Files
aowow/endpoints/zone/zone.php
Sarjuuk a5051c9bf5 Loot/Modes
* work against more correctly assigning instance mode to entities and loot
    - added manually collected data for difficulty versions of gameobjects, just boss chests for now.
      update setup/source to default object source to base difficulty version if able
    - update spelldifficulty table to contain the (likely) mapmode it will be used in
  * refactored class loot
    - implement loot mode indicators on listview for creature and gameobject loot
    - show 'drops' listview tab on instance zone page
    - fixes against tribute chest systems (toc / ulduar)
    - fix icc gunship battle chest ownership
2025-11-19 20:22:33 +01:00

909 lines
39 KiB
PHP

<?php
namespace Aowow;
if (!defined('AOWOW_REVISION'))
die('illegal access');
class ZoneBaseResponse extends TemplateResponse implements ICache
{
use TrDetailPage, TrCache;
protected int $cacheType = CACHE_TYPE_DETAIL_PAGE;
protected string $template = 'detail-page-generic';
protected string $pageName = 'zone';
protected ?int $activeTab = parent::TAB_DATABASE;
protected array $breadcrumb = [0, 6];
protected array $dataLoader = ['zones'];
protected array $scripts = [[SC_JS_FILE, 'js/ShowOnMap.js']];
public int $type = Type::ZONE;
public int $typeId = 0;
public array $zoneMusic = [];
public ?string $expansion = null;
private ZoneList $subject;
public function __construct(string $id)
{
parent::__construct($id);
$this->typeId = intVal($id);
$this->contribute = Type::getClassAttrib($this->type, 'contribute') ?? CONTRIBUTE_NONE;
}
protected function generate() : void
{
$this->subject = new ZoneList(array(['id', $this->typeId]));
if ($this->subject->error)
$this->generateNotFound(Lang::game('zone'), Lang::zone('notFound'));
$this->h1 = $this->subject->getField('name', true);
$this->gPageInfo += array(
'type' => $this->type,
'typeId' => $this->typeId,
'name' => $this->h1
);
$_parentArea = $this->subject->getField('parentArea');
$_type = $this->subject->getField('type');
/*************/
/* Menu Path */
/*************/
$this->breadcrumb[] = $this->subject->getField('category');
if (in_array($this->subject->getField('category'), [MAP_TYPE_DUNGEON, MAP_TYPE_RAID]))
$this->breadcrumb[] = $this->subject->getField('expansion');
/**************/
/* Page Title */
/**************/
array_unshift($this->title, $this->h1, Util::ucFirst(Lang::game('zone')));
/***********/
/* Infobox */
/***********/
$quickFactsRows = DB::Aowow()->selectCol('SELECT `orderIdx` AS ARRAY_KEY, `row` FROM ?_quickfacts WHERE `type` = ?d AND `typeId` = ?d ORDER BY `orderIdx` ASC', $this->type, $this->typeId);
$quickFactsRows = preg_replace_callback('/\|L:(\w+)((:\w+)+)\|/i', function ($m)
{
[, $grp, $args] = $m;
$args = array_filter(explode(':', $args), fn($x) => $x != '');
return Lang::$grp(...$args);
}, $quickFactsRows);
foreach ($quickFactsRows as $er)
$this->extendGlobalData(Markup::parseTags($er));
$infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
if ($topRows = array_filter($quickFactsRows, fn($x) => $x < 0, ARRAY_FILTER_USE_KEY))
$infobox = array_merge($infobox, $topRows);
// City
if ($this->subject->getField('flags') & AREA_FLAG_SLAVE_CAPITAL && !$_parentArea)
$infobox[] = Lang::zone('city');
// Auto repop
if ($this->subject->getField('flags') & AREA_FLAG_NEED_FLY && !$_parentArea)
$infobox[] = Lang::zone('autoRez');
// Level
if ($_ = $this->subject->getField('levelMin'))
{
if ($_ < $this->subject->getField('levelMax'))
$_ .= ' - '.$this->subject->getField('levelMax');
$infobox[] = Lang::game('level').Lang::main('colon').$_;
}
// required Level
if ($_ = $this->subject->getField('levelReq'))
{
if ($__ = $this->subject->getField('levelReqLFG'))
$buff = Lang::zone('reqLevels', [$_, $__]);
else
$buff = Lang::main('_reqLevel').Lang::main('colon').$_;
$infobox[] = $buff;
}
// Territory
$faction = $this->subject->getField('faction');
$wrap = match ($faction)
{
TEAM_ALLIANCE => '[span class=icon-alliance]%s[/span]',
TEAM_HORDE => '[span class=icon-horde]%s[/span]',
4, 5 => '[span class=icon-ffa]%s[/span]',
default => '%s'
};
$infobox[] = Lang::zone('territory').sprintf($wrap, Lang::zone('territories', $faction));
// Instance Type
$infobox[] = Lang::zone('instanceType').'[span class=icon-instance'.$this->subject->getField('type').']'.Lang::zone('instanceTypes', $this->subject->getField('type')).'[/span]';
// Heroic mode
if ($_ = $this->subject->getField('levelHeroic'))
$infobox[] = '[icon preset=heroic]'.Lang::zone('hcAvailable', [$_]).'[/icon]';
// number of players
if ($_ = $this->subject->getField('maxPlayer'))
{
if (in_array($this->subject->getField('category'), [6, 9]))
$infobox[] = Lang::zone('numPlayersVs', [$_]);
else
$infobox[] = Lang::zone('numPlayers', [$_ == -2 ? '10/25' : $_]);
}
// Instances
if ($_ = DB::Aowow()->selectCol('SELECT `typeId` FROM ?_spawns WHERE `type`= ?d AND `areaId` = ?d ', Type::ZONE, $this->typeId))
{
$this->extendGlobalIds(Type::ZONE, ...$_);
$infobox[] = Lang::maps('Instances').Lang::main('colon').Lang::concat($_, Lang::CONCAT_NONE, fn($x) => "\n[zone=".$x."]");
}
// start area
if ($_ = DB::Aowow()->selectCol('SELECT `id` FROM ?_races WHERE `startAreaId` = ?d', $this->typeId))
{
$this->extendGlobalIds(Type::CHR_RACE, ...$_);
$infobox[] = Lang::concat($_, Lang::CONCAT_NONE, fn($x) => '[race='.$x.']').' '.Lang::race('startZone');
}
parent::generate(); // calls applyGlobals .. probably too early here, but addMoveLocationMenu requires PageTemplate to be initialized
// location (if instance)
if ($pa = DB::Aowow()->selectRow('SELECT `areaId`, `posX`, `posY`, `floor` FROM ?_spawns WHERE `type`= ?d AND `typeId` = ?d ', Type::ZONE, $this->typeId))
{
$this->addMoveLocationMenu($pa['areaId'], $pa['floor']);
$pins = str_pad($pa['posX'] * 10, 3, '0', STR_PAD_LEFT) . str_pad($pa['posY'] * 10, 3, '0', STR_PAD_LEFT);
$infobox[] = Lang::zone('location').'[lightbox=map zone='.$pa['areaId'].' '.($pa['floor'] > 1 ? 'floor='.--$pa['floor'] : '').' pins='.$pins.']'.ZoneList::getName($pa['areaId']).'[/lightbox]';
}
// Attunement Quest/Achievements & Keys
if ($attmnt = $this->subject->getField('attunes'))
{
foreach ($attmnt as $type => $ids)
{
$this->extendGlobalIds($type, ...array_map('abs', $ids));
foreach ($ids as $id)
{
if ($type == Type::ITEM)
$infobox[] = Lang::zone('key', (int)($id < 0)).'[item='.abs($id).']';
else
$infobox[] = Lang::zone('attunement', (int)($id < 0)).'['.Type::getFileString($type).'='.abs($id).']';
}
}
}
// id
$infobox[] = Lang::zone('id') . $this->typeId;
// original name
if (Lang::getLocale() != Locale::EN)
$infobox[] = Util::ucFirst(Lang::lang(Locale::EN->value) . Lang::main('colon')) . '[copy button=false]'.$this->subject->getField('name_loc0').'[/copy][/li]';
if ($botRows = array_filter($quickFactsRows, fn($x) => $x > 0, ARRAY_FILTER_USE_KEY))
$infobox = array_merge($infobox, $botRows);
if ($infobox)
$this->infobox = new InfoboxMarkup($infobox, ['allow' => Markup::CLASS_STAFF, 'dbpage' => true], 'infobox-contents0');
/****************/
/* Main Content */
/****************/
$addToSOM = function (string $what, array $entry) use (&$som) : void
{
// entry always contains: type, id, name, level, coords[]
if (!isset($som[$what][$entry['name']])) // not found yet
$som[$what][$entry['id']][] = $entry;
else // found .. something..
{
// check for identical floors
foreach ($som[$what][$entry['id']] as &$byFloor)
{
if ($byFloor['level'] != $entry['level'])
continue;
// found existing floor, ammending coords
$byFloor['coords'][] = $entry['coords'][0];
return;
}
// floor not used yet, create it
$som[$what][$entry['id']][] = $entry;
}
};
if ($_parentArea)
{
$this->extraText = new Markup(Lang::zone('zonePartOf', [$_parentArea]), ['dbpage' => true, 'allow' => Markup::CLASS_ADMIN], 'text-generic');
$this->extendGlobalIds(Type::ZONE, $_parentArea);
}
// we cannot fetch spawns via lists. lists are grouped by entry
$oSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE `areaId` = ?d AND `type` = ?d AND `posX` > 0 AND `posY` > 0', $this->typeId, Type::OBJECT);
$cSpawns = DB::Aowow()->select('SELECT * FROM ?_spawns WHERE `areaId` = ?d AND `type` = ?d AND `posX` > 0 AND `posY` > 0', $this->typeId, Type::NPC);
$aSpawns = User::isInGroup(U_GROUP_STAFF) ? DB::Aowow()->select('SELECT * FROM ?_spawns WHERE `areaId` = ?d AND `type` = ?d AND `posX` > 0 AND `posY` > 0', $this->typeId, Type::AREATRIGGER) : [];
$conditions = [Cfg::get('SQL_LIMIT_NONE'), ['s.areaId', $this->typeId]];
if (!User::isInGroup(U_GROUP_STAFF))
$conditions[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0];
$objectSpawns = new GameObjectList($conditions, ['calcTotal' => true]);
$creatureSpawns = new CreatureList($conditions, ['calcTotal' => true]);
$atSpawns = new AreaTriggerList($conditions);
$questsLV = $rewardsLV = [];
$relQuestZOS = [$this->typeId];
foreach (Game::$questSubCats as $parent => $children)
{
if (in_array($this->typeId, $children))
$relQuestZOS[] = $parent;
else if ($this->typeId == $parent)
$relQuestZOS = array_merge($relQuestZOS, $children);
}
// see if we can actually display a map
$mapFilePath = 'static/images/wow/maps/%s/normal/%d%s.jpg';
$options = array(
[Lang::getLocale()->json(), ''], // default case
[Lang::getLocale()->json(), '-1'], // try multifloor
['enus', ''], // try english fallback
['enus', '-1'] // try english fallback, multifloor
);
$hasMap = false;
foreach ($options as [$lang, $floor])
{
if (!file_exists(sprintf($mapFilePath, $lang, $this->typeId, $floor)))
continue;
$hasMap = true;
break;
}
if ($hasMap)
{
$som = [];
foreach ($oSpawns as $spawn)
{
$tpl = $objectSpawns->getEntry($spawn['typeId']);
if (!$tpl)
continue;
$n = Util::localizedString($tpl, 'name');
$what = match ((int)$tpl['typeCat'])
{
-3 => 'herb',
-4 => 'vein',
9 => 'book',
25 => 'pool',
0 => $tpl['type'] == 19 ? 'mail' : '',
-6 => $tpl['spellFocusId'] == 1 ? 'anvil' : ($tpl['spellFocusId'] == 3 ? 'forge' : ''),
default => ''
};
if ($what)
{
$blob = array(
'coords' => [[$spawn['posX'], $spawn['posY']]],
'level' => $spawn['floor'],
'name' => $n,
'type' => Type::OBJECT,
'id' => $tpl['id']
);
if ($what == 'mail')
$blob['side'] = (($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2));
$addToSOM($what, $blob);
}
if ($tpl['startsQuests'])
{
$started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', Type::OBJECT], ['qse.typeId', $tpl['id']]));
if ($started->error)
continue;
// store data for misc tabs
foreach ($started->getListviewData() as $id => $data)
{
if ($started->getField('zoneOrSort') > 0 && !in_array($started->getField('zoneOrSort'), $relQuestZOS))
continue;
if (!empty($started->rewards[$id][Type::ITEM]))
$rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][Type::ITEM]));
if (!empty($started->choices[$id][Type::ITEM]))
$rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][Type::ITEM]));
$questsLV[$id] = $data;
}
$this->extendGlobalData($started->getJSGlobals());
if (($tpl['A'] != -1) && ($_ = $started->getSOMData(SIDE_ALLIANCE)))
$addToSOM('alliancequests', array(
'coords' => [[$spawn['posX'], $spawn['posY']]],
'level' => $spawn['floor'],
'name' => $n,
'type' => Type::OBJECT,
'id' => $tpl['id'],
'side' => (($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2)),
'quests' => array_values($_)
));
if (($tpl['H'] != -1) && ($_ = $started->getSOMData(SIDE_HORDE)))
$addToSOM('hordequests', array(
'coords' => [[$spawn['posX'], $spawn['posY']]],
'level' => $spawn['floor'],
'name' => $n,
'type' => Type::OBJECT,
'id' => $tpl['id'],
'side' => (($tpl['A'] < 0 ? 0 : 0x1) | ($tpl['H'] < 0 ? 0 : 0x2)),
'quests' => array_values($_)
));
}
}
$flightNodes = [];
foreach ($cSpawns as $spawn)
{
$tpl = $creatureSpawns->getEntry($spawn['typeId']);
if (!$tpl)
continue;
$n = Util::localizedString($tpl, 'name');
$sn = Util::localizedString($tpl, 'subname');
$flagsMap = array(
NPC_FLAG_REPAIRER => 'repair',
NPC_FLAG_AUCTIONEER => 'auctioneer',
NPC_FLAG_BANKER => 'banker',
NPC_FLAG_BATTLEMASTER => 'battlemaster',
NPC_FLAG_INNKEEPER => 'innkeeper',
NPC_FLAG_TRAINER => 'trainer',
NPC_FLAG_VENDOR => 'vendor',
NPC_FLAG_FLIGHT_MASTER => 'flightmaster',
NPC_FLAG_STABLE_MASTER => 'stablemaster',
NPC_FLAG_GUILD_MASTER => 'guildmaster',
NPC_FLAG_SPIRIT_HEALER |
NPC_FLAG_SPIRIT_GUIDE => 'spirithealer',
0 => '' // set 'unused' if no match
);
if ($creatureSpawns->isBoss())
$what = 'boss';
else if ($tpl['rank'] == 2 || $tpl['rank'] == 4)
$what = 'rare';
else
foreach ($flagsMap as $flag => $what)
if ($tpl['npcflag'] & $flag)
break;
if ($what == 'flightmaster')
$flightNodes[$tpl['id']] = [$spawn['posX'], $spawn['posY']];
if ($what)
$addToSOM($what, array(
'coords' => [[$spawn['posX'], $spawn['posY']]],
'level' => $spawn['floor'],
'name' => $n,
'type' => Type::NPC,
'id' => $tpl['id'],
'reacthorde' => $tpl['H'] ?: 1, // no neutral (0) setting
'reactalliance' => $tpl['A'] ?: 1,
'description' => $sn
));
if ($tpl['startsQuests'])
{
$started = new QuestList(array(['qse.method', 1, '&'], ['qse.type', Type::NPC], ['qse.typeId', $tpl['id']]));
if ($started->error)
continue;
// store data for misc tabs
foreach ($started->getListviewData() as $id => $data)
{
if ($started->getField('zoneOrSort') > 0 && !in_array($started->getField('zoneOrSort'), $relQuestZOS))
continue;
if (!empty($started->rewards[$id][Type::ITEM]))
$rewardsLV = array_merge($rewardsLV, array_keys($started->rewards[$id][Type::ITEM]));
if (!empty($started->choices[$id][Type::ITEM]))
$rewardsLV = array_merge($rewardsLV, array_keys($started->choices[$id][Type::ITEM]));
$questsLV[$id] = $data;
}
$this->extendGlobalData($started->getJSGlobals());
if (($tpl['A'] != -1) && ($_ = $started->getSOMData(SIDE_ALLIANCE)))
$addToSOM('alliancequests', array(
'coords' => [[$spawn['posX'], $spawn['posY']]],
'level' => $spawn['floor'],
'name' => $n,
'type' => Type::NPC,
'id' => $tpl['id'],
'reacthorde' => $tpl['H'],
'reactalliance' => $tpl['A'],
'side' => (($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE)),
'quests' => array_values($_)
));
if (($tpl['H'] != -1) && ($_ = $started->getSOMData(SIDE_HORDE)))
$addToSOM('hordequests', array(
'coords' => [[$spawn['posX'], $spawn['posY']]],
'level' => $spawn['floor'],
'name' => $n,
'type' => Type::NPC,
'id' => $tpl['id'],
'reacthorde' => $tpl['H'],
'reactalliance' => $tpl['A'],
'side' => (($tpl['A'] < 0 ? 0 : SIDE_ALLIANCE) | ($tpl['H'] < 0 ? 0 : SIDE_HORDE)),
'quests' => array_values($_)
));
}
}
foreach ($aSpawns as $spawn)
{
if ($spawn['guid'] < 0) // skip teleporter endpoints
continue;
$tpl = $atSpawns->getEntry($spawn['typeId']);
if (!$tpl)
continue;
$addToSOM('areatrigger', array(
'coords' => [[$spawn['posX'], $spawn['posY']]],
'level' => $spawn['floor'],
'name' => Util::localizedString($tpl, 'name', true, true),
'type' => Type::AREATRIGGER,
'id' => $spawn['typeId'],
'description' => Lang::game('type').Lang::areatrigger('types', $tpl['type'])
));
}
// remove unwanted indizes
foreach ($som as $what => &$dataz)
{
if (empty($som[$what]))
continue;
foreach ($dataz as &$data)
$data = array_values($data);
if (!in_array($what, ['vein', 'herb', 'rare', 'pool']))
{
$foo = [];
foreach ($dataz as $d)
foreach ($d as $_)
$foo[] = $_;
$dataz = $foo;
}
}
unset($data);
// append paths between nodes
if ($flightNodes)
{
// neutral nodes come last as the line is colored by the node it's attached to
usort($som['flightmaster'], function($a, $b) {
$n1 = (int)$a['reactalliance'] == $a['reacthorde'];
$n2 = (int)$b['reactalliance'] == $b['reacthorde'];
return $n1 <=> $n2;
});
$paths = DB::Aowow()->select('SELECT n1.`typeId` AS "0", n2.`typeId` AS "1" FROM ?_taxipath p JOIN ?_taxinodes n1 ON n1.`id` = p.`startNodeId` JOIN ?_taxinodes n2 ON n2.`id` = p.`endNodeId` WHERE n1.`typeId` IN (?a) AND n2.`typeId` IN (?a)', array_keys($flightNodes), array_keys($flightNodes));
foreach ($paths as $k => $path)
{
foreach ($som['flightmaster'] as &$fm)
{
if ($fm['id'] != $path[0] && $fm['id'] != $path[1])
continue;
if ($fm['id'] == $path[0])
$fm['paths'][] = $flightNodes[$path[1]];
if ($fm['id'] == $path[1])
$fm['paths'][] = $flightNodes[$path[0]];
unset($paths[$k]);
break;
}
}
}
// preselect bosses for raids/dungeons
if (in_array($_type, [MAP_TYPE_DUNGEON, MAP_TYPE_RAID, MAP_TYPE_BATTLEGROUND, MAP_TYPE_DUNGEON_HC, MAP_TYPE_MMODE_RAID, MAP_TYPE_MMODE_RAID_HC]))
$som['instance'] = true;
$this->map = array(
array( // Mapper
'parent' => 'mapper-generic',
'zone' => $this->typeId,
'zoneLink' => false
),
null, // mapperData
$som, // ShowOnMap
null // foundIn
);
}
$this->expansion = Util::$expansionString[$this->subject->getField('expansion')];
$this->redButtons = array(
BUTTON_WOWHEAD => true,
BUTTON_LINKS => ['type' => $this->type, 'typeId' => $this->typeId]
);
/**************/
/* Extra Tabs */
/**************/
$this->lvTabs = new Tabs(['parent' => "\$\$WH.ge('tabs-generic')"], 'tabsRelated', true);
// tab: Drops
if (in_array($this->subject->getField('category'), [MAP_TYPE_DUNGEON, MAP_TYPE_RAID]))
{
// Issue 1 - if the bosses drop items that are also sold by vendors moreZoneId will be 0 as vendor location and boss location are likely in conflict with each other
// Issue 2 - if the boss/chest isn't spawned the loot will not show up
$items = new ItemList(array(Cfg::get('SQL_LIMIT_NONE'), ['src.moreZoneId', $this->typeId], ['src.src2', 0, '>'], ['quality', ITEM_QUALITY_UNCOMMON, '>=']), ['calcTotal' => true]);
$data = $items->getListviewData();
$subTabs = false;
foreach ($items->iterate() as $id => $__)
{
$src = $items->getRawSource(SRC_DROP);
$map = ($items->getField('moreMask') ?: 0) & (SRC_FLAG_DUNGEON_DROP | SRC_FLAG_RAID_DROP);
if (!$src || !$map)
continue;
$subTabs = true;
if ($map & SRC_FLAG_RAID_DROP)
$mode = ($src[0] << 3);
else
$mode = ($src[0] & 0x1 ? 0x2 : 0) | ($src[0] & 0x2 ? 0x1 : 0);
$data[$id] += ['modes' => ['mode' => $mode]];
}
$tabData = array(
'data' => $data,
'id' => 'drops',
'name' => '$LANG.tab_drops',
'extraCols' => $subTabs ? ['$Listview.extraCols.mode'] : null,
'computeDataFunc' => '$Listview.funcBox.initLootTable',
'onAfterCreate' => $subTabs ? '$Listview.funcBox.addModeIndicator' : null
);
if (!is_null(ItemListFilter::getCriteriaIndex(16, $this->typeId)))
$tabData['note'] = sprintf(Util::$filterResultString, '?items&filter=cr=16;crs='.$this->typeId.';crv=0');
$this->extendGlobalData($items->getJSGlobals(GLOBALINFO_SELF));
$this->lvTabs->addListviewTab(new Listview($tabData, ItemList::$brickFile));
}
// tab: NPCs
if ($cSpawns && !$creatureSpawns->error)
{
$tabData = ['data' => $creatureSpawns->getListviewData()];
if (!is_null(CreatureListFilter::getCriteriaIndex(6, $this->typeId)))
$tabData['note'] = sprintf(Util::$filterResultString, '?npcs&filter=cr=6;crs='.$this->typeId.';crv=0');
if ($creatureSpawns->getMatches() > Cfg::get('SQL_LIMIT_DEFAULT'))
$tabData['_truncated'] = 1;
$this->extendGlobalData($creatureSpawns->getJSGlobals(GLOBALINFO_SELF));
$this->lvTabs->addListviewTab(new Listview($tabData, CreatureList::$brickFile));
}
// tab: Objects
if ($oSpawns && !$objectSpawns->error)
{
$tabData = ['data' => $objectSpawns->getListviewData()];
if (!is_null(GameObjectListFilter::getCriteriaIndex(1, $this->typeId)))
$tabData['note'] = sprintf(Util::$filterResultString, '?objects&filter=cr=1;crs='.$this->typeId.';crv=0');
if ($objectSpawns->getMatches() > Cfg::get('SQL_LIMIT_DEFAULT'))
$tabData['_truncated'] = 1;
$this->extendGlobalData($objectSpawns->getJSGlobals(GLOBALINFO_SELF));
$this->lvTabs->addListviewTab(new Listview($tabData, GameObjectList::$brickFile));
}
$quests = new QuestList(array(['zoneOrSort', $this->typeId]));
if (!$quests->error)
{
$this->extendGlobalData($quests->getJSGlobals());
foreach ($quests->getListviewData() as $id => $data)
{
if (!empty($quests->rewards[$id][Type::ITEM]))
$rewardsLV = array_merge($rewardsLV, array_keys($quests->rewards[$id][Type::ITEM]));
if (!empty($quests->choices[$id][Type::ITEM]))
$rewardsLV = array_merge($rewardsLV, array_keys($quests->choices[$id][Type::ITEM]));
$questsLV[$id] = $data;
}
}
// tab: Quests [including data collected by SOM-routine]
if ($questsLV)
{
$tabData = ['data' => $questsLV];
foreach (Game::QUEST_CLASSES as $parent => $children)
{
if (!in_array($this->typeId, $children))
continue;
if (!is_null(ItemListFilter::getCriteriaIndex(126, $this->typeId)))
$tabData['note'] = '$$WH.sprintf(LANG.lvnote_zonequests, '.$parent.', '.$this->typeId.',"'.$this->subject->getField('name', true).'", '.$this->typeId.')';
else
$tabData['note'] = '$$WH.sprintf(LANG.lvnote_questsind, '.$parent.', '.$this->typeId.',"'.$this->subject->getField('name', true).'")';
break;
}
$this->lvTabs->addListviewTab(new Listview($tabData, QuestList::$brickFile));
}
// tab: item-quest starter
// select every quest starter, that is a drop
$questStartItem = DB::Aowow()->select(
'SELECT qse.`typeId` AS ARRAY_KEY, `moreType`, `moreTypeId`, `moreZoneId`
FROM ?_quests_startend qse JOIN ?_source src ON src.`type` = qse.`type` AND src.`typeId` = qse.`typeId`
WHERE src.`src2` IS NOT NULL AND qse.`type` = ?d AND (`moreZoneId` = ?d OR (`moreType` = ?d AND `moreTypeId` IN (?a)) OR (`moreType` = ?d AND `moreTypeId` IN (?a)))',
Type::ITEM, $this->typeId,
Type::NPC, array_unique(array_column($cSpawns, 'typeId')) ?: [0],
Type::OBJECT, array_unique(array_column($oSpawns, 'typeId')) ?: [0]
);
if ($questStartItem)
{
$qsiList = new ItemList(array(['id', array_keys($questStartItem)]));
if (!$qsiList->error)
{
$this->lvTabs->addListviewTab(new Listview(array(
'data' => $qsiList->getListviewData(),
'name' => '$LANG.tab_startsquest',
'id' => 'starts-quest'
), ItemList::$brickFile));
$this->extendGlobalData($qsiList->getJSGlobals(GLOBALINFO_SELF));
}
}
// tab: Quest Rewards [ids collected by SOM-routine]
if ($rewardsLV)
{
$rewards = new ItemList(array(['id', array_unique($rewardsLV)]));
if (!$rewards->error)
{
$note = null;
if (!is_null(ItemListFilter::getCriteriaIndex(126, $this->typeId)))
$note = sprintf(Util::$filterResultString, '?items&filter=cr=126;crs='.$this->typeId.';crv=0');
$this->lvTabs->addListviewTab(new Listview(array(
'data' => $rewards->getListviewData(),
'name' => '$LANG.tab_questrewards',
'id' => 'quest-rewards',
'note' => $note
), ItemList::$brickFile));
$this->extendGlobalData($rewards->getJSGlobals(GLOBALINFO_SELF));
}
}
// tab: achievements
// tab: fished in zone
$fish = new LootByContainer();
if ($fish->getByContainer(Loot::FISHING, [$this->typeId]))
{
$this->extendGlobalData($fish->jsGlobals);
$xCols = array_merge(['$Listview.extraCols.percent'], $fish->extraCols);
$note = null;
if ($skill = DB::World()->selectCell('SELECT `skill` FROM skill_fishing_base_level WHERE `entry` = ?d', $this->typeId))
$note = sprintf(Util::$lvTabNoteString, Lang::zone('fishingSkill'), Lang::formatSkillBreakpoints(Game::getBreakpointsForSkill(SKILL_FISHING, $skill), Lang::FMT_HTML));
else if ($_parentArea && ($skill = DB::World()->selectCell('SELECT `skill` FROM skill_fishing_base_level WHERE `entry` = ?d', $_parentArea)))
$note = sprintf(Util::$lvTabNoteString, Lang::zone('fishingSkill'), Lang::formatSkillBreakpoints(Game::getBreakpointsForSkill(SKILL_FISHING, $skill), Lang::FMT_HTML));
$this->lvTabs->addListviewTab(new Listview(array(
'data' => $fish->getResult(),
'name' => '$LANG.tab_fishing',
'id' => 'fishing',
'extraCols' => array_unique($xCols),
'hiddenCols' => ['side'],
'note' => $note,
'computeDataFunc' => '$Listview.funcBox.initLootTable'
), ItemList::$brickFile));
}
// tab: spells
if ($saData = DB::World()->select('SELECT * FROM spell_area WHERE `area` = ?d', $this->typeId))
{
$spells = new SpellList(array(['id', array_column($saData, 'spell')]));
if (!$spells->error)
{
$lvSpells = $spells->getListviewData();
$this->extendGlobalData($spells->getJSGlobals());
$cnd = new Conditions();
foreach ($saData as $a)
{
if (empty($lvSpells[$a['spell']]))
continue;
if ($a['aura_spell'])
$cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [$a['aura_spell'] > 0 ? Conditions::AURA : -Conditions::AURA, abs($a['aura_spell'])]);
if ($a['quest_start']) // status for quests needs work
$cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::QUESTSTATE, $a['quest_start'], $a['quest_start_status']]);
if ($a['quest_end'] && $a['quest_end'] != $a['quest_start'])
$cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::QUESTSTATE, $a['quest_end'], $a['quest_end_status']]);
if ($a['racemask'])
$cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::CHR_RACE, $a['racemask']]);
if ($a['gender'] != 2) // 2: both
$cnd->addExternalCondition(Conditions::SRC_NONE, $a['spell'], [Conditions::GENDER, $a['gender']]);
}
if ($cnd->toListviewColumn($lvSpells, $extraCols))
$this->extendGlobalData($cnd->getJsGlobals());
$this->lvTabs->addListviewTab(new Listview(array(
'data' => $lvSpells,
'hiddenCols' => ['skill'],
'extraCols' => $extraCols ?: null
), SpellList::$brickFile));
}
}
// tab: subzones
$subZones = new ZoneList(array(['parentArea', $this->typeId]));
if (!$subZones->error)
{
$this->lvTabs->addListviewTab(new Listview(array(
'data' => $subZones->getListviewData(),
'name' => '$LANG.tab_zones',
'id' => 'subzones',
'hiddenCols' => ['territory', 'instancetype']
), ZoneList::$brickFile));
$this->extendGlobalData($subZones->getJSGlobals(GLOBALINFO_SELF));
}
// tab: sound (including subzones; excluding parents)
$areaIds = [];
if (!$subZones->error)
$areaIds = $subZones->getFoundIDs();
$areaIds[] = $this->typeId;
$soundIds = [];
$zoneMusic = DB::Aowow()->select(
'SELECT x.`soundId` AS ARRAY_KEY, x.`soundId`, x.`worldStateId`, x.`worldStateValue`, x.`type`
FROM (SELECT `ambienceDay` AS "soundId", `worldStateId`, `worldStateValue`, 1 AS "type" FROM ?_zones_sounds WHERE `id` IN (?a) AND `ambienceDay` > 0 UNION
SELECT `ambienceNight` AS "soundId", `worldStateId`, `worldStateValue`, 1 AS "type" FROM ?_zones_sounds WHERE `id` IN (?a) AND `ambienceNight` > 0 UNION
SELECT `musicDay` AS "soundId", `worldStateId`, `worldStateValue`, 2 AS "type" FROM ?_zones_sounds WHERE `id` IN (?a) AND `musicDay` > 0 UNION
SELECT `musicNight` AS "soundId", `worldStateId`, `worldStateValue`, 2 AS "type" FROM ?_zones_sounds WHERE `id` IN (?a) AND `musicNight` > 0 UNION
SELECT `intro` AS "soundId", `worldStateId`, `worldStateValue`, 3 AS "type" FROM ?_zones_sounds WHERE `id` IN (?a) AND `intro` > 0) x
GROUP BY x.soundId, x.worldStateId, x.worldStateValue',
$areaIds, $areaIds, $areaIds, $areaIds, $areaIds
);
if ($sSpawns = DB::Aowow()->selectCol('SELECT `typeId` FROM ?_spawns WHERE `areaId` = ?d AND `type` = ?d', $this->typeId, Type::SOUND))
$soundIds = array_merge($soundIds, $sSpawns);
if ($zoneMusic)
$soundIds = array_merge($soundIds, array_column($zoneMusic, 'soundId'));
if ($soundIds)
{
$music = new SoundList(array(['id', array_unique($soundIds)]));
if (!$music->error)
{
// tab
$data = $music->getListviewData();
$tabData = [];
if (array_filter(array_column($zoneMusic, 'worldStateId')))
{
$tabData['extraCols'] = ['$Listview.extraCols.condition'];
foreach ($soundIds as $sId)
if (!empty($zoneMusic[$sId]['worldStateId']))
Conditions::extendListviewRow($data[$sId], Conditions::SRC_NONE, $this->typeId, [Conditions::WORLD_STATE, $zoneMusic[$sId]['worldStateId'], $zoneMusic[$sId]['worldStateValue']]);
}
$tabData['data'] = $data;
$this->lvTabs->addListviewTab(new Listview($tabData, SoundList::$brickFile));
$this->extendGlobalData($music->getJSGlobals(GLOBALINFO_SELF));
$typeFilter = function(array $music, int $type) use ($data) : array
{
$result = [];
foreach (array_filter($music, fn ($x) => $x['type'] == $type) as $sId => $_)
$result = array_merge($result, $data[$sId]['files'] ?? []);
return $result;
};
// audio controls (order how it appears on page)
// [title, data, divID, options]
if ($_ = $typeFilter($zoneMusic, 2))
$this->zoneMusic[] = [Lang::sound('music'), $_, 'zonemusic', (object)['loop' => true]];
if ($_ = $typeFilter($zoneMusic, 3))
$this->zoneMusic[] = [Lang::sound('intro'), $_, 'zonemusicintro', (object)[]];
if ($_ = $typeFilter($zoneMusic, 1))
$this->zoneMusic[] = [Lang::sound('ambience'), $_, 'soundambience', (object)['loop' => true]];
}
}
// tab: condition-for
$cnd = new Conditions();
$cnd->getByCondition(Type::ZONE, $this->typeId)->prepare();
if ($tab = $cnd->toListviewTab('condition-for', '$LANG.tab_condition_for'))
{
$this->extendGlobalData($cnd->getJsGlobals());
$this->lvTabs->addDataTab(...$tab);
}
}
private function addMoveLocationMenu(int $_parentArea, int $parentFloor) : void
{
// hide for non-staff
if (!User::isInGroup(U_GROUP_EMPLOYEE))
return;
$worldPos = WorldPosition::getForGUID(Type::ZONE, -$this->typeId);
if (!$worldPos)
return;
$menu = Util::buildPosFixMenu($worldPos[-$this->typeId]['mapId'], $worldPos[-$this->typeId]['posX'], $worldPos[-$this->typeId]['posY'], Type::ZONE, -$this->typeId, $_parentArea, $parentFloor);
if (!$menu)
return;
$menu = [1002, 'Edit DB Entry', null, $menu];
$this->addScript([SC_JS_STRING, '$(document).ready(function () { mn_staff.push('.Util::toJSON(array_values($menu)).'); });']);
}
}
?>