mirror of
https://github.com/Sarjuuk/aowow.git
synced 2025-11-29 15:58:16 +08:00
679 lines
28 KiB
PHP
679 lines
28 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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class QuestList extends BaseType
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{
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public static $type = TYPE_QUEST;
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public static $brickFile = 'quest';
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public $requires = [];
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public $rewards = [];
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public $choices = [];
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protected $queryBase = 'SELECT q.*, q.id AS ARRAY_KEY FROM ?_quests q';
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protected $queryOpts = array(
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'q' => [],
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'rsc' => ['j' => '?_spell rsc ON q.rewardSpellCast = rsc.id'], // limit rewardSpellCasts
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'qse' => ['j' => '?_quests_startend qse ON q.id = qse.questId', 's' => ', qse.method'], // groupConcat..?
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);
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public function __construct($conditions = [], $miscData = null)
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{
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parent::__construct($conditions, $miscData);
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// i don't like this very much
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$currencies = DB::Aowow()->selectCol('SELECT id AS ARRAY_KEY, itemId FROM ?_currencies');
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// post processing
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foreach ($this->iterate() as $id => &$_curTpl)
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{
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$_curTpl['cat1'] = $_curTpl['zoneOrSort']; // should probably be in a method...
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$_curTpl['cat2'] = 0;
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foreach (Util::$questClasses as $k => $arr)
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{
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if (in_array($_curTpl['cat1'], $arr))
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{
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$_curTpl['cat2'] = $k;
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break;
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}
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}
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// store requirements
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$requires = [];
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for ($i = 1; $i < 7; $i++)
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{
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if ($_ = $_curTpl['reqItemId'.$i])
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$requires[TYPE_ITEM][] = $_;
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if ($i > 4)
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continue;
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if ($_curTpl['reqNpcOrGo'.$i] > 0)
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$requires[TYPE_NPC][] = $_curTpl['reqNpcOrGo'.$i];
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else if ($_curTpl['reqNpcOrGo'.$i] < 0)
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$requires[TYPE_OBJECT][] = -$_curTpl['reqNpcOrGo'.$i];
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if ($_ = $_curTpl['reqSourceItemId'.$i])
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$requires[TYPE_ITEM][] = $_;
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}
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if ($requires)
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$this->requires[$id] = $requires;
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// store rewards
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$rewards = [];
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$choices = [];
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if ($_ = $_curTpl['rewardTitleId'])
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$rewards[TYPE_TITLE][] = $_;
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if ($_ = $_curTpl['rewardHonorPoints'])
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$rewards[TYPE_CURRENCY][104] = $_;
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if ($_ = $_curTpl['rewardArenaPoints'])
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$rewards[TYPE_CURRENCY][103] = $_;
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for ($i = 1; $i < 7; $i++)
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{
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if ($_ = $_curTpl['rewardChoiceItemId'.$i])
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$choices[TYPE_ITEM][$_] = $_curTpl['rewardChoiceItemCount'.$i];
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if ($i > 5)
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continue;
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if ($_ = $_curTpl['rewardFactionId'.$i])
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$rewards[TYPE_FACTION][$_] = $_curTpl['rewardFactionValue'.$i];
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if ($i > 4)
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continue;
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if ($_ = $_curTpl['rewardItemId'.$i])
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{
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$qty = $_curTpl['rewardItemCount'.$i];
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if (in_array($_, $currencies))
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$rewards[TYPE_CURRENCY][array_search($_, $currencies)] = $qty;
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else
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$rewards[TYPE_ITEM][$_] = $qty;
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}
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}
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if ($rewards)
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$this->rewards[$id] = $rewards;
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if ($choices)
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$this->choices[$id] = $choices;
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}
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}
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// static use START
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public static function getName($id)
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{
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$n = DB::Aowow()->SelectRow('SELECT name_loc0, name_loc2, name_loc3, name_loc6, name_loc8 FROM ?_quests WHERE id = ?d', $id);
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return Util::localizedString($n, 'name');
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}
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// static use END
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public function isRepeatable()
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{
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return $this->curTpl['flags'] & QUEST_FLAG_REPEATABLE || $this->curTpl['specialFlags'] & QUEST_FLAG_SPECIAL_REPEATABLE;
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}
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public function isDaily($strict = false)
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{
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if ($strict)
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return $this->curTpl['flags'] & QUEST_FLAG_DAILY;
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else
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return $this->curTpl['flags'] & (QUEST_FLAG_DAILY | QUEST_FLAG_WEEKLY) || $this->curTpl['specialFlags'] & QUEST_FLAG_SPECIAL_MONTHLY;
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}
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// using reqPlayerKills and rewardHonor as a crutch .. has TC this even implemented..?
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public function isPvPEnabled()
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{
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return $this->curTpl['reqPlayerKills'] || $this->curTpl['rewardHonorPoints'] || $this->curTpl['rewardArenaPoints'];
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}
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// by TC definition
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public function isSeasonal()
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{
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return in_array($this->getField('zoneOrSortBak'), [-22, -284, -366, -369, -370, -376, -374]) && !$this->isRepeatable();
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}
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public function getSourceData()
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{
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$data = [];
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foreach ($this->iterate() as $__)
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{
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$data[$this->id] = array(
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"n" => $this->getField('name', true),
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"t" => TYPE_QUEST,
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"ti" => $this->id,
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"c" => $this->curTpl['cat1'],
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"c2" => $this->curTpl['cat2']
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);
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}
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return $data;
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}
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public function getListviewData($extraFactionId = 0) // i should formulate a propper parameter..
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{
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$data = [];
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foreach ($this->iterate() as $__)
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{
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$data[$this->id] = array(
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'category' => $this->curTpl['cat1'],
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'category2' => $this->curTpl['cat2'],
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'id' => $this->id,
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'level' => $this->curTpl['level'],
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'reqlevel' => $this->curTpl['minLevel'],
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'name' => $this->getField('name', true),
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'side' => Util::sideByRaceMask($this->curTpl['reqRaceMask']),
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'wflags' => 0x0,
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'xp' => $this->curTpl['rewardXP']
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);
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if (!empty($this->rewards[$this->id][TYPE_CURRENCY]))
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foreach ($this->rewards[$this->id][TYPE_CURRENCY] as $iId => $qty)
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$data[$this->id]['currencyrewards'][] = [$iId, $qty];
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if (!empty($this->rewards[$this->id][TYPE_ITEM]))
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foreach ($this->rewards[$this->id][TYPE_ITEM] as $iId => $qty)
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$data[$this->id]['itemrewards'][] = [$iId, $qty];
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if (!empty($this->choices[$this->id][TYPE_ITEM]))
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foreach ($this->choices[$this->id][TYPE_ITEM] as $iId => $qty)
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$data[$this->id]['itemchoices'][] = [$iId, $qty];
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if ($_ = $this->curTpl['rewardTitleId'])
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$data[$this->id]['titlereward'] = $_;
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if ($_ = $this->curTpl['type'])
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$data[$this->id]['type'] = $_;
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if ($_ = $this->curTpl['reqClassMask'])
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$data[$this->id]['reqclass'] = $_;
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if ($_ = ($this->curTpl['reqRaceMask'] & RACE_MASK_ALL))
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if ((($_ & RACE_MASK_ALLIANCE) != RACE_MASK_ALLIANCE) && (($_ & RACE_MASK_HORDE) != RACE_MASK_HORDE))
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$data[$this->id]['reqrace'] = $_;
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if ($_ = $this->curTpl['rewardOrReqMoney'])
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if ($_ > 0)
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$data[$this->id]['money'] = $_;
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// todo (med): also get disables
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if ($this->curTpl['flags'] & QUEST_FLAG_UNAVAILABLE)
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$data[$this->id]['historical'] = true;
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// if ($this->isRepeatable()) // dafuque..? says repeatable and is used as 'disabled'..?
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// $data[$this->id]['wflags'] |= QUEST_CU_REPEATABLE;
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if ($this->curTpl['flags'] & QUEST_FLAG_DAILY)
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{
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$data[$this->id]['wflags'] |= QUEST_CU_DAILY;
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$data[$this->id]['daily'] = true;
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}
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if ($this->curTpl['flags'] & QUEST_FLAG_WEEKLY)
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{
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$data[$this->id]['wflags'] |= QUEST_CU_WEEKLY;
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$data[$this->id]['weekly'] = true;
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}
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if ($this->isSeasonal())
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$data[$this->id]['wflags'] |= QUEST_CU_SEASONAL;
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if ($this->curTpl['flags'] & QUEST_FLAG_AUTO_REWARDED) // not shown in log
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$data[$this->id]['wflags'] |= QUEST_CU_SKIP_LOG;
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if ($this->curTpl['flags'] & QUEST_FLAG_AUTO_ACCEPT) // self-explanatory
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$data[$this->id]['wflags'] |= QUEST_CU_AUTO_ACCEPT;
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if ($this->isPvPEnabled()) // not sure why this flag also requires auto-accept to be set
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$data[$this->id]['wflags'] |= (QUEST_CU_AUTO_ACCEPT | QUEST_CU_PVP_ENABLED);
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$data[$this->id]['reprewards'] = [];
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for ($i = 1; $i < 6; $i++)
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{
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$foo = $this->curTpl['rewardFactionId'.$i];
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$bar = $this->curTpl['rewardFactionValue'.$i];
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if ($foo && $bar)
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{
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$data[$this->id]['reprewards'][] = [$foo, $bar];
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if ($extraFactionId == $foo)
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$data[$this->id]['reputation'] = $bar;
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}
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}
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}
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return $data;
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}
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public function parseText($type = 'objectives', $jsEscaped = true)
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{
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$text = $this->getField($type, true);
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if (!$text)
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return '';
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$text = Util::parseHtmlText($text);
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if ($jsEscaped)
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$text = Util::jsEscape($text);
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return $text;
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}
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public function renderTooltip()
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{
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if (!$this->curTpl)
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return null;
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$title = Util::jsEscape($this->getField('name', true));
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$level = $this->curTpl['level'];
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if ($level < 0)
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$level = 0;
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$x = '';
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if ($level)
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{
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$level = sprintf(Lang::quest('questLevel'), $level);
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if ($this->curTpl['flags'] & QUEST_FLAG_DAILY) // daily
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$level .= ' '.Lang::quest('daily');
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$x .= '<table><tr><td><table width="100%"><tr><td><b class="q">'.$title.'</b></td><th><b class="q0">'.$level.'</b></th></tr></table></td></tr></table>';
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}
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else
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$x .= '<table><tr><td><b class="q">'.$title.'</b></td></tr></table>';
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$x .= '<table><tr><td><br />'.$this->parseText('objectives');
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$xReq = '';
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for ($i = 1; $i < 5; $i++)
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{
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$ot = $this->getField('objectiveText'.$i, true);
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$rng = $this->curTpl['reqNpcOrGo'.$i];
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$rngQty = $this->curTpl['reqNpcOrGoCount'.$i];
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if ($rngQty < 1 && (!$rng || $ot))
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continue;
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if ($ot)
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$name = $ot;
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else
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$name = $rng > 0 ? CreatureList::getName($rng) : GameObjectList::getName(-$rng);
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$xReq .= '<br /> - '.Util::jsEscape($name).($rngQty > 1 ? ' x '.$rngQty : null);
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}
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for ($i = 1; $i < 7; $i++)
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{
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$ri = $this->curTpl['reqItemId'.$i];
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$riQty = $this->curTpl['reqItemCount'.$i];
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if (!$ri || $riQty < 1)
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continue;
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$xReq .= '<br /> - '.Util::jsEscape(ItemList::getName($ri)).($riQty > 1 ? ' x '.$riQty : null);
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}
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if ($et = $this->getField('end', true))
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$xReq .= '<br /> - '.Util::jsEscape($et);
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if ($_ = $this->getField('rewardOrReqMoney'))
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if ($_ < 0)
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$xReq .= '<br /> - '.Lang::quest('money').Lang::main('colon').Util::formatMoney(abs($_));
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if ($xReq)
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$x .= '<br /><br /><span class="q">'.Lang::quest('requirements').Lang::main('colon').'</span>'.$xReq;
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$x .= '</td></tr></table>';
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return $x;
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}
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public function getJSGlobals($addMask = GLOBALINFO_ANY)
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{
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$data = [];
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foreach ($this->iterate() as $__)
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{
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if ($addMask & GLOBALINFO_REWARDS)
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{
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// items
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for ($i = 1; $i < 5; $i++)
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if ($this->curTpl['rewardItemId'.$i] > 0)
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$data[TYPE_ITEM][$this->curTpl['rewardItemId'.$i]] = $this->curTpl['rewardItemId'.$i];
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for ($i = 1; $i < 7; $i++)
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if ($this->curTpl['rewardChoiceItemId'.$i] > 0)
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$data[TYPE_ITEM][$this->curTpl['rewardChoiceItemId'.$i]] = $this->curTpl['rewardChoiceItemId'.$i];
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// spells
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if ($this->curTpl['rewardSpell'] > 0)
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$data[TYPE_SPELL][$this->curTpl['rewardSpell']] = $this->curTpl['rewardSpell'];
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if ($this->curTpl['rewardSpellCast'] > 0)
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$data[TYPE_SPELL][$this->curTpl['rewardSpellCast']] = $this->curTpl['rewardSpellCast'];
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// titles
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if ($this->curTpl['rewardTitleId'] > 0)
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$data[TYPE_TITLE][$this->curTpl['rewardTitleId']] = $this->curTpl['rewardTitleId'];
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// currencies
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if (!empty($this->rewards[$this->id][TYPE_CURRENCY]))
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{
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$_ = $this->rewards[$this->id][TYPE_CURRENCY];
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$data[TYPE_CURRENCY] = array_combine(array_keys($_), array_keys($_));
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}
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}
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if ($addMask & GLOBALINFO_SELF)
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$data[TYPE_QUEST][$this->id] = ['name' => $this->getField('name', true)];
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}
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return $data;
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}
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}
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class QuestListFilter extends Filter
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{
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public $extraOpts = [];
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protected $enums = array( // massive enums could be put here, if you want to restrict inputs further to be valid IDs instead of just integers
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37 => [null, 1, 2, 3, 4, 5, 6, 7, 8, 9, null, 11, true, false],
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38 => [null, 1, 2, 3, 4, 5, 6, 7, 8, null, 10, 11, true, false],
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);
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protected $genericFilter = array(
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27 => [FILTER_CR_FLAG, 'flags', QUEST_FLAG_DAILY ], // daily
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28 => [FILTER_CR_FLAG, 'flags', QUEST_FLAG_WEEKLY ], // weekly
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29 => [FILTER_CR_FLAG, 'flags', QUEST_FLAG_REPEATABLE ], // repeatable
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30 => [FILTER_CR_NUMERIC, 'id', null, true], // id
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5 => [FILTER_CR_FLAG, 'flags', QUEST_FLAG_SHARABLE ], // sharable
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11 => [FILTER_CR_NUMERIC, 'suggestedPlayers', ], // suggestedplayers
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6 => [FILTER_CR_NUMERIC, 'timeLimit', ], // timer
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42 => [FILTER_CR_STAFFFLAG, 'flags', ], // flags
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45 => [FILTER_CR_BOOLEAN, 'rewardTitleId', ], // titlerewarded
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2 => [FILTER_CR_NUMERIC, 'rewardXP', ], // experiencegained
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3 => [FILTER_CR_NUMERIC, 'rewardOrReqMoney', ], // moneyrewarded
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33 => [FILTER_CR_ENUM, 'holidayId', ], // relatedevent
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25 => [FILTER_CR_FLAG, 'cuFlags', CUSTOM_HAS_COMMENT ], // hascomments
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18 => [FILTER_CR_FLAG, 'cuFlags', CUSTOM_HAS_SCREENSHOT ], // hasscreenshots
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36 => [FILTER_CR_FLAG, 'cuFlags', CUSTOM_HAS_VIDEO ], // hasvideos
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);
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protected function createSQLForCriterium(&$cr)
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{
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if (in_array($cr[0], array_keys($this->genericFilter)))
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{
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if ($genCr = $this->genericCriterion($cr))
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return $genCr;
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unset($cr);
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$this->error = true;
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return [1];
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}
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switch ($cr[0])
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{
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case 1: // increasesrepwith
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if ($this->isSaneNumeric($cr[1]) && $cr[1] > 0)
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{
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return [
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'OR',
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['AND', ['rewardFactionId1', $cr[1]], ['rewardFactionValue1', 0, '>']],
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['AND', ['rewardFactionId2', $cr[1]], ['rewardFactionValue2', 0, '>']],
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['AND', ['rewardFactionId3', $cr[1]], ['rewardFactionValue3', 0, '>']],
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['AND', ['rewardFactionId4', $cr[1]], ['rewardFactionValue4', 0, '>']],
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['AND', ['rewardFactionId5', $cr[1]], ['rewardFactionValue5', 0, '>']]
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];
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}
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break;
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case 10: // decreasesrepwith
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if ($this->isSaneNumeric($cr[1]) && $cr[1] > 0)
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{
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return [
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'OR',
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['AND', ['rewardFactionId1', $cr[1]], ['rewardFactionValue1', 0, '<']],
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['AND', ['rewardFactionId2', $cr[1]], ['rewardFactionValue2', 0, '<']],
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['AND', ['rewardFactionId3', $cr[1]], ['rewardFactionValue3', 0, '<']],
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['AND', ['rewardFactionId4', $cr[1]], ['rewardFactionValue4', 0, '<']],
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['AND', ['rewardFactionId5', $cr[1]], ['rewardFactionValue5', 0, '<']]
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];
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}
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break;
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case 43: // currencyrewarded
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if ($this->isSaneNumeric($cr[1]) && $cr[1] > 0)
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{
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return [
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'OR',
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['rewardItemId1', $cr[1]], ['rewardItemId2', $cr[1]], ['rewardItemId3', $cr[1]], ['rewardItemId4', $cr[1]],
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['rewardChoiceItemId1', $cr[1]], ['rewardChoiceItemId2', $cr[1]], ['rewardChoiceItemId3', $cr[1]], ['rewardChoiceItemId4', $cr[1]], ['rewardChoiceItemId5', $cr[1]], ['rewardChoiceItemId6', $cr[1]]
|
|
];
|
|
}
|
|
break;
|
|
case 34: // availabletoplayers
|
|
if ($this->int2Bool($cr[1]))
|
|
{
|
|
if ($cr[1])
|
|
return ['AND', [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0], [['flags', QUEST_FLAG_UNAVAILABLE, '&'], 0]];
|
|
else
|
|
return ['OR', ['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], ['flags', QUEST_FLAG_UNAVAILABLE, '&']];
|
|
}
|
|
break;
|
|
case 23: // itemchoices [op] [int]
|
|
if (!$this->isSaneNumeric($cr[2], false) || !$this->int2Op($cr[1]))
|
|
break;
|
|
|
|
$this->extraOpts['q']['s'][] = ', (IF(rewardChoiceItemId1, 1, 0) + IF(rewardChoiceItemId2, 1, 0) + IF(rewardChoiceItemId3, 1, 0) + IF(rewardChoiceItemId4, 1, 0) + IF(rewardChoiceItemId5, 1, 0) + IF(rewardChoiceItemId6, 1, 0)) as numChoices';
|
|
$this->extraOpts['q']['h'][] = 'numChoices '.$cr[1].' '.$cr[2];
|
|
return [1];
|
|
case 22: // itemrewards [op] [int]
|
|
if (!$this->isSaneNumeric($cr[2], false) || !$this->int2Op($cr[1]))
|
|
break;
|
|
|
|
$this->extraOpts['q']['s'][] = ', (IF(rewardItemId1, 1, 0) + IF(rewardItemId2, 1, 0) + IF(rewardItemId3, 1, 0) + IF(rewardItemId4, 1, 0)) as numRewards';
|
|
$this->extraOpts['q']['h'][] = 'numRewards '.$cr[1].' '.$cr[2];
|
|
return [1];
|
|
case 44: // countsforloremaster_stc [bool]
|
|
if ($this->int2Bool($cr[1]))
|
|
{
|
|
if ($cr[1])
|
|
return ['AND', ['zoneOrSort', 0, '>'], [['flags', QUEST_FLAG_DAILY | QUEST_FLAG_WEEKLY | QUEST_FLAG_REPEATABLE , '&'], 0], [['specialFlags', QUEST_FLAG_SPECIAL_REPEATABLE | QUEST_FLAG_SPECIAL_MONTHLY , '&'], 0]];
|
|
else
|
|
return ['OR', ['zoneOrSort', 0, '<'], ['flags', QUEST_FLAG_DAILY | QUEST_FLAG_WEEKLY | QUEST_FLAG_REPEATABLE , '&'], ['specialFlags', QUEST_FLAG_SPECIAL_REPEATABLE | QUEST_FLAG_SPECIAL_MONTHLY , '&']];;
|
|
}
|
|
|
|
break;
|
|
case 4: // spellrewarded [bool]
|
|
if ($this->int2Bool($cr[1]))
|
|
{
|
|
if ($cr[1])
|
|
return ['OR', ['sourceSpellId', 0, '>'], ['rewardSpell', 0, '>'], ['rsc.effect1Id', SpellList::$effects['teach']], ['rsc.effect2Id', SpellList::$effects['teach']], ['rsc.effect3Id', SpellList::$effects['teach']]];
|
|
else
|
|
return ['AND', ['sourceSpellId', 0], ['rewardSpell', 0], ['rewardSpellCast', 0]];
|
|
}
|
|
break;
|
|
case 9: // objectiveearnrepwith [enum]
|
|
$_ = intVal($cr[1]);
|
|
if ($_ > 0)
|
|
return ['OR', ['reqFactionId1', $_], ['reqFactionId2', $_]];
|
|
else if ($cr[1] == FILTER_ENUM_ANY) // any
|
|
return ['OR', ['reqFactionId1', 0, '>'], ['reqFactionId2', 0, '>']];
|
|
else if ($cr[1] == FILTER_ENUM_NONE) // none
|
|
return ['AND', ['reqFactionId1', 0], ['reqFactionId2', 0]];
|
|
|
|
break;
|
|
case 37: // classspecific [enum]
|
|
$_ = isset($this->enums[$cr[0]][$cr[1]]) ? $this->enums[$cr[0]][$cr[1]] : null;
|
|
if ($_ !== null)
|
|
{
|
|
if ($_ === true)
|
|
return ['AND', ['reqClassMask', 0, '!'], [['reqClassMask', CLASS_MASK_ALL, '&'], CLASS_MASK_ALL, '!']];
|
|
else if ($_ === false)
|
|
return ['OR', ['reqClassMask', 0], [['reqClassMask', CLASS_MASK_ALL, '&'], CLASS_MASK_ALL]];
|
|
else if (is_int($_))
|
|
return ['AND', ['reqClassMask', (1 << ($_ - 1)), '&'], [['reqClassMask', CLASS_MASK_ALL, '&'], CLASS_MASK_ALL, '!']];
|
|
}
|
|
break;
|
|
case 38: // racespecific [enum]
|
|
$_ = isset($this->enums[$cr[0]][$cr[1]]) ? $this->enums[$cr[0]][$cr[1]] : null;
|
|
if ($_ !== null)
|
|
{
|
|
if ($_ === true)
|
|
return ['AND', ['reqRaceMask', 0, '!'], [['reqRaceMask', RACE_MASK_ALL, '&'], RACE_MASK_ALL, '!'], [['reqRaceMask', RACE_MASK_ALLIANCE, '&'], RACE_MASK_ALLIANCE, '!'], [['reqRaceMask', RACE_MASK_HORDE, '&'], RACE_MASK_HORDE, '!']];
|
|
else if ($_ === false)
|
|
return ['OR', ['reqRaceMask', 0], ['reqRaceMask', RACE_MASK_ALL], ['reqRaceMask', RACE_MASK_ALLIANCE], ['reqRaceMask', RACE_MASK_HORDE]];
|
|
else if (is_int($_))
|
|
return ['AND', ['reqRaceMask', (1 << ($_ - 1)), '&'], [['reqRaceMask', RACE_MASK_ALLIANCE, '&'], RACE_MASK_ALLIANCE, '!'], [['reqRaceMask', RACE_MASK_HORDE, '&'], RACE_MASK_HORDE, '!']];
|
|
}
|
|
break;
|
|
case 19: // startsfrom [enum]
|
|
switch ($cr[1])
|
|
{
|
|
case 1: // npc
|
|
return ['AND', ['qse.type', TYPE_NPC], ['qse.method', 0x1, '&']];
|
|
case 2: // object
|
|
return ['AND', ['qse.type', TYPE_OBJECT], ['qse.method', 0x1, '&']];
|
|
case 3: // item
|
|
return ['AND', ['qse.type', TYPE_ITEM], ['qse.method', 0x1, '&']];
|
|
}
|
|
break;
|
|
case 21: // endsat [enum]
|
|
switch ($cr[1])
|
|
{
|
|
case 1: // npc
|
|
return ['AND', ['qse.type', TYPE_NPC], ['qse.method', 0x2, '&']];
|
|
case 2: // object
|
|
return ['AND', ['qse.type', TYPE_OBJECT], ['qse.method', 0x2, '&']];
|
|
}
|
|
break;
|
|
case 24: // lacksstartend [bool]
|
|
$missing = DB::Aowow()->selectCol('SELECT questId, max(method) a, min(method) b FROM ?_quests_startend GROUP BY questId HAVING (a | b) <> 3');
|
|
if ($this->int2Bool($cr[1]))
|
|
{
|
|
if ($cr[1])
|
|
return ['id', $missing];
|
|
else
|
|
return ['id', $missing, '!'];
|
|
}
|
|
break;
|
|
case 7: // firstquestseries
|
|
case 15: // lastquestseries
|
|
case 16: // partseries
|
|
/* todo */ return [1]; // self-joining eats substential amounts of time: should restructure that and also incorporate reqQ and openQ cases from infobox
|
|
default:
|
|
break;
|
|
}
|
|
|
|
unset($cr);
|
|
$this->error = 1;
|
|
return [1];
|
|
}
|
|
|
|
protected function createSQLForValues()
|
|
{
|
|
$parts = [];
|
|
$_v = $this->fiData['v'];
|
|
|
|
// name
|
|
if (isset($_v['na']))
|
|
{
|
|
$_ = [];
|
|
if (isset($_v['ex']) && $_v['ex'] == 'on')
|
|
$_ = $this->modularizeString(['name_loc'.User::$localeId, 'objectives_loc'.User::$localeId, 'details_loc'.User::$localeId]);
|
|
else
|
|
$_ = $this->modularizeString(['name_loc'.User::$localeId]);
|
|
|
|
if ($_)
|
|
$parts[] = $_;
|
|
}
|
|
|
|
// level min
|
|
if (isset($_v['minle']))
|
|
{
|
|
if (is_int($_v['minle']) && $_v['minle'] > 0)
|
|
$parts[] = ['level', $_v['minle'], '>=']; // not considering quests that are always at player level (-1)
|
|
else
|
|
unset($_v['minle']);
|
|
}
|
|
|
|
// level max
|
|
if (isset($_v['maxle']))
|
|
{
|
|
if (is_int($_v['maxle']) && $_v['maxle'] > 0)
|
|
$parts[] = ['level', $_v['maxle'], '<='];
|
|
else
|
|
unset($_v['maxle']);
|
|
}
|
|
|
|
// reqLevel min
|
|
if (isset($_v['minrl']))
|
|
{
|
|
if (is_int($_v['minrl']) && $_v['minrl'] > 0)
|
|
$parts[] = ['minLevel', $_v['minrl'], '>='];// ignoring maxLevel
|
|
else
|
|
unset($_v['minrl']);
|
|
}
|
|
|
|
// reqLevel max
|
|
if (isset($_v['maxrl']))
|
|
{
|
|
if (is_int($_v['maxrl']) && $_v['maxrl'] > 0)
|
|
$parts[] = ['minLevel', $_v['maxrl'], '<='];// ignoring maxLevel
|
|
else
|
|
unset($_v['maxrl']);
|
|
}
|
|
|
|
// side
|
|
if (isset($_v['si']))
|
|
{
|
|
$ex = [['reqRaceMask', RACE_MASK_ALL, '&'], RACE_MASK_ALL, '!'];
|
|
$notEx = ['OR', ['reqRaceMask', 0], [['reqRaceMask', RACE_MASK_ALL, '&'], RACE_MASK_ALL]];
|
|
|
|
switch ($_v['si'])
|
|
{
|
|
case 3:
|
|
$parts[] = $notEx;
|
|
break;
|
|
case 2:
|
|
$parts[] = ['OR', $notEx, ['reqRaceMask', RACE_MASK_HORDE, '&']];
|
|
break;
|
|
case -2:
|
|
$parts[] = ['AND', $ex, ['reqRaceMask', RACE_MASK_HORDE, '&']];
|
|
break;
|
|
case 1:
|
|
$parts[] = ['OR', $notEx, ['reqRaceMask', RACE_MASK_ALLIANCE, '&']];
|
|
break;
|
|
case -1:
|
|
$parts[] = ['AND', $ex, ['reqRaceMask', RACE_MASK_ALLIANCE, '&']];
|
|
break;
|
|
default:
|
|
unset($_v['si']);
|
|
}
|
|
}
|
|
|
|
// type [list]
|
|
if (isset($_v['ty']))
|
|
{
|
|
$_ = (array)$_v['ty'];
|
|
if (!array_diff($_, [0, 1, 21, 41, 62, 81, 82, 83, 84, 85, 88, 89]))
|
|
$parts[] = ['type', $_];
|
|
else
|
|
unset($_v['ty']);
|
|
}
|
|
|
|
return $parts;
|
|
}
|
|
}
|
|
|
|
|
|
?>
|