Files
aowow/pages/items.php
Sarjuuk 0e351b215b Items
- restored upgrade-search and implemented search for multiple items
 - restored custom weightscale handling
2014-04-06 17:29:33 +02:00

538 lines
19 KiB
PHP

<?php
if (!defined('AOWOW_REVISION'))
die('illegal access');
$cats = Util::extractURLParams($pageParam);
$path = [0, 0];
$title = [Lang::$game['items']];
$filter = ['panel1' => false, 'panel2' => false];
$filterHash = !empty($_GET['filter']) ? '#'.sha1(serialize($_GET['filter'])) : null;
$cacheKey = implode('_', [CACHETYPE_PAGE, TYPE_ITEM, -1, implode('.', $cats).$filterHash, User::$localeId]);
$validCats = array( // if > 0 class => subclass
2 => [15, 13, 0, 4, 7, 6, 10, 1, 5, 8, 2, 18, 3, 16, 19, 20, 14],
4 => array(
0 => true,
1 => [1, 3, 5, 6, 7, 8, 9, 10],
2 => [1, 3, 5, 6, 7, 8, 9, 10],
3 => [1, 3, 5, 6, 7, 8, 9, 10],
4 => [1, 3, 5, 6, 7, 8, 9, 10],
6 => true,
7 => true,
8 => true,
9 => true,
10 => true,
-2 => true, // Rings
-3 => true, // Amulets
-4 => true, // Trinkets
-5 => true, // Off-hand Frills
-6 => true, // Cloaks
-7 => true, // Tabards
-8 => true // Shirts
),
1 => [0, 1, 2, 3, 4, 5, 6, 7, 8],
0 => array(
7 => true,
0 => true,
2 => [1, 2], // elixirs: [Battle, Guardian]
3 => true,
5 => true,
6 => true, // Item Enhancements (Permanent)
-3 => true, // Item Enhancements (Temporary)
1 => true,
4 => true,
8 => true
),
16 => array( // Glyphs by class: [major, minor]
1 => [1, 2],
2 => [1, 2],
3 => [1, 2],
4 => [1, 2],
5 => [1, 2],
6 => [1, 2],
7 => [1, 2],
8 => [1, 2],
9 => [1, 2],
11 => [1, 2]
),
7 => [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
6 => [2, 3],
11 => [2, 3],
9 => [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], // some of the books to propper professions
3 => [0, 1, 2, 3, 4, 5, 6, 7, 8],
15 => [-2, -7, 0, 1, 2, 3, 4, 5], // -2: armor tokes, -7: flying mounts fuck it .. need major overhaul
10 => true,
12 => true, // todo: contains enchantments
13 => true
);
if (!Util::isValidPage($validCats, $cats))
$smarty->error();
if (!$smarty->loadCache($cacheKey, $pageData, $filter))
{
$conditions = [];
$visibleCols = [];
$hiddenCols = [];
if ($cats)
$path = array_merge($path, $cats);
// display available submenu and slot, if applicable
$type = $slot = [[], null];
if (!$cats)
{
$slot = [Lang::$item['inventoryType'], null];
asort($slot[0]);
}
else
{
if (isset($cats[2]))
$catList = Lang::$item['cat'][$cats[0]][1][$cats[1]][1][$cats[2]];
else if (isset($cats[1]))
$catList = Lang::$item['cat'][$cats[0]][1][$cats[1]];
else
$catList = Lang::$item['cat'][$cats[0]];
array_unshift($title, is_array($catList) ? $catList[0] : $catList);
switch ($cats[0])
{
case 0:
if (!isset($cats[1]))
$type = [Lang::$item['cat'][0][1], null];
if (!isset($cats[1]) || in_array($cats[1], [6, -3]))
{
$slot = [Lang::$item['inventoryType'], 0x63EFEA];
asort($slot[0]);
}
break;
case 2:
if (!isset($cats[1]))
$type = [Lang::$spell['weaponSubClass'], null];
$slot = [Lang::$item['inventoryType'], 0x262A000];
asort($slot[0]);
break;
case 4:
if (!isset($cats[1]))
{
$slot = [Lang::$item['inventoryType'], 0x10895FFE];
$type = [Lang::$item['cat'][4][1], null];
}
else if (in_array($cats[1], [1, 2, 3, 4]))
$slot = [Lang::$item['inventoryType'], 0x7EA];
asort($slot[0]);
break;
case 16:
if (!isset($cats[2]))
$visibleCols[] = 'glyph';
case 1:
if ($cats[0] == 1)
$visibleCols[] = 'slots';
case 3:
if (!isset($cats[1]))
asort($catList[1]);
case 7:
case 9:
$hiddenCols[] = 'slot';
case 15:
if (!isset($cats[1]))
$type = [$catList[1], null];
break;
}
}
foreach ($type[0] as $k => $str)
if ($str && (!$type[1] || ($type[1] & (1 << $k))))
$filter['type'][$k] = $str;
foreach ($slot[0] as $k => $str)
if ($str && (!$slot[1] || ($slot[1] & (1 << $k))))
$filter['slot'][$k] = $str;
if (isset($filter['slot'][INVTYPE_SHIELD])) // "Off Hand" => "Shield"
$filter['slot'][INVTYPE_SHIELD] = Lang::$item['armorSubClass'][6];
$itemFilter = new ItemListFilter();
// recreate form selection
$filter = array_merge($itemFilter->getForm('form'), $filter);
$filter['query'] = isset($_GET['filter']) ? $_GET['filter'] : NULL;
$filter['fi'] = $itemFilter->getForm();
$xCols = $itemFilter->getForm('extraCols', true);
// if slot-dropdown is available && Armor && $path points to Armor-Class
if (count($path) == 4 && $cats[0] == 4 && isset($filter['sl']) && !is_array($filter['sl']))
$path[] = $filter['sl'];
$infoMask = ITEMINFO_JSON;
if (array_intersect([63, 64], $xCols)) // 63:buyPrice; 64:sellPrice
$infoMask |= ITEMINFO_VENDOR;
// menuId 0: Item g_initPath()
// tabId 0: Database g_initHeader()
$pageData = array(
'page' => array(
'title' => implode(' - ', $title),
'path' => json_encode($path, JSON_NUMERIC_CHECK),
'tab' => 0,
'subCat' => $pageParam !== null ? '='.$pageParam : '',
'reqJS' => array(
'static/js/filters.js',
'static/js/swfobject.js',
'?data=weight-presets&locale='.User::$localeId.'&t='.$_SESSION['dataKey']
)
),
'lv' => array(
'tabs' => [],
'isGrouped' => false
)
);
/*
set conditions
*/
if (isset($cats[0]))
$conditions[] = ['i.class', $cats[0]];
if (isset($cats[1]))
$conditions[] = ['i.subClass', $cats[1]];
if (isset($cats[2]))
$conditions[] = ['i.subSubClass', $cats[2]];
if ($_ = $itemFilter->getConditions())
$conditions[] = $_;
/*
shared parameter between all possible lv-tabs
*/
$sharedLvParams = [];
$upgItemData = [];
if (!empty($filter['fi']['extraCols']))
{
$gem = empty($filter['gm']) ? 0 : $filter['gm'];
$cost = array_intersect([63], $xCols) ? 1 : 0;
$sharedLvParams['extraCols'] = '$fi_getExtraCols(fi_extraCols, '.$gem.', '.$cost.')';
}
if (!empty($filter['fi']['setWeights']))
{
if (!empty($filter['gm']))
{
$sharedLvParams['computeDataFunc'] = '$fi_scoreSockets';
$q = intVal($filter['gm']);
$mask = 14;
$cnd = [10, ['class', ITEM_CLASS_GEM], ['gemColorMask', &$mask, '&'], ['quality', &$q]];
if (!isset($filter['jc']))
$cnd[] = ['itemLimitCategory', 0]; // Jeweler's Gems
If ($itemFilter->wtCnd)
$cnd[] = $itemFilter->wtCnd;
$anyColor = new ItemList($cnd, ['extraOpts' => $itemFilter->extraOpts]);
if (!$anyColor->error)
{
$anyColor->addGlobalsToJScript();
$pageData['page']['gemScores'][0] = array_values($anyColor->getListviewData(ITEMINFO_GEM));
}
for ($i = 0; $i < 4; $i++)
{
$mask = 1 << $i;
$q = !$i ? 3 : intVal($filter['gm']); // meta gems are always included.. ($q is backReferenced)
$byColor = new ItemList($cnd, ['extraOpts' => $itemFilter->extraOpts]);
if (!$byColor->error)
{
$byColor->addGlobalsToJScript();
$pageData['page']['gemScores'][$mask] = array_values($byColor->getListviewData(ITEMINFO_GEM));
}
}
$pageData['page']['gemScores'] = json_encode($pageData['page']['gemScores'], JSON_NUMERIC_CHECK);
}
$sharedLvParams['onBeforeCreate'] = '$fi_initWeightedListview';
$sharedLvParams['onAfterCreate'] = '$fi_addUpgradeIndicator';
$sharedLvParams['sort'] = "$['-score', 'name']";
array_push($hiddenCols, 'type', 'source');
}
if ($itemFilter->error)
$sharedLvParams['_errors'] = '$1';
if (!empty($filter['upg']) && !empty($filter['fi']['setWeights']))
{
// v poke it to use item_stats
$upgItems = new ItemList(array(['id', array_keys($filter['upg'])], ['is.id', null, '!']), ['extraOpts' => $itemFilter->extraOpts]);
if (!$upgItems->error)
{
$upgItems->addGlobalsToJScript();
$upgItemData = $upgItems->getListviewData($infoMask);
}
}
/*
group by
cases that make sense:
no upgItems -> everything goes
1 upgItems OR
N upgItems (same slot) -> gb:none - disabled
-> gb:slot - limited to slot of the upgItems (in theory weapons create a tab for each weapon type)
-> gb:level - upgItems is added to all tabs
-> gb:source - upgItems is added to all tabs
N upgItems (random) -> gb:none - disabled
-> gb:slot - only slots existing within the upgItems; match upgItems to slot
-> gb:level - disabled
-> gb:source - disabled
*/
$availableSlots = array(
ITEM_CLASS_ARMOR => [INVTYPE_HEAD, INVTYPE_NECK, INVTYPE_SHOULDERS, INVTYPE_CHEST, INVTYPE_WAIST, INVTYPE_LEGS, INVTYPE_FEET, INVTYPE_WRISTS, INVTYPE_HANDS, INVTYPE_FINGER, INVTYPE_TRINKET, INVTYPE_SHIELD, INVTYPE_CLOAK],
ITEM_CLASS_WEAPON => [INVTYPE_WEAPON, INVTYPE_RANGED, INVTYPE_2HWEAPON, INVTYPE_WEAPONMAINHAND, INVTYPE_WEAPONOFFHAND, INVTYPE_THROWN, INVTYPE_HOLDABLE]
);
$sourcesGlobalToItem = [1 => 3, 2 => 4, 3 => 5, 4 => 6, 5 => 7, 6 => 8];
$groups = [];
$nameSource = [];
$gbField = '';
$extraOpts = [];
$singleSlot = true;
$maxResults = CFG_SQL_LIMIT_DEFAULT;
if ($upgItemData)
{
// check if upItems cover multiple slots
$ref = reset($filter['upg']);
foreach ($filter['upg'] as $slot)
{
if ($slot == $ref)
continue;
$singleSlot = false;
break;
}
if ($singleSlot && empty($filter['gb'])) // enforce group by slot
$filter['gb'] = 1;
else if (!$singleSlot) // multiples can only be grouped by slot
{
$filter['gb'] = 1;
$maxResults = 25;
$sharedLvParams['customFilter'] = '$fi_filterUpgradeListview';
}
}
switch (@$filter['gb'])
{
// slot: (try to limit the lookups by class grouping and intersecting with preselected slots)
// if intersect yields an empty array no lookups will occur
case 1:
case 3: // todo(med): source .. well .. no, not at the moment .. the database doesn't event have a field for that, so reroute to slots
if (isset($cats[0]) && $cats[0] == ITEM_CLASS_ARMOR)
$groups = isset($filter['sl']) ? array_intersect($availableSlots[ITEM_CLASS_ARMOR], (array)$filter['sl']) : $availableSlots[ITEM_CLASS_ARMOR];
else if (isset($cats[0]) && $cats[0] == ITEM_CLASS_WEAPON)
$groups = isset($filter['sl']) ? array_intersect($availableSlots[ITEM_CLASS_WEAPON], (array)$filter['sl']) : $availableSlots[ITEM_CLASS_WEAPON];
else
{
$groups = array_merge($availableSlots[ITEM_CLASS_ARMOR], $availableSlots[ITEM_CLASS_WEAPON]);
if (isset($filter['sl']))
$groups = array_intersect($groups, (array)$filter['sl']);
}
if ($groups)
{
$nameSource = Lang::$item['inventoryType'];
$pageData['lv']['isGrouped'] = true;
$gbField = 'slot';
}
break;
// itemlevel: first, try to find 10 level steps within range (if given) as tabs
case 2:
// ohkayy, maybe i need to rethink this
$filterOpts = $itemFilter->extraOpts;
$filterOpts['is']['o'] = [null];
$extraOpts = array_merge($filterOpts, ['i' => ['g' => ['itemlevel'], 'o' => ['itemlevel DESC']]]);
$levelRef = new ItemList(array_merge($conditions, [10]), ['extraOpts' => $extraOpts]);
foreach ($levelRef->iterate() as $_)
{
$l = $levelRef->getField('itemLevel');
$groups[] = $l;
$nameSource[$l] = Lang::$game['level'].' '.$l;
}
if ($groups)
{
$l = -end($groups);
$groups[] = $l; // push last value as negativ to signal misc group after this level
$extraOpts = ['i' => ['o' => ['itemlevel DESC']]];
$nameSource[$l] = Lang::$item['tabOther'];
$pageData['lv']['isGrouped'] = true;
$gbField = 'itemlevel';
}
break;
case 3:
$groups = array_filter(array_keys(Lang::$game['sources']));
array_walk($groups, function (&$v, $k) {
$v = $v.':';
});
$nameSource = Lang::$game['sources'];
$pageData['lv']['isGrouped'] = true;
$gbField = 'source';
break;
// none
default:
$groups[0] = null;
}
foreach ($groups as $group)
{
$finalCnd = $gbField ? array_merge($conditions, [[$gbField, abs($group), $group > 0 ? null : '<'], $maxResults]) : $conditions;
$items = new ItemList($finalCnd, ['extraOpts' => array_merge($extraOpts, $itemFilter->extraOpts)]);
$items->addGlobalsToJscript();
if ($items->error)
continue;
$tab = array(
'data' => $items->getListviewData($infoMask),
'params' => $sharedLvParams
);
$upg = [];
if ($upgItemData)
{
if ($gbField == 'slot') // match upgradeItem to slot
{
$upg = array_keys(array_filter($filter['upg'], function ($v) use ($group) {
return $v == $group;
}));
foreach ($upg as $uId)
$tab['data'][$uId] = $upgItemData[$uId];
if ($upg)
$tab['params']['_upgradeIds'] = '$'.json_encode($upg, JSON_NUMERIC_CHECK);
}
else if ($gbField)
{
$upg = array_keys($filter['upg']);
$tab['params']['_upgradeIds'] = '$'.json_encode($upg, JSON_NUMERIC_CHECK);
foreach ($upgItemData as $uId => $data) // using numeric keys => cant use array_merge
$tab['data'][$uId] = $data;
}
}
if ($gbField)
{
$tab['params']['id'] = $group > 0 ? $gbField.'-'.$group : 'other';
$tab['params']['name'] = $nameSource[$group];
$tab['params']['tabs'] = '$tabsGroups';
}
if (!empty($filter['fi']['setWeights']))
if ($items->hasSetFields(['armor']))
$visibleCols[] = 'armor';
// create note if search limit was exceeded; overwriting 'note' is intentional
if ($items->getMatches() > $maxResults && count($groups) > 1)
{
$tab['params']['_truncated'] = 1;
$addCr = [];
if ($gbField == 'slot')
{
$note = 'lvnote_viewmoreslot';
$override = ['sl' => $group, 'gb' => ''];
}
else if ($gbField == 'itemlevel')
{
$note = 'lvnote_viewmorelevel';
if ($group > 0)
$override = ['minle' => $group, 'maxle' => $group, 'gb' => ''];
else
$override = ['maxle' => abs($group) - 1, 'gb' => ''];
}
else if ($gbField == 'source')
{
if ($_ = @$sourcesGlobalToItem[$group])
{
$note = 'lvnote_viewmoresource';
$addCr = ['cr' => 128, 'crs' => $_, 'crv' => 0];
}
$override = ['gb' => ''];
}
if ($upg)
$override['upg'] = implode(':', $upg);
$cls = isset($cats[0]) ? '='.$cats[0] : '';
$filterUrl = $itemFilter->urlize($override, $addCr);
if ($note)
$tab['params']['note'] = '$$WH.sprintf(LANG.'.$note.', \''.$cls.'\', \''.$filterUrl.'\')';
}
else if ($items->getMatches() > $maxResults)
{
$tab['params']['note'] = sprintf(Util::$tryFilteringString, 'LANG.lvnote_itemsfound', $items->getMatches(), CFG_SQL_LIMIT_DEFAULT);
$tab['params']['_truncated'] = 1;
}
if ($hiddenCols)
$tab['params']['hiddenCols'] = '$'.json_encode($hiddenCols);
if ($visibleCols)
$tab['params']['visibleCols'] = '$'.json_encode($visibleCols);
if ($gbField)
$tab['params']['hideCount'] = '$1';
$pageData['lv']['tabs'][] = $tab;
}
if (isset($filter['upg']))
$filter['upg'] = implode(':', array_keys($filter['upg']));
// whoops, we have no data? create emergency content
if (!$pageData['lv']['tabs'])
{
$pageData['lv']['isGrouped'] = false;
$pageData['lv']['tabs'][] = ['data' => [], 'params' => []];
}
$smarty->saveCache($cacheKey, $pageData, $filter);
}
// sort for dropdown-menus
asort(Lang::$game['ra']);
asort(Lang::$game['cl']);
$smarty->updatePageVars($pageData['page']);
$smarty->assign('filter', $filter);
$smarty->assign('lang', array_merge(Lang::$main, Lang::$game, Lang::$item, ['colon' => Lang::$colon]));
$smarty->assign('lvData', $pageData['lv']);
// load the page
$smarty->display('items.tpl');
?>