer':
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case 'double':
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if (is_string($c))
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$linking = $c == 'AND' ? ' AND ' : ' OR ';
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else
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$limit = $c > 0 ? ' LIMIT '.$c : '';
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default:
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unset($conditions[$i]);
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}
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}
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foreach ($conditions as $c)
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if ($x = $resolveCondition($c, $linking))
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$sql[] = $x;
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// todo: add strings propperly without them being escaped by simpleDB..?
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$this->setupQuery = str_replace('[filter]', $this->filter && $this->filter->buildQuery() ? $this->filter->getQuery().' AND ' : NULL, $this->setupQuery);
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$this->setupQuery = str_replace('[cond]', empty($sql) ? '1' : '('.implode($linking, $sql).')', $this->setupQuery);
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$this->setupQuery .= $limit;
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$this->matchQuery = str_replace('[filter]', $this->filter && $this->filter->buildQuery() ? $this->filter->getQuery().' AND ' : NULL, $this->matchQuery);
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$this->matchQuery = str_replace('[cond]', empty($sql) ? '1' : '('.implode($linking, $sql).')', $this->matchQuery);
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$rows = DB::Aowow()->Select($this->setupQuery);
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if (!$rows)
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return;
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foreach ($rows as $k => $tpl)
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$this->templates[$k] = $tpl;
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$this->reset();
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$this->error = false;
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}
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public function iterate($qty = 1)
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{
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if (!$this->curTpl) // exceeded end of line .. array .. in last iteration
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reset($this->templates);
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$this->curTpl = current($this->templates);
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$field = $this->curTpl ? Util::getIdFieldName($this->curTpl) : null;
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$this->id = $this->curTpl ? (int)$this->curTpl[$field] : 0;
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while ($qty--)
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next($this->templates);
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return $this->id;
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}
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public function reset()
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{
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$this->curTpl = reset($this->templates);
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$this->id = (int)$this->curTpl[Util::getIdFieldName($this->curTpl)];
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}
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// read-access to templates
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public function getField($field, $localized = false)
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{
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if (!$this->curTpl || (!$localized && !isset($this->curTpl[$field])))
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return '';
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if ($localized)
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return Util::localizedString($this->curTpl, $field);
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$value = $this->curTpl[$field];
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return is_numeric($value) ? floatVal($value) : $value;
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}
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public function getMatches()
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{
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if ($this->matches === null)
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$this->matches = DB::Aowow()->SelectCell($this->matchQuery);
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return $this->matches;
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}
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public function filterGetSetCriteria()
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{
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if ($this->filter)
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return $this->filter->getSetCriteria();
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else
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return null;
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}
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public function filterGetForm()
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{
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if ($this->filter)
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return $this->filter->getForm();
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else
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return [];
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}
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public function filterGetError()
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{
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if ($this->filter)
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return $this->filter->error;
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else
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return false;
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}
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// should return data required to display a listview of any kind
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// this is a rudimentary example, that will not suffice for most Types
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abstract public function getListviewData();
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// should return data to extend global js variables for a certain type (e.g. g_items)
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abstract public function addGlobalsToJScript(&$smarty, $addMask = GLOBALINFO_ANY);
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// NPC, GO, Item, Quest, Spell, Achievement, Profile would require this
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abstract public function renderTooltip();
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}
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trait listviewHelper
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{
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public function hasSetFields($fields)
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{
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if (!is_array($fields))
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return 0x0;
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$result = 0x0;
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$this->reset();
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while ($this->iterate())
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{
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foreach ($fields as $k => $str)
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{
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if ($this->getField($str))
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{
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$result |= 1 << $k;
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unset($fields[$k]);
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}
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}
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if (empty($fields)) // all set .. return early
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return $result;
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}
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return $result;
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}
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public function hasDiffFields($fields)
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{
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if (!is_array($fields))
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return 0x0;
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$base = [];
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$result = 0x0;
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$this->reset();
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foreach ($fields as $k => $str)
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$base[$str] = $this->getField($str);
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while ($this->iterate())
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{
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foreach ($fields as $k => $str)
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{
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if ($base[$str] != $this->getField($str))
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{
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$result |= 1 << $k;
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unset($fields[$k]);
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}
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}
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if (empty($fields)) // all fields diff .. return early
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return $result;
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}
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return $result;
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}
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public function hasAnySource()
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{
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if (!isset($this->sources))
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return false;
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foreach ($this->sources as $src)
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{
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if (!is_array($src))
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continue;
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if (!empty($src))
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return true;
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}
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return false;
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}
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}
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trait spawnHelper
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{
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private static $spawnQuery = " SELECT a.guid AS ARRAY_KEY, map, position_x, position_y, spawnMask, phaseMask, spawntimesecs, eventEntry, pool_entry AS pool FROM ?# a LEFT JOIN ?# b ON a.guid = b.guid LEFT JOIN ?# c ON a.guid = c.guid WHERE id = ?d";
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private function fetch()
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{
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if (!$this->id)
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return false;
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switch (get_class($this))
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{
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case 'CreatureList':
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return DB::Aowow()->select(self::$spawnQuery, 'creature', 'game_event_creature', 'pool_creature', $this->id);
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case 'GameObjectList':
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return DB::Aowow()->select(self::$spawnQuery, 'gameobject', 'game_event_gameobject', 'pool_gameobject', $this->id);
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default:
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return false;
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}
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}
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/*
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todo (med): implement this alpha-map-check-virtual-map-transform-wahey!
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note: map in tooltips is activated by either '#map' as anchor (will automatic open mapviewer, when clicking link) in the href or as parameterless rel-parameter e.g. rel="map" in the anchor
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*/
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public function getSpawns($spawnInfo)
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{
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// SPAWNINFO_SHORT: true => only the most populated area and only coordinates
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$data = [];
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// $raw = $this->fetch();
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// if (!$raw)
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// return [];
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/*
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SPAWNINFO_FULL:
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$data = array(
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areaId => array(
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floorNo => array (
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posX =>
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posY =>
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respawn =>
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phaseMask =>
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spawnMask =>
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eventId =>
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poolId =>
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)
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)
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)
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SPAWNINFO_SHORT: [zoneId, [[x1, y1], [x2, y2], ..]] // only the most populated zone
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SPAWNINFO_ZONES: [zoneId1, zoneId2, ..] // only zones
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*/
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return $data;
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}
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}
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class Lang
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{
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public static $main;
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public static $account;
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public static $game;
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public static $error;
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public static $search;
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public static $profiler;
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public static $compare;
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public static $talent;
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public static $achievement;
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public static $currency;
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public static $event;
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public static $item;
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public static $itemset;
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public static $maps;
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public static $npc;
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public static $pet;
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public static $quest;
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public static $skill;
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public static $spell;
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public static $title;
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public static $zone;
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public static $colon;
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public static function load($loc)
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{
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if ((require 'localization/locale_'.$loc.'.php') !== 1)
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die('File for localization '.$loc.' not found.');
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foreach ($lang as $k => $v)
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self::$$k = $v;
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}
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// todo: expand
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public static function getInfoBoxForFlags($flags)
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{
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$tmp = [];
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if ($flags & CUSTOM_DISABLED)
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$tmp[] = '<span class="tip" onmouseover="Tooltip.showAtCursor(event, \''.self::$main['disabledHint'].'\', 0, 0, \'q\')" onmousemove="Tooltip.cursorUpdate(event)" onmouseout="Tooltip.hide()">'.self::$main['disabled'].'</span>';
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if ($flags & CUSTOM_SERVERSIDE)
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$tmp[] = '<span class="tip" onmouseover="Tooltip.showAtCursor(event, \''.self::$main['serversideHint'].'\', 0, 0, \'q\')" onmousemove="Tooltip.cursorUpdate(event)" onmouseout="Tooltip.hide()">'.self::$main['serverside'].'</span>';
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return $tmp;
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}
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public static function getLocks($lockId, $interactive = false)
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{
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$locks = [];
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$lock = DB::Aowow()->selectRow('SELECT * FROM ?_lock WHERE id = ?d', $this->curTpl['lockid']);
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for ($i = 1; $i <= 5; $i++)
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{
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$prop = $lock['lockproperties'.$i];
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$rnk = $lock['requiredskill'.$i];
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$name = '';
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if ($lock['type'.$i] == 1) // opened by item
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{
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$name = ItemList::getName($prop);
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if (!$name)
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continue;
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if ($interactive)
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$name = '<a class="q1" href="?item='.$prop.'">'.$name.'</a>';
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}
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else if ($lock['type'.$i] == 2) // opened by skill
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{
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if (in_array($prop, [6, 7, 15, 19])) // dnd stuff
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continue;
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$txt = DB::Aowow()->selectRow('SELECT * FROM ?_locktype WHERE id = ?d', $prop); // todo (low): convert to static text
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$name = Util::localizedString($txts, 'name');
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if (!$name)
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continue;
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if ($rnk > 0)
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$name .= ' ('.$rnk.')';
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}
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$locks[$lock['type'.$i] == 1 ? $i : -$i] = sprintf(Lang::$game['requires'], $name);
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}
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return $locks;
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}
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public static function getReputationLevelForPoints($pts)
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{
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if ($pts >= 41999)
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return self::$game['rep'][REP_EXALTED];
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else if ($pts >= 20999)
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return self::$game['rep'][REP_REVERED];
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else if ($pts >= 8999)
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return self::$game['rep'][REP_HONORED];
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else if ($pts >= 2999)
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return self::$game['rep'][REP_FRIENDLY];
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else /* if ($pts >= 1) */
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return self::$game['rep'][REP_NEUTRAL];
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}
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public static function getRequiredItems($class, $mask, $short = true)
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{
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// not checking weapon / armor here. It's highly unlikely that they overlap
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if ($short)
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{
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if ($class == 15) // misc - Mounts
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return '';
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if ($class == 4 && $mask == 0x001E) // all basic armor classes
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return '';
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foreach(Lang::$spell['subClassMasks'] as $m => $str)
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if ($mask == $m)
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return $str;
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}
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if ($class == 15) // yeah hardcoded.. sue me!
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return Lang::$spell['cat'][-5];
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$tmp = [];
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$strs = Lang::$spell[$class == 4 ? 'armorSubClass' : 'weaponSubClass'];
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foreach ($strs as $k => $str)
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if ($mask & 1 << $k && $str)
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$tmp[] = $str;
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return implode(', ', $tmp);
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}
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public static function getStances($stanceMask)
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{
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$stanceMask &= 0xFC27909F; // clamp to available stances/forms..
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$tmp = [];
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$i = 1;
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while ($stanceMask)
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{
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if ($stanceMask & (1 << ($i - 1)))
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{
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$tmp[] = self::$game['st'][$i];
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$stanceMask &= ~(1 << ($i - 1));
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}
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$i++;
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}
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return implode(', ', $tmp);
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}
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public static function getMagicSchools($schoolMask)
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{
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$schoolMask &= SPELL_ALL_SCHOOLS; // clamp to available schools..
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$tmp = [];
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$i = 0;
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while ($schoolMask)
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{
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if ($schoolMask & (1 << $i))
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{
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$tmp[] = self::$game['sc'][$i];
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$schoolMask &= ~(1 << $i);
|
|
}
|
|
$i++;
|
|
}
|
|
|
|
return implode(', ', $tmp);
|
|
}
|
|
|
|
public static function getClassString($classMask)
|
|
{
|
|
$classMask &= CLASS_MASK_ALL; // clamp to available classes..
|
|
|
|
if ($classMask == CLASS_MASK_ALL) // available to all classes
|
|
return false;
|
|
|
|
$tmp = [];
|
|
$i = 1;
|
|
|
|
while ($classMask)
|
|
{
|
|
if ($classMask & (1 << ($i - 1)))
|
|
{
|
|
$tmp[] = '<a href="?class='.$i.'" class="c'.$i.'">'.self::$game['cl'][$i].'</a>';
|
|
$classMask &= ~(1 << ($i - 1));
|
|
}
|
|
$i++;
|
|
}
|
|
|
|
return implode(', ', $tmp);
|
|
}
|
|
|
|
public static function getRaceString($raceMask)
|
|
{
|
|
$raceMask &= RACE_MASK_ALL; // clamp to available races..
|
|
|
|
if ($raceMask == RACE_MASK_ALL) // available to all races (we don't display 'both factions')
|
|
return false;
|
|
|
|
$tmp = [];
|
|
$side = 0;
|
|
$i = 1;
|
|
|
|
if (!$raceMask)
|
|
return array('side' => SIDE_BOTH, 'name' => self::$game['ra'][0]);
|
|
|
|
if ($raceMask == RACE_MASK_HORDE)
|
|
return array('side' => SIDE_HORDE, 'name' => self::$game['ra'][-2]);
|
|
|
|
if ($raceMask == RACE_MASK_ALLIANCE)
|
|
return array('side' => SIDE_ALLIANCE, 'name' => self::$game['ra'][-1]);
|
|
|
|
if ($raceMask & RACE_MASK_HORDE)
|
|
$side |= SIDE_HORDE;
|
|
|
|
if ($raceMask & RACE_MASK_ALLIANCE)
|
|
$side |= SIDE_ALLIANCE;
|
|
|
|
while ($raceMask)
|
|
{
|
|
if ($raceMask & (1 << ($i - 1)))
|
|
{
|
|
$tmp[] = '<a href="?race='.$i.'" class="q1">'.self::$game['ra'][$i].'</a>';
|
|
$raceMask &= ~(1 << ($i - 1));
|
|
}
|
|
$i++;
|
|
}
|
|
|
|
return array ('side' => $side, 'name' => implode(', ', $tmp));
|
|
}
|
|
}
|
|
|
|
class SmartyAoWoW extends Smarty
|
|
{
|
|
private $config = [];
|
|
private $jsGlobals = [];
|
|
|
|
public function __construct($config)
|
|
{
|
|
$cwd = str_replace("\\", "/", getcwd());
|
|
|
|
$this->Smarty();
|
|
$this->assign('appName', $config['page']['name']);
|
|
$this->assign('AOWOW_REVISION', AOWOW_REVISION);
|
|
$this->config = $config;
|
|
$this->template_dir = $cwd.'/template/';
|
|
$this->compile_dir = $cwd.'/cache/template/';
|
|
$this->config_dir = $cwd.'/configs/';
|
|
$this->cache_dir = $cwd.'/cache/';
|
|
$this->debugging = $config['debug'];
|
|
$this->left_delimiter = '{';
|
|
$this->right_delimiter = '}';
|
|
$this->caching = false; // Total Cache, this site does not work
|
|
$this->_tpl_vars['page'] = array(
|
|
'reqJS' => [], // <[string]> path to required JSFile
|
|
'reqCSS' => [], // <[string,string]> path to required CSSFile, IE condition
|
|
'title' => null, // [string] page title
|
|
'tab' => null, // [int] # of tab to highlight in the menu
|
|
'type' => null, // [int] numCode for spell, npc, object, ect
|
|
'typeId' => null, // [int] entry to display
|
|
'path' => '[]' // [string] (js:array) path to preselect in the menu
|
|
);
|
|
$this->_tpl_vars['jsGlobals'] = [];
|
|
}
|
|
|
|
// using Smarty::assign would overwrite every pair and result in undefined indizes
|
|
public function updatePageVars($pageVars)
|
|
{
|
|
if (!is_array($pageVars))
|
|
return;
|
|
|
|
foreach ($pageVars as $var => $val)
|
|
$this->_tpl_vars['page'][$var] = $val;
|
|
}
|
|
|
|
public function display($tpl)
|
|
{
|
|
$tv = &$this->_tpl_vars;
|
|
$_ = [];
|
|
|
|
if ($tv['page']['type'] && $tv['page']['typeId'])
|
|
{
|
|
if ($article = DB::Aowow()->selectRow('SELECT id, article, quickInfo FROM ?_articles WHERE type = ?d AND typeId = ?d AND locale = ?d', $tv['page']['type'], $tv['page']['typeId'], User::$localeId))
|
|
{
|
|
$globals = DB::Aowow()->select('SELECT type, typeId FROM ?_article_items WHERE id = ?d', $article['id']);
|
|
|
|
$tv['article'] = $article['article'];
|
|
@$tv['infoBox'] .= $article['quickInfo'];
|
|
|
|
foreach ($globals as $glob)
|
|
{
|
|
if (!isset($this->jsGlobals[$glob['type']]))
|
|
$this->jsGlobals[$glob['type']] = [];
|
|
|
|
$this->jsGlobals[$glob['type']][] = $glob['typeId'];
|
|
}
|
|
}
|
|
}
|
|
|
|
// since it's the same for every page, except index..
|
|
if ($tv['query'][0] && !preg_match('/[^a-z]/i', $tv['query'][0]))
|
|
{
|
|
$ann = DB::Aowow()->Select('SELECT * FROM ?_announcements WHERE status = 1 AND (page = ?s OR page = "*")', $tv['query'][0]);
|
|
foreach ($ann as $k => $v)
|
|
{
|
|
if ($t = Util::localizedString($v, 'text'))
|
|
$ann[$k]['text'] = Util::jsEscape($t);
|
|
else
|
|
unset($ann[$k]);
|
|
}
|
|
|
|
$this->_tpl_vars['announcements'] = $ann;
|
|
}
|
|
|
|
$this->applyGlobals();
|
|
|
|
$this->_tpl_vars['mysql'] = DB::Aowow()->getStatistics();
|
|
|
|
parent::display($tpl);
|
|
}
|
|
|
|
public function extendGlobalIds($type, $data)
|
|
{
|
|
if (!$type || !$data)
|
|
return false;
|
|
|
|
if (!isset($this->jsGlobals[$type]))
|
|
$this->jsGlobals[$type] = [];
|
|
|
|
if (is_array($data))
|
|
foreach ($data as $id)
|
|
$this->jsGlobals[$type][] = (int)$id;
|
|
else if (is_numeric($data))
|
|
$this->jsGlobals[$type][] = (int)$data;
|
|
else
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
public function extendGlobalData($type, $data)
|
|
{
|
|
$this->initJSGlobal($type);
|
|
$_ = &$this->_tpl_vars['jsGlobals'][$type][1]; // shorthand
|
|
|
|
foreach ($data as $id => $set)
|
|
if (!isset($_[$id]))
|
|
$_[$id] = $set;
|
|
}
|
|
|
|
private function initJSGlobal($type)
|
|
{
|
|
$jsg = &$this->_tpl_vars['jsGlobals']; // shortcut
|
|
|
|
if (isset($jsg[$type]))
|
|
return;
|
|
|
|
switch ($type)
|
|
{ // [brickFile, [data]]
|
|
case TYPE_NPC: $jsg[TYPE_NPC] = ['creatures', []]; break;
|
|
case TYPE_OBJECT: $jsg[TYPE_OBJECT] = ['objects', []]; break;
|
|
case TYPE_ITEM: $jsg[TYPE_ITEM] = ['items', []]; break;
|
|
case TYPE_QUEST: $jsg[TYPE_QUEST] = ['quests', []]; break;
|
|
case TYPE_SPELL: $jsg[TYPE_SPELL] = ['spells', []]; break;
|
|
case TYPE_ZONE: $jsg[TYPE_ZONE] = ['zones', []]; break;
|
|
case TYPE_FACTION: $jsg[TYPE_FACTION] = ['factions', []]; break;
|
|
case TYPE_PET: $jsg[TYPE_PET] = ['pets', []]; break;
|
|
case TYPE_ACHIEVEMENT: $jsg[TYPE_ACHIEVEMENT] = ['achievements', []]; break;
|
|
case TYPE_TITLE: $jsg[TYPE_TITLE] = ['titles', []]; break;
|
|
case TYPE_WORLDEVENT: $jsg[TYPE_WORLDEVENT] = ['holidays', []]; break;
|
|
case TYPE_CLASS: $jsg[TYPE_CLASS] = ['classes', []]; break;
|
|
case TYPE_RACE: $jsg[TYPE_RACE] = ['races', []]; break;
|
|
case TYPE_SKILL: $jsg[TYPE_SKILL] = ['skills', []]; break;
|
|
case TYPE_CURRENCY: $jsg[TYPE_CURRENCY] = ['currencies', []]; break;
|
|
}
|
|
}
|
|
|
|
private function applyGlobals()
|
|
{
|
|
foreach ($this->jsGlobals as $type => $ids)
|
|
{
|
|
if (!$ids)
|
|
continue;
|
|
|
|
$this->initJSGlobal($type);
|
|
|
|
foreach ($ids as $k => $id) // filter already generated data, maybe we can save a lookup or two
|
|
if (isset($this->_tpl_vars['jsGlobals'][$type][1][$id]))
|
|
unset($ids[$k]);
|
|
|
|
switch ($type)
|
|
{
|
|
case TYPE_NPC: (new CreatureList(array(['ct.entry', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_OBJECT: (new GameobjectList(array(['gt.entry', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_ITEM: (new ItemList(array(['i.entry', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_QUEST: (new QuestList(array(['qt.entry', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_SPELL: (new SpellList(array(['s.id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_ZONE: (new ZoneList(array(['z.id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_FACTION: (new FactionList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_PET: (new PetList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_ACHIEVEMENT: (new AchievementList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_TITLE: (new TitleList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_WORLDEVENT: (new WorldEventList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_CLASS: (new CharClassList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_RACE: (new CharRaceList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_SKILL: (new SkillList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
case TYPE_CURRENCY: (new CurrencyList(array(['id', $ids], 0)))->addGlobalsToJscript($this, GLOBALINFO_SELF); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public function notFound($subject)
|
|
{
|
|
$this->updatePageVars(array(
|
|
'subject' => Util::ucFirst($subject),
|
|
'id' => intVal($this->_tpl_vars['query'][1]),
|
|
'notFound' => sprintf(Lang::$main['pageNotFound'], $subject),
|
|
));
|
|
|
|
$this->assign('lang', Lang::$main);
|
|
$this->assign('mysql', DB::Aowow()->getStatistics());
|
|
|
|
$this->display('404.tpl');
|
|
exit();
|
|
}
|
|
|
|
public function error()
|
|
{
|
|
$this->assign('lang', array_merge(Lang::$main, Lang::$error));
|
|
$this->assign('mysql', DB::Aowow()->getStatistics());
|
|
|
|
$this->display('error.tpl');
|
|
exit();
|
|
}
|
|
|
|
// creates the cache file
|
|
public function saveCache($key, $data, $filter = null)
|
|
{
|
|
if ($this->debugging)
|
|
return;
|
|
|
|
$file = $this->cache_dir.'data/'.$key;
|
|
|
|
$cacheData = time()." ".AOWOW_REVISION."\n";
|
|
$cacheData .= serialize(str_replace(["\n", "\t"], ['\n', '\t'], $data));
|
|
|
|
if ($filter)
|
|
$cacheData .= "\n".serialize($filter);
|
|
|
|
file_put_contents($file, $cacheData);
|
|
}
|
|
|
|
// loads and evaluates the cache file
|
|
public function loadCache($key, &$data, &$filter = null)
|
|
{
|
|
if ($this->debugging)
|
|
return false;
|
|
|
|
$cache = @file_get_contents($this->cache_dir.'data/'.$key);
|
|
if (!$cache)
|
|
return false;
|
|
|
|
$cache = explode("\n", $cache);
|
|
|
|
@list($time, $rev) = explode(' ', $cache[0]);
|
|
$expireTime = $time + $this->config['page']['cacheTimer'];
|
|
if ($expireTime <= time() || $rev < AOWOW_REVISION)
|
|
return false;
|
|
|
|
$data = str_replace(['\n', '\t'], ["\n", "\t"], unserialize($cache[1]));
|
|
if (isset($cache[2]))
|
|
$filter = unserialize($cache[2]);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
class Util
|
|
{
|
|
public static $resistanceFields = array(
|
|
null, 'holy_res', 'fire_res', 'nature_res', 'frost_res', 'shadow_res', 'arcane_res'
|
|
);
|
|
|
|
private static $rarityColorStings = array( // zero-indexed
|
|
'9d9d9d', 'ffffff', '1eff00', '0070dd', 'a335ee', 'ff8000', 'e5cc80', 'e6cc80'
|
|
);
|
|
|
|
public static $localeStrings = array( // zero-indexed
|
|
'enus', null, 'frfr', 'dede', null, null, 'eses', null, 'ruru'
|
|
);
|
|
|
|
public static $typeStrings = array( // zero-indexed
|
|
null, 'npc', 'object', 'item', 'itemset', 'quest', 'spell', 'zone', 'faction',
|
|
'pet', 'achievement', 'title', 'event', 'class', 'race', 'skill', null, 'currency'
|
|
);
|
|
|
|
public static $combatRatingToItemMod = array( // zero-indexed
|
|
null, 12, 13, 14, 15, 16, 17, 18, 19,
|
|
20, 21, null, null, null, null, null, null, 28,
|
|
29, 30, null, null, null, 37, 44
|
|
);
|
|
|
|
public static $gtCombatRatings = array(
|
|
12 => 1.5, 13 => 12, 14 => 15, 15 => 5, 16 => 10, 17 => 10, 18 => 8, 19 => 14, 20 => 14,
|
|
21 => 14, 22 => 10, 23 => 10, 24 => 0, 25 => 0, 26 => 0, 27 => 0, 28 => 10, 29 => 10,
|
|
30 => 10, 31 => 10, 32 => 14, 33 => 0, 34 => 0, 35 => 25, 36 => 10, 37 => 2.5, 44 => 3.756097412109376
|
|
);
|
|
|
|
public static $lvlIndepRating = array( // rating doesn't scale with level
|
|
ITEM_MOD_MANA, ITEM_MOD_HEALTH, ITEM_MOD_ATTACK_POWER, ITEM_MOD_MANA_REGENERATION, ITEM_MOD_SPELL_POWER,
|
|
ITEM_MOD_HEALTH_REGEN, ITEM_MOD_SPELL_PENETRATION, ITEM_MOD_BLOCK_VALUE
|
|
);
|
|
|
|
public static $questClasses = array( // taken from old aowow: 0,1,2,3,8,10 may point to pointless mini-areas
|
|
-2 => [ 0],
|
|
0 => [ 1, 3, 4, 8, 10, 11, 12, 25, 28, 33, 36, 38, 40, 41, 44, 45, 46, 47, 51, 85, 130, 139, 267, 279, 1497, 1519, 1537, 2257, 3430, 3433, 3487, 4080],
|
|
1 => [ 14, 15, 16, 17, 141, 148, 215, 331, 357, 361, 400, 405, 406, 440, 490, 493, 618, 1216, 1377, 1637, 1638, 1657, 3524, 3525, 3557],
|
|
2 => [ 133, 206, 209, 491, 717, 718, 719, 722, 796, 978, 1196, 1337, 1417, 1581, 1583, 1584, 1941, 2017, 2057, 2100, 2366, 2367, 2437, 2557, 3477, 3562, 3713, 3714, 3715, 3716, 3717, 3789, 3790, 3791, 3792, 3845, 3846, 3847, 3849, 3905, 4095, 4100, 4120, 4196, 4228, 4264, 4272, 4375, 4415, 4494, 4723],
|
|
3 => [ 19, 2159, 2562, 2677, 2717, 3428, 3429, 3456, 3606, 3805, 3836, 3840, 3842, 4273, 4500, 4722, 4812],
|
|
4 => [ -372, -263, -262, -261, -162, -161, -141, -82, -81, -61],
|
|
5 => [ -373, -371, -324, -304, -264, -201, -182, -181, -121, -101, -24],
|
|
6 => [ -25, 2597, 3277, 3358, 3820, 4384, 4710],
|
|
7 => [ -368, -367, -365, -344, -241, -1],
|
|
8 => [ 3483, 3518, 3519, 3520, 3521, 3522, 3523, 3679, 3703],
|
|
9 => [-1008, -1007, -1006, -1005, -1004, -1003, -1002, -1001, -375, -374, -370, -369, -366, -364, -284, -41, -22],
|
|
10 => [ 65, 66, 67, 210, 394, 495, 3537, 3711, 4024, 4197, 4395]
|
|
);
|
|
|
|
/* why:
|
|
Because petSkills (and ranged weapon skills) are the only ones with more than two skillLines attached. Because Left Joining ?_spell with ?_skillLineAbility causes more trouble than it has uses.
|
|
Because this is more or less the only reaonable way to fit all that information into one database field, so..
|
|
.. the indizes of this array are bits of skillLine2OrMask in ?_spell if skillLineId1 is negative
|
|
*/
|
|
public static $skillLineMask = array( // idx => [familyId, skillLineId]
|
|
-1 => array( // Pets (Hunter)
|
|
[ 1, 208], [ 2, 209], [ 3, 203], [ 4, 210], [ 5, 211], [ 6, 212], [ 7, 213], // Wolf, Cat, Spider, Bear, Boar, Crocolisk, Carrion Bird
|
|
[ 8, 214], [ 9, 215], [11, 217], [12, 218], [20, 236], [21, 251], [24, 653], // Crab, Gorilla, Raptor, Tallstrider, Scorpid, Turtle, Bat
|
|
[25, 654], [26, 655], [27, 656], [30, 763], [31, 767], [32, 766], [33, 765], // Hyena, Bird of Prey, Wind Serpent, Dragonhawk, Ravager, Warp Stalker, Sporebat
|
|
[34, 764], [35, 768], [37, 775], [38, 780], [39, 781], [41, 783], [42, 784], // Nether Ray, Serpent, Moth, Chimaera, Devilsaur, Silithid, Worm
|
|
[43, 786], [44, 785], [45, 787], [46, 788] // Rhino, Wasp, Core Hound, Spirit Beast
|
|
),
|
|
-2 => array( // Pets (Warlock)
|
|
[15, 189], [16, 204], [17, 205], [19, 207], [23, 188], [29, 761] // Felhunter, Voidwalker, Succubus, Doomguard, Imp, Felguard
|
|
),
|
|
-3 => array( // Ranged Weapons
|
|
[null, 45], [null, 46], [null, 226] // Bow, Gun, Crossbow
|
|
)
|
|
);
|
|
|
|
public static $sockets = array( // jsStyle Strings
|
|
'meta', 'red', 'yellow', 'blue'
|
|
);
|
|
|
|
public static $itemMods = array( // zero-indexed; "mastrtng": unused mastery; _[a-z] => taken mods..
|
|
'dmg', 'mana', 'health', 'agi', 'str', 'int', 'spi',
|
|
'sta', 'energy', 'rage', 'focus', 'runicpwr', 'defrtng', 'dodgertng',
|
|
'parryrtng', 'blockrtng', 'mlehitrtng', 'rgdhitrtng', 'splhitrtng', 'mlecritstrkrtng', 'rgdcritstrkrtng',
|
|
'splcritstrkrtng', '_mlehitrtng', '_rgdhitrtng', '_splhitrtng', '_mlecritstrkrtng', '_rgdcritstrkrtng', '_splcritstrkrtng',
|
|
'mlehastertng', 'rgdhastertng', 'splhastertng', 'hitrtng', 'critstrkrtng', '_hitrtng', '_critstrkrtng',
|
|
'resirtng', 'hastertng', 'exprtng', 'atkpwr', 'rgdatkpwr', 'feratkpwr', 'splheal',
|
|
'spldmg', 'manargn', 'armorpenrtng', 'splpwr', 'healthrgn', 'splpen', 'block', // ITEM_MOD_BLOCK_VALUE
|
|
'mastrtng', 'armor', 'firres', 'frores', 'holres', 'shares', 'natres',
|
|
'arcres', 'firsplpwr', 'frosplpwr', 'holsplpwr', 'shasplpwr', 'natsplpwr', 'arcsplpwr'
|
|
);
|
|
|
|
public static $itemFilter = array(
|
|
20 => 'str', 21 => 'agi', 23 => 'int', 22 => 'sta', 24 => 'spi', 25 => 'arcres', 26 => 'firres', 27 => 'natres',
|
|
28 => 'frores', 29 => 'shares', 30 => 'holres', 37 => 'mleatkpwr', 32 => 'dps', 35 => 'damagetype', 33 => 'dmgmin1', 34 => 'dmgmax1',
|
|
36 => 'speed', 38 => 'rgdatkpwr', 39 => 'rgdhitrtng', 40 => 'rgdcritstrkrtng', 41 => 'armor', 44 => 'blockrtng', 43 => 'block', 42 => 'defrtng',
|
|
45 => 'dodgertng', 46 => 'parryrtng', 48 => 'splhitrtng', 49 => 'splcritstrkrtng', 50 => 'splheal', 51 => 'spldmg', 52 => 'arcsplpwr', 53 => 'firsplpwr',
|
|
54 => 'frosplpwr', 55 => 'holsplpwr', 56 => 'natsplpwr', 60 => 'healthrgn', 61 => 'manargn', 57 => 'shasplpwr', 77 => 'atkpwr', 78 => 'mlehastertng',
|
|
79 => 'resirtng', 84 => 'mlecritstrkrtng', 94 => 'splpen', 95 => 'mlehitrtng', 96 => 'critstrkrtng', 97 => 'feratkpwr', 100 => 'nsockets', 101 => 'rgdhastertng',
|
|
102 => 'splhastertng', 103 => 'hastertng', 114 => 'armorpenrtng', 115 => 'health', 116 => 'mana', 117 => 'exprtng', 119 => 'hitrtng', 123 => 'splpwr',
|
|
134 => 'mledps', 135 => 'mledmgmin', 136 => 'mledmgmax', 137 => 'mlespeed', 138 => 'rgddps', 139 => 'rgddmgmin', 140 => 'rgddmgmax', 141 => 'rgdspeed'
|
|
);
|
|
|
|
public static $ssdMaskFields = array(
|
|
'shoulderMultiplier', 'trinketMultiplier', 'weaponMultiplier', 'primBudged',
|
|
'rangedMultiplier', 'clothShoulderArmor', 'leatherShoulderArmor', 'mailShoulderArmor',
|
|
'plateShoulderArmor', 'weaponDPS1H', 'weaponDPS2H', 'casterDPS1H',
|
|
'casterDPS2H', 'rangedDPS', 'wandDPS', 'spellPower',
|
|
null, null, 'tertBudged', 'clothCloakArmor',
|
|
'clothChestArmor', 'leatherChestArmor', 'mailChestArmor', 'plateChestArmor'
|
|
);
|
|
|
|
public static $dateFormatShort = "Y/m/d";
|
|
public static $dateFormatLong = "Y/m/d H:i:s";
|
|
|
|
public static $changeLevelString = '<a href="javascript:;" onmousedown="return false" class="tip" style="color: white; cursor: pointer" onclick="$WH.g_staticTooltipLevelClick(this, null, 0)" onmouseover="$WH.Tooltip.showAtCursor(event, \'<span class=\\\'q2\\\'>\' + LANG.tooltip_changelevel + \'</span>\')" onmousemove="$WH.Tooltip.cursorUpdate(event)" onmouseout="$WH.Tooltip.hide()"><!--lvl-->%s</a>';
|
|
public static $setRatingLevelString = '<a href="javascript:;" onmousedown="return false" class="tip" style="color: white; cursor: pointer" onclick="$WH.g_setRatingLevel(this, %s, %s, %s)" onmouseover="$WH.Tooltip.showAtCursor(event, \'<span class=\\\'q2\\\'>\' + LANG.tooltip_changelevel + \'</span>\')" onmousemove="$WH.Tooltip.cursorUpdate(event)" onmouseout="$WH.Tooltip.hide()">%s</a>';
|
|
|
|
public static $filterResultString = '$WH.sprintf(%s, %s, %s) + LANG.dash + LANG.lvnote_tryfiltering.replace(\'<a>\', \'<a href="javascript:;" onclick="fi_toggle()">\')';
|
|
public static $narrowResultString = '$WH.sprintf(%s, %s, %s) + LANG.dash + LANG.lvnote_trynarrowing';
|
|
public static $setCriteriaString = "fi_setCriteria(%s, %s, %s);\n";
|
|
|
|
public static $dfnString = '<dfn title="%s" class="w">%s</dfn>';
|
|
|
|
public static $expansionString = array( // 3 & 4 unused .. obviously
|
|
null, 'bc', 'wotlk', 'cata', 'mop'
|
|
);
|
|
|
|
public static $class2SpellFamily = array(
|
|
// null Warrior Paladin Hunter Rogue Priest DK Shaman Mage Warlock null Druid
|
|
null, 4, 10, 9, 8, 6, 15, 11, 3, 5, null, 7
|
|
);
|
|
|
|
// todo: translate and move to Lang
|
|
public static $spellModOp = array(
|
|
0 => 'DAMAGE',
|
|
1 => 'DURATION',
|
|
2 => 'THREAT',
|
|
3 => 'EFFECT1',
|
|
4 => 'CHARGES',
|
|
5 => 'RANGE',
|
|
6 => 'RADIUS',
|
|
7 => 'CRITICAL_CHANCE',
|
|
8 => 'ALL_EFFECTS',
|
|
9 => 'NOT_LOSE_CASTING_TIME',
|
|
10 => 'CASTING_TIME',
|
|
11 => 'COOLDOWN',
|
|
12 => 'EFFECT2',
|
|
13 => 'IGNORE_ARMOR',
|
|
14 => 'COST',
|
|
15 => 'CRIT_DAMAGE_BONUS',
|
|
16 => 'RESIST_MISS_CHANCE',
|
|
17 => 'JUMP_TARGETS',
|
|
18 => 'CHANCE_OF_SUCCESS',
|
|
19 => 'ACTIVATION_TIME',
|
|
20 => 'DAMAGE_MULTIPLIER',
|
|
21 => 'GLOBAL_COOLDOWN',
|
|
22 => 'DOT',
|
|
23 => 'EFFECT3',
|
|
24 => 'BONUS_MULTIPLIER',
|
|
25 => '25_UNUSED',
|
|
26 => 'PROC_PER_MINUTE',
|
|
27 => 'VALUE_MULTIPLIER',
|
|
28 => 'RESIST_DISPEL_CHANCE',
|
|
29 => 'CRIT_DAMAGE_BONUS_2', //one not used spell
|
|
30 => 'SPELL_COST_REFUND_ON_FAIL'
|
|
);
|
|
|
|
public static $combatRating = array(
|
|
0 => 'WEAPON_SKILL',
|
|
1 => 'DEFENSE_SKILL',
|
|
2 => 'DODGE',
|
|
3 => 'PARRY',
|
|
4 => 'BLOCK',
|
|
5 => 'HIT_MELEE',
|
|
6 => 'HIT_RANGED',
|
|
7 => 'HIT_SPELL',
|
|
8 => 'CRIT_MELEE',
|
|
9 => 'CRIT_RANGED',
|
|
10 => 'CRIT_SPELL',
|
|
11 => 'HIT_TAKEN_MELEE',
|
|
12 => 'HIT_TAKEN_RANGED',
|
|
13 => 'HIT_TAKEN_SPELL',
|
|
14 => 'CRIT_TAKEN_MELEE',
|
|
15 => 'CRIT_TAKEN_RANGED',
|
|
16 => 'CRIT_TAKEN_SPELL',
|
|
17 => 'HASTE_MELEE',
|
|
18 => 'HASTE_RANGED',
|
|
19 => 'HASTE_SPELL',
|
|
20 => 'WEAPON_SKILL_MAINHAND',
|
|
21 => 'WEAPON_SKILL_OFFHAND',
|
|
22 => 'WEAPON_SKILL_RANGED',
|
|
23 => 'EXPERTISE',
|
|
24 => 'ARMOR_PENETRATION'
|
|
);
|
|
|
|
public static $lockType = array(
|
|
1 => 'PICKLOCK',
|
|
2 => 'HERBALISM',
|
|
3 => 'MINING',
|
|
4 => 'DISARM_TRAP',
|
|
5 => 'OPEN',
|
|
6 => 'TREASURE',
|
|
7 => 'CALCIFIED_ELVEN_GEMS',
|
|
8 => 'CLOSE',
|
|
9 => 'ARM_TRAP',
|
|
10 => 'QUICK_OPEN',
|
|
11 => 'QUICK_CLOSE',
|
|
12 => 'OPEN_TINKERING',
|
|
13 => 'OPEN_KNEELING',
|
|
14 => 'OPEN_ATTACKING',
|
|
15 => 'GAHZRIDIAN',
|
|
16 => 'BLASTING',
|
|
17 => 'SLOW_OPEN',
|
|
18 => 'SLOW_CLOSE',
|
|
19 => 'FISHING',
|
|
20 => 'INSCRIPTION',
|
|
21 => 'OPEN_FROM_VEHICLE'
|
|
);
|
|
|
|
public static $stealthType = array(
|
|
0 => 'GENERAL',
|
|
1 => 'TRAP'
|
|
);
|
|
|
|
public static $invisibilityType = array(
|
|
0 => 'GENERAL',
|
|
3 => 'TRAP',
|
|
6 => 'DRUNK'
|
|
);
|
|
|
|
public static $spellEffectStrings = array(
|
|
0 => 'None',
|
|
1 => 'Instakill',
|
|
2 => 'School Damage',
|
|
3 => 'Dummy',
|
|
4 => 'Portal Teleport',
|
|
5 => 'Teleport Units',
|
|
6 => 'Apply Aura',
|
|
7 => 'Environmental Damage',
|
|
8 => 'Power Drain',
|
|
9 => 'Health Leech',
|
|
10 => 'Heal',
|
|
11 => 'Bind',
|
|
12 => 'Portal',
|
|
13 => 'Ritual Base',
|
|
14 => 'Ritual Specialize',
|
|
15 => 'Ritual Activate Portal',
|
|
16 => 'Quest Complete',
|
|
17 => 'Weapon Damage NoSchool',
|
|
18 => 'Resurrect',
|
|
19 => 'Add Extra Attacks',
|
|
20 => 'Dodge',
|
|
21 => 'Evade',
|
|
22 => 'Parry',
|
|
23 => 'Block',
|
|
24 => 'Create Item',
|
|
25 => 'Can Use Weapon',
|
|
26 => 'Defense',
|
|
27 => 'Persistent Area Aura',
|
|
28 => 'Summon',
|
|
29 => 'Leap',
|
|
30 => 'Energize',
|
|
31 => 'Weapon Damage Percent',
|
|
32 => 'Trigger Missile',
|
|
33 => 'Open Lock',
|
|
34 => 'Summon Change Item',
|
|
35 => 'Apply Area Aura Party',
|
|
36 => 'Learn Spell',
|
|
37 => 'Spell Defense',
|
|
38 => 'Dispel',
|
|
39 => 'Language',
|
|
40 => 'Dual Wield',
|
|
41 => 'Jump',
|
|
42 => 'Jump Dest',
|
|
43 => 'Teleport Units Face Caster',
|
|
44 => 'Skill Step',
|
|
45 => 'Add Honor',
|
|
46 => 'Spawn',
|
|
47 => 'Trade Skill',
|
|
48 => 'Stealth',
|
|
49 => 'Detect',
|
|
50 => 'Trans Door',
|
|
51 => 'Force Critical Hit',
|
|
52 => 'Guarantee Hit',
|
|
53 => 'Enchant Item Permanent',
|
|
54 => 'Enchant Item Temporary',
|
|
55 => 'Tame Creature',
|
|
56 => 'Summon Pet',
|
|
57 => 'Learn Pet Spell',
|
|
58 => 'Weapon Damage Flat',
|
|
59 => 'Create Random Item',
|
|
60 => 'Proficiency',
|
|
61 => 'Send Event',
|
|
62 => 'Power Burn',
|
|
63 => 'Threat',
|
|
64 => 'Trigger Spell',
|
|
65 => 'Apply Area Aura Raid',
|
|
66 => 'Create Mana Gem',
|
|
67 => 'Heal Max Health',
|
|
68 => 'Interrupt Cast',
|
|
69 => 'Distract',
|
|
70 => 'Pull',
|
|
71 => 'Pickpocket',
|
|
72 => 'Add Farsight',
|
|
73 => 'Untrain Talents',
|
|
74 => 'Apply Glyph',
|
|
75 => 'Heal Mechanical',
|
|
76 => 'Summon Object Wild',
|
|
77 => 'Script Effect',
|
|
78 => 'Attack',
|
|
79 => 'Sanctuary',
|
|
80 => 'Add Combo Points',
|
|
81 => 'Create House',
|
|
82 => 'Bind Sight',
|
|
83 => 'Duel',
|
|
84 => 'Stuck',
|
|
85 => 'Summon Player',
|
|
86 => 'Activate Object',
|
|
87 => 'WMO Damage',
|
|
88 => 'WMO Repair',
|
|
89 => 'WMO Change',
|
|
90 => 'Kill Credit',
|
|
91 => 'Threat All',
|
|
92 => 'Enchant Held Item',
|
|
93 => 'Force Deselect',
|
|
94 => 'Self Resurrect',
|
|
95 => 'Skinning',
|
|
96 => 'Charge',
|
|
97 => 'Cast Button',
|
|
98 => 'Knock Back',
|
|
99 => 'Disenchant',
|
|
100 => 'Inebriate',
|
|
101 => 'Feed Pet',
|
|
102 => 'Dismiss Pet',
|
|
103 => 'Reputation',
|
|
104 => 'Summon Object Slot1',
|
|
105 => 'Summon Object Slot2',
|
|
106 => 'Summon Object Slot3',
|
|
107 => 'Summon Object Slot4',
|
|
108 => 'Dispel Mechanic',
|
|
109 => 'Summon Dead Pet',
|
|
110 => 'Destroy All Totems',
|
|
111 => 'Durability Damage',
|
|
112 => 'Summon Demon',
|
|
113 => 'Resurrect Flat',
|
|
114 => 'Attack Me',
|
|
115 => 'Durability Damage Percent',
|
|
116 => 'Skin Player Corpse',
|
|
117 => 'Spirit Heal',
|
|
118 => 'Skill',
|
|
119 => 'Apply Area Aura Pet',
|
|
120 => 'Teleport Graveyard',
|
|
121 => 'Weapon Damage Normalized',
|
|
122 => 'Unknown Effect',
|
|
123 => 'Send Taxi',
|
|
124 => 'Pull Towards',
|
|
125 => 'Modify Threat Percent',
|
|
126 => 'Steal Beneficial Buff',
|
|
127 => 'Prospecting',
|
|
128 => 'Apply Area Aura Friend',
|
|
129 => 'Apply Area Aura Enemy',
|
|
130 => 'Redirect Threat',
|
|
131 => 'Unknown Effect',
|
|
132 => 'Play Music',
|
|
133 => 'Unlearn Specialization',
|
|
134 => 'Kill Credit2',
|
|
135 => 'Call Pet',
|
|
136 => 'Heal Percent',
|
|
137 => 'Energize Percent',
|
|
138 => 'Leap Back',
|
|
139 => 'Clear Quest',
|
|
140 => 'Force Cast',
|
|
141 => 'Force Cast With Value',
|
|
142 => 'Trigger Spell With Value',
|
|
143 => 'Apply Area Aura Owner',
|
|
144 => 'Knock Back Dest',
|
|
145 => 'Pull Towards Dest',
|
|
146 => 'Activate Rune',
|
|
147 => 'Quest Fail',
|
|
148 => 'Unknown Effect',
|
|
149 => 'Charge Dest',
|
|
150 => 'Quest Start',
|
|
151 => 'Trigger Spell 2',
|
|
152 => 'Unknown Effect',
|
|
153 => 'Create Tamed Pet',
|
|
154 => 'Discover Taxi',
|
|
155 => 'Dual Wield 2H Weapons',
|
|
156 => 'Enchant Item Prismatic',
|
|
157 => 'Create Item 2',
|
|
158 => 'Milling',
|
|
159 => 'Allow Rename Pet',
|
|
160 => 'Unknown Effect',
|
|
161 => 'Talent Spec Count',
|
|
162 => 'Talent Spec Select',
|
|
163 => 'Unknown Effect',
|
|
164 => 'Remove Aura'
|
|
);
|
|
|
|
public static $spellAuraStrings = array(
|
|
0 => 'None',
|
|
1 => 'Bind Sight',
|
|
2 => 'Mod Possess',
|
|
3 => 'Periodic Damage',
|
|
4 => 'Dummy',
|
|
5 => 'Mod Confuse',
|
|
6 => 'Mod Charm',
|
|
7 => 'Mod Fear',
|
|
8 => 'Periodic Heal',
|
|
9 => 'Mod Attack Speed',
|
|
10 => 'Mod Threat',
|
|
11 => 'Taunt',
|
|
12 => 'Stun',
|
|
13 => 'Mod Damage Done Flat',
|
|
14 => 'Mod Damage Taken Flat',
|
|
15 => 'Damage Shield',
|
|
16 => 'Mod Stealth',
|
|
17 => 'Mod Stealth Detection',
|
|
18 => 'Mod Invisibility',
|
|
19 => 'Mod Invisibility Detection',
|
|
20 => 'Mod Health Percent',
|
|
21 => 'Mod Power Percent',
|
|
22 => 'Mod Resistance Flat',
|
|
23 => 'Periodic Trigger Spell',
|
|
24 => 'Periodic Energize',
|
|
25 => 'Pacify',
|
|
26 => 'Root',
|
|
27 => 'Silence',
|
|
28 => 'Reflect Spells',
|
|
29 => 'Mod Stat Flat',
|
|
30 => 'Mod Skill',
|
|
31 => 'Mod Increase Speed',
|
|
32 => 'Mod Increase Mounted Speed',
|
|
33 => 'Mod Decrease Speed',
|
|
34 => 'Mod Increase Health',
|
|
35 => 'Mod Increase Power',
|
|
36 => 'Shapeshift',
|
|
37 => 'Spell Effect Immunity',
|
|
38 => 'Spell Aura Immunity',
|
|
39 => 'School Immunity',
|
|
40 => 'Damage Immunity',
|
|
41 => 'Dispel Immunity',
|
|
42 => 'Proc Trigger Spell',
|
|
43 => 'Proc Trigger Damage',
|
|
44 => 'Track Creatures',
|
|
45 => 'Track Resources',
|
|
46 => 'Mod Parry Skill',
|
|
47 => 'Mod Parry Percent',
|
|
48 => 'Mod Dodge Skill',
|
|
49 => 'Mod Dodge Percent',
|
|
50 => 'Mod Critical Healing Amount',
|
|
51 => 'Mod Block Percent',
|
|
52 => 'Mod Physical Crit Percent',
|
|
53 => 'Periodic Health Leech',
|
|
54 => 'Mod Hit Chance',
|
|
55 => 'Mod Spell Hit Chance',
|
|
56 => 'Transform',
|
|
57 => 'Mod Spell Crit Chance',
|
|
58 => 'Mod Increase Swim Speed',
|
|
59 => 'Mod Damage Done Versus Creature',
|
|
60 => 'Pacify Silence',
|
|
61 => 'Mod Scale',
|
|
62 => 'Periodic Health Funnel',
|
|
63 => 'Periodic Mana Funnel',
|
|
64 => 'Periodic Mana Leech',
|
|
65 => 'Mod Casting Speed (not stacking)',
|
|
66 => 'Feign Death',
|
|
67 => 'Disarm',
|
|
68 => 'Stalked',
|
|
69 => 'School Absorb',
|
|
70 => 'Extra Attacks',
|
|
71 => 'Mod Spell Crit Chance School',
|
|
72 => 'Mod Power Cost School Percent',
|
|
73 => 'Mod Power Cost School Flat',
|
|
74 => 'Reflect Spells School',
|
|
75 => 'Language',
|
|
76 => 'Far Sight',
|
|
77 => 'Mechanic Immunity',
|
|
78 => 'Mounted',
|
|
79 => 'Mod Damage Done Percent',
|
|
80 => 'Mod Stat Percent',
|
|
81 => 'Split Damage Percent',
|
|
82 => 'Water Breathing',
|
|
83 => 'Mod Base Resistance Flat',
|
|
84 => 'Mod Health Regeneration',
|
|
85 => 'Mod Power Regeneration',
|
|
86 => 'Channel Death Item',
|
|
87 => 'Mod Damage Taken Percent',
|
|
88 => 'Mod Health Regeneration Percent',
|
|
89 => 'Periodic Damage Percent',
|
|
90 => 'Mod Resist Chance',
|
|
91 => 'Mod Detect Range',
|
|
92 => 'Prevent Fleeing',
|
|
93 => 'Unattackable',
|
|
94 => 'Interrupt Regeneration',
|
|
95 => 'Ghost',
|
|
96 => 'Spell Magnet',
|
|
97 => 'Mana Shield',
|
|
98 => 'Mod Skill Talent',
|
|
99 => 'Mod Attack Power',
|
|
100 => 'Auras Visible',
|
|
101 => 'Mod Resistance Percent',
|
|
102 => 'Mod Melee Attack Power Versus',
|
|
103 => 'Mod Total Threat',
|
|
104 => 'Water Walk',
|
|
105 => 'Feather Fall',
|
|
106 => 'Hover',
|
|
107 => 'Add Flat Modifier',
|
|
108 => 'Add Percent Modifier',
|
|
109 => 'Add Target Trigger',
|
|
110 => 'Mod Power Regeneration Percent',
|
|
111 => 'Add Caster Hit Trigger',
|
|
112 => 'Override Class Scripts',
|
|
113 => 'Mod Ranged Damage Taken Flat',
|
|
114 => 'Mod Ranged Damage Taken Percent',
|
|
115 => 'Mod Healing',
|
|
116 => 'Mod Regeneration During Combat',
|
|
117 => 'Mod Mechanic Resistance',
|
|
118 => 'Mod Healing Taken Percent',
|
|
119 => 'Share Pet Tracking',
|
|
120 => 'Untrackable',
|
|
121 => 'Empathy',
|
|
122 => 'Mod Offhand Damage Percent',
|
|
123 => 'Mod Target Resistance',
|
|
124 => 'Mod Ranged Attack Power',
|
|
125 => 'Mod Melee Damage Taken Flat',
|
|
126 => 'Mod Melee Damage Taken Percent',
|
|
127 => 'Ranged Attack Power Attacker Bonus',
|
|
128 => 'Possess Pet',
|
|
129 => 'Mod Speed Always',
|
|
130 => 'Mod Mounted Speed Always',
|
|
131 => 'Mod Ranged Attack Power Versus',
|
|
132 => 'Mod Increase Energy Percent',
|
|
133 => 'Mod Increase Health Percent',
|
|
134 => 'Mod Mana Regeneration Interrupt',
|
|
135 => 'Mod Healing Done Flat',
|
|
136 => 'Mod Healing Done Percent',
|
|
137 => 'Mod Total Stat Percentage',
|
|
138 => 'Mod Melee Haste',
|
|
139 => 'Force Reaction',
|
|
140 => 'Mod Ranged Haste',
|
|
141 => 'Mod Ranged Ammo Haste',
|
|
142 => 'Mod Base Resistance Percent',
|
|
143 => 'Mod Resistance Exclusive',
|
|
144 => 'Safe Fall',
|
|
145 => 'Mod Pet Talent Points',
|
|
146 => 'Allow Tame Pet Type',
|
|
147 => 'Mechanic Immunity Mask',
|
|
148 => 'Retain Combo Points',
|
|
149 => 'Reduce Pushback',
|
|
150 => 'Mod Shield Blockvalue Percent',
|
|
151 => 'Track Stealthed',
|
|
152 => 'Mod Detected Range',
|
|
153 => 'Split Damage Flat',
|
|
154 => 'Mod Stealth Level',
|
|
155 => 'Mod Water Breathing',
|
|
156 => 'Mod Reputation Gain',
|
|
157 => 'Pet Damage Multi',
|
|
158 => 'Mod Shield Blockvalue',
|
|
159 => 'No PvP Credit',
|
|
160 => 'Mod AoE Avoidance',
|
|
161 => 'Mod Health Regeneration In Combat',
|
|
162 => 'Power Burn Mana',
|
|
163 => 'Mod Crit Damage Bonus',
|
|
164 => 'Unknown Aura',
|
|
165 => 'Melee Attack Power Attacker Bonus',
|
|
166 => 'Mod Attack Power Percent',
|
|
167 => 'Mod Ranged Attack Power Percent',
|
|
168 => 'Mod Damage Done Versus',
|
|
169 => 'Mod Crit Percent Versus',
|
|
170 => 'Change Model',
|
|
171 => 'Mod Speed (not stacking)',
|
|
172 => 'Mod Mounted Speed (not stacking)',
|
|
173 => 'Unknown Aura',
|
|
174 => 'Mod Spell Damage Of Stat Percent',
|
|
175 => 'Mod Spell Healing Of Stat Percent',
|
|
176 => 'Spirit Of Redemption',
|
|
177 => 'AoE Charm',
|
|
178 => 'Mod Debuff Resistance',
|
|
179 => 'Mod Attacker Spell Crit Chance',
|
|
180 => 'Mod Spell Damage Versus',
|
|
181 => 'Unknown Aura',
|
|
182 => 'Mod Resistance Of Stat Percent',
|
|
183 => 'Mod Critical Threat',
|
|
184 => 'Mod Attacker Melee Hit Chance',
|
|
185 => 'Mod Attacker Ranged Hit Chance',
|
|
186 => 'Mod Attacker Spell Hit Chance',
|
|
187 => 'Mod Attacker Melee Crit Chance',
|
|
188 => 'Mod Attacker Ranged Crit Chance',
|
|
189 => 'Mod Rating',
|
|
190 => 'Mod Faction Reputation Gain',
|
|
191 => 'Use Normal Movement Speed',
|
|
192 => 'Mod Melee Ranged Haste',
|
|
193 => 'Mod Haste',
|
|
194 => 'Mod Target Absorb School',
|
|
195 => 'Mod Target Ability Absorb School',
|
|
196 => 'Mod Cooldown',
|
|
197 => 'Mod Attacker Spell And Weapon Crit Chance',
|
|
198 => 'Unknown Aura',
|
|
199 => 'Mod Increases Spell Percent to Hit',
|
|
200 => 'Mod XP Percent',
|
|
201 => 'Fly',
|
|
202 => 'Ignore Combat Result',
|
|
203 => 'Mod Attacker Melee Crit Damage',
|
|
204 => 'Mod Attacker Ranged Crit Damage',
|
|
205 => 'Mod School Crit Damage Taken',
|
|
206 => 'Mod Increase Vehicle Flight Speed',
|
|
207 => 'Mod Increase Mounted Flight Speed',
|
|
208 => 'Mod Increase Flight Speed',
|
|
209 => 'Mod Mounted Flight Speed Always',
|
|
210 => 'Mod Vehicle Speed Always',
|
|
211 => 'Mod Flight Speed (not stacking)',
|
|
212 => 'Mod Ranged Attack Power Of Stat Percent',
|
|
213 => 'Mod Rage from Damage Dealt',
|
|
214 => 'Tamed Pet Passive',
|
|
215 => 'Arena Preparation',
|
|
216 => 'Haste Spells',
|
|
217 => 'Killing Spree',
|
|
218 => 'Haste Ranged',
|
|
219 => 'Mod Mana Regeneration from Stat',
|
|
220 => 'Mod Rating from Stat',
|
|
221 => 'Ignore Threat',
|
|
222 => 'Unknown Aura',
|
|
223 => 'Raid Proc from Charge',
|
|
224 => 'Unknown Aura',
|
|
225 => 'Raid Proc from Charge With Value',
|
|
226 => 'Periodic Dummy',
|
|
227 => 'Periodic Trigger Spell With Value',
|
|
228 => 'Detect Stealth',
|
|
229 => 'Mod AoE Damage Avoidance',
|
|
230 => 'Mod Increase Health',
|
|
231 => 'Proc Trigger Spell With Value',
|
|
232 => 'Mod Mechanic Duration',
|
|
233 => 'Mod Display Model',
|
|
234 => 'Mod Mechanic Duration (not stacking)',
|
|
235 => 'Mod Dispel Resist',
|
|
236 => 'Control Vehicle',
|
|
237 => 'Mod Spell Damage Of Attack Power',
|
|
238 => 'Mod Spell Healing Of Attack Power',
|
|
239 => 'Mod Scale 2',
|
|
240 => 'Mod Expertise',
|
|
241 => 'Force Move Forward',
|
|
242 => 'Mod Spell Damage from Healing',
|
|
243 => 'Mod Faction',
|
|
244 => 'Comprehend Language',
|
|
245 => 'Mod Aura Duration By Dispel',
|
|
246 => 'Mod Aura Duration By Dispel (not stacking)',
|
|
247 => 'Clone Caster',
|
|
248 => 'Mod Combat Result Chance',
|
|
249 => 'Convert Rune',
|
|
250 => 'Mod Increase Health 2',
|
|
251 => 'Mod Enemy Dodge',
|
|
252 => 'Mod Speed Slow All',
|
|
253 => 'Mod Block Crit Chance',
|
|
254 => 'Mod Disarm Offhand',
|
|
255 => 'Mod Mechanic Damage Taken Percent',
|
|
256 => 'No Reagent Use',
|
|
257 => 'Mod Target Resist By Spell Class',
|
|
258 => 'Mod Spell Visual',
|
|
259 => 'Mod HoT Percent',
|
|
260 => 'Screen Effect',
|
|
261 => 'Phase',
|
|
262 => 'Ability Ignore Aurastate',
|
|
263 => 'Allow Only Ability',
|
|
264 => 'Unknown Aura',
|
|
265 => 'Unknown Aura',
|
|
266 => 'Unknown Aura',
|
|
267 => 'Mod Immune Aura Apply School',
|
|
268 => 'Mod Attack Power Of Stat Percent',
|
|
269 => 'Mod Ignore Target Resist',
|
|
270 => 'Mod Ability Ignore Target Resist',
|
|
271 => 'Mod Damage Taken Percent From Caster',
|
|
272 => 'Ignore Melee Reset',
|
|
273 => 'X Ray',
|
|
274 => 'Ability Consume No Ammo',
|
|
275 => 'Mod Ignore Shapeshift',
|
|
276 => 'Mod Mechanic Damage Done Percent',
|
|
277 => 'Mod Max Affected Targets',
|
|
278 => 'Mod Disarm Ranged',
|
|
279 => 'Initialize Images',
|
|
280 => 'Mod Armor Penetration Percent',
|
|
281 => 'Mod Honor Gain Percent',
|
|
282 => 'Mod Base Health Percent',
|
|
283 => 'Mod Healing Received',
|
|
284 => 'Linked',
|
|
285 => 'Mod Attack Power Of Armor',
|
|
286 => 'Ability Periodic Crit',
|
|
287 => 'Deflect Spells',
|
|
288 => 'Ignore Hit Direction',
|
|
289 => 'Unknown Aura',
|
|
290 => 'Mod Crit Percent',
|
|
291 => 'Mod XP Quest Percent',
|
|
292 => 'Open Stable',
|
|
293 => 'Override Spells',
|
|
294 => 'Prevent Power Regeneration',
|
|
295 => 'Unknown Aura',
|
|
296 => 'Set Vehicle Id',
|
|
297 => 'Block Spell Family',
|
|
298 => 'Strangulate',
|
|
299 => 'Unknown Aura',
|
|
300 => 'Share Damage Percent',
|
|
301 => 'School Heal Absorb',
|
|
302 => 'Unknown Aura',
|
|
303 => 'Mod Damage Done Versus Aurastate',
|
|
304 => 'Mod Fake Inebriate',
|
|
305 => 'Mod Minimum Speed',
|
|
306 => 'Unknown Aura',
|
|
307 => 'Heal Absorb Test',
|
|
308 => 'Hunter Trap',
|
|
309 => 'Unknown Aura',
|
|
310 => 'Mod Creature AoE Damage Avoidance',
|
|
311 => 'Unknown Aura',
|
|
312 => 'Unknown Aura',
|
|
313 => 'Unknown Aura',
|
|
314 => 'Prevent Ressurection',
|
|
315 => 'Underwater Walking',
|
|
316 => 'Periodic Haste'
|
|
);
|
|
|
|
public static $bgImagePath = array (
|
|
'tiny' => 'style="background-image: url(%s/images/icons/tiny/%s.gif)"',
|
|
'small' => 'style="background-image: url(%s/images/icons/small/%s.jpg)"',
|
|
'medium' => 'style="background-image: url(%s/images/icons/medium/%s.jpg)"',
|
|
'large' => 'style="background-image: url(%s/images/icons/large/%s.jpg)"',
|
|
);
|
|
|
|
public static $tcEncoding = '0zMcmVokRsaqbdrfwihuGINALpTjnyxtgevElBCDFHJKOPQSUWXYZ123456789';
|
|
|
|
private static $execTime = 0.0;
|
|
|
|
public static function execTime($set = false)
|
|
{
|
|
if ($set)
|
|
{
|
|
self::$execTime = microTime(true);
|
|
return;
|
|
}
|
|
|
|
if (!self::$execTime)
|
|
return;
|
|
|
|
$newTime = microTime(true);
|
|
$tDiff = $newTime - self::$execTime;
|
|
self::$execTime = $newTime;
|
|
|
|
return self::formatTime($tDiff * 1000, true);
|
|
}
|
|
|
|
public static function colorByRarity($idx)
|
|
{
|
|
if (!isset(self::$rarityColorStings))
|
|
$idx = 1;
|
|
|
|
return self::$rarityColorStings($idx);
|
|
}
|
|
|
|
public static function formatMoney($qty)
|
|
{
|
|
$money = '';
|
|
|
|
if ($qty >= 10000)
|
|
{
|
|
$g = floor($qty / 10000);
|
|
$money .= '<span class="moneygold">'.$g.'</span> ';
|
|
$qty -= $g * 10000;
|
|
}
|
|
|
|
if ($qty >= 100)
|
|
{
|
|
$s = floor($qty / 100);
|
|
$money .= '<span class="moneysilver">'.$s.'</span> ';
|
|
$qty -= $s * 100;
|
|
}
|
|
|
|
if ($qty > 0)
|
|
$money .= '<span class="moneycopper">'.$qty.'</span>';
|
|
|
|
return $money;
|
|
}
|
|
|
|
public static function parseTime($sec)
|
|
{
|
|
$time = ['d' => 0, 'h' => 0, 'm' => 0, 's' => 0, 'ms' => 0];
|
|
|
|
if ($sec >= 3600 * 24)
|
|
{
|
|
$time['d'] = floor($sec / 3600 / 24);
|
|
$sec -= $time['d'] * 3600 * 24;
|
|
}
|
|
|
|
if ($sec >= 3600)
|
|
{
|
|
$time['h'] = floor($sec / 3600);
|
|
$sec -= $time['h'] * 3600;
|
|
}
|
|
|
|
if ($sec >= 60)
|
|
{
|
|
$time['m'] = floor($sec / 60);
|
|
$sec -= $time['m'] * 60;
|
|
}
|
|
|
|
if ($sec > 0)
|
|
{
|
|
$time['s'] = (int)$sec;
|
|
$sec -= $time['s'];
|
|
}
|
|
|
|
if (($sec * 1000) % 1000)
|
|
$time['ms'] = (int)($sec * 1000);
|
|
|
|
return $time;
|
|
}
|
|
|
|
public static function formatTime($base, $short = false)
|
|
{
|
|
$s = self::parseTime($base / 1000);
|
|
$fmt = [];
|
|
|
|
if ($short)
|
|
{
|
|
if ($s['d'])
|
|
return round($s['d'])." ".Lang::$main['daysAbbr'];
|
|
if ($s['h'])
|
|
return round($s['h'])." ".Lang::$main['hoursAbbr'];
|
|
if ($s['m'])
|
|
return round($s['m'])." ".Lang::$main['minutesAbbr'];
|
|
if ($s['s'])
|
|
return round($s['s'] + $s['ms'] / 1000, 2)." ".Lang::$main['secondsAbbr'];
|
|
if ($s['ms'])
|
|
return $s['ms']." ".Lang::$main['millisecsAbbr'];
|
|
|
|
return '0 '.Lang::$main['secondsAbbr'];
|
|
}
|
|
else
|
|
{
|
|
if ($s['d'])
|
|
return round($s['d'] + $s['h'] / 24, 2)." ".Lang::$main['days'];
|
|
if ($s['h'])
|
|
return round($s['h'] + $s['m'] / 60, 2)." ".Lang::$main['hours'];
|
|
if ($s['m'])
|
|
return round($s['m'] + $s['s'] / 60, 2)." ".Lang::$main['minutes'];
|
|
if ($s['s'])
|
|
return round($s['s'] + $s['ms'] / 1000, 2)." ".Lang::$main['seconds'];
|
|
if ($s['ms'])
|
|
return $s['ms']." ".Lang::$main['millisecs'];
|
|
|
|
return '0 '.Lang::$main['seconds'];
|
|
/* kept for reference
|
|
if (isset($s['d']))
|
|
$fmt[] = $s['d']." ".Lang::$main['days'];
|
|
if (isset($s['h']))
|
|
$fmt[] = $s['h']." ".Lang::$main['hours'];
|
|
if (isset($s['m']))
|
|
$fmt[] = $s['m']." ".Lang::$main['minutes'];
|
|
if (isset($s['s']))
|
|
$fmt[] = $s['s']." ".Lang::$main['seconds'];
|
|
if (isset($s['ms']))
|
|
$fmt[] = $s['ms']." ".Lang::$main['millisecs'];
|
|
|
|
// return implode(' ', $fmt);
|
|
*/
|
|
}
|
|
}
|
|
|
|
public static function sideByRaceMask($race)
|
|
{
|
|
// Any
|
|
if (!$race || ($race & RACE_MASK_ALL) == RACE_MASK_ALL)
|
|
return 3;
|
|
|
|
// Horde
|
|
if ($race & RACE_MASK_HORDE && !($race & RACE_MASK_ALLIANCE))
|
|
return 2;
|
|
|
|
// Alliance
|
|
if ($race & RACE_MASK_ALLIANCE && !($race & RACE_MASK_HORDE))
|
|
return 1;
|
|
|
|
return 3;
|
|
}
|
|
|
|
public static function asHex($val)
|
|
{
|
|
$_ = decHex($val);
|
|
while (fMod(strLen($_), 4)) // in 4-blocks
|
|
$_ = '0'.$_;
|
|
|
|
return '0x'.strToUpper($_);
|
|
}
|
|
|
|
public static function asBin($val)
|
|
{
|
|
$_ = decBin($val);
|
|
while (fMod(strLen($_), 4)) // in 4-blocks
|
|
$_ = '0'.$_;
|
|
|
|
return 'b'.strToUpper($_);
|
|
}
|
|
|
|
public static function sqlEscape($data)
|
|
{
|
|
if (!is_array($data))
|
|
return mysql_real_escape_string(trim($data));
|
|
|
|
array_walk($data, function(&$item, $key) {
|
|
$item = Util::sqlEscape($item);
|
|
});
|
|
|
|
return $data;
|
|
}
|
|
|
|
public static function jsEscape($string)
|
|
{
|
|
return strtr(trim($string), array(
|
|
'\\' => '\\\\',
|
|
"'" => "\\'",
|
|
// '"' => '\\"',
|
|
"\r" => '\\r',
|
|
"\n" => '\\n',
|
|
// '</' => '<\/',
|
|
));
|
|
}
|
|
|
|
public static function localizedString($data, $field)
|
|
{
|
|
$sqlLocales = ['EN', 2 => 'FR', 3 => 'DE', 6 => 'ES', 8 => 'RU'];
|
|
|
|
// default back to enUS if localization unavailable
|
|
|
|
// default case: selected locale available
|
|
if (!empty($data[$field.'_loc'.User::$localeId]))
|
|
return $data[$field.'_loc'.User::$localeId];
|
|
|
|
// dbc-case
|
|
else if (!empty($data[$field.$sqlLocales[User::$localeId]]))
|
|
return $data[$field.$sqlLocales[User::$localeId]];
|
|
|
|
// locale not enUS; aowow-type localization available; add brackets
|
|
else if (User::$localeId != LOCALE_EN && isset($data[$field.'_loc0']) && !empty($data[$field.'_loc0']))
|
|
return '['.$data[$field.'_loc0'].']';
|
|
|
|
// dbc-case
|
|
else if (User::$localeId != LOCALE_EN && isset($data[$field.$sqlLocales[0]]) && !empty($data[$field.$sqlLocales[0]]))
|
|
return '['.$data[$field.$sqlLocales[0]].']';
|
|
|
|
// locale not enUS; TC localization; add brackets
|
|
else if (User::$localeId != LOCALE_EN && isset($data[$field]) && !empty($data[$field]))
|
|
return '['.$data[$field].']';
|
|
|
|
// locale enUS; TC localization; return normal
|
|
else if (User::$localeId == LOCALE_EN && isset($data[$field]) && !empty($data[$field]))
|
|
return $data[$field];
|
|
|
|
// nothing to find; be empty
|
|
else
|
|
return '';
|
|
}
|
|
|
|
public static function extractURLParams($str)
|
|
{
|
|
$arr = explode('.', $str);
|
|
|
|
foreach ($arr as $i => $a)
|
|
$arr[$i] = is_numeric($a) ? (int)$a : null;
|
|
|
|
return $arr;
|
|
}
|
|
|
|
// for item and spells
|
|
public static function setRatingLevel($level, $type, $val)
|
|
{
|
|
if (in_array($type, array(ITEM_MOD_DEFENSE_SKILL_RATING, ITEM_MOD_PARRY_RATING, ITEM_MOD_BLOCK_RATING)) && $level < 34)
|
|
$level = 34;
|
|
|
|
if (!isset(Util::$gtCombatRatings[$type]))
|
|
$result = 0;
|
|
|
|
else if ($level > 70)
|
|
$c = 82 / 52 * pow(131 / 63, ($level - 70) / 10);
|
|
else if ($level > 60)
|
|
$c = 82 / (262 - 3 * $level);
|
|
else if ($level > 10)
|
|
$c = ($level - 8) / 52;
|
|
else
|
|
$c = 2 / 52;
|
|
|
|
$result = number_format($val / Util::$gtCombatRatings[$type] / $c, 2);
|
|
|
|
if (!in_array($type, array(ITEM_MOD_DEFENSE_SKILL_RATING, ITEM_MOD_EXPERTISE_RATING)))
|
|
$result .= '%';
|
|
|
|
return sprintf(Lang::$item['ratingString'], '<!--rtg%'.$type.'-->' . $result, '<!--lvl-->' . $level);
|
|
}
|
|
|
|
public static function powerUseLocale($domain = 'www')
|
|
{
|
|
foreach (Util::$localeStrings as $k => $v)
|
|
{
|
|
if (strstr($v, $domain))
|
|
{
|
|
User::useLocale($k);
|
|
Lang::load(User::$localeString);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if ($domain == 'www')
|
|
{
|
|
User::useLocale(LOCALE_EN);
|
|
Lang::load(User::$localeString);
|
|
}
|
|
}
|
|
|
|
// EnchantmentTypes
|
|
// 0 => TYPE_NONE dnd stuff; (ignore)
|
|
// 1 => TYPE_COMBAT_SPELL proc spell from ObjectX (amountX == procChance?; ignore)
|
|
// 2 => TYPE_DAMAGE +AmountX damage
|
|
// 3 => TYPE_EQUIP_SPELL Spells from ObjectX (amountX == procChance?)
|
|
// 4 => TYPE_RESISTANCE +AmountX resistance for ObjectX School
|
|
// 5 => TYPE_STAT +AmountX for Statistic by type of ObjectX
|
|
// 6 => TYPE_TOTEM Rockbiter AmountX as Damage (ignore)
|
|
// 7 => TYPE_USE_SPELL Engineering gadgets
|
|
// 8 => TYPE_PRISMATIC_SOCKET Extra Sockets AmountX as socketCount (ignore)
|
|
public static function parseItemEnchantment($enchant, $amountOverride = null)
|
|
{
|
|
if (empty($enchant))
|
|
return false;
|
|
|
|
$jsonStats = [];
|
|
for ($h = 1; $h <= 3; $h++)
|
|
{
|
|
$obj = $enchant['object'.$h];
|
|
$val = $enchant['amount'.$h];
|
|
|
|
if (isset($amountOverride)) // itemSuffixes have dynamic amount
|
|
$val = $amountOverride;
|
|
|
|
switch ($enchant['type'.$h])
|
|
{
|
|
case 2:
|
|
@$jsonStats[ITEM_MOD_WEAPON_DMG] += $val;
|
|
break;
|
|
case 3:
|
|
case 7:
|
|
$spl = new SpellList(array(['s.id', (int)$obj]));
|
|
$gains = $spl->getStatGain();
|
|
|
|
foreach ($gains as $gain)
|
|
foreach ($gain as $k => $v) // array_merge screws up somehow...
|
|
@$jsonStats[$k] += $v;
|
|
break;
|
|
case 4:
|
|
switch ($obj)
|
|
{
|
|
case 0: // Physical
|
|
@$jsonStats[ITEM_MOD_ARMOR] += $val;
|
|
break;
|
|
case 1: // Holy
|
|
@$jsonStats[ITEM_MOD_HOLY_RESISTANCE] += $val;
|
|
break;
|
|
case 2: // Fire
|
|
@$jsonStats[ITEM_MOD_FIRE_RESISTANCE] += $val;
|
|
break;
|
|
case 3: // Nature
|
|
@$jsonStats[ITEM_MOD_NATURE_RESISTANCE] += $val;
|
|
break;
|
|
case 4: // Frost
|
|
@$jsonStats[ITEM_MOD_FROST_RESISTANCE] += $val;
|
|
break;
|
|
case 5: // Shadow
|
|
@$jsonStats[ITEM_MOD_SHADOW_RESISTANCE] += $val;
|
|
break;
|
|
case 6: // Arcane
|
|
@$jsonStats[ITEM_MOD_ARCANE_RESISTANCE] += $val;
|
|
break;
|
|
}
|
|
break;
|
|
case 5:
|
|
if ($obj == ITEM_MOD_ATTACK_POWER)
|
|
@$jsonStats[ITEM_MOD_RANGED_ATTACK_POWER] += $val;
|
|
|
|
@$jsonStats[$obj] += $val;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// check if we use these mods
|
|
$return = [];
|
|
foreach ($jsonStats as $k => $v)
|
|
{
|
|
if ($str = Util::$itemMods[$k])
|
|
$return[$str] = $v;
|
|
}
|
|
|
|
return $return;
|
|
}
|
|
|
|
public static function isValidPage($struct, $keys)
|
|
{
|
|
switch (count($keys))
|
|
{
|
|
case 0:
|
|
return true;
|
|
case 1:
|
|
return !$keys[0] || isset($struct[$keys[0]]);
|
|
case 2:
|
|
if (!isset($struct[$keys[0]]))
|
|
return false;
|
|
|
|
return in_array($keys[1], $struct[$keys[0]]) || isset($struct[$keys[0]][$keys[1]]);
|
|
case 3:
|
|
return isset($struct[$keys[0]][$keys[1]]) && in_array($keys[2], $struct[$keys[0]][$keys[1]]);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// default ucFirst doesn't convert UTF-8 chars
|
|
public static function ucFirst($str)
|
|
{
|
|
$len = mb_strlen($str, 'UTF-8') - 1;
|
|
$first = mb_substr($str, 0, 1, 'UTF-8');
|
|
$rest = mb_substr($str, 1, $len, 'UTF-8');
|
|
|
|
return mb_strtoupper($first, 'UTF-8') . $rest;
|
|
}
|
|
|
|
// BaseType::_construct craaap!
|
|
// todo: unify indizes
|
|
public static function getIdFieldName($tpl)
|
|
{
|
|
if (isset($tpl['entry']))
|
|
return 'entry';
|
|
else if (isset($tpl['Id']))
|
|
return 'Id';
|
|
else if (isset($tpl['id']))
|
|
return 'id';
|
|
else if (isset($tpl['ID']))
|
|
return 'ID';
|
|
else
|
|
return null;
|
|
}
|
|
}
|
|
|
|
?>
|