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* some additions to latest pull requests - added missing dependancies - added quest_template changes to source.func.php
121 lines
5.4 KiB
PHP
121 lines
5.4 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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if (!CLI)
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die('not in cli mode');
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/* deps:
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* gameobject_template
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* gameobject_template_locale
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* gameobject_questitem
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*/
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$customData = array(
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);
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$reqDBC = ['lock'];
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function objects(array $ids = [])
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{
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$baseQuery = '
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SELECT
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go.entry,
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`type`,
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IF(`type` = 2, -2, -- quests 1
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IF(`type` = 8 AND Data0 IN (1, 2, 3, 4, 1552), -6, -- tools
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IF(`type` = 3 AND IFNULL(gqi.ItemId, 0) <> 0, -2, -- quests 2
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IF(`type` IN (3, 9, 25), `type`, 0)))), -- regular chests, books, pools
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0 AS event, -- linked worldevent
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displayId,
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go.name,
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gtl2.`name` AS name_loc2,
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gtl3.`name` AS name_loc3,
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gtl6.`name` AS name_loc6,
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gtl8.`name` AS name_loc8,
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faction,
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flags,
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0 AS cuFlags, -- custom Flags
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IF(`type` IN (3, 25), Data1, 0), -- lootId
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IF(`type` IN (2, 3, 6, 10, 13, 24, 26), Data0, IF(`type` IN (0, 1), Data1, 0)), -- lockId
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0 AS reqSkill, -- reqSkill
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IF(`type` = 9, Data0, IF(`type` = 10, Data7, 0)), -- pageTextId
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IF(`type` = 1, Data3, -- linkedTrapIds
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IF(`type` = 3, Data7,
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IF(`type` = 10, Data12,
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IF(`type` = 8, Data2, 0)))),
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IF(`type` = 5, Data5, -- reqQuest
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IF(`type` = 3, Data8,
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IF(`type` = 10, Data1,
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IF(`type` = 8, Data4, 0)))),
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IF(`type` = 8, Data0, 0), -- spellFocusId
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IF(`type` = 10, Data10, -- onUseSpell
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IF(`type` IN (18, 24), Data1,
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IF(`type` = 26, Data2,
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IF(`type` = 22, Data0, 0)))),
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IF(`type` = 18, Data4, 0), -- onSuccessSpell
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IF(`type` = 18, Data2, IF(`type` = 24, Data3, 0)), -- auraSpell
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IF(`type` = 30, Data2, IF(`type` = 24, Data4, IF(`type` = 6, Data3, 0))), -- triggeredSpell
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IF(`type` = 29, CONCAT_WS(" ", Data14, Data15, Data16, Data17, Data0), -- miscInfo: capturePoint
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IF(`type` = 3, CONCAT_WS(" ", Data4, Data5, Data2), -- miscInfo: loot v
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IF(`type` = 25, CONCAT_WS(" ", Data2, Data3, 0),
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IF(`type` = 23, CONCAT_WS(" ", Data0, Data1, Data2), "")))), -- miscInfo: meetingStone
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IF(ScriptName <> "", ScriptName, AIName)
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FROM
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gameobject_template go
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LEFT JOIN
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gameobject_template_locale gtl2 ON go.entry = gtl2.entry AND gtl2.`locale` = "frFR"
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LEFT JOIN
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gameobject_template_locale gtl3 ON go.entry = gtl3.entry AND gtl3.`locale` = "deDE"
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LEFT JOIN
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gameobject_template_locale gtl6 ON go.entry = gtl6.entry AND gtl6.`locale` = "esES"
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LEFT JOIN
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gameobject_template_locale gtl8 ON go.entry = gtl8.entry AND gtl8.`locale` = "ruRU"
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LEFT JOIN
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gameobject_questitem gqi ON gqi.GameObjectEntry = go.entry
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{
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WHERE
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go.entry IN (?a)
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}
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GROUP BY
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go.entry
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LIMIT
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?d, ?d';
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$updateQuery = '
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UPDATE
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?_objects o
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LEFT JOIN
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dbc_lock l ON l.id = IF(o.`type` = 3, lockId, null)
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SET
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typeCat = IF(`type` = 3 AND (l.properties1 = 1 OR l.properties2 = 1), -5, -- footlocker
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IF(`type` = 3 AND (l.properties1 = 2), -3, -- herb
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IF(`type` = 3 AND (l.properties1 = 3), -4, typeCat))), -- ore
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reqSkill = IF(`type` = 3 AND l.properties1 IN (1, 2, 3), IF(l.reqSkill1 > 1, l.reqSkill1, 1),
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IF(`type` = 3 AND l.properties2 = 1, IF(l.reqSkill2 > 1, l.reqSkill2, 1), 0))
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{
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WHERE
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o.id IN (?a)
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}';
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$offset = 0;
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while ($objects = DB::World()->select($baseQuery, $ids ?: DBSIMPLE_SKIP, $offset, SqlGen::$stepSize))
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{
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CLISetup::log(' * sets '.($offset + 1).' - '.($offset + count($objects)));
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$offset += SqlGen::$stepSize;
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foreach ($objects as $o)
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DB::Aowow()->query('REPLACE INTO ?_objects VALUES (?a)', array_values($o));
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}
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// apply typeCat and reqSkill depending on locks
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DB::Aowow()->query($updateQuery, $ids ?: DBSIMPLE_SKIP);
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return true;
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}
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?>
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