mirror of
https://github.com/Sarjuuk/aowow.git
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* move custom data from setup scripts to DB * move strings from DB to locale files * use common function to calculate coordinates of dungeon entrances instead of inline sql * fixed manual data zones and itemset * fixed typos across the board
131 lines
4.9 KiB
PHP
131 lines
4.9 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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if (!CLI)
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die('not in cli mode');
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SqlGen::register(new class extends SetupScript
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{
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use TrCustomData; // import custom data from DB
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protected $command = 'achievement';
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protected $tblDependencyAowow = ['icons'];
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protected $tblDependencyTC = ['dbc_achievement', 'disables'];
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protected $dbcSourceFiles = ['achievement_category', 'achievement', 'spellicon'];
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public function generate(array $ids = []) : bool
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{
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/**************/
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/* categories */
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/**************/
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CLI::write(' - resolving categories');
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DB::Aowow()->query('REPLACE INTO ?_achievementcategory SELECT ac.id, IFNULL(ac.parentcategory, 0), IFNULL(ac1.parentcategory, 0)
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FROM dbc_achievement_category ac LEFT JOIN dbc_achievement_category ac1 ON ac1.id = ac.parentCategory');
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/************/
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/* dbc data */
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/************/
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CLI::write(' - basic dbc data');
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DB::Aowow()->query('
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REPLACE INTO
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?_achievement
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SELECT
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a.id,
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2 - a.faction,
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a.map,
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0,
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0,
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a.category,
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ac.parentCategory,
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a.points,
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a.orderInGroup,
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IFNULL(i.id, 0),
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a.iconId,
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a.flags,
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a.reqCriteriaCount,
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a.refAchievement,
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0,
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0,
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a.name_loc0, a.name_loc2, a.name_loc3, a.name_loc4, a.name_loc6, a.name_loc8,
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a.description_loc0, a.description_loc2, a.description_loc3, a.description_loc4, a.description_loc6, a.description_loc8,
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a.reward_loc0, a.reward_loc2, a.reward_loc3, a.reward_loc4, a.reward_loc6, a.reward_loc8
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FROM
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dbc_achievement a
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LEFT JOIN
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dbc_achievement_category ac ON ac.id = a.category
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LEFT JOIN
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dbc_spellicon si ON si.id = a.iconId
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LEFT JOIN
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?_icons i ON LOWER(SUBSTRING_INDEX(si.iconPath, "\\\\", -1)) = i.name
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{ WHERE a.id IN (?a) }
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', $ids ?: DBSIMPLE_SKIP);
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/*******************/
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/* serverside data */
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/*******************/
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CLI::write(' - serverside achievement data');
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$serverAchievements = DB::World()->select('SELECT ID, IF(requiredFaction = -1, 3, IF(requiredFaction = 0, 2, 1)) AS "faction", mapID, points, flags, count, refAchievement FROM achievement_dbc{ WHERE id IN (?a)}',
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$ids ?: DBSIMPLE_SKIP
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);
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foreach ($serverAchievements as $sa)
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DB::Aowow()->query('REPLACE INTO ?_achievement (id, faction, map, points, flags, reqCriteriaCount, refAchievement, cuFlags, name_loc0, name_loc2, name_loc3, name_loc4, name_loc6, name_loc8) VALUES (?d, ?d, ?d, ?d, ?d, ?d, ?d, ?d, ?, ?, ?, ?, ?, ?)',
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$sa['ID'], $sa['faction'], $sa['mapID'], $sa['points'], $sa['flags'], $sa['count'], $sa['refAchievement'], CUSTOM_SERVERSIDE,
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'Serverside - #'.$sa['ID'], 'Serverside - #'.$sa['ID'], 'Serverside - #'.$sa['ID'], 'Serverside - #'.$sa['ID'], 'Serverside - #'.$sa['ID'], 'Serverside - #'.$sa['ID']
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);
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/********************************/
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/* create chain of achievements */
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/********************************/
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CLI::write(' - linking achievements to chain');
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$chainIdx = 0;
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$parents = DB::Aowow()->selectCol('SELECT a.id FROM dbc_achievement a JOIN dbc_achievement b ON b.previous = a.id WHERE a.previous = 0');
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foreach ($parents as $chainId => $next)
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{
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$tree = [null, $next];
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while ($next = DB::Aowow()->selectCell('SELECT id FROM dbc_achievement WHERE previous = ?d', $next))
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$tree[] = $next;
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foreach ($tree as $idx => $aId)
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{
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if (!$aId)
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continue;
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DB::Aowow()->query('UPDATE ?_achievement SET cuFlags = cuFlags | ?d, chainId = ?d, chainPos = ?d WHERE id = ?d',
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$idx == 1 ? ACHIEVEMENT_CU_FIRST_SERIES : (count($tree) == $idx + 1 ? ACHIEVEMENT_CU_LAST_SERIES : 0),
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$chainId + 1,
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$idx,
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$aId
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);
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}
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}
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/*********************/
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/* applying disables */
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/*********************/
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CLI::write(' - disabling disabled achievements from table disables');
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if ($criteria = DB::World()->selectCol('SELECT entry FROM disables WHERE sourceType = 4'))
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DB::Aowow()->query('UPDATE aowow_achievement a JOIN aowow_achievementcriteria ac ON a.id = ac.refAchievementId SET a.cuFlags = ?d WHERE ac.id IN (?a)', CUSTOM_DISABLED, $criteria);
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return true;
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}
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});
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?>
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