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* add changes from TC of the last three years * reduce redundancy when handling creature text * reserve more space in target, event, action parameters. Move own parameters further back to avoid confict with future param expansion by TC
377 lines
19 KiB
PHP
377 lines
19 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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class Game
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{
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public static $resistanceFields = array(
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null, 'resHoly', 'resFire', 'resNature', 'resFrost', 'resShadow', 'resArcane'
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);
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public static $rarityColorStings = array( // zero-indexed
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'9d9d9d', 'ffffff', '1eff00', '0070dd', 'a335ee', 'ff8000', 'e5cc80', 'e6cc80'
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);
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private static $combatRatingToItemMod = array( // zero-indexed idx:CR; val:Mod
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null, 12, 13, 14, 15, 16, 17, 18, 19,
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20, 21, 22, 23, 24, 25, 26, 27, 28,
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29, 30, null, null, null, 37, 44
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);
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public static $lvlIndepRating = array( // rating doesn't scale with level
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ITEM_MOD_MANA, ITEM_MOD_HEALTH, ITEM_MOD_ATTACK_POWER, ITEM_MOD_MANA_REGENERATION, ITEM_MOD_SPELL_POWER,
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ITEM_MOD_HEALTH_REGEN, ITEM_MOD_SPELL_PENETRATION, ITEM_MOD_BLOCK_VALUE
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);
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public static $questClasses = array(
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-2 => [ 0],
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0 => [ 1, 3, 4, 8, 9, 10, 11, 12, 25, 28, 33, 36, 38, 40, 41, 44, 45, 46, 47, 51, 85, 130, 132, 139, 154, 267, 1497, 1519, 1537, 2257, 3430, 3431, 3433, 3487, 4080, 4298],
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1 => [ 14, 15, 16, 17, 141, 148, 188, 215, 220, 331, 357, 361, 363, 400, 405, 406, 440, 490, 493, 618, 1377, 1637, 1638, 1657, 1769, 3524, 3525, 3526, 3557],
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2 => [ 206, 209, 491, 717, 718, 719, 721, 722, 796, 1176, 1196, 1337, 1417, 1581, 1583, 1584, 1941, 2017, 2057, 2100, 2366, 2367, 2437, 2557, 3535, 3562, 3688, 3713, 3714, 3715, 3716, 3717, 3789, 3790, 3791, 3792, 3842, 3847, 3848, 3849, 3905, 4100, 4131, 4196, 4228, 4264, 4265, 4272, 4277, 4415, 4416, 4494, 4522, 4723, 4809, 4813, 4820],
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3 => [ 1977, 2159, 2677, 2717, 3428, 3429, 3456, 3457, 3606, 3607, 3805, 3836, 3845, 3923, 3959, 4075, 4273, 4493, 4500, 4603, 4722, 4812, 4987],
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4 => [ -372, -263, -262, -261, -162, -161, -141, -82, -81, -61],
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5 => [ -373, -371, -324, -304, -264, -201, -182, -181, -121, -101, -24],
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6 => [ -25, 2597, 3277, 3358, 3820, 4384, 4710],
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7 => [-1010, -368, -367, -365, -344, -241, -1],
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8 => [ 3483, 3518, 3519, 3520, 3521, 3522, 3523, 3679, 3703],
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9 => [-1005, -1003, -1002, -1001, -376, -375, -374, -370, -369, -366, -364, -41, -22], // 22: seasonal
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10 => [ 65, 66, 67, 210, 394, 495, 2817, 3537, 3711, 4024, 4197, 4395, 4742]
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);
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/* why:
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Because petSkills (and ranged weapon skills) are the only ones with more than two skillLines attached. Because Left Joining ?_spell with ?_skillLineability causes more trouble than it has uses.
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Because this is more or less the only reaonable way to fit all that information into one database field, so..
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.. the indizes of this array are bits of skillLine2OrMask in ?_spell if skillLineId1 is negative
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*/
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public static $skillLineMask = array( // idx => [familyId, skillLineId]
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-1 => array( // Pets (Hunter)
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[ 1, 208], [ 2, 209], [ 3, 203], [ 4, 210], [ 5, 211], [ 6, 212], [ 7, 213], // Wolf, Cat, Spider, Bear, Boar, Crocolisk, Carrion Bird
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[ 8, 214], [ 9, 215], [11, 217], [12, 218], [20, 236], [21, 251], [24, 653], // Crab, Gorilla, Raptor, Tallstrider, Scorpid, Turtle, Bat
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[25, 654], [26, 655], [27, 656], [30, 763], [31, 767], [32, 766], [33, 765], // Hyena, Bird of Prey, Wind Serpent, Dragonhawk, Ravager, Warp Stalker, Sporebat
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[34, 764], [35, 768], [37, 775], [38, 780], [39, 781], [41, 783], [42, 784], // Nether Ray, Serpent, Moth, Chimaera, Devilsaur, Silithid, Worm
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[43, 786], [44, 785], [45, 787], [46, 788] // Rhino, Wasp, Core Hound, Spirit Beast
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),
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-2 => array( // Pets (Warlock)
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[15, 189], [16, 204], [17, 205], [19, 207], [23, 188], [29, 761] // Felhunter, Voidwalker, Succubus, Doomguard, Imp, Felguard
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),
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-3 => array( // Ranged Weapons
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[null, 45], [null, 46], [null, 226] // Bow, Gun, Crossbow
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)
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);
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public static $sockets = array( // jsStyle Strings
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'meta', 'red', 'yellow', 'blue'
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);
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// 'replicates' $WH.g_statToJson
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public static $itemMods = array( // zero-indexed; "mastrtng": unused mastery; _[a-z] => taken mods..
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'dmg', 'mana', 'health', 'agi', 'str', 'int', 'spi',
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'sta', 'energy', 'rage', 'focus', 'runicpwr', 'defrtng', 'dodgertng',
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'parryrtng', 'blockrtng', 'mlehitrtng', 'rgdhitrtng', 'splhitrtng', 'mlecritstrkrtng', 'rgdcritstrkrtng',
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'splcritstrkrtng', '_mlehitrtng', '_rgdhitrtng', '_splhitrtng', '_mlecritstrkrtng', '_rgdcritstrkrtng', '_splcritstrkrtng',
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'mlehastertng', 'rgdhastertng', 'splhastertng', 'hitrtng', 'critstrkrtng', '_hitrtng', '_critstrkrtng',
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'resirtng', 'hastertng', 'exprtng', 'atkpwr', 'rgdatkpwr', 'feratkpwr', 'splheal',
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'spldmg', 'manargn', 'armorpenrtng', 'splpwr', 'healthrgn', 'splpen', 'block', // ITEM_MOD_BLOCK_VALUE
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'mastrtng', 'armor', 'firres', 'frores', 'holres', 'shares', 'natres',
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'arcres', 'firsplpwr', 'frosplpwr', 'holsplpwr', 'shasplpwr', 'natsplpwr', 'arcsplpwr'
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);
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public static $class2SpellFamily = array(
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// null Warrior Paladin Hunter Rogue Priest DK Shaman Mage Warlock null Druid
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null, 4, 10, 9, 8, 6, 15, 11, 3, 5, null, 7
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);
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public static $areaFloors = array(
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206 => 3, 209 => 7, 719 => 3, 721 => 4, 796 => 4, 1196 => 2, 1337 => 2, 1581 => 2, 1583 => 7, 1584 => 2,
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2017 => 2, 2057 => 4, 2100 => 2, 2557 => 6, 2677 => 4, 3428 => 3, 3457 => 17, 3790 => 2, 3791 => 2, 3959 => 8,
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3456 => 6, 3715 => 2, 3848 => 3, 3849 => 2, 4075 => 2, 4100 => 2, 4131 => 2, 4196 => 2, 4228 => 4, 4272 => 2,
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4273 => 6, 4277 => 3, 4395 => 2, 4494 => 2, 4722 => 2, 4812 => 8
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);
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public static function itemModByRatingMask($mask)
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{
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if (($mask & 0x1C000) == 0x1C000) // special case resilience
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return ITEM_MOD_RESILIENCE_RATING;
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if (($mask & 0x00E0) == 0x00E0) // hit rating - all subcats (mle, rgd, spl)
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return ITEM_MOD_HIT_RATING;
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if (($mask & 0x0700) == 0x0700) // crit rating - all subcats (mle, rgd, spl)
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return ITEM_MOD_CRIT_RATING;
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for ($j = 0; $j < count(self::$combatRatingToItemMod); $j++)
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{
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if (!self::$combatRatingToItemMod[$j])
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continue;
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if (!($mask & (1 << $j)))
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continue;
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return self::$combatRatingToItemMod[$j];
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}
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return 0;
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}
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public static function sideByRaceMask($race)
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{
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// Any
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if (!$race || ($race & RACE_MASK_ALL) == RACE_MASK_ALL)
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return SIDE_BOTH;
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// Horde
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if ($race & RACE_MASK_HORDE && !($race & RACE_MASK_ALLIANCE))
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return SIDE_HORDE;
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// Alliance
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if ($race & RACE_MASK_ALLIANCE && !($race & RACE_MASK_HORDE))
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return SIDE_ALLIANCE;
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return SIDE_BOTH;
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}
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public static function getReputationLevelForPoints($pts)
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{
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if ($pts >= 41999)
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return REP_EXALTED;
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else if ($pts >= 20999)
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return REP_REVERED;
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else if ($pts >= 8999)
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return REP_HONORED;
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else if ($pts >= 2999)
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return REP_FRIENDLY;
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else if ($pts >= 0)
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return REP_NEUTRAL;
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else if ($pts >= -3000)
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return REP_UNFRIENDLY;
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else if ($pts >= -6000)
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return REP_HOSTILE;
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else
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return REP_HATED;
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}
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public static function getTaughtSpells(&$spell)
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{
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$extraIds = [-1]; // init with -1 to prevent empty-array errors
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$lookup = [-1];
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switch (gettype($spell))
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{
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case 'object':
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if (get_class($spell) != 'SpellList')
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return [];
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$lookup[] = $spell->id;
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foreach ($spell->canTeachSpell() as $idx)
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$extraIds[] = $spell->getField('effect'.$idx.'TriggerSpell');
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break;
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case 'integer':
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$lookup[] = $spell;
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break;
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case 'array':
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$lookup = $spell;
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break;
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default:
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return [];
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}
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// note: omits required spell and chance in skill_discovery_template
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$data = array_merge(
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DB::World()->selectCol('SELECT spellId FROM spell_learn_spell WHERE entry IN (?a)', $lookup),
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DB::World()->selectCol('SELECT spellId FROM skill_discovery_template WHERE reqSpell IN (?a)', $lookup),
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$extraIds
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);
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// return list of integers, not strings
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$data = array_map('intVal', $data);
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return $data;
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}
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public static function getPageText($ptId)
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{
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$pages = [];
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while ($ptId)
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{
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if ($row = DB::World()->selectRow('SELECT ptl.Text AS Text_loc?d, pt.* FROM page_text pt LEFT JOIN page_text_locale ptl ON pt.ID = ptl.ID AND locale = ? WHERE pt.ID = ?d', User::$localeId, User::$localeString, $ptId))
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{
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$ptId = $row['NextPageID'];
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$pages[] = Util::parseHtmlText(Util::localizedString($row, 'Text'));
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}
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else
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{
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trigger_error('Referenced PageTextId #'.$ptId.' is not in DB', E_USER_WARNING);
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break;
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}
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}
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return $pages;
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}
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public static function getWorldPosForGUID(int $type, int ...$guids) : array
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{
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$result = [];
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switch ($type)
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{
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case TYPE_NPC:
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$result = DB::World()->select('SELECT `guid` AS ARRAY_KEY, `id`, `map` AS `mapId`, `position_y` AS `posX`, `position_x` AS `posY` FROM creature WHERE `guid` IN (?a)', $guids);
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break;
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case TYPE_OBJECT:
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$result = DB::World()->select('SELECT `guid` AS ARRAY_KEY, `id`, `map` AS `mapId`, `position_y` AS `posX`, `position_x` AS `posY` FROM gameobject WHERE `guid` IN (?a)', $guids);
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break;
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case TYPE_SOUND:
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$result = DB::AoWoW()->select('SELECT `soundId` AS ARRAY_KEY, `soundId` AS `id`, `mapId`, `posX`, `posY` FROM dbc_soundemitters WHERE `soundId` IN (?a)', $guids);
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break;
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case TYPE_AREATRIGGER:
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$result = DB::AoWoW()->select('SELECT `id` AS ARRAY_KEY, `id`, `mapId`, `posX`, `posY` FROM dbc_areatrigger WHERE `id` IN (?a)', $guids);
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break;
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default:
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trigger_error('Game::getWorldPosForGUID - instanced with unsupported TYPE '.$type, E_USER_WARNING);
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}
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return $result;
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}
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public static function worldPosToZonePos(int $mapId, float $posX, float $posY, int $areaId = 0, int $floor = -1) : array
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{
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if (!$mapId < 0)
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return [];
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$query = 'SELECT
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dm.id,
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wma.areaId,
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IFNULL(dm.floor, 0) AS floor,
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100 - ROUND(IF(dm.id IS NOT NULL, (?f - dm.minY) * 100 / (dm.maxY - dm.minY), (?f - wma.right) * 100 / (wma.left - wma.right)), 1) AS `posX`,
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100 - ROUND(IF(dm.id IS NOT NULL, (?f - dm.minX) * 100 / (dm.maxX - dm.minX), (?f - wma.bottom) * 100 / (wma.top - wma.bottom)), 1) AS `posY`,
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SQRT(POWER(abs(IF(dm.id IS NOT NULL, (?f - dm.minY) * 100 / (dm.maxY - dm.minY), (?f - wma.right) * 100 / (wma.left - wma.right)) - 50), 2) +
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POWER(abs(IF(dm.id IS NOT NULL, (?f - dm.minX) * 100 / (dm.maxX - dm.minX), (?f - wma.bottom) * 100 / (wma.top - wma.bottom)) - 50), 2)) AS `dist`
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FROM
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dbc_worldmaparea wma
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LEFT JOIN
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dbc_dungeonmap dm ON dm.mapId = IF(?d AND (wma.mapId NOT IN (0, 1, 530, 571) OR wma.areaId = 4395), wma.mapId, -1)
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WHERE
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wma.mapId = ?d AND IF(?d, wma.areaId = ?d, wma.areaId <> 0){ AND IF(dm.floor IS NULL, 1, dm.floor = ?d)}
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HAVING
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(`posX` BETWEEN 0.1 AND 99.9 AND `posY` BETWEEN 0.1 AND 99.9)
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ORDER BY
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`dist` ASC';
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// dist BETWEEN 0 (center) AND 70.7 (corner)
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$points = DB::Aowow()->select($query, $posX, $posX, $posY, $posY, $posX, $posX, $posY, $posY, 1, $mapId, $areaId, $areaId, $floor < 0 ? DBSIMPLE_SKIP : $floor);
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if (!$points) // retry: TC counts pre-instance subareas as instance-maps .. which have no map file
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$points = DB::Aowow()->select($query, $posX, $posX, $posY, $posY, $posX, $posX, $posY, $posY, 0, $mapId, 0, 0, DBSIMPLE_SKIP);
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if (!is_array($points))
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{
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trigger_error('Game::worldPosToZonePos - dbc query failed', E_USER_ERROR);
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return [];
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}
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return $points;
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}
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public static function getQuotesForCreature(int $creatureId, bool $asHTML = false, string $talkSource = '') : array
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{
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$nQuotes = 0;
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$quotes = [];
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$soundIds = [];
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$quoteSrc = DB::World()->select('
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SELECT
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ct.GroupID AS ARRAY_KEY, ct.ID as ARRAY_KEY2,
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ct.`Type` AS `talkType`,
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ct.TextRange AS `range`,
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IFNULL(bct.`LanguageID`, ct.`Language`) AS lang,
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IFNULL(NULLIF(bct.Text, ""), IFNULL(NULLIF(bct.Text1, ""), IFNULL(ct.`Text`, ""))) AS text_loc0,
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{IFNULL(NULLIF(bctl.Text, ""), IFNULL(NULLIF(bctl.Text1, ""), IFNULL(ctl.Text, ""))) AS text_loc?d,}
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IF(bct.SoundEntriesID > 0, bct.SoundEntriesID, ct.Sound) AS soundId
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FROM
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creature_text ct
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{LEFT JOIN
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creature_text_locale ctl ON ct.CreatureID = ctl.CreatureID AND ct.GroupID = ctl.GroupID AND ct.ID = ctl.ID AND ctl.Locale = ?}
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LEFT JOIN
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broadcast_text bct ON ct.BroadcastTextId = bct.ID
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{LEFT JOIN
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broadcast_text_locale bctl ON ct.BroadcastTextId = bctl.ID AND bctl.locale = ?}
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WHERE
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ct.CreatureID = ?d',
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User::$localeId ?: DBSIMPLE_SKIP,
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User::$localeId ? Util::$localeStrings[User::$localeId] : DBSIMPLE_SKIP,
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User::$localeId ? Util::$localeStrings[User::$localeId] : DBSIMPLE_SKIP,
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$creatureId
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);
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foreach ($quoteSrc as $grp => $text)
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{
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$group = [];
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foreach ($text as $t)
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{
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if ($t['soundId'])
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$soundIds[] = $t['soundId'];
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$msg = Util::localizedString($t, 'text');
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if (!$msg)
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continue;
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// fixup .. either set %s for emotes or dont >.<
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if (in_array($t['talkType'], [2, 16]) && strpos($msg, '%s') === false)
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$msg = '%s '.$msg;
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// fixup: bad case-insensivity
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$msg = Util::parseHtmlText(str_replace('%S', '%s', htmlentities($msg)), !$asHTML);
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if ($talkSource)
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$msg = sprintf($msg, $talkSource);
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// make type css compatible
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switch ($t['talkType'])
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{
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case 1: // yell:
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case 14: $t['talkType'] = 1; break; // - dark red
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case 2: // emote:
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case 16: // "
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case 3: // boss emote:
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case 41: $t['talkType'] = 4; break; // - orange
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case 4: // whisper:
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case 15: // "
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case 5: // boss whisper:
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case 42: $t['talkType'] = 3; break; // - pink-ish
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default: $t['talkType'] = 2; // [type: 0, 12] say: yellow-ish
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}
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// prefix
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$pre = '';
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if ($t['talkType'] != 4)
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$pre = ($talkSource ?: '%s').' '.Lang::npc('textTypes', $t['talkType']).Lang::main('colon').($t['lang'] ? '['.Lang::game('languages', $t['lang']).'] ' : null);
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if ($asHTML)
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$msg = '<div><span class="s'.$t['talkType'].'">%s'.($t['range'] ? sprintf(Util::$dfnString, Lang::npc('textRanges', $t['range']), $msg) : $msg).'</span></div>';
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else
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$msg = '[div][span class=s'.$t['talkType'].']%s'.html_entity_decode($msg).'[/span][/div]';
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$line = array(
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'range' => $t['range'],
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'text' => $msg,
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'prefix' => $pre
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);
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$nQuotes++;
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$group[] = $line;
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}
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if ($group)
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$quotes[$grp] = $group;
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}
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return [$quotes, $nQuotes, $soundIds];
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}
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}
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?>
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