Files
aowow/pages/spell.php
Sarjuuk 00f53fbb09 Spell/Tooltips
* added an exception for a bugged tooltip
 * better handle refs to unknown spells
2015-08-07 19:47:43 +02:00

2038 lines
90 KiB
PHP

<?php
if (!defined('AOWOW_REVISION'))
die('illegal access');
// menuId 1: Spell g_initPath()
// tabId 0: Database g_initHeader()
class SpellPage extends GenericPage
{
use DetailPage;
protected $type = TYPE_SPELL;
protected $typeId = 0;
protected $tpl = 'spell';
protected $path = [0, 1];
protected $tabId = 0;
protected $mode = CACHE_TYPE_PAGE;
protected $js = ['swfobject.js'];
private $difficulties = [];
private $firstRank = 0;
public function __construct($pageCall, $id)
{
parent::__construct($pageCall, $id);
// temp locale
if ($this->mode == CACHE_TYPE_TOOLTIP && isset($_GET['domain']))
Util::powerUseLocale($_GET['domain']);
$this->typeId = intVal($id);
$this->subject = new SpellList(array(['id', $this->typeId]));
if ($this->subject->error)
$this->notFound();
$jsg = $this->subject->getJSGlobals(GLOBALINFO_ANY, $extra);
$this->extendGlobalData($jsg, $extra);
$this->name = $this->subject->getField('name', true);
// has difficulty versions of itself
$this->difficulties = DB::Aowow()->selectRow(
'SELECT normal10 AS "0", normal25 AS "1",
heroic10 AS "2", heroic25 AS "3"
FROM ?_spelldifficulty
WHERE normal10 = ?d OR normal25 = ?d OR
heroic10 = ?d OR heroic25 = ?d',
$this->typeId, $this->typeId, $this->typeId, $this->typeId
);
// returns self or firstRank
$this->firstRank = DB::Aowow()->selectCell(
'SELECT IF(s1.RankNo <> 1 AND s2.id, s2.id, s1.id)
FROM ?_spell s1
LEFT JOIN ?_spell s2
ON s1.SpellFamilyId = s2.SpelLFamilyId AND s1.SpellFamilyFlags1 = s2.SpelLFamilyFlags1 AND
s1.SpellFamilyFlags2 = s2.SpellFamilyFlags2 AND s1.SpellFamilyFlags3 = s2.SpellFamilyFlags3 AND
s1.name_loc0 = s2.name_loc0 AND s2.RankNo = 1
WHERE s1.id = ?d',
$this->typeId
);
}
protected function generatePath()
{
$cat = $this->subject->getField('typeCat');
$cf = $this->subject->getField('cuFlags');
$this->path[] = $cat;
// reconstruct path
switch ($cat)
{
case -2:
case 7:
case -13:
if ($cl = $this->subject->getField('reqClassMask'))
$this->path[] = log($cl, 2) + 1;
if ($cat == -13)
$this->path[] = ($cf & (SPELL_CU_GLYPH_MAJOR | SPELL_CU_GLYPH_MINOR)) >> 6;
else
$this->path[] = $this->subject->getField('skillLines')[0];
break;
case 9:
case -3:
case 11:
$this->path[] = $this->subject->getField('skillLines')[0];
if ($cat == 11)
if ($_ = $this->subject->getField('reqSpellId'))
$this->path[] = $_;
break;
case -11:
foreach (SpellList::$skillLines as $line => $skills)
if (in_array($this->subject->getField('skillLines')[0], $skills))
$this->path[] = $line;
break;
case -7: // only spells unique in skillLineAbility will always point to the right skillLine :/
if ($cf & SPELL_CU_PET_TALENT_TYPE0)
$this->path[] = 411; // Ferocity
else if ($cf & SPELL_CU_PET_TALENT_TYPE1)
$this->path[] = 409; // Tenacity
else if ($cf & SPELL_CU_PET_TALENT_TYPE2)
$this->path[] = 410; // Cunning
}
}
protected function generateTitle()
{
array_unshift($this->title, $this->name, Util::ucFirst(Lang::game('spell')));
}
protected function generateContent()
{
$this->addJS('?data=zones&locale='.User::$localeId.'&t='.$_SESSION['dataKey']);
$_cat = $this->subject->getField('typeCat');
$redButtons = array(
BUTTON_LINKS => ['color' => 'ff71d5ff', 'linkId' => Util::$typeStrings[TYPE_SPELL].':'.$this->typeId],
BUTTON_VIEW3D => false,
BUTTON_WOWHEAD => true
);
/***********/
/* Infobox */
/***********/
$infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
// level
if (!in_array($_cat, [-5, -6])) // not mount or vanity pet
{
if ($_ = $this->subject->getField('talentLevel'))
$infobox[] = (in_array($_cat, [-2, 7, -13]) ? sprintf(Lang::game('reqLevel'), $_) : Lang::game('level').Lang::main('colon').$_);
else if ($_ = $this->subject->getField('spellLevel'))
$infobox[] = (in_array($_cat, [-2, 7, -13]) ? sprintf(Lang::game('reqLevel'), $_) : Lang::game('level').Lang::main('colon').$_);
}
// races
if ($_ = Lang::getRaceString($this->subject->getField('reqRaceMask'), $__, $jsg, $n, false))
{
if ($_ != Lang::game('ra', 0)) // omit: "both"
{
$this->extendGlobalIds(TYPE_RACE, $jsg);
$t = $n == 1 ? Lang::game('race') : Lang::game('races');
$infobox[] = Util::ucFirst($t).Lang::main('colon').$_;
}
}
// classes
if ($_ = Lang::getClassString($this->subject->getField('reqClassMask'), $jsg, $n, false))
{
$this->extendGlobalIds(TYPE_CLASS, $jsg);
$t = $n == 1 ? Lang::game('class') : Lang::game('classes');
$infobox[] = Util::ucFirst($t).Lang::main('colon').$_;
}
// spell focus
if ($_ = $this->subject->getField('spellFocusObject'))
{
$bar = DB::Aowow()->selectRow('SELECT * FROM ?_spellfocusobject WHERE id = ?d', $_);
$focus = new GameObjectList(array(['spellFocusId', $_], 1));
$infobox[] = Lang::game('requires2').' '.($focus->error ? Util::localizedString($bar, 'name') : '[url=?object='.$focus->id.']'.Util::localizedString($bar, 'name').'[/url]');
}
// primary & secondary trades
if (in_array($_cat, [9, 11]))
{
// skill
if ($_ = $this->subject->getField('skillLines')[0])
{
$rSkill = new SkillList(array(['id', $_]));
if (!$rSkill->error)
{
$this->extendGlobalData($rSkill->getJSGlobals());
$bar = sprintf(Lang::game('requires'), '&nbsp;[skill='.$rSkill->id.']');
if ($_ = $this->subject->getField('learnedAt'))
$bar .= ' ('.$_.')';
$infobox[] = $bar;
}
}
// specialization
if ($_ = $this->subject->getField('reqSpellId'))
{
$rSpell = new SpellList(array(['id', $_]));
if (!$rSpell->error)
{
$this->extendGlobalData($rSpell->getJSGlobals());
$infobox[] = Lang::game('requires2').' [spell='.$rSpell->id.'][/li]';
}
}
// difficulty
if ($_ = $this->subject->getColorsForCurrent())
{
$bar = [];
for ($i = 0; $i < 4; $i++)
if ($_[$i])
$bar[] = '[color=r'.($i + 1).']'.$_[$i].'[/color]';
$infobox[] = Lang::game('difficulty').Lang::main('colon').implode(' ', $bar);
}
}
// accquisition.. 10: starter spell; 7: discovery
if (isset($this->subject->sources[$this->subject->id][10]))
$infobox[] = Lang::spell('starter');
else if (isset($this->subject->sources[$this->subject->id][7]))
$infobox[] = Lang::spell('discovered');
// training cost
if ($cost = $this->subject->getField('trainingCost'))
$infobox[] = Lang::spell('trainingCost').Lang::main('colon').'[money='.$cost.'][/li]';
// used in mode
foreach ($this->difficulties as $n => $id)
if ($id == $this->typeId) // "Mode" seems to be multilingual acceptable
$infobox[] = 'Mode'.Lang::main('colon').Lang::game('modes', $n);
$effects = $this->createEffects($infobox, $redButtons);
// spell script
if (User::isInGroup(U_GROUP_STAFF))
if ($_ = DB::World()->selectCell('SELECT ScriptName FROM spell_script_names WHERE ABS(spell_id) = ?d', $this->firstRank))
$infobox[] = 'Script'.Lang::main('colon').$_;
$infobox = $infobox ? '[ul][li]'.implode('[/li][li]', $infobox).'[/li][/ul]' : '';
// append glyph symbol if available
$glyphId = 0;
for ($i = 1; $i < 4; $i++)
if ($this->subject->getField('effect'.$i.'Id') == 74)
$glyphId = $this->subject->getField('effect'.$i.'MiscValue');
if ($_ = DB::Aowow()->selectCell('SELECT si.iconString FROM ?_glyphproperties gp JOIN ?_icons si ON gp.iconId = si.id WHERE gp.spellId = ?d { OR gp.id = ?d }', $this->typeId, $glyphId ?: DBSIMPLE_SKIP))
if (file_exists('static/images/wow/Interface/Spellbook/'.$_.'.png'))
$infobox .= '[img src='.STATIC_URL.'/images/wow/Interface/Spellbook/'.$_.'.png border=0 float=center margin=15]';
/****************/
/* Main Content */
/****************/
$this->reagents = $this->createReagentList();
$this->scaling = $this->createScalingData();
$this->items = $this->createRequiredItems();
$this->tools = $this->createTools();
$this->effects = $effects;
$this->infobox = $infobox;
$this->powerCost = $this->subject->createPowerCostForCurrent();
$this->castTime = $this->subject->createCastTimeForCurrent(false, false);
$this->name = $this->subject->getField('name', true);
$this->headIcons = [$this->subject->getField('iconString'), $this->subject->getField('stackAmount')];
$this->level = $this->subject->getField('spellLevel');
$this->rangeName = $this->subject->getField('rangeText', true);
$this->range = $this->subject->getField('rangeMaxHostile');
$this->gcd = Util::formatTime($this->subject->getField('startRecoveryTime'));
$this->gcdCat = null; // todo (low): nyi; find out how this works [n/a; normal; ..]
$this->school = [Util::asHex($this->subject->getField('schoolMask')), Lang::getMagicSchools($this->subject->getField('schoolMask'))];
$this->dispel = $this->subject->getField('dispelType') ? Lang::game('dt', $this->subject->getField('dispelType')) : null;
$this->mechanic = $this->subject->getField('mechanic') ? Lang::game('me', $this->subject->getField('mechanic')) : null;
$this->unavailable = $this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE;
$this->redButtons = $redButtons;
// minRange exists.. prepend
if ($_ = $this->subject->getField('rangeMinHostile'))
$this->range = $_.' - '.$this->range;
if ($this->subject->getField('attributes2') & 0x80000)
$this->stances = Lang::getStances($this->subject->getField('stanceMask'));
if (($_ = $this->subject->getField('recoveryTime')) && $_ > 0)
$this->cooldown = Util::formatTime($_);
if (($_ = $this->subject->getField('duration')) && $_ > 0)
$this->duration = Util::formatTime($_);
// factionchange-equivalent
if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_spells WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId))
{
$altSpell = new SpellList(array(['id', abs($pendant)]));
if (!$altSpell->error)
{
$this->transfer = sprintf(
Lang::spell('_transfer'),
$altSpell->id,
1, // quality
$altSpell->getField('iconString'),
$altSpell->getField('name', true),
$pendant > 0 ? 'alliance' : 'horde',
$pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2)
);
}
}
/**************/
/* Extra Tabs */
/**************/
$j = [null, 'A', 'B', 'C'];
// tab: abilities [of shapeshift form]
for ($i = 1; $i < 4; $i++)
{
if ($this->subject->getField('effect'.$i.'AuraId') != 36)
continue;
$formSpells = DB::Aowow()->selectRow('SELECT spellId1, spellId2, spellId3, spellId4, spellId5, spellId6, spellId7, spellId8 FROM ?_shapeshiftforms WHERE id = ?d', $this->subject->getField('effect'.$i.'MiscValue'));
if (!$formSpells)
continue;
$abilities = new SpellList(array(['id', $formSpells]));
if (!$abilities->error)
{
if (!$abilities->hasSetFields(['skillLines']))
$abH = "$['skill']";
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $abilities->getListviewData(),
'params' => array(
'id' => 'controlledabilities',
'name' => '$LANG.tab_controlledabilities',
'visibleCols' => "$['level']",
'hiddenCols' => isset($abH) ? $abH : null
)
);
$this->extendGlobalData($abilities->getJSGlobals(GLOBALINFO_SELF));
}
}
// tab: modifies $this
$sub = ['OR'];
$conditions = [
['s.typeCat', [0, -9, -8], '!'], // uncategorized (0), GM (-9), NPC-Spell (-8); NPC includes totems, lightwell and others :/
['s.spellFamilyId', $this->subject->getField('spellFamilyId')],
&$sub
];
for ($i = 1; $i < 4; $i++)
{
// Flat Mods (107), Pct Mods (108), No Reagent Use (256) .. include dummy..? (4)
if (!in_array($this->subject->getField('effect'.$i.'AuraId'), [107, 108, 256, 286 /*, 4*/]))
continue;
$m1 = $this->subject->getField('effect1SpellClassMask'.$j[$i]);
$m2 = $this->subject->getField('effect2SpellClassMask'.$j[$i]);
$m3 = $this->subject->getField('effect3SpellClassMask'.$j[$i]);
if (!$m1 && !$m2 && !$m3)
continue;
$sub[] = ['s.spellFamilyFlags1', $m1, '&'];
$sub[] = ['s.spellFamilyFlags2', $m2, '&'];
$sub[] = ['s.spellFamilyFlags3', $m3, '&'];
}
if (count($sub) > 1)
{
$modSpells = new SpellList($conditions);
if (!$modSpells->error)
{
if (!$modSpells->hasSetFields(['skillLines']))
$msH = "$['skill']";
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $modSpells->getListviewData(),
'params' => array(
'id' => 'modifies',
'name' => '$LANG.tab_modifies',
'visibleCols' => "$['level']",
'hiddenCols' => isset($msH) ? $msH : null
)
);
$this->extendGlobalData($modSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
}
// tab: modified by $this
$sub = ['OR'];
$conditions = [
['s.spellFamilyId', $this->subject->getField('spellFamilyId')],
&$sub
];
for ($i = 1; $i < 4; $i++)
{
$m1 = $this->subject->getField('spellFamilyFlags1');
$m2 = $this->subject->getField('spellFamilyFlags2');
$m3 = $this->subject->getField('spellFamilyFlags3');
if (!$m1 && !$m2 && !$m3)
continue;
$sub[] = array(
'AND',
['s.effect'.$i.'AuraId', [107, 108, 256, 286 /*, 4*/]],
[
'OR',
['s.effect1SpellClassMask'.$j[$i], $m1, '&'],
['s.effect2SpellClassMask'.$j[$i], $m2, '&'],
['s.effect3SpellClassMask'.$j[$i], $m3, '&']
]
);
}
if (count($sub) > 1)
{
$modsSpell = new SpellList($conditions);
if (!$modsSpell->error)
{
if (!$modsSpell->hasSetFields(['skillLines']))
$mbH = "$['skill']";
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $modsSpell->getListviewData(),
'params' => array(
'id' => 'modified-by',
'name' => '$LANG.tab_modifiedby',
'visibleCols' => "$['level']",
'hiddenCols' => isset($mbH) ? $mbH : null
)
);
$this->extendGlobalData($modsSpell->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
}
// tab: see also
$conditions = array(
['s.schoolMask', $this->subject->getField('schoolMask')],
['s.effect1Id', $this->subject->getField('effect1Id')],
['s.effect2Id', $this->subject->getField('effect2Id')],
['s.effect3Id', $this->subject->getField('effect3Id')],
['s.id', $this->subject->id, '!'],
['s.name_loc'.User::$localeId, $this->subject->getField('name', true)]
);
$saSpells = new SpellList($conditions);
if (!$saSpells->error)
{
$data = $saSpells->getListviewData();
if ($this->difficulties) // needs a way to distinguish between dungeon and raid :x; creature using this -> map -> areaType?
{
$saE = '$[Listview.extraCols.mode]';
foreach ($data as $id => &$d)
{
$d['modes'] = ['mode' => 0];
if ($this->difficulties[0] == $id) // b0001000
{
if (!$this->difficulties[2] && !$this->difficulties[3])
$d['modes']['mode'] |= 0x2;
else
$d['modes']['mode'] |= 0x8;
}
if ($this->difficulties[1] == $id) // b0010000
{
if (!$this->difficulties[2] && !$this->difficulties[3])
$d['modes']['mode'] |= 0x1;
else
$d['modes']['mode'] |= 0x10;
}
if ($this->difficulties[2] == $id) // b0100000
$d['modes']['mode'] |= 0x20;
if ($this->difficulties[3] == $id) // b1000000
$d['modes']['mode'] |= 0x40;
}
}
if (!$saSpells->hasSetFields(['skillLines']))
$saH = "$['skill']";
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $data,
'params' => array(
'id' => 'see-also',
'name' => '$LANG.tab_seealso',
'visibleCols' => "$['level']",
'extraCols' => isset($saE) ? $saE : null,
'hiddenCols' => isset($saH) ? $saH : null
)
);
$this->extendGlobalData($saSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
// tab: used by - itemset
$conditions = array(
'OR',
['spell1', $this->subject->id], ['spell2', $this->subject->id], ['spell3', $this->subject->id], ['spell4', $this->subject->id],
['spell5', $this->subject->id], ['spell6', $this->subject->id], ['spell7', $this->subject->id], ['spell8', $this->subject->id]
);
$ubSets = new ItemsetList($conditions);
if (!$ubSets->error)
{
$this->lvTabs[] = array(
'file' => 'itemset',
'data' => $ubSets->getListviewData(),
'params' => array(
'id' => 'used-by-itemset',
'name' => '$LANG.tab_usedby'
)
);
$this->extendGlobalData($ubSets->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
// tab: used by - item
$conditions = array(
'OR', // 6: learn spell
['AND', ['spellTrigger1', 6, '!'], ['spellId1', $this->subject->id]],
['AND', ['spellTrigger2', 6, '!'], ['spellId2', $this->subject->id]],
['AND', ['spellTrigger3', 6, '!'], ['spellId3', $this->subject->id]],
['AND', ['spellTrigger4', 6, '!'], ['spellId4', $this->subject->id]],
['AND', ['spellTrigger5', 6, '!'], ['spellId5', $this->subject->id]]
);
$ubItems = new ItemList($conditions);
if (!$ubItems->error)
{
$this->lvTabs[] = array(
'file' => 'item',
'data' => $ubItems->getListviewData(),
'params' => array(
'id' => 'used-by-item',
'name' => '$LANG.tab_usedby'
)
);
$this->extendGlobalData($ubItems->getJSGlobals(GLOBALINFO_SELF));
}
// tab: used by - object
$conditions = array(
'OR',
['onUseSpell', $this->subject->id], ['onSuccessSpell', $this->subject->id],
['auraSpell', $this->subject->id], ['triggeredSpell', $this->subject->id]
);
$ubObjects = new GameObjectList($conditions);
if (!$ubObjects->error)
{
$this->lvTabs[] = array(
'file' => 'object',
'data' => $ubObjects->getListviewData(),
'params' => array(
'id' => 'used-by-object',
'name' => '$LANG.tab_usedby'
)
);
$this->extendGlobalData($ubObjects->getJSGlobals());
}
// tab: criteria of
$conditions = array(
['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL,
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2, ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL]
],
['ac.value1', $this->typeId]
);
$coAchievemnts = new AchievementList($conditions);
if (!$coAchievemnts->error)
{
$this->lvTabs[] = array(
'file' => 'achievement',
'data' => $coAchievemnts->getListviewData(),
'params' => array(
'id' => 'criteria-of',
'name' => '$LANG.tab_criteriaof'
)
);
$this->extendGlobalData($coAchievemnts->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
// tab: contains
// spell_loot_template & skill_extra_item_template
$extraItem = DB::World()->selectRow('SELECT * FROM skill_extra_item_template WHERE spellid = ?d', $this->subject->id);
$spellLoot = new Loot();
if ($spellLoot->getByContainer(LOOT_SPELL, $this->subject->id) || $extraItem)
{
$this->extendGlobalData($spellLoot->jsGlobals);
$lv = $spellLoot->getResult();
$extraCols = $spellLoot->extraCols;
$extraCols[] = 'Listview.extraCols.percent';
if ($extraItem && $this->subject->canCreateItem())
{
$foo = $this->subject->relItems->getListviewData();
for ($i = 1; $i < 4; $i++)
{
if (($bar = $this->subject->getField('effect'.$i.'CreateItemId')) && isset($foo[$bar]))
{
$lv[$bar] = $foo[$bar];
$lv[$bar]['percent'] = $extraItem['additionalCreateChance'];
$lv[$bar]['condition'][0][$this->typeId][] = [[CND_SPELL, $extraItem['requiredSpecialization']]];
$this->extendGlobalIds(TYPE_SPELL, $extraItem['requiredSpecialization']);
$extraCols[] = 'Listview.extraCols.condition';
if ($max = $extraItem['additionalMaxNum'])
{
$lv[$bar]['mincount'] = 1;
$lv[$bar]['maxcount'] = $max;
}
break; // skill_extra_item_template can only contain 1 item
}
}
}
$this->lvTabs[] = array(
'file' => 'item',
'data' => $lv,
'params' => array(
'name' => '$LANG.tab_contains',
'id' => 'contains',
'hiddenCols' => "$['side', 'slot', 'source', 'reqlevel']",
'extraCols' => '$['.implode(', ', $extraCols).']'
)
);
}
// tab: exclusive with
if ($this->firstRank) {
$linkedSpells = DB::World()->selectCol( // dont look too closely ..... please..?
'SELECT IF(sg2.spell_id < 0, sg2.id, sg2.spell_id) AS ARRAY_KEY, IF(sg2.spell_id < 0, sg2.spell_id, sr.stack_rule)
FROM spell_group sg1
JOIN spell_group sg2
ON (sg1.id = sg2.id OR sg1.id = -sg2.spell_id) AND sg1.spell_id != sg2.spell_id
LEFT JOIN spell_group_stack_rules sr
ON sg1.id = sr.group_id
WHERE sg1.spell_id = ?d',
$this->firstRank
);
if ($linkedSpells)
{
$extraSpells = [];
foreach ($linkedSpells as $k => $v)
{
if ($v > 0)
continue;
$extraSpells += DB::World()->selectCol( // recursive case (recursive and regular ids are not mixed in a group)
'SELECT sg2.spell_id AS ARRAY_KEY, sr.stack_rule
FROM spell_group sg1
JOIN spell_group sg2
ON sg2.id = -sg1.spell_id AND sg2.spell_id != ?d
LEFT JOIN spell_group_stack_rules sr
ON sg1.id = sr.group_id
WHERE sg1.id = ?d',
$this->firstRank,
$k
);
unset($linkedSpells[$k]);
}
$groups = $linkedSpells + $extraSpells;
$stacks = new SpellList(array(['s.id', array_keys($groups)]));
if (!$stacks->error)
{
$data = $stacks->getListviewData();
foreach ($data as $k => $d)
$data[$k]['stackRule'] = $groups[$k];
if (!$stacks->hasSetFields(['skillLines']))
$sH = "$['skill']";
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $data,
'params' => array(
'id' => 'spell-group-stack',
'name' => 'Stack Group', // todo (med): localize
'visibleCols' => "$['stackRules']",
'hiddenCols' => isset($sH) ? $sH : null
)
);
$this->extendGlobalData($stacks->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
}
}
// tab: linked with
$rows = DB::World()->select('
SELECT spell_trigger AS `trigger`,
spell_effect AS effect,
type,
IF(ABS(spell_effect) = ?d, ABS(spell_trigger), ABS(spell_effect)) AS related
FROM spell_linked_spell
WHERE ABS(spell_effect) = ?d OR ABS(spell_trigger) = ?d',
$this->typeId, $this->typeId, $this->typeId
);
$related = [];
foreach ($rows as $row)
$related[] = $row['related'];
if ($related)
$linked = new SpellList(array(['s.id', $related]));
if (isset($linked) && !$linked->error)
{
$lv = $linked->getListviewData();
$data = [];
foreach ($rows as $r)
{
foreach ($lv as $dk => $d)
{
if ($r['related'] != $dk)
continue;
$lv[$dk]['linked'] = [$r['trigger'], $r['effect'], $r['type']];
$data[] = $lv[$dk];
break;
}
}
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $data,
'params' => array(
'id' => 'spell-link',
'name' => 'Linked with', // todo (med): localize
'hiddenCols' => "$['skill', 'name']",
'visibleCols' => "$['linkedTrigger', 'linkedEffect']"
)
);
$this->extendGlobalData($linked->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
// tab: triggered by
$conditions = array(
'OR',
['AND', ['OR', ['effect1Id', SpellList::$effects['trigger']], ['effect1AuraId', SpellList::$auras['trigger']]], ['effect1TriggerSpell', $this->subject->id]],
['AND', ['OR', ['effect2Id', SpellList::$effects['trigger']], ['effect2AuraId', SpellList::$auras['trigger']]], ['effect2TriggerSpell', $this->subject->id]],
['AND', ['OR', ['effect3Id', SpellList::$effects['trigger']], ['effect3AuraId', SpellList::$auras['trigger']]], ['effect3TriggerSpell', $this->subject->id]],
);
$trigger = new SpellList($conditions);
if (!$trigger->error)
{
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $trigger->getListviewData(),
'params' => array(
'id' => 'triggered-by',
'name' => '$LANG.tab_triggeredby'
)
);
$this->extendGlobalData($trigger->getJSGlobals(GLOBALINFO_SELF));
}
// tab: used by - creature
// SMART_SCRIPT_TYPE_CREATURE = 0; SMART_ACTION_CAST = 11; SMART_ACTION_ADD_AURA = 75; SMART_ACTION_INVOKER_CAST = 85; SMART_ACTION_CROSS_CAST = 86
$conditions = array(
'OR',
['spell1', $this->typeId], ['spell2', $this->typeId], ['spell3', $this->typeId], ['spell4', $this->typeId],
['spell5', $this->typeId], ['spell6', $this->typeId], ['spell7', $this->typeId], ['spell8', $this->typeId]
);
if ($_ = DB::World()->selectCol('SELECT entryOrGUID FROM smart_scripts WHERE entryorguid > 0 AND source_type = 0 AND action_type IN (11, 75, 85, 86) AND action_param1 = ?d', $this->typeId))
$conditions[] = ['id', $_];
$ubCreature = new CreatureList($conditions);
if (!$ubCreature->error)
{
$this->lvTabs[] = array(
'file' => 'creature',
'data' => $ubCreature->getListviewData(),
'params' => array(
'id' => 'used-by-npc',
'name' => '$LANG.tab_usedby'
)
);
$this->extendGlobalData($ubCreature->getJSGlobals(GLOBALINFO_SELF));
}
// tab: zone
if ($areas = DB::World()->select('SELECT * FROM spell_area WHERE spell = ?d', $this->typeId))
{
$zones = new ZoneList(array(['id', array_column($areas, 'area')]));
if (!$zones->error)
{
$lvZones = $zones->getListviewData();
$this->extendGlobalData($zones->getJSGlobals());
$lv = [];
$parents = [];
$extra = false;
foreach ($areas as $a)
{
if (empty($lvZones[$a['area']]))
continue;
$condition = [];
if ($a['aura_spell'])
{
$this->extendGlobalIds(TYPE_SPELL, abs($a['aura_spell']));
$condition[0][$this->typeId][] = [[$a['aura_spell'] > 0 ? CND_AURA : -CND_AURA, abs($a['aura_spell'])]];
}
if ($a['quest_start']) // status for quests needs work
{
$this->extendGlobalIds(TYPE_QUEST, $a['quest_start']);
$group = [];
for ($i = 0; $i < 7; $i++)
{
if (!($a['quest_start_status'] & (1 << $i)))
continue;
if ($i == 0)
$group[] = [CND_QUEST_NONE, $a['quest_start']];
else if ($i == 1)
$group[] = [CND_QUEST_COMPLETE, $a['quest_start']];
else if ($i == 3)
$group[] = [CND_QUESTTAKEN, $a['quest_start']];
else if ($i == 6)
$group[] = [CND_QUESTREWARDED, $a['quest_start']];
}
if ($group)
$condition[0][$this->typeId][] = $group;
}
if ($a['quest_end'] && $a['quest_end'] != $a['quest_start'])
{
$this->extendGlobalIds(TYPE_QUEST, $a['quest_end']);
$group = [];
for ($i = 0; $i < 7; $i++)
{
if (!($a['quest_end_status'] & (1 << $i)))
continue;
if ($i == 0)
$group[] = [-CND_QUEST_NONE, $a['quest_end']];
else if ($i == 1)
$group[] = [-CND_QUEST_COMPLETE, $a['quest_end']];
else if ($i == 3)
$group[] = [-CND_QUESTTAKEN, $a['quest_end']];
else if ($i == 6)
$group[] = [-CND_QUESTREWARDED, $a['quest_end']];
}
if ($group)
$condition[0][$this->typeId][] = $group;
}
if ($a['racemask'])
{
$foo = [];
for ($i = 0; $i < 11; $i++)
if ($a['racemask'] & (1 << $i))
$foo[] = $i + 1;
$this->extendGlobalIds(TYPE_RACE, $foo);
$condition[0][$this->typeId][] = [[CND_RACE, $a['racemask']]];
}
if ($a['gender'] != 2) // 2: both
$condition[0][$this->typeId][] = [[CND_GENDER, $a['gender'] + 1]];
$row = $lvZones[$a['area']];
if ($condition)
{
$extra = true;
$row = array_merge($row, ['condition' => $condition]);
}
// merge subzones, into one row, if: conditions match && parentZone is shared
if ($p = $zones->getEntry($a['area'])['parentArea'])
{
$parents[] = $p;
$row['parentArea'] = $p;
$row['subzones'] = [$a['area']];
}
else
$row['parentArea'] = 0;
$set = false;
foreach ($lv as &$v)
{
if ($v['parentArea'] != $row['parentArea'] && $v['id'] != $row['parentArea'])
continue;
if (empty($v['condition']) xor empty($row['condition']))
continue;
if (!empty($row['condition']) && !empty($v['condition']) && $v['condition'] != $row['condition'])
continue;
if (!$row['parentArea'] && $v['id'] != $row['parentArea'])
continue;
$set = true;
$v['subzones'][] = $row['id'];
break;
}
// add self as potential subzone; IF we are a parentZone without added children, we get filtered in JScript
if (!$set)
{
$row['subzones'] = [$row['id']];
$lv[] = $row;
}
}
// overwrite lvData with parent-lvData (condition and subzones are kept)
if ($parents)
{
$parents = (new ZoneList(array(['id', $parents])))->getListviewData();
foreach ($lv as &$_)
if (isset($parents[$_['parentArea']]))
$_ = array_merge($_, $parents[$_['parentArea']]);
}
$this->lvTabs[] = array(
'file' => 'zone',
'data' => $lv,
'params' => array(
'extraCols' => $extra ? '$[Listview.extraCols.condition]' : null,
'hiddenCols' => $extra ? "$['instancetype']" : null
)
);
}
}
// tab: teaches
if ($ids = Util::getTaughtSpells($this->subject))
{
$teaches = new SpellList(array(['id', $ids]));
if (!$teaches->error)
{
$this->extendGlobalData($teaches->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
$vis = ['level', 'schools'];
$hid = [];
if (!$teaches->hasSetFields(['skillLines']))
$hid[] = 'skill';
foreach ($teaches->iterate() as $__)
{
if (!$teaches->canCreateItem())
continue;
$vis[] = 'reagents';
break;
}
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $teaches->getListviewData(),
'params' => array(
'id' => 'teaches-spell',
'name' => '$LANG.tab_teaches',
'visibleCols' => '$'.Util::toJSON($vis),
'hiddenCols' => $hid ? '$'.Util::toJSON($hid) : null
)
);
}
}
// tab: taught by npc (source:6 => trainer)
if (!empty($this->subject->sources[$this->typeId][6]))
{
$src = $this->subject->sources[$this->typeId][6];
$list = [];
if (count($src) == 1 && $src[0] == 1) // multiple trainer
{
$tt = null;
// Professions
if (in_array($_cat, [9, 11]) && isset(Util::$trainerTemplates[TYPE_SKILL][$this->subject->getField('skillLines')[0]]))
$tt = Util::$trainerTemplates[TYPE_SKILL][$this->subject->getField('skillLines')[0]];
// Class Spells
else if ($_cat == 7 && $this->subject->getField('reqClassMask'))
{
$clId = log($this->subject->getField('reqClassMask'), 2) + 1 ;
if (intVal($clId) == $clId) // only one class was set, so float == int
if (isset(Util::$trainerTemplates[TYPE_CLASS][$clId]))
$tt = Util::$trainerTemplates[TYPE_CLASS][$clId];
}
if ($tt)
$list = DB::World()->selectCol('SELECT DISTINCT ID FROM npc_trainer WHERE SpellID IN (?a) AND ID < 200000', $tt);
else
{
$mask = 0;
foreach (Util::$skillLineMask[-3] as $idx => $pair)
if ($pair[1] == $this->typeId)
$mask |= 1 << $idx;
$list = DB::World()->selectCol('
SELECT IF(t1.ID > 200000, t2.ID, t1.ID)
FROM npc_trainer t1
LEFT JOIN npc_trainer t2 ON t2.SpellID = -t1.ID
WHERE t1.SpellID IN (?a)',
$this->typeId
);
}
}
else if ($src)
$list = array_values($src);
if ($list)
{
$tbTrainer = new CreatureList(array(CFG_SQL_LIMIT_NONE, ['ct.id', $list], ['s.guid', NULL, '!'], ['ct.npcflag', 0x10, '&']));
if (!$tbTrainer->error)
{
$this->extendGlobalData($tbTrainer->getJSGlobals());
$this->lvTabs[] = array(
'file' => 'creature',
'data' => $tbTrainer->getListviewData(),
'params' => array(
'id' => 'taught-by-npc',
'name' => '$LANG.tab_taughtby',
)
);
}
}
}
// tab: taught by spell
$conditions = array(
'OR',
['AND', ['effect1Id', SpellList::$effects['teach']], ['effect1TriggerSpell', $this->subject->id]],
['AND', ['effect2Id', SpellList::$effects['teach']], ['effect2TriggerSpell', $this->subject->id]],
['AND', ['effect3Id', SpellList::$effects['teach']], ['effect3TriggerSpell', $this->subject->id]],
);
$tbSpell = new SpellList($conditions);
$tbsData = [];
if (!$tbSpell->error)
{
$tbsData = $tbSpell->getListviewData();
$this->lvTabs[] = array(
'file' => 'spell',
'data' => $tbsData,
'params' => array(
'id' => 'taught-by-spell',
'name' => '$LANG.tab_taughtby'
)
);
$this->extendGlobalData($tbSpell->getJSGlobals(GLOBALINFO_SELF));
}
// tab: taught by quest
$conditions = ['OR', ['sourceSpellId', $this->typeId], ['rewardSpell', $this->typeId]];
if ($tbsData)
{
$conditions[] = ['rewardSpell', array_keys($tbsData)];
if (User::isInGroup(U_GROUP_EMPLOYEE))
$conditions[] = ['rewardSpellCast', array_keys($tbsData)];
}
if (User::isInGroup(U_GROUP_EMPLOYEE))
$conditions[] = ['rewardSpellCast', $this->typeId];
$tbQuest = new QuestList($conditions);
if (!$tbQuest->error)
{
$this->lvTabs[] = array(
'file' => 'quest',
'data' => $tbQuest->getListviewData(),
'params' => array(
'id' => 'reward-from-quest',
'name' => '$LANG.tab_rewardfrom'
)
);
$this->extendGlobalData($tbQuest->getJSGlobals());
}
// tab: taught by item (i'd like to precheck $this->subject->sources, but there is no source:item only complicated crap like "drop" and "vendor")
$conditions = array(
'OR',
['AND', ['spellTrigger1', 6], ['spellId1', $this->subject->id]],
['AND', ['spellTrigger2', 6], ['spellId2', $this->subject->id]],
['AND', ['spellTrigger3', 6], ['spellId3', $this->subject->id]],
['AND', ['spellTrigger4', 6], ['spellId4', $this->subject->id]],
['AND', ['spellTrigger5', 6], ['spellId5', $this->subject->id]],
);
$tbItem = new ItemList($conditions);
if (!$tbItem->error)
{
$this->lvTabs[] = array(
'file' => 'item',
'data' => $tbItem->getListviewData(),
'params' => array(
'id' => 'taught-by-item',
'name' => '$LANG.tab_taughtby'
)
);
$this->extendGlobalData($tbItem->getJSGlobals(GLOBALINFO_SELF));
}
// tab: enchantments
$conditions = array(
'OR',
['AND', ['type1', [1, 3, 7]], ['object1', $this->typeId]],
['AND', ['type2', [1, 3, 7]], ['object2', $this->typeId]],
['AND', ['type3', [1, 3, 7]], ['object3', $this->typeId]]
);
$enchList = new EnchantmentList($conditions);
if (!$enchList->error)
{
$this->lvTabs[] = array(
'file' => 'enchantment',
'data' => $enchList->getListviewData(),
'params' => []
);
$this->extendGlobalData($enchList->getJSGlobals());
}
// find associated NPC, Item and merge results
// taughtbypets (unused..?)
// taughtbyquest (usually the spell casted as quest reward teaches something; exclude those seplls from taughtBySpell)
// taughtbytrainers
// taughtbyitem
// tab: conditions
$sc = Util::getServerConditions([CND_SRC_SPELL_LOOT_TEMPLATE, CND_SRC_SPELL_IMPLICIT_TARGET, CND_SRC_SPELL, CND_SRC_SPELL_CLICK_EVENT, CND_SRC_VEHICLE_SPELL, CND_SRC_SPELL_PROC], null, $this->typeId);
if (!empty($sc[0]))
{
$this->extendGlobalData($sc[1]);
$tab = "<script type=\"text/javascript\">\n" .
"var markup = ConditionList.createTab(".Util::toJSON($sc[0]).");\n" .
"Markup.printHtml(markup, 'tab-conditions', { allow: Markup.CLASS_STAFF })" .
"</script>";
$this->lvTabs[] = array(
'file' => null,
'data' => $tab,
'params' => array(
'id' => 'conditions',
'name' => '$LANG.requires'
)
);
}
}
protected function generateTooltip($asError = false)
{
if ($asError)
die('$WowheadPower.registerSpell('.$this->typeId.', '.User::$localeId.', {});');
$x = '$WowheadPower.registerSpell('.$this->typeId.', '.User::$localeId.", {\n";
$pt = [];
if ($n = $this->subject->getField('name', true))
$pt[] = "\tname_".User::$localeString.": '".Util::jsEscape($n)."'";
if ($i = $this->subject->getField('iconString'))
$pt[] = "\ticon: '".urlencode($i)."'";
if ($tt = $this->subject->renderTooltip())
{
$pt[] = "\ttooltip_".User::$localeString.": '".Util::jsEscape($tt[0])."'";
$pt[] = "\tspells_".User::$localeString.": ".Util::toJSON($tt[1]);
}
if ($btt = $this->subject->renderBuff())
{
$pt[] = "\tbuff_".User::$localeString.": '".Util::jsEscape($btt[0])."'";
$pt[] = "\tbuffspells_".User::$localeString.": ".Util::toJSON($btt[1]);;
}
$x .= implode(",\n", $pt)."\n});";
return $x;
}
public function display($override = '')
{
if ($this->mode != CACHE_TYPE_TOOLTIP)
return parent::display($override);
if (!$this->loadCache($tt))
{
$tt = $this->generateTooltip();
$this->saveCache($tt);
}
header('Content-type: application/x-javascript; charset=utf-8');
die($tt);
}
public function notFound()
{
if ($this->mode != CACHE_TYPE_TOOLTIP)
return parent::notFound(Lang::game('spell'), Lang::spell('notFound'));
header('Content-type: application/x-javascript; charset=utf-8');
echo $this->generateTooltip(true);
exit();
}
private function appendReagentItem(&$reagentResult, $_iId, $_qty, $_mult, $_level, $_path, $alreadyUsed)
{
if (in_array($_iId, $alreadyUsed))
return false;
$item = DB::Aowow()->selectRow('
SELECT name_loc0, name_loc2, name_loc3, name_loc6, name_loc8, i.id, ic.iconString, quality,
IF ( (spellId1 > 0 AND spellCharges1 < 0) OR
(spellId2 > 0 AND spellCharges2 < 0) OR
(spellId3 > 0 AND spellCharges3 < 0) OR
(spellId4 > 0 AND spellCharges4 < 0) OR
(spellId5 > 0 AND spellCharges5 < 0), 1, 0) AS consumed
FROM ?_items i
LEFT JOIN ?_icons ic ON ic.id = i.displayId
WHERE i.id = ?d',
$_iId
);
if (!$item)
return false;
$this->extendGlobalIds(TYPE_ITEM, $item['id']);
$_level++;
if ($item['consumed'])
$_qty++;
$data = array(
'type' => TYPE_ITEM,
'typeId' => $item['id'],
'typeStr' => Util::$typeStrings[TYPE_ITEM],
'quality' => $item['quality'],
'name' => Util::localizedString($item, 'name'),
'icon' => $item['iconString'],
'qty' => $_qty * $_mult,
'path' => $_path.'.'.TYPE_ITEM.'-'.$item['id'],
'level' => $_level
);
$idx = count($reagentResult);
$reagentResult[] = $data;
$alreadyUsed[] = $item['id'];
if (!$this->appendReagentSpell($reagentResult, $item['id'], $data['qty'], $data['level'], $data['path'], $alreadyUsed))
$reagentResult[$idx]['final'] = true;
return true;
}
private function appendReagentSpell(&$reagentResult, $_iId, $_qty, $_level, $_path, $alreadyUsed)
{
$_level++;
// assume that tradeSpells only use the first index to create items, so this runs somewhat efficiently >.<
$spells = DB::Aowow()->select('
SELECT reagent1, reagent2, reagent3, reagent4, reagent5, reagent6, reagent7, reagent8,
reagentCount1, reagentCount2, reagentCount3, reagentCount4, reagentCount5, reagentCount6, reagentCount7, reagentCount8,
name_loc0, name_loc2, name_loc3, name_loc6, name_loc8,
s.id AS ARRAY_KEY, iconString
FROM ?_spell s
JOIN ?_icons si ON iconId = si.id
WHERE (effect1CreateItemId = ?d AND effect1Id = 24)',// OR
// (effect2CreateItemId = ?d AND effect2Id = 24) OR
// (effect3CreateItemId = ?d AND effect3Id = 24)',
$_iId //, $_iId, $_iId
);
if (!$spells)
return false;
$didAppendSomething = false;
foreach ($spells as $sId => $row)
{
if (in_array(-$sId, $alreadyUsed))
continue;
$this->extendGlobalIds(TYPE_SPELL, $sId);
$data = array(
'type' => TYPE_SPELL,
'typeId' => $sId,
'typeStr' => Util::$typeStrings[TYPE_SPELL],
'name' => Util::localizedString($row, 'name'),
'icon' => $row['iconString'],
'qty' => $_qty,
'path' => $_path.'.'.TYPE_SPELL.'-'.$sId,
'level' => $_level,
);
$reagentResult[] = $data;
$_aU = $alreadyUsed;
$_aU[] = -$sId;
$hasUnusedReagents = false;
for ($i = 1; $i < 9; $i++)
{
if ($row['reagent'.$i] <= 0 || $row['reagentCount'.$i] <= 0)
continue;
if ($this->appendReagentItem($reagentResult, $row['reagent'.$i], $row['reagentCount'.$i], $data['qty'], $data['level'], $data['path'], $_aU))
{
$hasUnusedReagents = true;
$didAppendSomething = true;
}
}
if (!$hasUnusedReagents) // no reagents were added, remove spell from result set
array_pop($reagentResult);
}
return $didAppendSomething;
}
private function createReagentList()
{
$reagentResult = [];
$enhanced = false;
if ($reagents = $this->subject->getReagentsForCurrent())
{
foreach ($this->subject->relItems->iterate() as $iId => $__)
{
if (!in_array($iId, array_keys($reagents)))
continue;
$data = array(
'type' => TYPE_ITEM,
'typeId' => $iId,
'typeStr' => Util::$typeStrings[TYPE_ITEM],
'quality' => $this->subject->relItems->getField('quality'),
'name' => $this->subject->relItems->getField('name', true),
'icon' => $this->subject->relItems->getField('iconString'),
'qty' => $reagents[$iId][1],
'path' => TYPE_ITEM.'-'.$iId, // id of the html-element
'level' => 0 // depths in array, used for indentation
);
$idx = count($reagentResult);
$reagentResult[] = $data;
// start with self and current original item in usedEntries (spell < 0; item > 0)
if ($this->appendReagentSpell($reagentResult, $iId, $data['qty'], 0, $data['path'], [-$this->typeId, $iId]))
$enhanced = true;
else
$reagentResult[$idx]['final'] = true;
}
}
// increment all indizes (by prepending null and removing it again)
array_unshift($reagentResult, null);
unset($reagentResult[0]);
return [$enhanced, $reagentResult];
}
private function createScalingData() // calculation mostly like seen in TC
{
$scaling = array_merge(
array(
'directSP' => -1,
'dotSP' => -1,
'directAP' => 0,
'dotAP' => 0
),
(array)DB::World()->selectRow('SELECT direct_bonus AS directSP, dot_bonus AS dotSP, ap_bonus AS directAP, ap_dot_bonus AS dotAP FROM spell_bonus_data WHERE entry = ?d', $this->firstRank)
);
if (!$this->subject->isDamagingSpell() && !$this->subject->isHealingSpell())
return $scaling;
foreach ($scaling as $k => $v)
{
// only calculate for class/pet spells
if ($v != -1 || !in_array($this->subject->getField('typeCat'), [-2, -3, -7, 7]))
continue;
// no known calculation for physical abilities
if ($k == 'directAP' || $k == 'dotAP')
continue;
// dont use spellPower to scale physical Abilities
if ($this->subject->getField('schoolMask') == 0x1 && ($k == 'directSP' || $k == 'dotSP'))
continue;
$isDOT = false;
$pMask = $this->subject->periodicEffectsMask();
if ($k == 'dotSP' || $k == 'dotAP')
{
if ($pMask)
$isDOT = true;
else
continue;
}
else // if all used effects are periodic, dont calculate direct component
{
$bar = true;
for ($i = 1; $i < 4; $i++)
{
if (!$this->subject->getField('effect'.$i.'Id'))
continue;
if ($pMask & 1 << ($i - 1))
continue;
$bar = false;
}
if ($bar)
continue;
}
// Damage over Time spells bonus calculation
$dotFactor = 1.0;
if ($isDOT)
{
$dotDuration = $this->subject->getField('duration');
// 200% limit
if ($dotDuration > 0)
{
if ($dotDuration > 30000)
$dotDuration = 30000;
if (!$this->subject->isChanneledSpell())
$dotFactor = $dotDuration / 15000;
}
}
// Distribute Damage over multiple effects, reduce by AoE
$castingTime = $this->subject->getCastingTimeForBonus($isDOT);
// 50% for damage and healing spells for leech spells from damage bonus and 0% from healing
for ($j = 1; $j < 4; ++$j)
{
// SPELL_EFFECT_HEALTH_LEECH || SPELL_AURA_PERIODIC_LEECH
if ($this->subject->getField('effectId'.$j) == 9 || $this->subject->getField('effect'.$j.'AuraId') == 53)
{
$castingTime /= 2;
break;
}
}
if ($this->subject->isHealingSpell())
$castingTime *= 1.88;
// SPELL_SCHOOL_MASK_NORMAL
if ($this->subject->getField('schoolMask') != 0x1)
$scaling[$k] = ($castingTime / 3500.0) * $dotFactor;
else
$scaling[$k] = 0; // would be 1 ($dotFactor), but we dont want it to be displayed
}
return $scaling;
}
private function createRequiredItems()
{
// parse itemClass & itemSubClassMask
$class = $this->subject->getField('equippedItemClass');
$subClass = $this->subject->getField('equippedItemSubClassMask');
$invType = $this->subject->getField('equippedItemInventoryTypeMask');
if ($class <= 0 || $subClass <= 0)
return;
$title = ['Class: '.$class, 'SubClass: '.Util::asHex($subClass)];
$text = Lang::getRequiredItems($class, $subClass, false);
if ($invType)
{
// remap some duplicated strings 'Off Hand' and 'Shield' are never used simultaneously
if ($invType & (1 << INVTYPE_ROBE)) // Robe => Chest
{
$invType &= ~(1 << INVTYPE_ROBE);
$invType &= (1 << INVTYPE_CHEST);
}
if ($invType & (1 << INVTYPE_RANGEDRIGHT)) // Ranged2 => Ranged
{
$invType &= ~(1 << INVTYPE_RANGEDRIGHT);
$invType &= (1 << INVTYPE_RANGED);
}
$_ = [];
$strs = Lang::item('inventoryType');
foreach ($strs as $k => $str)
if ($invType & 1 << $k && $str)
$_[] = $str;
$title[] = Lang::item('slot').Lang::main('colon').Util::asHex($invType);
$text .= ' '.Lang::spell('_inSlot').Lang::main('colon').implode(', ', $_);
}
return [$title, $text];
}
private function createTools()
{
$tools = $this->subject->getToolsForCurrent();
// prepare Tools
foreach ($tools as &$tool)
{
if (isset($tool['itemId'])) // Tool
$tool['url'] = '?item='.$tool['itemId'];
else // ToolCat
{
$tool['quality'] = ITEM_QUALITY_HEIRLOOM - ITEM_QUALITY_NORMAL;
$tool['url'] = '?items&filter=cr=91;crs='.$tool['id'].';crv=0';
}
}
return $tools;
}
private function createEffects(&$infobox, &$redButtons)
{
// proc data .. maybe use more information..?
$procData = DB::World()->selectRow('SELECT IF(ppmRate > 0, -ppmRate, customChance) AS chance, cooldown FROM spell_proc_event WHERE entry = ?d', $this->typeId);
if (!isset($procData['cooldown']))
$procData['cooldown'] = 0;
$effects = [];
$spellIdx = array_unique(array_merge($this->subject->canTriggerSpell(), $this->subject->canTeachSpell()));
$itemIdx = $this->subject->canCreateItem();
// Iterate through all effects:
for ($i = 1; $i < 4; $i++)
{
if ($this->subject->getField('effect'.$i.'Id') <= 0)
continue;
$effId = (int)$this->subject->getField('effect'.$i.'Id');
$effMV = (int)$this->subject->getField('effect'.$i.'MiscValue');
$effBP = (int)$this->subject->getField('effect'.$i.'BasePoints');
$effDS = (int)$this->subject->getField('effect'.$i.'DieSides');
$effRPPL = $this->subject->getField('effect'.$i.'RealPointsPerLevel');
$effAura = (int)$this->subject->getField('effect'.$i.'AuraId');
$foo = &$effects[];
// Icons:
// .. from item
if (in_array($i, $itemIdx))
{
$_ = $this->subject->getField('effect'.$i.'CreateItemId');
foreach ($this->subject->relItems->iterate() as $itemId => $__)
{
if ($itemId != $_)
continue;
$foo['icon'] = array(
'id' => $this->subject->relItems->id,
'name' => $this->subject->relItems->getField('name', true),
'quality' => $this->subject->relItems->getField('quality'),
'count' => $effDS + $effBP,
'icon' => $this->subject->relItems->getField('iconString')
);
break;
}
if ($effDS > 1)
$foo['icon']['count'] = "'".($effBP + 1).'-'.$foo['icon']['count']."'";
}
// .. from spell
else if (in_array($i, $spellIdx) || $effId == 133)
{
$_ = $this->subject->getField('effect'.$i.'TriggerSpell');
if (!$_)
$_ = $this->subject->getField('effect'.$i.'MiscValue');
$trig = new SpellList(array(['s.id', (int)$_]));
$foo['icon'] = array(
'id' => $_,
'name' => $trig->error ? Util::ucFirst(Lang::game('spell')).' #'.$_ : $trig->getField('name', true),
'count' => 0
);
$this->extendGlobalData($trig->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
}
// Effect Name
$foo['name'] = (User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'EffectId: '.$effId, Util::$spellEffectStrings[$effId]) : Util::$spellEffectStrings[$effId]).Lang::main('colon');
if ($this->subject->getField('effect'.$i.'RadiusMax') > 0)
$foo['radius'] = $this->subject->getField('effect'.$i.'RadiusMax');
if (!in_array($i, $itemIdx) && !in_array($i, $spellIdx) && !in_array($effAura, [225, 227]))
$foo['value'] = ($effDS && $effDS != 1 ? ($effBP + 1).Lang::game('valueDelim') : null).($effBP + $effDS);
if ($effRPPL != 0)
$foo['value'] = (isset($foo['value']) ? $foo['value'] : '0').sprintf(Lang::spell('costPerLevel'), $effRPPL);
if ($this->subject->getField('effect'.$i.'Periode') > 0)
$foo['interval'] = Util::formatTime($this->subject->getField('effect'.$i.'Periode'));
if ($_ = $this->subject->getField('effect'.$i.'Mechanic'))
$foo['mechanic'] = Lang::game('me', $_);
if (!empty($procData['chance']))
$foo['procData'] = array(
$procData['chance'],
$procData['cooldown'] ? Util::formatTime($procData['cooldown'] * 1000, true) : null
);
else if (in_array($i, $this->subject->canTriggerSpell()) && $this->subject->getField('procChance'))
$foo['procData'] = array(
$this->subject->getField('procChance'),
$procData['cooldown'] ? Util::formatTime($procData['cooldown'] * 1000, true) : null
);
// parse masks and indizes
switch ($effId)
{
case 8: // Power Drain
case 30: // Energize
case 137: // Energize Pct
$_ = Lang::spell('powerTypes', $effMV);
if ($_ && User::isInGroup(U_GROUP_EMPLOYEE))
$_ = sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_);
else if (!$_)
$_ = $effMV;
if ($effMV == POWER_RAGE || $effMV == POWER_RUNIC_POWER)
$foo['value'] = ($effDS && $effDS != 1 ? (($effBP + 1) / 10).Lang::game('valueDelim') : null).(($effBP + $effDS) / 10);
$foo['name'] .= ' ('.$_.')';
break;
case 16: // QuestComplete
if ($_ = QuestList::getName($effMV))
$foo['name'] .= '(<a href="?quest='.$effMV.'">'.$_.'</a>)';
else
$foo['name'] .= Util::ucFirst(Lang::game('quest')).' #'.$effMV;;
break;
case 28: // Summon
case 90: // Kill Credit
case 134: // Kill Credit2
$_ = Lang::game('npc').' #'.$effMV;
if ($summon = $this->subject->getModelInfo($this->typeId, $i))
{
$_ = $summon['typeId'] ? ' (<a href="?npc='.$summon['typeId'].'">'.$summon['displayName'].'</a>)' : ' (#0)';
$redButtons[BUTTON_VIEW3D] = ['type' => TYPE_NPC, 'displayId' => $summon['displayId']];
}
$foo['name'] .= $_;
break;
case 33: // Open Lock
$_ = Lang::spell('lockType', $effMV);
if ($_ && User::isInGroup(U_GROUP_EMPLOYEE))
$_ = sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_);
else if (!$_)
$_ = $effMV;
$foo['name'] .= ' ('.$_.')';
break;
case 53: // Enchant Item Perm
case 54: // Enchant Item Temp
case 92: // Enchant Held Item
case 156: // Enchant Item Prismatic
if ($_ = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE id = ?d', $effMV))
$foo['name'] .= ' (<a href="?enchantment='.$effMV.'" class="q2">'.Util::localizedString($_, 'name').'</a>)';
else
$foo['name'] .= ' #'.$effMV;
break;
case 38: // Dispel [miscValue => Types]
case 126: // Steal Aura
$_ = Lang::game('dt', $effMV);
if ($_ && User::isInGroup(U_GROUP_EMPLOYEE))
$_ = sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_);
else if (!$_)
$_ = $effMV;
$foo['name'] .= ' ('.$_.')';
break;
case 39: // Learn Language
$_ = Lang::game('languages', $effMV);
if ($_ && User::isInGroup(U_GROUP_EMPLOYEE))
$_ = sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_);
else if (!$_)
$_ = $effMV;
$foo['name'] .= ' ('.$_.')';
break;
case 50: // Trans Door
case 76: // Summon Object (Wild)
// case 86: // Activate Object
case 104: // Summon Object (slot 1)
case 105: // Summon Object (slot 2)
case 106: // Summon Object (slot 3)
case 107: // Summon Object (slot 4)
$_ = Util::ucFirst(Lang::game('object')).' #'.$effMV;
if ($summon = $this->subject->getModelInfo($this->typeId, $i))
{
$_ = $summon['typeId'] ? ' (<a href="?object='.$summon['typeId'].'">'.$summon['displayName'].'</a>)' : ' (#0)';
$redButtons[BUTTON_VIEW3D] = ['type' => TYPE_OBJECT, 'displayId' => $summon['displayId']];
}
$foo['name'] .= $_;
break;
case 74: // Apply Glyph
if ($_ = DB::Aowow()->selectCell('SELECT spellId FROM ?_glyphproperties WHERE id = ?d', $effMV))
{
if ($n = SpellList::getName($_))
$foo['name'] .= '(<a href="?spell='.$_.'">'.$n.'</a>)';
else
$foo['name'] .= Util::ucFirst(Lang::game('spell')).' #'.$effMV;
}
else
$foo['name'] .= ' #'.$effMV;;
break;
case 95: // Skinning
switch ($effMV)
{
case 0: $_ = Lang::game('ct', 1).', '.Lang::game('ct', 2); break; // Beast, Dragonkin
case 1:
case 2: $_ = Lang::game('ct', 4); break; // Elemental (nature based, earth based)
case 3: $_ = Lang::game('ct', 9); break; // Mechanic
default; $_ = '';
}
if (User::isInGroup(U_GROUP_EMPLOYEE))
$_ = sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_);
else
$_ = $effMV;
$foo['name'] .= ' ('.$_.')';
break;
case 108: // Dispel Mechanic
$_ = Lang::game('me', $effMV);
if ($_ && User::isInGroup(U_GROUP_EMPLOYEE))
$_ = sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_);
else if (!$_)
$_ = $effMV;
$foo['name'] .= ' ('.$_.')';
break;
case 118: // Require Skill
if ($_ = SkillList::getName($effMV))
$foo['name'] .= '(<a href="?skill='.$effMV.'">'.$_.'</a>)';
else
$foo['name'] .= Util::ucFirst(Lang::game('skill')).' #'.$effMV;;
break;
case 146: // Activate Rune
$_ = Lang::spell('powerRunes', $effMV);
if ($_ && User::isInGroup(U_GROUP_EMPLOYEE))
$_ = sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_);
else if (!$_)
$_ = $effMV;
$foo['name'] .= ' ('.$_.')';
break;
case 123: // Send Taxi - effMV is taxiPathId. We only use paths for flightmasters for now, so spell-triggered paths are not in the table
default:
{
if (($effMV || $effId == 97) && $effId != 155)
$foo['name'] .= ' ('.$effMV.')';
}
// Aura
case 6: // Simple
case 27: // AA Persistent
case 35: // AA Party
case 65: // AA Raid
case 119: // AA Pet
case 128: // AA Friend
case 129: // AA Enemy
case 143: // AA Owner
{
if ($effAura > 0 && isset(Util::$spellAuraStrings[$effAura]))
{
$foo['name'] .= User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'AuraId: '.$effAura, Util::$spellAuraStrings[$effAura]) : Util::$spellAuraStrings[$effAura];
$bar = $effMV;
switch ($effAura)
{
case 17: // Mod Stealth Detection
if ($_ = Lang::spell('stealthType', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 19: // Mod Invisibility Detection
if ($_ = Lang::spell('invisibilityType', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 24: // Periodic Energize
case 21: // Obsolete Mod Power
case 35: // Mod Increase Power
case 85: // Mod Power Regeneration
case 110: // Mod Power Regeneration Pct
if ($_ = Lang::spell('powerTypes', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 29: // Mod Stat
case 80: // Mod Stat %
case 137: // Mod Total Stat %
case 175: // Mod Spell Healing Of Stat Percent
case 212: // Mod Ranged Attack Power Of Stat Percent
case 219: // Mod Mana Regeneration from Stat
case 268: // Mod Attack Power Of Stat Percent
$mask = $effMV == -1 ? 0x1F : 1 << $effMV;
$_ = [];
for ($j = 0; $j < 5; $j++)
if ($mask & (1 << $j))
$_[] = Lang::game('stats', $j);
if ($_ = implode(', ', $_));
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 36: // Shapeshift
if ($st = $this->subject->getModelInfo($this->typeId, $i))
{
$redButtons[BUTTON_VIEW3D] = array(
'type' => TYPE_NPC,
'displayId' => $st['displayId']
);
if ($st['creatureType'] > 0)
$infobox[] = Lang::game('type').Lang::main('colon').Lang::game('ct', $st['creatureType']);
if ($_ = $st['displayName'])
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
}
break;
case 37: // Effect immunity
if (isset(Util::$spellEffectStrings[$effMV]))
{
$_ = Util::$spellEffectStrings[$effMV];
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
}
break;
case 38: // Aura immunity
if (isset(Util::$spellAuraStrings[$effMV]))
{
$_ = Util::$spellAuraStrings[$effMV];
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
}
break;
case 41: // Dispel Immunity
case 178: // Mod Debuff Resistance
case 245: // Mod Aura Duration By Dispel
if ($_ = Lang::game('dt', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 44: // Track Creature
if ($_ = Lang::game('ct', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 45: // Track Resource
if ($_ = Lang::spell('lockType', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 75: // Language
if ($_ = Lang::game('languages', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 77: // Mechanic Immunity
case 117: // Mod Mechanic Resistance
case 232: // Mod Mechanic Duration
case 234: // Mod Mechanic Duration (no stack)
case 255: // Mod Mechanic Damage Taken Pct
case 276: // Mod Mechanic Damage Done Percent
if ($_ = Lang::game('me', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').Util::asHex($effMV), $_) : $_;
break;
case 147: // Mechanic Immunity Mask
$_ = [];
foreach (Lang::game('me') as $k => $str)
if ($effMV & (1 << $k - 1))
$_[] = $str;
if ($_ = implode(', ', $_))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').Util::asHex($effMV), $_) : $_;
break;
case 10: // Mod Threat
case 13: // Mod Damage Done
case 14: // Mod Damage Taken
case 22: // Mod Resistance
case 39: // School Immunity
case 40: // Damage Immunity
case 50: // Mod Critical Healing Amount
case 57: // Mod Spell Crit Chance
case 69: // School Absorb
case 71: // Mod Spell Crit Chance School
case 72: // Mod Power Cost School Percent
case 73: // Mod Power Cost School Flat
case 74: // Reflect Spell School
case 79: // Mod Damage Done Pct
case 81: // Split Damage Pct
case 83: // Mod Base Resistance
case 87: // Mod Damage Taken Pct
case 97: // Mana Shield
case 101: // Mod Resistance Pct
case 115: // Mod Healing Taken
case 118: // Mod Healing Taken Pct
case 123: // Mod Target Resistance
case 135: // Mod Healing Done
case 136: // Mod Healing Done Pct
case 142: // Mod Base Resistance Pct
case 143: // Mod Resistance Exclusive
case 149: // Reduce Pushback
case 163: // Mod Crit Damage Bonus
case 174: // Mod Spell Damage Of Stat Percent
case 182: // Mod Resistance Of Stat Percent
case 186: // Mod Attacker Spell Hit Chance
case 194: // Mod Target Absorb School
case 195: // Mod Target Ability Absorb School
case 199: // Mod Increases Spell Percent to Hit
case 229: // Mod AoE Damage Avoidance
case 271: // Mod Damage Percent Taken Form Caster
case 310: // Mod Creature AoE Damage Avoidance
if ($_ = Lang::getMagicSchools($effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').Util::asHex($effMV), $_) : $_;
break;
case 30: // Mod Skill
case 98: // Mod Skill Value
if ($_ = SkillList::getName($effMV))
$bar = ' (<a href="?skill='.$effMV.'">'.SkillList::getName($effMV).'</a>)';
else
$bar = Lang::main('colon').Util::ucFirst(Lang::game('skill')).' #'.$effMV;;
break;
case 107: // Flat Modifier
case 108: // Pct Modifier
if ($_ = Lang::spell('spellModOp', $effMV))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$effMV, $_) : $_;
break;
case 189: // Mod Rating
case 220: // Combat Rating From Stat
$_ = [];
foreach (Lang::spell('combatRating') as $k => $str)
if ((1 << $k) & $effMV)
$_[] = $str;
if ($_ = implode(', ', $_))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').Util::asHex($effMV), $_) : $_;
break;
case 168: // Mod Damage Done Versus
case 59: // Mod Damage Done Versus Creature
case 102: // Mod Melee Attack Power Versus
case 131: // Mod Ranged Attack Power Versus
case 180: // Mod Spell Damage Versus
$_ = [];
foreach (Lang::game('ct') as $k => $str)
if ($effMV & (1 << $k - 1))
$_[] = $str;
if ($_ = implode(', ', $_))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').Util::asHex($effMV), $_) : $_;
break;
case 249: // Convert Rune
$x = $this->subject->getField('effect'.$i.'MiscValueB');
if ($_ = Lang::spell('powerRunes', $x))
$bar = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, Lang::spell('_value').Lang::main('colon').$x, $_) : $_;
break;
case 78: // Mounted
case 56: // Transform
if ($transform = $this->subject->getModelInfo($this->typeId, $i))
{
$redButtons[BUTTON_VIEW3D] = ['type' => TYPE_NPC, 'displayId' => $transform['displayId']];
$bar = $transform['typeId'] ? ' (<a href="?npc='.$transform['typeId'].'">'.$transform['displayName'].'</a>)' : ' (#0)';
}
else
$bar = Lang::main('colon').Lang::game('npc').' #'.$effMV;;
break;
case 139: // Force Reaction
$foo['value'] = sprintf(Util::$dfnString, $foo['value'], Lang::game('rep', $foo['value']));
// DO NOT BREAK
case 190: // Mod Faction Reputation Gain
$bar = ' (<a href="?faction='.$effMV.'">'.FactionList::getName($effMV).'</a>)';
break; // also breaks for 139
}
$foo['name'] .= strstr($bar, 'href') || strstr($bar, '#') ? $bar : ($bar ? ' ('.$bar.')' : null);
if (in_array($effAura, [174, 220, 182]))
$foo['name'] .= ' ['.sprintf(Util::$dfnString, Lang::game('stats', $this->subject->getField('effect'.$i.'MiscValueB')), $this->subject->getField('effect'.$i.'MiscValueB')).']';
else if ($this->subject->getField('effect'.$i.'MiscValueB') > 0)
$foo['name'] .= ' ['.$this->subject->getField('effect'.$i.'MiscValueB').']';
}
else if ($effAura > 0)
$foo['name'] .= Lang::main('colon').'Unknown Aura ('.$effAura.')';
break;
}
}
// cases where we dont want 'Value' to be displayed
if (in_array($effAura, [11, 12, 36, 77]) || in_array($effId, []) || empty($foo['value']))
unset($foo['value']);
}
unset($foo); // clear reference
return $effects;
}
}
?>