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https://github.com/Sarjuuk/aowow.git
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I'm not overly happy with passing the templateObject to each typeObject, but it works .. for now. Effectively this should reduce db-lookups as each type should be looked up only twice at max (once for relevant data on the page and maybe again to get related jsGlobals for the template) also removed BaseType::addRewardsToJscript() get it with BaseType::addGlobalsToJscript() and the appropriate addMask * added ListviewHelper::getSetFields() wich is more appropriate in some cases (like reagents for spells should be shown even if they are all the same) * load bricks as needed, removed the if-blocks (maybe add the filename to every TypeClass..?)
259 lines
7.6 KiB
PHP
259 lines
7.6 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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require 'includes/class.community.php';
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$id = intVal($pageParam);
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$path = [0, 2];
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$cacheKeyPage = implode('_', [CACHETYPE_PAGE, TYPE_ITEMSET, $id, -1, User::$localeId]);
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if (!$smarty->loadCache($cacheKeyPage, $pageData))
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{
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$iSet = new ItemsetList(array(['id', $id]));
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if ($iSet->error)
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$smarty->notFound(Lang::$game['itemset']);
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$iSet->reset();
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$ta = $iSet->getField('contentGroup');
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$ty = $iSet->getField('type');
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$ev = $iSet->getField('holidayId');
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$sk = $iSet->getField('skillId');
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$mask = $iSet->getField('classMask');
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$rLvl = $iSet->getField('reqLevel');
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$name = $iSet->getField('name', true);
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$cnt = count($iSet->getField('pieces'));
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$unav = $iSet->getField('cuFlags') & CUSTOM_UNAVAILABLE;
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$infobox = [];
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// unavailable (todo (low): set data)
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if ($unav)
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$infobox[] = Lang::$main['unavailable'];
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// holiday
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if ($ev)
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$infobox[] = Lang::$game['eventShort'].Lang::$colon.'[url=?event='.$ev.']'.WorldEventList::getName($ev).'[/url]';
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// itemLevel
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if ($min = $iSet->getField('minLevel'))
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{
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$foo = Lang::$game['level'].Lang::$colon.$min;
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$max = $iSet->getField('maxLevel');
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if ($min < $max)
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$foo .= ' - '.$max;
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$infobox[] = $foo;
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}
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// class
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if ($mask)
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{
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$foo = [];
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for ($i = 0; $i < 11; $i++)
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if ($mask & (1 << $i))
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$foo[] = (!fMod(count($foo) + 1, 3) ? '\n' : null) . '[class='.($i + 1).']';
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$t = count($foo) == 1 ? Lang::$game['class'] : Lang::$game['classes'];
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$infobox[] = Util::ucFirst($t).Lang::$colon.implode(', ', $foo);
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}
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// required level
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if ($rLvl)
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$infobox[] = sprintf(Lang::$game['reqLevel'], $rLvl);
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// type
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if ($ty)
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$infobox[] = Lang::$game['type'].lang::$colon.Lang::$itemset['types'][$ty];
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// tag
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if ($ta)
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$infobox[] = Lang::$itemset['_tag'].Lang::$colon.'[url=?itemsets&filter=ta='.$ta.']'.Lang::$itemset['notes'][$ta].'[/url]';
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// pieces + Summary
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$pieces = [];
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$eqList = [];
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$compare = [];
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$iList = new ItemList(array(['i.entry', array_keys($iSet->pieceToSet)]));
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$data = $iList->getListviewData(ITEMINFO_SUBITEMS | ITEMINFO_JSON);
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foreach ($data as $iId => $item)
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{
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while ($iList->id != $iId)
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$iList->iterate();
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$slot = $iList->getField('InventoryType');
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$disp = $iList->getField('displayid');
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if ($slot && $disp)
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$eqList[] = [$slot, $disp];
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$compare[] = $iId;
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$pieces[] = array(
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'id' => $iId,
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'name' => $iList->getField('name', true),
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'quality' => $iList->getField('Quality'),
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'icon' => $iList->getField('icon'),
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'json' => json_encode($item, JSON_NUMERIC_CHECK)
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);
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}
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// spells
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$foo = [];
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$spells = [];
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for ($i = 1; $i < 9; $i++)
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{
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$spl = $iSet->getField('spell'.$i);
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$qty = $iSet->getField('bonus'.$i);
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if ($spl && $qty)
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{
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$foo[] = $spl;
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$spells[] = array( // cant use spell as index, would change order
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'id' => $spl,
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'bonus' => $qty,
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'desc' => ''
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);
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}
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}
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// sort by required pieces ASC
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usort($spells, function($a, $b) {
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if ($a['bonus'] == $b['bonus'])
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return 0;
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return ($a['bonus'] > $b['bonus']) ? 1 : -1;
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});
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$setSpells = new SpellList(array(['s.id', $foo]));
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foreach ($spells as &$s)
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{
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while ($setSpells->id != $s['id'])
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$setSpells->iterate();
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$s['desc'] = $setSpells->parseText('description');
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}
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// path
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if ($mask)
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{
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for ($i = 0; $i < 11; $i++)
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{
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if ($mask & (1 << $i))
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{
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if ($mask == (1 << $i)) // only bit set, add path
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$path[] = $i + 1;
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break; // break anyway (cant set multiple classes)
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}
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}
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}
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$skill = '';
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if ($sk)
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{
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// todo (med): kill this Lang::monstrosity with Skills
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$spellLink = sprintf('<a href="?spells=11.%s">%s</a> (%s)', $sk, Lang::$spell['cat'][11][$sk][0], $iSet->getField('skillLevel'));
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$skill = ' – <small><b>'.sprintf(Lang::$game['requires'], $spellLink).'</b></small>';
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}
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$pageData = array(
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'title' => $name, // for header
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'path' => $path,
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'infobox' => $infobox ? '[ul][li]'.implode('[/li][li]', $infobox).'[/li][/ul]' : null,
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'pieces' => $pieces,
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'spells' => $spells,
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'view3D' => json_encode($eqList, JSON_NUMERIC_CHECK),
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'compare' => array(
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'qty' => $cnt,
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'items' => $compare,
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'level' => $rLvl
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),
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'page' => array(
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'name' => $name, // for page content
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'id' => $id,
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'bonusExt' => $skill,
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'description' => $ta ? sprintf(Lang::$itemset['_desc'], $name, Lang::$itemset['notes'][$ta], $cnt) : sprintf(Lang::$itemset['_descTagless'], $name, $cnt),
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'unavailable' => $unav
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)
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);
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$iSet->addGlobalsToJscript($smarty, GLOBALINFO_RELATED);
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// related sets (priority: 1: similar tag + class; 2: has event; 3: no tag + similar type, 4: similar type + profession)
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$rel = [];
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if ($ta && count($path) == 3)
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{
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$rel[] = ['id', $id, '!'];
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$rel[] = ['classMask', 1 << (end($path) - 1), '&'];
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$rel[] = ['contentGroup', (int)$ta];
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}
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else if ($ev)
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{
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$rel[] = ['id', $id, '!'];
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$rel[] = ['holidayId', 0, '!'];
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}
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else if ($sk)
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{
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$rel[] = ['id', $id, '!'];
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$rel[] = ['contentGroup', 0];
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$rel[] = ['skillId', 0, '!'];
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$rel[] = ['type', $ty];
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}
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else if (!$ta && $ty)
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{
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$rel[] = ['id', $id, '!'];
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$rel[] = ['contentGroup', 0];
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$rel[] = ['type', $ty];
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$rel[] = ['skillId', 0];
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}
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if ($rel)
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{
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$relSets = new ItemsetList($rel);
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if (!$relSets->error)
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{
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$pageData['related'] = array(
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'data' => $relSets->getListviewData(),
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'params' => array(
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'id' => 'see-also',
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'name' => '$LANG.tab_seealso',
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'tabs' => '$tabsRelated'
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)
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);
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$mask = $relSets->hasDiffFields(['classMask']);
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if (!$mask)
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$pageData['related']['params']['hiddenCols'] = "$['classes']";
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$relSets->addGlobalsToJscript($smarty);
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}
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}
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$smarty->saveCache($cacheKeyPage, $pageData);
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}
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$smarty->updatePageVars(array(
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'title' => $pageData['title']." - ".Util::ucfirst(Lang::$game['itemset']),
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'path' => json_encode($pageData['path'], JSON_NUMERIC_CHECK),
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'tab' => 0, // for g_initHeader($tab)
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'type' => TYPE_ITEMSET, // 4:Itemset
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'typeId' => $id,
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'reqJS' => array(
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array('path' => 'template/js/Summary.js', 'conditional' => false),
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array('path' => 'template/js/swfobject.js', 'conditional' => false)
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)
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));
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$smarty->assign('community', CommunityContent::getAll(TYPE_ITEMSET, $id)); // comments, screenshots, videos
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$smarty->assign('lang', array_merge(Lang::$main, Lang::$itemset));
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$smarty->assign('lvData', $pageData);
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$smarty->display('itemset.tpl');
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?>
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