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I'm not overly happy with passing the templateObject to each typeObject, but it works .. for now. Effectively this should reduce db-lookups as each type should be looked up only twice at max (once for relevant data on the page and maybe again to get related jsGlobals for the template) also removed BaseType::addRewardsToJscript() get it with BaseType::addGlobalsToJscript() and the appropriate addMask * added ListviewHelper::getSetFields() wich is more appropriate in some cases (like reagents for spells should be shown even if they are all the same) * load bricks as needed, removed the if-blocks (maybe add the filename to every TypeClass..?)
101 lines
3.8 KiB
PHP
101 lines
3.8 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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require 'includes/class.community.php';
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$id = intVal($pageParam);
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$cacheKeyPage = implode('_', [CACHETYPE_PAGE, TYPE_TITLE, $id, -1, User::$localeId]);
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if (!$smarty->loadCache($cacheKeyPage, $pageData))
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{
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$title = new TitleList(array(['id', $id]));
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if ($title->error)
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$smarty->notFound(Lang::$game['title']);
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$infobox = [];
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if ($title->getField('side') == SIDE_ALLIANCE)
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$infobox[] = Lang::$main['side'].Lang::$colon.'[span class=alliance-icon]'.Lang::$game['si'][SIDE_ALLIANCE].'[/span]';
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else if ($title->getField('side') == SIDE_HORDE)
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$infobox[] = Lang::$main['side'].Lang::$colon.'[span class=horde-icon]'.Lang::$game['si'][SIDE_HORDE].'[/span]';
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else
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$infobox[] = Lang::$main['side'].Lang::$colon.Lang::$game['si'][SIDE_BOTH];
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if ($g = $title->getField('gender'))
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$infobox[] = Lang::$main['gender'].Lang::$colon.'[span class='.($g == 2 ? 'female' : 'male').'-icon]'.Lang::$main['sex'][$g].'[/span]';
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if ($e = $title->getField('eventId'))
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$infobox[] = Lang::$game['eventShort'].Lang::$colon.'[url=?event='.$e.']'.WorldEventList::getName($e).'[/url]';
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$pageData = array(
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'page' => array(
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'name' => $title->getHtmlizedName(),
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'id' => $id,
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'expansion' => Util::$expansionString[$title->getField('expansion')]
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),
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'infobox' => '[ul][li]'.implode('[/li][li]', $infobox).'[/li][/ul]',
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);
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if (!empty($title->sources[$id]))
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{
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foreach ($title->sources[$id] as $type => $entries)
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{
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switch ($type)
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{
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case 4:
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$quests = new QuestList(array(['id', $entries]));
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$quests->addGlobalsToJscript($smarty, GLOBALINFO_REWARDS);
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$pageData['page']['questReward'] = $quests->getListviewData();
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$pageData['page']['questParams'] = array(
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'id' => 'reward-from-quest',
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'name' => '$LANG.tab_rewardfrom',
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'hiddenCols' => "$['experience', 'money']",
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'visibleCols' => "$['category']",
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'tabs' => '$tabsRelated'
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);
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break;
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case 12:
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$acvs = new AchievementList(array(['id', $entries]));
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$acvs->addGlobalsToJscript($smarty);
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$pageData['page']['acvReward'] = $acvs->getListviewData();
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$pageData['page']['acvParams'] = array(
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'id' => 'reward-from-achievement',
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'name' => '$LANG.tab_rewardfrom',
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'visibleCols' => "$['category']",
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'sort' => "$['reqlevel', 'name']",
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'tabs' => '$tabsRelated'
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);
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break;
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// case 13:
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// not displayed
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}
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}
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}
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$pageData['title'] = Util::ucFirst(trim(str_replace('%s', '', str_replace(',', '', $title->getField('male', true)))));
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$pageData['path'] = '[0, 10, '.$title->getField('category').']';
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$smarty->saveCache($cacheKeyPage, $pageData);
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}
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$smarty->updatePageVars(array(
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'title' => $pageData['title']." - ".Util::ucfirst(Lang::$game['title']),
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'path' => $pageData['path'],
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'tab' => 0, // for g_initHeader($tab)
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'type' => TYPE_TITLE, // 11:Titles
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'typeId' => $id
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));
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$smarty->assign('community', CommunityContent::getAll(TYPE_TITLE, $id)); // comments, screenshots, videos
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$smarty->assign('lang', array_merge(Lang::$main));
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$smarty->assign('lvData', $pageData);
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$smarty->display('title.tpl');
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?>
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