Files
aowow/includes/class.spell.php
Sarjuuk 19d08d1d18 added scripts to generate datasets and icon-textures for the talent-calculator
that should make everyone with some client-mods or custom database entires happy

removed previously supplied datasets (which were partially erronous anyway)

usage:
    - read the requirements per file and run via ?build=<filename> This may take up to several minutes, depending on the complexity and your machine

todo:
    - expects parsed dbcs in DB named "dbc" and world-DB to be named "world". Needs to be configurable
    - no error handling. If it fails, it fails badly.
    - pets: locations are inaccurate (see comment in file)
    - itemsets: the fragmented data in itemsets.dbc has to be fixed manually before this script yields propper results (see comment in file)
2012-12-27 21:19:44 +01:00

1526 lines
57 KiB
PHP

<?php
if (!defined('AOWOW_REVISION'))
die('illegal access');
class Spell
{
public $effectNames = array(
0 => 'None',
1 => 'Instakill',
2 => 'School Damage',
3 => 'Dummy',
4 => 'Portal Teleport',
5 => 'Teleport Units',
6 => 'Apply Aura',
7 => 'Environmental Damage',
8 => 'Power Drain',
9 => 'Health Leech',
10 => 'Heal',
11 => 'Bind',
12 => 'Portal',
13 => 'Ritual Base',
14 => 'Ritual Specialize',
15 => 'Ritual Activate Portal',
16 => 'Quest Complete',
17 => 'Weapon Damage NoSchool',
18 => 'Resurrect',
19 => 'Add Extra Attacks',
20 => 'Dodge',
21 => 'Evade',
22 => 'Parry',
23 => 'Block',
24 => 'Create Item',
25 => 'Weapon',
26 => 'Defense',
27 => 'Persistent Area Aura',
28 => 'Summon',
29 => 'Leap',
30 => 'Energize',
31 => 'Weapon Percent Damage',
32 => 'Trigger Missile',
33 => 'Open Lock',
34 => 'Summon Change Item',
35 => 'Apply Area Aura Party',
36 => 'Learn Spell',
37 => 'Spell Defense',
38 => 'Dispel',
39 => 'Language',
40 => 'Dual Wield',
41 => 'Jump',
42 => 'Jump Dest',
43 => 'Teleport Units Face Caster',
44 => 'Skill Step',
45 => 'Add Honor',
46 => 'Spawn',
47 => 'Trade Skill',
48 => 'Stealth',
49 => 'Detect',
50 => 'Trans Door',
51 => 'Force Critical Hit',
52 => 'Guarantee Hit',
53 => 'Enchant Item Permanent',
54 => 'Enchant Item Temporary',
55 => 'Tame Creature',
56 => 'Summon Pet',
57 => 'Learn Pet Spell',
58 => 'Weapon Damage',
59 => 'Create Random Item',
60 => 'Proficiency',
61 => 'Send Event',
62 => 'Power Burn',
63 => 'Threat',
64 => 'Trigger Spell',
65 => 'Apply Area Aura Raid',
66 => 'Create Mana Gem',
67 => 'Heal Max Health',
68 => 'Interrupt Cast',
69 => 'Distract',
70 => 'Pull',
71 => 'Pickpocket',
72 => 'Add Farsight',
73 => 'Untrain Talents',
74 => 'Apply Glyph',
75 => 'Heal Mechanical',
76 => 'Summon Object Wild',
77 => 'Script Effect',
78 => 'Attack',
79 => 'Sanctuary',
80 => 'Add Combo Points',
81 => 'Create House',
82 => 'Bind Sight',
83 => 'Duel',
84 => 'Stuck',
85 => 'Summon Player',
86 => 'Activate Object',
87 => 'WMO Damage',
88 => 'WMO Repair',
89 => 'WMO Change',
90 => 'Kill Credit',
91 => 'Threat All',
92 => 'Enchant Held Item',
93 => 'Force Deselect',
94 => 'Self Resurrect',
95 => 'Skinning',
96 => 'Charge',
97 => 'Cast Button',
98 => 'Knock Back',
99 => 'Disenchant',
100 => 'Inebriate',
101 => 'Feed Pet',
102 => 'Dismiss Pet',
103 => 'Reputation',
104 => 'Summon Object Slot1',
105 => 'Summon Object Slot2',
106 => 'Summon Object Slot3',
107 => 'Summon Object Slot4',
108 => 'Dispel Mechanic',
109 => 'Summon Dead Pet',
110 => 'Destroy All Totems',
111 => 'Durability Damage',
112 => 'Summon Demon',
113 => 'Resurrect New',
114 => 'Attack Me',
115 => 'Durability Damage Percent',
116 => 'Skin Player Corpse',
117 => 'Spirit Heal',
118 => 'Skill',
119 => 'Apply Area Aura Pet',
120 => 'Teleport Graveyard',
121 => 'Normalized Weapon Dmg',
122 => 'Unknown Effect',
123 => 'Send Taxi',
124 => 'Pull Towards',
125 => 'Modify Threat Percent',
126 => 'Steal Beneficial Buff',
127 => 'Prospecting',
128 => 'Apply Area Aura Friend',
129 => 'Apply Area Aura Enemy',
130 => 'Redirect Threat',
131 => 'Unknown Effect',
132 => 'Play Music',
133 => 'Unlearn Specialization',
134 => 'Kill Credit2',
135 => 'Call Pet',
136 => 'Heal Percent',
137 => 'Energize Percent',
138 => 'Leap Back',
139 => 'Clear Quest',
140 => 'Force Cast',
141 => 'Force Cast With Value',
142 => 'Trigger Spell With Value',
143 => 'Apply Area Aura Owner',
144 => 'Knock Back Dest',
145 => 'Pull Towards Dest',
146 => 'Activate Rune',
147 => 'Quest Fail',
148 => 'Unknown Effect',
149 => 'Charge Dest',
150 => 'Quest Start',
151 => 'Trigger Spell 2',
152 => 'Unknown Effect',
153 => 'Create Tamed Pet',
154 => 'Discover Taxi',
155 => 'Titan Grip',
156 => 'Enchant Item Prismatic',
157 => 'Create Item 2',
158 => 'Milling',
159 => 'Allow Rename Pet',
160 => 'Unknown Effect',
161 => 'Talent Spec Count',
162 => 'Talent Spec Select',
163 => 'Unknown Effect',
164 => 'Remove Aura'
);
public $auraNames = array(
0 => 'None',
1 => 'Bind Sight',
2 => 'Mod Possess',
3 => 'Periodic Damage',
4 => 'Dummy',
5 => 'Mod Confuse',
6 => 'Mod Charm',
7 => 'Mod Fear',
8 => 'Periodic Heal',
9 => 'Mod Attack Speed',
10 => 'Mod Threat',
11 => 'Taunt',
12 => 'Stun',
13 => 'Mod Damage Done',
14 => 'Mod Damage Taken',
15 => 'Damage Shield',
16 => 'Mod Stealth',
17 => 'Mod Stealth Detection',
18 => 'Mod Invisibility',
19 => 'Mod Invisibility Detection',
20 => 'Obsolete Mod Health',
21 => 'Obsolete Mod Power',
22 => 'Mod Resistance',
23 => 'Periodic Trigger Spell',
24 => 'Periodic Energize',
25 => 'Pacify',
26 => 'Root',
27 => 'Silence',
28 => 'Reflect Spells',
29 => 'Mod Stat',
30 => 'Mod Skill',
31 => 'Mod Increase Speed',
32 => 'Mod Increase Mounted Speed',
33 => 'Mod Decrease Speed',
34 => 'Mod Increase Health',
35 => 'Mod Increase Energy',
36 => 'Shapeshift',
37 => 'Effect Immunity',
38 => 'State Immunity',
39 => 'School Immunity',
40 => 'Damage Immunity',
41 => 'Dispel Immunity',
42 => 'Proc Trigger Spell',
43 => 'Proc Trigger Damage',
44 => 'Track Creatures',
45 => 'Track Resources',
46 => 'Mod Parry Skill',
47 => 'Mod Parry Percent',
48 => 'Mod Dodge Skill',
49 => 'Mod Dodge Percent',
50 => 'Mod Critical Healing Amount',
51 => 'Mod Block Percent',
52 => 'Mod Weapon Crit Percent',
53 => 'Periodic Leech',
54 => 'Mod Hit Chance',
55 => 'Mod Spell Hit Chance',
56 => 'Transform',
57 => 'Mod Spell Crit Chance',
58 => 'Mod Increase Swim Speed',
59 => 'Mod Damage Done Creature',
60 => 'Pacify Silence',
61 => 'Mod Scale',
62 => 'Periodic Health Funnel',
63 => 'Periodic Mana Funnel',
64 => 'Periodic Mana Leech',
65 => 'Mod Casting Speed (not stacking)',
66 => 'Feign Death',
67 => 'Disarm',
68 => 'Stalked',
69 => 'School Absorb',
70 => 'Extra Attacks',
71 => 'Mod Spell Crit Chance School',
72 => 'Mod Power Cost School Percent',
73 => 'Mod Power Cost School',
74 => 'Reflect Spells School',
75 => 'Language',
76 => 'Far Sight',
77 => 'Mechanic Immunity',
78 => 'Mounted',
79 => 'Mod Damage Percent Done',
80 => 'Mod Percent Stat',
81 => 'Split Damage Percent',
82 => 'Water Breathing',
83 => 'Mod Base Resistance',
84 => 'Mod Health Regeneration',
85 => 'Mod Power Regeneration',
86 => 'Channel Death Item',
87 => 'Mod Damage Percent Taken',
88 => 'Mod Health Regeneration Percent',
89 => 'Periodic Damage Percent',
90 => 'Mod Resist Chance',
91 => 'Mod Detect Range',
92 => 'Prevent Fleeing',
93 => 'Unattackable',
94 => 'Interrupt Regeneration',
95 => 'Ghost',
96 => 'Spell Magnet',
97 => 'Mana Shield',
98 => 'Mod Skill Talent',
99 => 'Mod Attack Power',
100 => 'Auras Visible',
101 => 'Mod Resistance Percent',
102 => 'Mod Melee Attack Power Versus',
103 => 'Mod Total Threat',
104 => 'Water Walk',
105 => 'Feather Fall',
106 => 'Hover',
107 => 'Add Flat Modifier',
108 => 'Add Percent Modifier',
109 => 'Add Target Trigger',
110 => 'Mod Power Regeneration Percent',
111 => 'Add Caster Hit Trigger',
112 => 'Override Class Scripts',
113 => 'Mod Ranged Damage Taken',
114 => 'Mod Ranged Damage Taken Percent',
115 => 'Mod Healing',
116 => 'Mod Regeneration During Combat',
117 => 'Mod Mechanic Resistance',
118 => 'Mod Healing Percent',
119 => 'Share Pet Tracking',
120 => 'Untrackable',
121 => 'Empathy',
122 => 'Mod Offhand Damage Percent',
123 => 'Mod Target Resistance',
124 => 'Mod Ranged Attack Power',
125 => 'Mod Melee Damage Taken',
126 => 'Mod Melee Damage Taken Percent',
127 => 'Ranged Attack Power Attacker Bonus',
128 => 'Possess Pet',
129 => 'Mod Speed Always',
130 => 'Mod Mounted Speed Always',
131 => 'Mod Ranged Attack Power Versus',
132 => 'Mod Increase Energy Percent',
133 => 'Mod Increase Health Percent',
134 => 'Mod Mana Regeneration Interrupt',
135 => 'Mod Healing Done',
136 => 'Mod Healing Done Percent',
137 => 'Mod Total Stat Percentage',
138 => 'Mod Melee Haste',
139 => 'Force Reaction',
140 => 'Mod Ranged Haste',
141 => 'Mod Ranged Ammo Haste',
142 => 'Mod Base Resistance Percent',
143 => 'Mod Resistance Exclusive',
144 => 'Safe Fall',
145 => 'Mod Pet Talent Points',
146 => 'Allow Tame Pet Type',
147 => 'Mechanic Immunity Mask',
148 => 'Retain Combo Points',
149 => 'Reduce Pushback',
150 => 'Mod Shield Blockvalue Percent',
151 => 'Track Stealthed',
152 => 'Mod Detected Range',
153 => 'Split Damage Flat',
154 => 'Mod Stealth Level',
155 => 'Mod Water Breathing',
156 => 'Mod Reputation Gain',
157 => 'Pet Damage Multi',
158 => 'Mod Shield Blockvalue',
159 => 'No PvP Credit',
160 => 'Mod AoE Avoidance',
161 => 'Mod Health Regeneration In Combat',
162 => 'Power Burn Mana',
163 => 'Mod Crit Damage Bonus',
164 => 'Unknown Aura',
165 => 'Melee Attack Power Attacker Bonus',
166 => 'Mod Attack Power Percent',
167 => 'Mod Ranged Attack Power Percent',
168 => 'Mod Damage Done Versus',
169 => 'Mod Crit Percent Versus',
170 => 'Detect Amore',
171 => 'Mod Speed (not stacking)',
172 => 'Mod Mounted Speed (not stacking)',
173 => 'Unknown Aura',
174 => 'Mod Spell Damage Of Stat Percent',
175 => 'Mod Spell Healing Of Stat Percent',
176 => 'Spirit Of Redemption',
177 => 'AoE Charm',
178 => 'Mod Debuff Resistance',
179 => 'Mod Attacker Spell Crit Chance',
180 => 'Mod Flat Spell Damage Versus',
181 => 'Unknown Aura',
182 => 'Mod Resistance Of Stat Percent',
183 => 'Mod Critical Threat',
184 => 'Mod Attacker Melee Hit Chance',
185 => 'Mod Attacker Ranged Hit Chance',
186 => 'Mod Attacker Spell Hit Chance',
187 => 'Mod Attacker Melee Crit Chance',
188 => 'Mod Attacker Ranged Crit Chance',
189 => 'Mod Rating',
190 => 'Mod Faction Reputation Gain',
191 => 'Use Normal Movement Speed',
192 => 'Mod Melee Ranged Haste',
193 => 'Melee Slow',
194 => 'Mod Target Absorb School',
195 => 'Mod Target Ability Absorb School',
196 => 'Mod Cooldown',
197 => 'Mod Attacker Spell And Weapon Crit Chance',
198 => 'Unknown Aura',
199 => 'Mod Increases Spell Percent to Hit',
200 => 'Mod XP Percent',
201 => 'Fly',
202 => 'Ignore Combat Result',
203 => 'Mod Attacker Melee Crit Damage',
204 => 'Mod Attacker Ranged Crit Damage',
205 => 'Mod School Crit Dmg Taken',
206 => 'Mod Increase Vehicle Flight Speed',
207 => 'Mod Increase Mounted Flight Speed',
208 => 'Mod Increase Flight Speed',
209 => 'Mod Mounted Flight Speed Always',
210 => 'Mod Vehicle Speed Always',
211 => 'Mod Flight Speed (not stacking)',
212 => 'Mod Ranged Attack Power Of Stat Percent',
213 => 'Mod Rage from Damage Dealt',
214 => 'Unknown Aura',
215 => 'Arena Preparation',
216 => 'Haste Spells',
217 => 'Unknown Aura',
218 => 'Haste Ranged',
219 => 'Mod Mana Regeneration from Stat',
220 => 'Mod Rating from Stat',
221 => 'Detaunt',
222 => 'Unknown Aura',
223 => 'Raid Proc from Charge',
224 => 'Unknown Aura',
225 => 'Raid Proc from Charge With Value',
226 => 'Periodic Dummy',
227 => 'Periodic Trigger Spell With Value',
228 => 'Detect Stealth',
229 => 'Mod AoE Damage Avoidance',
230 => 'Unknown Aura',
231 => 'Proc Trigger Spell With Value',
232 => 'Mechanic Duration Mod',
233 => 'Unknown Aura',
234 => 'Mechanic Duration Mod (not stacking)',
235 => 'Mod Dispel Resist',
236 => 'Control Vehicle',
237 => 'Mod Spell Damage Of Attack Power',
238 => 'Mod Spell Healing Of Attack Power',
239 => 'Mod Scale 2',
240 => 'Mod Expertise',
241 => 'Force Move Forward',
242 => 'Mod Spell Damage from Healing',
243 => 'Mod Faction',
244 => 'Comprehend Language',
245 => 'Mod Aura Duration By Dispel',
246 => 'Mod Aura Duration By Dispel (not stacking)',
247 => 'Clone Caster',
248 => 'Mod Combat Result Chance',
249 => 'Convert Rune',
250 => 'Mod Increase Health 2',
251 => 'Mod Enemy Dodge',
252 => 'Mod Speed Slow All',
253 => 'Mod Block Crit Chance',
254 => 'Mod Disarm Offhand',
255 => 'Mod Mechanic Damage Taken Percent',
256 => 'No Reagent Use',
257 => 'Mod Target Resist By Spell Class',
258 => 'Unknown Aura',
259 => 'Mod HoT Percent',
260 => 'Screen Effect',
261 => 'Phase',
262 => 'Ability Ignore Aurastate',
263 => 'Allow Only Ability',
264 => 'Unknown Aura',
265 => 'Unknown Aura',
266 => 'Unknown Aura',
267 => 'Mod Immune Aura Apply School',
268 => 'Mod Attack Power Of Stat Percent',
269 => 'Mod Ignore Target Resist',
270 => 'Mod Ability Ignore Target Resist',
271 => 'Mod Damage from Caster',
272 => 'Ignore Melee Reset',
273 => 'X Ray',
274 => 'Ability Consume No Ammo',
275 => 'Mod Ignore Shapeshift',
276 => 'Unknown Aura',
277 => 'Mod Max Affected Targets',
278 => 'Mod Disarm Ranged',
279 => 'Initialize Images',
280 => 'Mod Armor Penetration Percent',
281 => 'Mod Honor Gain Percent',
282 => 'Mod Base Health Percent',
283 => 'Mod Healing Received',
284 => 'Linked',
285 => 'Mod Attack Power Of Armor',
286 => 'Ability Periodic Crit',
287 => 'Deflect Spells',
288 => 'Ignore Hit Direction',
289 => 'Unknown Aura',
290 => 'Mod Crit Percent',
291 => 'Mod XP Quest Percent',
292 => 'Open Stable',
293 => 'Override Spells',
294 => 'Prevent Power Regeneration',
295 => 'Unknown Aura',
296 => 'Set Vehicle Id',
297 => 'Block Spell Family',
298 => 'Strangulate',
299 => 'Unknown Aura',
300 => 'Share Damage Percent',
301 => 'School Heal Absorb',
302 => 'Unknown Aura',
303 => 'Mod Damage Done Versus Aurastate',
304 => 'Mod Fake Inebriate',
305 => 'Mod Minimum Speed',
306 => 'Unknown Aura',
307 => 'Heal Absorb Test',
308 => 'Unknown Aura',
309 => 'Unknown Aura',
310 => 'Mod Creature AoE Damage Avoidance',
311 => 'Unknown Aura',
312 => 'Unknown Aura',
313 => 'Unknown Aura',
314 => 'Prevent Ressurection',
315 => 'Underwater Walking',
316 => 'Periodic Haste'
);
public $template = array();
public $tooltip = '';
public $buff = '';
public $Id = 0;
public function __construct($data)
{
if (is_array($data))
$this->template = $data;
else
$this->template = DB::Aowow()->SelectRow("SELECT * FROM ?_spell WHERE `id` = ?", intval($data));
if (!$this->template)
return false;
$this->Id = $this->template['Id'];
}
// use if you JUST need the name
public static function getName($id)
{
$n = DB::Aowow()->SelectRow('
SELECT
name_loc0,
name_loc2,
name_loc3,
name_loc6,
name_loc8
FROM
?_spell
WHERE
id = ?d',
$id
);
return Util::localizedString($n, 'name');
}
// end static use
// required for item-sets-bonuses and socket-bonuses
public function getStatGain()
{
$stats = array();
for ($i = 1; $i <= 3; $i++)
{
if (!in_array($this->template["effect".$i."AuraId"], array(13,22,29,34,35,83,84,85,99,124,135,143,158,161,189,230,235,240,250)))
continue;
$mv = $this->template["effect".$i."MiscValue"];
$bp = $this->template["effect".$i."BasePoints"] + 1;
switch ($this->template["effect".$i."AuraId"])
{
case 29: // ModStat MiscVal:type
{
if ($mv < 0) // all stats
{
for ($j = 0; $j < 5; $j++)
$stats[3 + $j] = $bp;
}
else // one stat
$stats[3 + $mv] = $bp;
break;
}
case 34: // Increase Health
case 230:
case 250:
{
$stats[2] = $bp;
break;
}
case 13: // damage splpwr + physical (dmg & any)
{
if ($mv == 1) // + weapon damage
{
$stats[] = $bp;
break;
}
if ($mv == 0x7E) // full magic mask, also counts towards healing
{
$stats[45] = $bp;
$stats[42] = $bp;
}
else
{
if ($mv & (1 << 1)) // HolySpellpower (deprecated; still used in randomproperties)
$stats[59] = $bp;
if ($mv & (1 << 2)) // FireSpellpower (deprecated; still used in randomproperties)
$stats[57] = $bp;
if ($mv & (1 << 3)) // NatureSpellpower (deprecated; still used in randomproperties)
$stats[61] = $bp;
if ($mv & (1 << 4)) // FrostSpellpower (deprecated; still used in randomproperties)
$stats[58] = $bp;
if ($mv & (1 << 5)) // ShadowSpellpower (deprecated; still used in randomproperties)
$stats[60] = $bp;
if ($mv & (1 << 6)) // ArcaneSpellpower (deprecated; still used in randomproperties)
$stats[62] = $bp;
}
break;
}
case 135: // healing splpwr (healing & any) .. not as a mask..
{
$stats[45] = $bp;
$stats[41] = $bp;
break;
}
case 35: // ModPower - MiscVal:type see defined Powers only energy/mana in use
{
if ($mv == -2)
$stats[1] = $bp;
if ($mv == 3)
$stats[8] = $bp;
else if ($mv == 0)
$stats[0] = $bp;
else if ($mv == 6)
$stats[11] = $bp;
break;
}
case 189: // CombatRating MiscVal:ratingMask
for ($j = 0; $j < count(Util::$combatRatingToItemMod); $j++)
{
if (!Util::$combatRatingToItemMod[$j])
continue;
if (($mv & (1 << $j)) == 0)
continue;
$stats[Util::$combatRatingToItemMod[$j]] = $bp;
}
break;
case 143: // Resistance MiscVal:school
case 83:
case 22:
if ($mv == 2) // holy-resistance ONLY if explicitly specified (shouldn't even exist...)
{
$stats[53] = $bp;
break;
}
if ($mv == 1) // Armor only if explixitly specified
{
$stats[50] = $bp;
break;
}
for ($j = 0; $j < 7; $j++)
{
if (($mv & (1 << $j)) == 0)
continue;
switch ($j)
{
case 2:
$stats[51] = $bp; break;
case 3:
$stats[55] = $bp; break;
case 4:
$stats[52] = $bp; break;
case 5:
$stats[54] = $bp; break;
case 6:
$stats[56] = $bp; break;
}
}
break;
case 84: // hp5
case 161:
$stats[46] = $bp;
break;
case 85: // mp5
$stats[43] = $bp;
break;
case 99: // atkpwr
$stats[38] = $bp;
// $stats[40] = $bp; // ?contains feratkpwr?
break; // ?carries over to rngatkpwr?
case 124: // rngatkpwr
$stats[39] = $bp;
break;
case 158: // blockvalue
$stats[15] = $bp;
break;
case 240: // ModExpertise
$stats[37] = $bp;
break;
}
}
return $stats;
}
// TODO: optimize, complete, not go stark raving mad
public function parseText($type = 'description', $level = MAX_LEVEL)
{
$lastduration = array('durationBase' => $this->template['duration']);
$signs = array('+', '-', '/', '*', '%', '^');
$data = Util::localizedString($this->template, $type);
if (empty($data) || $data =="[]") // empty tooltip shouldn't be displayed anyway
return null;
// line endings
$data = strtr($data, array("\r" => '', "\n" => '<br />'));
// colors
$data = preg_replace('/\|cff([a-f0-9]{6})(.+?)\|r/i', '<span style="color: #$1;">$2</span>', $data);
$pos = 0;
$str = '';
while(false!==($npos=strpos($data, '$', $pos)))
{
if($npos!=$pos)
$str .= substr($data, $pos, $npos-$pos);
$pos = $npos+1;
if('$' == substr($data, $pos, 1))
{
$str .= '$';
$pos++;
continue;
}
if(!preg_match('/^((([+\-\/*])(\d+);)?(\d*)(?:([lg].*?:.*?);|(\w\d*)))/', substr($data, $pos), $result))
continue;
if(empty($exprData[0]))
$exprData[0] = 1;
$op = $result[3];
$oparg = $result[4];
$lookup = $result[5];
$var = $result[6] ? $result[6] : $result[7];
$pos += strlen($result[0]);
if(!$var)
continue;
$exprType = strtolower(substr($var, 0, 1));
$exprData = explode(':', substr($var, 1));
switch($exprType)
{
case 'r':
// if(!IsSet($this->template['rangeMaxHostile']))
// $this->template = array_merge($this->template, DB::Aowow()->selectRow('SELECT * FROM ?_spellrange WHERE rangeID=? LIMIT 1', $this->template['rangeID']));
$base = $this->template['rangeMaxHostile'];
if($op && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= $base;
break;
case 'z':
$str .= htmlspecialchars('<Home>');
break;
case 'c': ###
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect'.$exprData[0].'BasePoints, effect'.$exprData[0].'AuraId, effect'.$exprData[0].'MiscValue FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$base = $spell['effect'.$exprData[0].'BasePoints']+1;
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
// Aura giving combat ratings
$rType = 0;
if ($spell['effect'.$exprData[0].'AuraId'] == 189)
{
$mv = $spell['effect'.$exprData[0].'MiscValue'];
for ($j = 0; $j < count(Util::$combatRatingToItemMod); $j++)
{
if (!Util::$combatRatingToItemMod[$j])
continue;
if (($mv & (1 << $j)) == 0)
continue;
$rType = Util::$combatRatingToItemMod[$j];
break;
}
}
// Aura end
if ($rType)
$str .= '<!--rtg'.$rType.'-->'.$base."&nbsp;<small>(".Util::setRatingLevel($level, $rType, $base).")</small>";
else
$str .= $base;
$lastvalue = $base;
break;
case 's': ###
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect'.$exprData[0].'BasePoints, effect'.$exprData[0].'AuraId, effect'.$exprData[0].'MiscValue, effect'.$exprData[0].'DieSides FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
if(!$exprData[0]) $exprData[0]=1;
@$base = $spell['effect'.$exprData[0].'BasePoints']+1;
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
// Aura giving combat ratings
$rType = 0;
if (@$spell['effect'.$exprData[0].'AuraId'] == 189)
{
$mv = $spell['effect'.$exprData[0].'MiscValue'];
for ($j = 0; $j < count(Util::$combatRatingToItemMod); $j++)
{
if (!Util::$combatRatingToItemMod[$j])
continue;
if (($mv & (1 << $j)) == 0)
continue;
$rType = Util::$combatRatingToItemMod[$j];
break;
}
}
// Aura end
if ($rType && $spell['effect'.$exprData[0].'DieSides'] <= 1)
$str .= '<!--rtg'.$rType.'-->'.abs($base)."&nbsp;<small>(".Util::setRatingLevel($level, $rType, abs($base)).")</small>";
else
@$str .= abs($base).($spell['effect'.$exprData[0].'DieSides'] > 1 ? Lang::$game['valueDelim'].abs(($base+$spell['effect'.$exprData[0].'DieSides'])) : '');
$lastvalue = $base;
break;
case 'o':
if($lookup > 0 && $exprData[0])
{
$spell = DB::Aowow()->selectRow('SELECT duration, effect'.$exprData[0].'BasePoints, effect'.$exprData[0].'Periode, effect'.$exprData[0].'DieSides FROM ?_spell WHERE id=? LIMIT 1', $lookup);
// $lastduration = DB::Aowow()->selectRow('SELECT * FROM ?_spellduration WHERE durationID=? LIMIT 1', $spell['durationID']);
}
else
$spell = $this->template;
if(!$exprData[0]) $exprData[0] = 1;
$base = $spell['effect'.$exprData[0].'BasePoints']+1;
if($spell['effect'.$exprData[0].'Periode'] <= 0) $spell['effect'.$exprData[0].'Periode'] = 5000;
$str .= (($spell['duration'] / $spell['effect'.$exprData[0].'Periode']) * abs($base).($spell['effect'.$exprData[0].'DieSides'] > 1 ? '-'.abs(($base+$spell['effect'.$exprData[0].'DieSides'])) : ''));
break;
case 't':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT * FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
if(!$exprData[0]) $exprData[0]=1;
$base = $spell['effect'.$exprData[0].'Periode']/1000;
// TODO!!
if($base==0) $base=1;
// !!TODO
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
$lastvalue = $base;
break;
case 'm': ###
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect'.$exprData[0].'BasePoints, effect'.$exprData[0].'AuraId, effect'.$exprData[0].'MiscValue FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
// TODO!!
if(!$exprData[0]) $exprData[0] = 1;
$base = $spell['effect'.$exprData[0].'BasePoints']+1;
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
// Aura giving combat ratings
$rType = 0;
if ($spell['effect'.$exprData[0].'AuraId'] == 189)
{
$mv = $spell['effect'.$exprData[0].'MiscValue'];
for ($j = 0; $j < count(Util::$combatRatingToItemMod); $j++)
{
if (!Util::$combatRatingToItemMod[$j])
continue;
if (($mv & (1 << $j)) == 0)
continue;
$rType = Util::$combatRatingToItemMod[$j];
break;
}
}
// Aura end
if ($rType)
$str .= '<!--rtg'.$rType.'-->'.abs($base)."&nbsp;<small>(".Util::setRatingLevel($level, $rType, abs($base)).")</small>";
else
$str .= abs($base);
$lastvalue = $base;
break;
case 'x':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect'.$exprData[0].'ChainTarget FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$base = $spell['effect'.$exprData[0].'ChainTarget'];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
$lastvalue = $base;
break;
case 'q':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect'.$exprData[0].'MiscValue FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
if(!($exprData[0]))
$exprData[0]=1;
$base = $spell['effect'.$exprData[0].'MiscValue'];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
$lastvalue = $base;
break;
case 'a':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect1RadiusMax, effect2RadiusMax, effect3RadiusMax FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$exprData[0] = 1; // TODO
$radius = $this->template['effect'.$exprData[0].'RadiusMax'];
$base = $radius;
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
break;
case 'h':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT procChance FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$base = $spell['procChance'];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
break;
case 'f':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT dmg_multiplier'.$exprData[0].' FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$base = $spell['dmg_multiplier'.$exprData[0]];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
break;
case 'n':
if($lookup > 0)
$spell = DB::Aowow()->selectRow('SELECT procCharges FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$base = $spell['procCharges'];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
break;
case 'd':
if($lookup > 0)
{
$spell = DB::Aowow()->selectRow('SELECT duration as durationBase FROM ?_spell WHERE id=? LIMIT 1', $lookup);
@$base = ($spell['durationBase'] > 0 ? $spell['durationBase'] + 1 : 0);
}
else
$base = ($lastduration['durationBase'] > 0 ? $lastduration['durationBase'] : 0);
if($op && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= Util::formatTime($base, true);
break;
case 'i':
// $base = $this->template['spellTargets'];
$base = $this->template['targets'];
if($op && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= $base;
break;
case 'e':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect_'.$exprData[0].'_proc_value FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$base = $spell['effect_'.$exprData[0].'_proc_value'];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= $base;
$lastvalue = $base;
break;
case 'v':
$base = $spell['affected_target_level'];
if($op && $oparg > 0 && $base > 0)
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= $base;
break;
case 'u':
if($lookup > 0 && $exprData[0])
$spell = DB::Aowow()->selectRow('SELECT effect'.$exprData[0].'MiscValue FROM ?_spell WHERE id=?d LIMIT 1', $lookup);
else
$spell = $this->template;
// $base = $spell['effect_'.$exprData[0].'_misc_value'];
if(isset($spell['effect'.$exprData[0].'MiscValue']))
$base = $spell['effect'.$exprData[0].'MiscValue'];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
$lastvalue = $base;
break;
case 'b': // only used at one spell (14179) should be 20, column 110/111/112?)
if($lookup > 0)
$spell = DB::Aowow()->selectRow('SELECT effect_'.$exprData[0].'_proc_chance FROM ?_spell WHERE id=? LIMIT 1', $lookup);
else
$spell = $this->template;
$base = $spell['effect'.$exprData[0].'PointsPerComboPoint'];
if(in_array($op, $signs) && is_numeric($oparg) && is_numeric($base))
{
$equation = $base.$op.$oparg;
eval("\$base = $equation;");
}
$str .= abs($base);
$lastvalue = $base;
break;
case 'l':
if($lastvalue > 1)
$str .= $exprData[1];
else
$str .= $exprData[0];
break;
case 'g':
$str .= $exprData[0];
break;
default:
$str .= "[{$var} ($op::$oparg::$lookup::$exprData[0])]";
}
}
$str .= substr($data, $pos);
$str = @preg_replace_callback("|\{([^\}]+)\}|", create_function('$matches', 'return eval("return abs(".$matches[1].");");'), $str);
return $str;
}
public function getBuff()
{
// doesn't have a buff
if (!Util::localizedString($this->template, 'buff'))
return false;
$x = '<table><tr>';
// spellName
$x .= '<td><b class="q">'.Util::localizedString($this->template, 'name').'</b></td>';
// dispelType (if applicable)
if ($dispel = Lang::$game['di'][$this->template['dispelType']])
$x .= '<th><b class="q">'.$dispel.'</b></th>';
$x .= '</tr></table>';
$x .= '<table><tr><td>';
// parse Buff-Text
$x .= $this->parseText('buff').'<br>';
// duration
if ($this->template['duration'])
$x .= '<span class="q">'.sprintf(Lang::$spell['remaining'], Util::formatTime($this->template['duration'])).'<span>';
$x .= '</td></tr></table>';
$this->buff = $x;
return true;
}
public function getTooltip()
{
// get reagents
$reagents = array();
for ($j = 1; $j <= 8; $j++)
{
if($this->template['reagent'.$j] <= 0)
continue;
$reagents[] = array(
'id' => $this->template['reagent'.$j],
'name' => Item::getName($this->template['reagent'.$j]),
'count' => $this->template['reagentCount'.$j] // if < 0 : require, but don't use
);
}
$reagents = array_reverse($reagents);
// get tools
$tools = array();
for ($i = 1; $i <= 2; $i++)
{
// Tools
if ($this->template['tool'.$i])
$tools[$i-1] = array('itemId' => $this->template['tool'.$i], 'name' => Item::getName($this->template['tool'.$i]));
// TotemCategory
if ($this->template['toolCategory'.$i])
{
$tc = DB::Aowow()->selectRow('SELECT * FROM aowow_totemcategory WHERE id = ?d', $this->template['toolCategory'.$i]);
$tools[$i+1] = array('categoryMask' => $tc['categoryMask'], 'name' => Util::localizedString($tc, 'name'));
}
}
$tools = array_reverse($tools);
// get description
$desc = $this->parseText('description');
$reqWrapper = $this->template['rangeMaxHostile'] && ($this->template['powerCost'] > 0 || $this->template['powerCostPercent'] > 0);
$reqWrapper2 = $reagents ||$tools || $desc;
$x = '';
$x .= '<table><tr><td>';
$rankText = Util::localizedString($this->template, 'rank');
if (!empty($rankText))
$x .= '<table width="100%"><tr><td>';
// name
$x .= '<b>'.Util::localizedString($this->template, 'name').'</b>';
// rank
if (!empty($rankText))
$x .= '<br /></td><th><b class="q0">'.$rankText.'</b></th></tr></table>';
if ($reqWrapper)
$x .= '<table width="100%"><tr><td>';
// check for custom PowerDisplay
$pt = $this->template['powerDisplayString'] ? $this->template['powerDisplayString'] : $this->template['powerType'];
// power cost: pct over static
if ($this->template['powerCostPercent'] > 0)
$x .= $this->template['powerCostPercent']."% ".sprintf(Lang::$spell['pctCostOf'], strtolower(Lang::$spell['powerTypes'][$pt]));
else if ($this->template['powerCost'] > 0 || $this->template['powerPerSecond'] > 0 || $this->template['powerCostPerLevel'] > 0)
$x .= ($pt == 1 ? $this->template['powerCost'] / 10 : $this->template['powerCost']).' '.ucFirst(Lang::$spell['powerTypes'][$pt]);
// append periodic cost
if ($this->template['powerPerSecond'] > 0)
$x .= sprintf(Lang::$spell['costPerSec'], $this->template['powerPerSecond']);
// append level cost
if ($this->template['powerCostPerLevel'] > 0)
$x .= sprintf(Lang::$spell['costPerLevel'], $this->template['powerCostPerLevel']);
$x .= '<br />';
if ($reqWrapper)
$x .= '</td><th>';
// ranges
if ($this->template['rangeMaxHostile'])
{
// minRange exists; show as range
if ($this->template['rangeMinHostile'])
$x .= sprintf(Lang::$spell['range'], $this->template['rangeMinHostile'].' - '.$this->template['rangeMaxHostile']).'<br />';
// friend and hostile differ; do color
else if ($this->template['rangeMaxHostile'] != $this->template['rangeMaxFriend'])
$x .= sprintf(Lang::$spell['range'], '<span class="q10">'.$this->template['rangeMaxHostile'].'</span> - <span class="q2">'.$this->template['rangeMaxHostile']. '</span>').'<br />';
// hardcode: "melee range"
else if ($this->template['rangeMaxHostile'] == 5)
$x .= Lang::$spell['meleeRange'].'<br />';
// regular case
else
$x .= sprintf(Lang::$spell['range'], $this->template['rangeMaxHostile']).'<br />';
}
if ($reqWrapper)
$x .= '</th></tr></table>';
$x .= '<table width="100%"><tr><td>';
// cast times
if ($this->template['interruptFlagsChannel'])
$x .= Lang::$spell['channeled'];
else if ($this->template['castTime'])
$x .= sprintf(Lang::$spell['castIn'], $this->template['castTime'] / 1000);
else if ($this->template['attributes0'] & 0x10) // SPELL_ATTR0_ABILITY instant ability.. yeah, wording thing only
$x .= Lang::$spell['instantPhys'];
else // instant cast
$x .= Lang::$spell['instantMagic'];
$x .= '</td>';
// cooldown or categorycooldown
if ($this->template['recoveryTime'])
$x.= '<th>'.sprintf(Lang::$game['cooldown'], Util::formatTime($this->template['recoveryTime'], true)).'</th>';
else if ($this->template['recoveryCategory'])
$x.= '<th>'.sprintf(Lang::$game['cooldown'], Util::formatTime($this->template['recoveryCategory'], true)).'</th>';
$x .= '</tr>';
if ($this->template['stanceMask'])
$x.= '<tr><td colspan="2">'.Lang::$game['requires'].' '.Lang::getStances($this->template['stanceMask']).'</td></tr>';
$x .= '</table>';
$x .= '</td></tr></table>';
if ($reqWrapper2)
$x .= '<table>';
if ($tools)
{
$x .= '<tr><td>';
$x .= Lang::$spell['tools'].':<br/><div class="indent q1">';
while ($tool = array_pop($tools))
{
if (isset($tool['itemId']))
$x .= '<a href="?item='.$tool['itemId'].'">'.$tool['name'].'</a>';
else if (isset($tool['totemCategory']))
$x .= '<a href="?items&filter=cr=91;crs='.$tool['totemCategory'].';crv=0=">'.$tool['name'].'</a>';
else
$x .= $tool['name'];
if (!empty($tools))
$x .= ', ';
else
$x .= '<br />';
}
$x .= '</div></td></tr>';
}
if ($reagents)
{
$x .= '<tr><td>';
$x .= Lang::$spell['reagents'].':<br/><div class="indent q1">';
while ($reagent = array_pop($reagents))
{
$x .= '<a href="?item='.$reagent['id'].'">'.$reagent['name'].'</a>';
if ($reagent['count'] > 1)
$x .= ' ('.$reagent['count'].')';
if(!empty($reagents))
$x .= ', ';
else
$x .= '<br />';
}
$x .= '</div></td></tr>';
}
if($desc && $desc <> '_empty_')
$x .= '<tr><td><span class="q">'.$desc.'</span></td></tr>';
if ($reqWrapper2)
$x .= "</table>";
$this->tooltip = $x;
return true; // todo: false if error
}
public function getTalentHead()
{
// upper: cost :: range
// lower: time :: cool
$x = '';
// power cost: pct over static
$cost = '';
if ($this->template['powerCostPercent'] > 0)
$cost .= $this->template['powerCostPercent']."% ".sprintf(Lang::$spell['pctCostOf'], strtolower(Lang::$spell['powerTypes'][$this->template['powerType']]));
else if ($this->template['powerCost'] > 0 || $this->template['powerPerSecond'] > 0 || $this->template['powerCostPerLevel'] > 0)
$cost .= ($this->template['powerType'] == 1 ? $this->template['powerCost'] / 10 : $this->template['powerCost']).' '.ucFirst(Lang::$spell['powerTypes'][$this->template['powerType']]);
// append periodic cost
if ($this->template['powerPerSecond'] > 0)
$cost .= sprintf(Lang::$spell['costPerSec'], $this->template['powerPerSecond']);
// append level cost
if ($this->template['powerCostPerLevel'] > 0)
$cost .= sprintf(Lang::$spell['costPerLevel'], $this->template['powerCostPerLevel']);
// ranges
$range = '';
if ($this->template['rangeMaxHostile'])
{
// minRange exists; show as range
if ($this->template['rangeMinHostile'])
$range .= sprintf(Lang::$spell['range'], $this->template['rangeMinHostile'].' - '.$this->template['rangeMaxHostile']);
// friend and hostile differ; do color
else if ($this->template['rangeMaxHostile'] != $this->template['rangeMaxFriend'])
$range .= sprintf(Lang::$spell['range'], '<span class="q10">'.$this->template['rangeMaxHostile'].'</span> - <span class="q2">'.$this->template['rangeMaxHostile']. '</span>');
// hardcode: "melee range"
else if ($this->template['rangeMaxHostile'] == 5)
$range .= Lang::$spell['meleeRange'];
// regular case
else
$range .= sprintf(Lang::$spell['range'], $this->template['rangeMaxHostile']);
}
// cast times
$time = '';
if ($this->template['interruptFlagsChannel'])
$time .= Lang::$spell['channeled'];
else if ($this->template['castTime'])
$time .= sprintf(Lang::$spell['castIn'], $this->template['castTime'] / 1000);
else if ($this->template['attributes0'] & 0x10) // SPELL_ATTR0_ABILITY instant ability.. yeah, wording thing only
$time .= Lang::$spell['instantPhys'];
else // instant cast
$time .= Lang::$spell['instantMagic'];
// cooldown or categorycooldown
$cool = '';
if ($this->template['recoveryTime'])
$cool.= sprintf(Lang::$game['cooldown'], Util::formatTime($this->template['recoveryTime'], true)).'</th>';
else if ($this->template['recoveryCategory'])
$cool.= sprintf(Lang::$game['cooldown'], Util::formatTime($this->template['recoveryCategory'], true)).'</th>';
// assemble parts
// upper
if ($cost && $range)
$x .= '<table width="100%"><tr><td>'.$cost.'</td><th>'.$range.'</th></tr></table>';
else if ($cost)
$x .= $cost;
else if ($range)
$x .= $range;
if (($cost xor $range) && ($time xor $cool))
$x .= '<br />';
// lower
if ($time && $cool)
$x .= '<table width="100%"><tr><td>'.$time.'</td><th>'.$cool.'</th></tr></table>';
else if ($time)
$x .= $time;
else if ($cool)
$x .= $cool;
return $x;
}
public function getListviewData()
{
return array(
'id' => $this->Id,
'name' => Util::localizedString($this->template, 'name'),
);
}
public function getDetailedData()
{
return array(
'id' => $this->Id,
'name' => Util::localizedString($this->template, 'name'),
'iconname' => $this->template['iconString'],
);
}
public function addSelfToJScript(&$gSpells)
{
// todo: if the spell creates an item use the itemIcon instead
// ...
// FU!
if ($this->template['effect1CreateItemId'])
$iconString = DB::Aowow()->SelectCell('SELECT icon FROM ?_icons, item_template WHERE id = displayid AND entry = ?d LIMIT 1',
$this->template['effect1CreateItemId']
);
else
$iconString = $this->template['iconString'];
$gSpells[$this->Id] = array(
'icon' => $iconString, // should be: $this->template['icon'],
'name' => Util::localizedString($this->template, 'name'),
);
}
}
class SpellList
{
public $spellList = array();
public $filter = NULL;
public function __construct($conditions)
{
// may be called without filtering
if (class_exists('SpellFilter'))
{
$this->filter = new SpellFilter();
if (($fiData = $this->filter->init()) === false)
return;
}
$cnd = array();
foreach ($conditions as $cond)
{
if ($cond[1] == 'IN' && is_array($cond[2]))
$cnd[] = Util::sqlEscape($cond[0]).' IN ('.implode(',', Util::sqlEscape($cond[2])).')';
else
$cnd[] = Util::sqlEscape($cond[0]).' '.Util::sqlEscape($cond[1]).(is_string($cond[2]) ? ' "'.Util::sqlEscape($cond[2]).'"' : ' '.intval($cond[2]));
}
$filterQuery = $this->filter ? $this->filter->buildFilterQuery() : NULL; // todo: add strings propperly without them being escaped by simpleDB..?
$rows = DB::Aowow()->Select('SELECT * FROM ?_spell WHERE '.($filterQuery ? $filterQuery.' AND' : NULL).' '.(!empty($cnd) ? '('.implode(' AND ', $cnd).')' : '1').'
GROUP BY id'
//$this->filter->buildFilterQuery() ? $this->filter->query : DBSIMPLE_SKIP
);
foreach ($rows as $row)
{
$spl = new Spell($row);
$this->spellList[] = $spl;
}
}
public function getListviewData()
{
$tmp = array();
// no extra queries required, just call recursively
foreach ($this->spellList as $spl)
$tmp[] = $spl->getListviewData();
return $tmp;
}
public function addSelfToJScript(&$gAchievements)
{
// no extra queries required, just call recursively
foreach ($this->spellList as $spl)
$spl->addSelfToJScript($gAchievements);
}
}
?>