Files
aowow/includes/class.database.php
Sarjuuk 8d3698d466 initial commit
features:
- tool - Maps:
   * finally supports multi-layered zones
   * should also support icons if needed (questgiver, ect)

- tool - Item Comparison:
   * fully functional (yes, that includes heirlooms and items with random props)
   * may throw a minor js-error if using arrow-keys/esc/ret in input-fields in the LightboxPopus (but wowhead does also)
   * icons for prismatic sockets are not displayed if no other sockets are present (calculation is correct though)
   * modelviewer will still 'call home'

- tool - Talent Calculator:
   * got rid of a VERY dirty hack for the icons (they are now supplied as texture, not laoded one at a time)
   * glyphs should also be a bit more informative
   * talent data is pulled from static file, that should a) speed up load and b) prevent lockups if it cant be generated on the fly
   * you can now set the level for your build, which affects available talent points, glyphs and glyph-slots

- tool - Pet Calculator:
   * initial implementation; basically the same as the Talent Calculator

- general concept changed:
   * dropped ajax.php; json is now supplied by the appropriate page if &json is appended to the url
   * search.php and opensearch.php are being merged; again, output will depend on the appended parameter (&openserach, &json)
   * data included via data.php will be static and assembled only on installation and when the database changes (should speed up load)
   * locale strings are now in a single file instead of being split up to the template
   * still getting rid of criss-cross-includes, global variables and string-defines
2012-12-19 00:53:36 +01:00

118 lines
2.6 KiB
PHP

<?php
if (!defined('AOWOW_REVISION'))
die('illegal access');
/*
Class designed by LordJZ for Aowow3
https://github.com/LordJZ/aowow3/
*/
class DB
{
private static $interfaceCache = array();
private static $optionsCache = array();
private static $connectionCache = array();
private static function createConnectSyntax(&$options)
{
return 'mysql://'.$options['user'].':'.$options['pass'].'@'.$options['host'].'/'.$options['db'];
}
public static function connect($idx)
{
if (self::isConnected($idx))
return;
$options = &self::$optionsCache[$idx];
$interface = DbSimple_Generic::connect(self::createConnectSyntax($options));
if (!$interface)
die('Failed to connect to database.');
$interface->setErrorHandler(array('DB', 'errorHandler'));
$interface->query('SET NAMES ?', 'utf8');
if ($options['prefix'])
$interface->setIdentPrefix($options['prefix']);
self::$interfaceCache[$idx] = &$interface;
self::$connectionCache[$idx] = true;
}
public static function errorHandler($message, $data)
{
if (!error_reporting())
return;
echo "DB ERROR:<br /><br />\n\n<pre>";
print_r($data);
echo "</pre>";
exit;
}
public static function getDB($idx)
{
return self::$interfaceCache[$idx];
}
public static function isConnected($idx)
{
return isset(self::$connectionCache[$idx]);
}
private static function safeGetDB($idx)
{
if(!self::isConnected($idx))
self::connect($idx);
return self::getDB($idx);
}
/**
* @static
* @return DbSimple_Mysql
*/
public static function Characters($realm_id)
{
if (!isset(self::$optionsCache[DB_CHARACTERS+$realm_id]))
die('Connection info not found for live database of realm #'.$realm_id.'. Aborted.');
return self::safeGetDB(DB_CHARACTERS+$realm_id);
}
/**
* @static
* @return DbSimple_Mysql
*/
public static function Auth()
{
return self::safeGetDB(DB_AUTH);
}
/**
* @static
* @return DbSimple_Mysql
*/
public static function World()
{
return self::safeGetDB(DB_WORLD);
}
/**
* @static
* @return DbSimple_Mysql
*/
public static function Aowow()
{
return self::safeGetDB(DB_AOWOW);
}
public static function load($idx, $config)
{
self::$optionsCache[$idx] = $config;
}
}
?>