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https://github.com/Sarjuuk/aowow.git
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* fix cache id collision when category == dbTypeId for a given dbType * increment version number to invalidate existing caches * maps endpoint doesn't need caching. It is entirely static content.
278 lines
11 KiB
PHP
278 lines
11 KiB
PHP
<?php
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namespace Aowow;
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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class ClassBaseResponse extends TemplateResponse implements ICache
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{
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use TrDetailPage, TrCache;
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private const TC_CLASS_IDS = [null, 8, 3, 1, 5, 4, 9, 6, 2, 7, null, 0]; // see TalentCalc.js
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protected int $cacheType = CACHE_TYPE_DETAIL_PAGE;
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protected string $template = 'detail-page-generic';
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protected string $pageName = 'class';
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protected ?int $activeTab = parent::TAB_DATABASE;
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protected array $breadcrumb = [0, 12];
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public int $type = Type::CHR_CLASS;
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public int $typeId = 0;
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public ?string $expansion = null;
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private CharClassList $subject;
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public function __construct(string $id)
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{
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parent::__construct($id);
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$this->typeId = intVal($id);
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$this->contribute = Type::getClassAttrib($this->type, 'contribute') ?? CONTRIBUTE_NONE;
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}
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protected function generate() : void
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{
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$this->subject = new CharClassList(array(['id', $this->typeId]));
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if ($this->subject->error)
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$this->generateNotFound(Lang::game('class'), Lang::chrClass('notFound'));
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$this->h1 = $this->subject->getField('name', true);
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$this->gPageInfo += array(
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'type' => $this->type,
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'typeId' => $this->typeId,
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'name' => $this->h1
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);
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/*************/
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/* Menu Path */
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/*************/
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$this->breadcrumb[] = $this->typeId;
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/**************/
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/* Page Title */
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/**************/
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array_unshift($this->title, $this->h1, Util::ucFirst(Lang::game('class')));
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/***********/
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/* Infobox */
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/***********/
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$cl = ChrClass::from($this->typeId);
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$infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
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// hero class
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if ($this->subject->getField('flags') & 0x40)
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$infobox[] = '[tooltip=tooltip_heroclass]'.Lang::game('heroClass').'[/tooltip]';
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// resource
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if ($cl == ChrClass::DRUID) // special Druid case
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$infobox[] = Lang::game('resources').
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'[tooltip name=powertype1]'.Lang::game('st', 0).', '.Lang::game('st', 31).', '.Lang::game('st', 2).'[/tooltip][span class=tip tooltip=powertype1]'.Util::ucFirst(Lang::spell('powerTypes', POWER_MANA)).'[/span], '.
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'[tooltip name=powertype2]'.Lang::game('st', 5).', '.Lang::game('st', 8).'[/tooltip][span class=tip tooltip=powertype2]'.Util::ucFirst(Lang::spell('powerTypes', POWER_RAGE)).'[/span], '.
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'[tooltip name=powertype8]'.Lang::game('st', 1).'[/tooltip][span class=tip tooltip=powertype8]'.Util::ucFirst(Lang::spell('powerTypes', POWER_ENERGY)).'[/span]';
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else if ($cl == ChrClass::DEATHKNIGHT) // special DK case
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$infobox[] = Lang::game('resources').'[span]'.Util::ucFirst(Lang::spell('powerTypes', POWER_RUNE)).', '.Util::ucFirst(Lang::spell('powerTypes', $this->subject->getField('powerType'))).'[/span]';
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else // regular case
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$infobox[] = Lang::game('resource').'[span]'.Util::ucFirst(Lang::spell('powerTypes', $this->subject->getField('powerType'))).'[/span]';
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// roles
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$roles = [];
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for ($i = 0; $i < 4; $i++)
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if ($this->subject->getField('roles') & (1 << $i))
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$roles[] = (count($roles) == 2 ? "[br]" : '').Lang::game('_roles', $i);
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if ($roles)
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$infobox[] = (count($roles) > 1 ? Lang::game('roles') : Lang::game('role')).implode(', ', $roles);
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// specs
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$specList = [];
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$skills = new SkillList(array(['id', $this->subject->getField('skills')]));
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foreach ($skills->iterate() as $k => $__)
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$specList[$k] = '[icon name='.$skills->getField('iconString').'][url=?spells=7.'.$this->typeId.'.'.$k.']'.$skills->getField('name', true).'[/url][/icon]';
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if ($specList)
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$infobox[] = Lang::game('specs').'[ul][li]'.implode('[/li][li]', $specList).'[/li][/ul]';
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// id
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$infobox[] = Lang::chrClass('id') . $this->typeId;
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// original name
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if (Lang::getLocale() != Locale::EN)
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$infobox[] = Util::ucFirst(Lang::lang(Locale::EN->value) . Lang::main('colon')) . '[copy button=false]'.$this->subject->getField('name_loc0').'[/copy][/li]';
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if ($infobox)
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$this->infobox = new InfoboxMarkup($infobox, ['allow' => Markup::CLASS_STAFF, 'dbpage' => true], 'infobox-contents0');
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/****************/
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/* Main Content */
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/****************/
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$this->expansion = Util::$expansionString[$this->subject->getField('expansion')];
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$this->headIcons = ['class_'.$cl->json()];
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$this->redButtons = array(
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BUTTON_LINKS => ['type' => $this->type, 'typeId' => $this->typeId],
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BUTTON_WOWHEAD => true,
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BUTTON_TALENT => ['href' => '?talent#'.Util::$tcEncoding[self::TC_CLASS_IDS[$this->typeId] * 3], 'pet' => false],
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BUTTON_FORUM => false // todo (low): Cfg::get('BOARD_URL') + X
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);
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/**************/
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/* Extra Tabs */
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/**************/
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$this->lvTabs = new Tabs(['parent' => "\$\$WH.ge('tabs-generic')"], 'tabsRelated', true);
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// Tab: Spells (grouped)
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// '$LANG.tab_armorproficiencies',
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// '$LANG.tab_weaponskills',
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// '$LANG.tab_glyphs',
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// '$LANG.tab_abilities',
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// '$LANG.tab_talents',
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$conditions = array(
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['s.typeCat', [-13, -11, -2, 7]],
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[['s.cuFlags', (SPELL_CU_TRIGGERED | CUSTOM_EXCLUDE_FOR_LISTVIEW), '&'], 0],
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[
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'OR',
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// Glyphs, Proficiencies
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['s.reqClassMask', $cl->toMask(), '&'],
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// Abilities / Talents
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['s.skillLine1', $this->subject->getField('skills')],
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['AND', ['s.skillLine1', 0, '>'], ['s.skillLine2OrMask', $this->subject->getField('skills')]]
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],
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[ // last rank or unranked
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'OR',
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['s.cuFlags', SPELL_CU_LAST_RANK, '&'],
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['s.rankNo', 0]
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],
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Cfg::get('SQL_LIMIT_NONE')
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);
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$genSpells = new SpellList($conditions);
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if (!$genSpells->error)
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{
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$this->extendGlobalData($genSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
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$this->lvTabs->addListviewTab(new Listview(array(
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'data' => $genSpells->getListviewData(),
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'id' => 'spells',
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'name' => '$LANG.tab_spells',
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'visibleCols' => ['level', 'schools', 'type', 'classes'],
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'hiddenCols' => ['reagents', 'skill'],
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'sort' => ['-level', 'type', 'name'],
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'computeDataFunc' => '$Listview.funcBox.initSpellFilter',
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'onAfterCreate' => '$Listview.funcBox.addSpellIndicator'
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), SpellList::$brickFile));
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}
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// Tab: Items (grouped)
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$conditions = array(
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['requiredClass', 0, '>'],
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['requiredClass', $cl->toMask(), '&'],
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[['requiredClass', ChrClass::MASK_ALL, '&'], ChrClass::MASK_ALL, '!'],
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['itemset', 0],
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Cfg::get('SQL_LIMIT_NONE')
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);
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$items = new ItemList($conditions);
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if (!$items->error)
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{
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$this->extendGlobalData($items->getJSGlobals());
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$hiddenCols = null;
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if ($items->hasDiffFields('requiredRace'))
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$hiddenCols = ['side'];
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$this->lvTabs->addListviewTab(new Listview(array(
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'data' => $items->getListviewData(),
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'id' => 'items',
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'name' => '$LANG.tab_items',
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'visibleCols' => ['dps', 'armor', 'slot'],
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'hiddenCols' => $hiddenCols,
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'computeDataFunc' => '$Listview.funcBox.initSubclassFilter',
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'onAfterCreate' => '$Listview.funcBox.addSubclassIndicator',
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'note' => sprintf(Util::$filterResultString, '?items&filter=cr=152;crs='.$this->typeId.';crv=0'),
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'_truncated' => 1
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), ItemList::$brickFile));
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}
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// Tab: Quests
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$conditions = array(
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['reqClassMask', $cl->toMask(), '&'],
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[['reqClassMask', ChrClass::MASK_ALL, '&'], ChrClass::MASK_ALL, '!']
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);
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$quests = new QuestList($conditions);
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if (!$quests->error)
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{
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$this->extendGlobalData($quests->getJSGlobals());
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$this->lvTabs->addListviewTab(new Listview(array(
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'data' => $quests->getListviewData(),
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'sort' => ['reqlevel', 'name']
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), QuestList::$brickFile));
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}
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// Tab: Itemsets
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$sets = new ItemsetList(array(['classMask', $cl->toMask(), '&']));
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if (!$sets->error)
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{
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$this->extendGlobalData($sets->getJSGlobals(GLOBALINFO_SELF));
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$this->lvTabs->addListviewTab(new Listview(array(
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'data' => $sets->getListviewData(),
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'note' => sprintf(Util::$filterResultString, '?itemsets&filter=cl='.$this->typeId),
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'hiddenCols' => ['classes'],
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'sort' => ['-level', 'name']
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), ItemsetList::$brickFile));
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}
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// Tab: Trainer
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$conditions = array(
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['npcflag', NPC_FLAG_TRAINER | NPC_FLAG_CLASS_TRAINER, '&'],
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['trainerType', 0], // trains class spells
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['trainerRequirement', $this->typeId]
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);
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$trainer = new CreatureList($conditions);
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if (!$trainer->error)
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{
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$this->addDataLoader('zones');
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$this->lvTabs->addListviewTab(new Listview(array(
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'data' => $trainer->getListviewData(),
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'id' => 'trainers',
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'name' => '$LANG.tab_trainers'
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), CreatureList::$brickFile));
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}
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// Tab: Races
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$races = new CharRaceList(array(['classMask', $cl->toMask(), '&']));
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if (!$races->error)
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$this->lvTabs->addListviewTab(new Listview(['data' => $races->getListviewData()], CharRaceList::$brickFile));
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// tab: condition-for
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$cnd = new Conditions();
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$cnd->getByCondition(Type::CHR_CLASS, $this->typeId)->prepare();
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if ($tab = $cnd->toListviewTab('condition-for', '$LANG.tab_condition_for'))
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{
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$this->extendGlobalData($cnd->getJsGlobals());
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$this->lvTabs->addDataTab(...$tab);
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}
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parent::generate();
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}
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}
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?>
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