Files
aowow/includes/utilities.php
Sarjuuk 881e5143d1 I think, I've finally found a use for traits
- working on listviews displaying only the columns needed
- still fighting leftovers from class conversion
2013-03-13 20:51:36 +01:00

1330 lines
47 KiB
PHP

<?php
if (!defined('AOWOW_REVISION'))
die('invalid access');
abstract class BaseType
{
public $names = [];
public $Id = 0;
public $matches = 0; // total matches unaffected by sqlLimit in config
public $error = true;
protected $templates = [];
protected $curTpl = []; // lets iterate!
protected $filter = null;
protected $setupQuery = '';
protected $matchQuery = '';
/*
* condition as array [field, value, operator]
* field: must match fieldname; 1: select everything
* value: str - operator defaults to: LIKE %<val>%
* int - operator defaults to: = <val>
* array - operator defaults to: IN (<val>)
* operator: modifies/overrides default
* ! - negated default value (NOT LIKE; <>; NOT IN)
* condition as str
* defines linking (AND || OR)
* condition as int
* defines LIMIT
*
* example:
* array(['id', 45], ['name', 'test', '!'], 'OR', 5)
* results in
* WHERE id = 45 OR name NOT LIKE %test% LIMIT 5;
*/
public function __construct($conditions = [])
{
global $AoWoWconf; // yes i hate myself..
$sql = [];
$linking = ' AND ';
$limit = ' LIMIT '.$AoWoWconf['sqlLimit'];
$className = strtr(get_class($this), ['List' => '']);
if (!$this->setupQuery || !$this->matchQuery)
return;
// may be called without filtering
if (class_exists($className.'Filter'))
{
$fiName = $className.'Filter';
$this->filter = new $fiName();
if ($this->filter->init() === false)
return;
}
foreach ($conditions as $c)
{
$field = '';
$op = '';
$val = '';
if (is_array($c))
{
if ($c[0] == '1')
{
$sql[] = '1';
continue;
}
else if ($c[0])
{
$field = '`'.implode('`.`', explode('.', Util::sqlEscape($c[0]))).'`';
}
else
continue;
if (is_array($c[1]))
{
$op = (isset($c[2]) && $c[2] == '!') ? 'NOT IN' : 'IN';
$val = '('.implode(',', Util::sqlEscape($c[1])).')';
}
else if (is_string($c[1]))
{
$op = (isset($c[2]) && $c[2] == '!') ? 'NOT LIKE' : 'LIKE';
$val = '"%'.Util::sqlEscape($c[1]).'%"';
}
else if (is_int($c[1]))
{
$op = (isset($c[2]) && $c[2] == '!') ? '<>' : '=';
$val = Util::sqlEscape($c[1]);
}
if (isset($c[2]) && $c[2] != '!')
$op = $c[2];
$sql[] = $field.' '.$op.' '.$val;
}
else if (is_string($c))
$linking = $c == 'AND' ? ' AND ' : ' OR ';
else if (is_int($c))
$limit = $c > 0 ? ' LIMIT '.$c : '';
else
continue; // ignore other possibilities
}
// todo: add strings propperly without them being escaped by simpleDB..?
$this->setupQuery = str_replace('[filter]', $this->filter && $this->filter->buildFilterQuery() ? $this->filter->query.' AND ' : NULL, $this->setupQuery);
$this->setupQuery = str_replace('[cond]', empty($sql) ? '1' : '('.implode($linking, $sql).')', $this->setupQuery);
$this->setupQuery .= $limit;
$this->matchQuery = str_replace('[filter]', $this->filter && $this->filter->buildFilterQuery() ? $this->filter->query.' AND ' : NULL, $this->matchQuery);
$this->matchQuery = str_replace('[cond]', empty($sql) ? '1' : '('.implode($linking, $sql).')', $this->matchQuery);
$rows = DB::Aowow()->Select($this->setupQuery);
if (!$rows)
return;
$this->matches = DB::Aowow()->SelectCell($this->matchQuery);
foreach ($rows as $k => $tpl)
{
$this->names[$k] = Util::localizedString($tpl, Util::getNameFieldName($tpl));
$this->templates[$k] = $tpl;
}
$this->reset();
$this->error = false;
}
public function iterate($qty = 1)
{
if (!$this->curTpl) // exceeded end of line .. array .. in last iteration
reset($this->templates);
$this->curTpl = current($this->templates);
$field = $this->curTpl ? Util::getIdFieldName($this->curTpl) : null;
$this->id = $this->curTpl ? $this->curTpl[$field] : 0;
while ($qty--)
next($this->templates);
return $this->id;
}
public function reset()
{
$this->curTpl = reset($this->templates);
$this->id = $this->curTpl[Util::getIdFieldName($this->curTpl)];
}
// read-access to templates
public function getField($field)
{
if (!$this->curTpl || !isset($this->curTpl[$field]))
return null;
return $this->curTpl[$field];
}
public function filterGetJs()
{
if ($this->filter && isset($this->filter->fiData['c']['cr']))
return "fi_setCriteria([".@implode(',',$this->filter->fiData['c']['cr'])."], [".@implode(',',$this->filter->fiData['c']['crs'])."], ['".@implode('\', \'',$this->filter->fiData['c']['crv'])."']);";
else
return null;
}
public function filterGetForm()
{
if ($this->filter)
return $this->filter->form;
else
return [];
}
// should return data required to display a listview of any kind
// this is a rudimentary example, that will not suffice for most Types
abstract public function getListviewData();
// should return data to extend global js variables for a certain type (e.g. g_items)
abstract public function addGlobalsToJScript(&$ref);
// should return data to extend global js variables for the rewards provided by this type (e.g. g_titles)
// rewards will not always be required and only by Achievement and Quest .. but yeah.. maybe it should be merged with addGlobalsToJScript
abstract public function addRewardsToJScript(&$ref);
// NPC, GO, Item, Quest, Spell, Achievement, Profile would require this
abstract public function renderTooltip();
}
trait listviewHelper
{
public function hasDiffCategories()
{
$this->reset();
$curCat = $this->getField('category');
if ($curCat === null)
return false;
while ($this->iterate())
if ($curCat != $this->getField('category'))
return true;
return false;
}
public function hasAnySource()
{
if (!isset($this->sources))
return false;
foreach ($this->sources as $src)
{
if (!is_array($src))
continue;
if (!empty($src))
return true;
}
return false;
}
}
class Lang
{
public static $main;
public static $search;
public static $game;
public static $filter;
public static $error;
public static $account;
public static $achievement;
public static $compare;
public static $event;
public static $item;
public static $maps;
public static $spell;
public static $talent;
public static $title;
public static $zone;
public static function load($loc)
{
if (@(require 'localization/locale_'.$loc.'.php') !== 1)
die('File for localization '.$loc.' not found.');
foreach ($lang as $k => $v)
self::$$k = $v;
}
// todo: expand
public static function getInfoBoxForFlags($flags)
{
$tmp = [];
if ($flags & CUSTOM_DISABLED)
$tmp[] = '<span class="tip" onmouseover="Tooltip.showAtCursor(event, \''.self::$main['disabledHint'].'\', 0, 0, \'q\')" onmousemove="Tooltip.cursorUpdate(event)" onmouseout="Tooltip.hide()">'.self::$main['disabled'].'</span>';
if ($flags & CUSTOM_SERVERSIDE)
$tmp[] = '<span class="tip" onmouseover="Tooltip.showAtCursor(event, \''.self::$main['serversideHint'].'\', 0, 0, \'q\')" onmousemove="Tooltip.cursorUpdate(event)" onmouseout="Tooltip.hide()">'.self::$main['serverside'].'</span>';
return $tmp;
}
public static function getReputationLevelForPoints($pts)
{
if ($pts >= 41999)
return self::$game['rep'][REP_EXALTED];
else if ($pts >= 20999)
return self::$game['rep'][REP_REVERED];
else if ($pts >= 8999)
return self::$game['rep'][REP_HONORED];
else if ($pts >= 2999)
return self::$game['rep'][REP_FRIENDLY];
else /* if ($pts >= 1) */
return self::$game['rep'][REP_NEUTRAL];
}
public static function getStances($stanceMask)
{
$stanceMask &= 0x1F84F213E; // clamp to available stances/forms..
$tmp = [];
$i = 1;
while ($stanceMask)
{
if ($stanceMask & (1 << ($i - 1)))
{
$tmp[] = self::$game['st'][$i];
$stanceMask &= ~(1 << ($i - 1));
}
$i++;
}
return implode(', ', $tmp);
}
public static function getMagicSchools($schoolMask)
{
$schoolMask &= SPELL_ALL_SCHOOLS; // clamp to available schools..
$tmp = [];
$i = 1;
while ($schoolMask)
{
if ($schoolMask & (1 << ($i - 1)))
{
$tmp[] = self::$game['sc'][$i];
$schoolMask &= ~(1 << ($i - 1));
}
$i++;
}
return implode(', ', $tmp);
}
public static function getClassString($classMask)
{
$classMask &= CLASS_MASK_ALL; // clamp to available classes..
if ($classMask == CLASS_MASK_ALL) // available to all classes
return false;
if (!$classMask) // no restrictions left
return false;
$tmp = [];
$i = 1;
while ($classMask)
{
if ($classMask & (1 << ($i - 1)))
{
$tmp[] = '<a href="?class='.$i.'" class="c'.$i.'">'.self::$game['cl'][$i].'</a>';
$classMask &= ~(1 << ($i - 1));
}
$i++;
}
return implode(', ', $tmp);
}
public static function getRaceString($raceMask)
{
$raceMask &= RACE_MASK_ALL; // clamp to available races..
if ($raceMask == RACE_MASK_ALL) // available to all races (we don't display 'both factions')
return false;
if (!$raceMask) // no restrictions left (we don't display 'both factions')
return false;
$tmp = [];
$side = 0;
$i = 1;
if (!$raceMask)
return array('side' => 3, 'name' => self::$game['ra'][0]);
if ($raceMask == RACE_MASK_HORDE)
return array('side' => 2, 'name' => self::$game['ra'][-2]);
if ($raceMask == RACE_MASK_ALLIANCE)
return array('side' => 1, 'name' => self::$game['ra'][-1]);
if ($raceMask & RACE_MASK_HORDE)
$side |= 2;
if ($raceMask & RACE_MASK_ALLIANCE)
$side |= 1;
while ($raceMask)
{
if ($raceMask & (1 << ($i - 1)))
{
$tmp[] = '<a href="?race='.$i.'" class="q1">'.self::$game['ra'][$i].'</a>';
$raceMask &= ~(1 << ($i - 1));
}
$i++;
}
return array ('side' => $side, 'name' => implode(', ', $tmp));
}
}
class Util
{
public static $resistanceFields = array(
null, 'holy_res', 'fire_res', 'nature_res', 'frost_res', 'shadow_res', 'arcane_res'
);
private static $rarityColorStings = array( // zero-indexed
'9d9d9d', 'ffffff', '1eff00', '0070dd', 'a335ee', 'ff8000', 'e5cc80', 'e6cc80'
);
public static $localeStrings = array( // zero-indexed
'enus', null, 'frfr', 'dede', null, null, 'eses', null, 'ruru'
);
public static $typeStrings = array( // zero-indexed
null, 'npc', 'object', 'item', 'itemset', 'quest', 'spell', 'zone', 'faction',
'pet', 'achievement', 'title', 'event', 'class', 'race', 'skill', null, 'currency'
);
public static $combatRatingToItemMod = array( // zero-indexed
null, 12, 13, 14, 15, 16, 17, 18, 19,
20, 21, null, null, null, null, null, null, 28,
29, 30, null, null, null, 37, 44
);
public static $gtCombatRatings = array(
12 => 1.5, 13 => 12, 14 => 15, 15 => 5, 16 => 10, 17 => 10, 18 => 8, 19 => 14, 20 => 14,
21 => 14, 22 => 10, 23 => 10, 24 => 0, 25 => 0, 26 => 0, 27 => 0, 28 => 10, 29 => 10,
30 => 10, 31 => 10, 32 => 14, 33 => 0, 34 => 0, 35 => 25, 36 => 10, 37 => 2.5, 44 => 3.756097412109376
);
public static $lvlIndepRating = array( // rating doesn't scale with level
ITEM_MOD_MANA, ITEM_MOD_HEALTH, ITEM_MOD_ATTACK_POWER, ITEM_MOD_MANA_REGENERATION, ITEM_MOD_SPELL_POWER,
ITEM_MOD_HEALTH_REGEN, ITEM_MOD_SPELL_PENETRATION, ITEM_MOD_BLOCK_VALUE
);
public static $questClasses = array( // taken from old aowow: 0,1,2,3,8,10 may point to pointless mini-areas
-2 => [ 0],
0 => [ 1, 3, 4, 8, 10, 11, 12, 25, 28, 33, 36, 38, 40, 41, 44, 45, 46, 47, 51, 85, 130, 139, 267, 279, 1497, 1519, 1537, 2257, 3430, 3433, 3487, 4080],
1 => [ 14, 15, 16, 17, 141, 148, 215, 331, 357, 361, 400, 405, 406, 440, 490, 493, 618, 1216, 1377, 1637, 1638, 1657, 3524, 3525, 3557],
2 => [ 133, 206, 209, 491, 717, 718, 719, 722, 796, 978, 1196, 1337, 1417, 1581, 1583, 1584, 1941, 2017, 2057, 2100, 2366, 2367, 2437, 2557, 3477, 3562, 3713, 3714, 3715, 3716, 3717, 3789, 3790, 3791, 3792, 3845, 3846, 3847, 3849, 3905, 4095, 4100, 4120, 4196, 4228, 4264, 4272, 4375, 4415, 4494, 4723],
3 => [ 19, 2159, 2562, 2677, 2717, 3428, 3429, 3456, 3606, 3805, 3836, 3840, 3842, 4273, 4500, 4722, 4812],
4 => [ -372, -263, -262, -261, -162, -161, -141, -82, -81, -61],
5 => [ -373, -371, -324, -304, -264, -201, -182, -181, -121, -101, -24],
6 => [ -25, 2597, 3277, 3358, 3820, 4384, 4710],
7 => [ -368, -367, -365, -344, -241, -1],
8 => [ 3483, 3518, 3519, 3520, 3521, 3522, 3523, 3679, 3703],
9 => [-1008, -1007, -1006, -1005, -1004, -1003, -1002, -1001, -375, -374, -370, -369, -366, -364, -284, -41, -22],
10 => [ 65, 66, 67, 210, 394, 495, 3537, 3711, 4024, 4197, 4395]
);
public static $sockets = array( // jsStyle Strings
'meta', 'red', 'yellow', 'blue'
);
public static $itemMods = array( // zero-indexed; "mastrtng": unused mastery; _[a-z] => taken mods..
'dmg', 'mana', 'health', 'agi', 'str', 'int', 'spi',
'sta', 'energy', 'rage', 'focus', 'runicpwr', 'defrtng', 'dodgertng',
'parryrtng', 'blockrtng', 'mlehitrtng', 'rgdhitrtng', 'splhitrtng', 'mlecritstrkrtng', 'rgdcritstrkrtng',
'splcritstrkrtng', '_mlehitrtng', '_rgdhitrtng', '_splhitrtng', '_mlecritstrkrtng', '_rgdcritstrkrtng', '_splcritstrkrtng',
'mlehastertng', 'rgdhastertng', 'splhastertng', 'hitrtng', 'critstrkrtng', '_hitrtng', '_critstrkrtng',
'resirtng', 'hastertng', 'exprtng', 'atkpwr', 'rgdatkpwr', 'feratkpwr', 'splheal',
'spldmg', 'manargn', 'armorpenrtng', 'splpwr', 'healthrgn', 'splpen', 'block', // ITEM_MOD_BLOCK_VALUE
'mastrtng', 'armor', 'firres', 'frores', 'holres', 'shares', 'natres',
'arcres', 'firsplpwr', 'frosplpwr', 'holsplpwr', 'shasplpwr', 'natsplpwr', 'arcsplpwr'
);
public static $ssdMaskFields = array(
'shoulderMultiplier', 'trinketMultiplier', 'weaponMultiplier', 'primBudged',
'rangedMultiplier', 'clothShoulderArmor', 'leatherShoulderArmor', 'mailShoulderArmor',
'plateShoulderArmor', 'weaponDPS1H', 'weaponDPS2H', 'casterDPS1H',
'casterDPS2H', 'rangedDPS', 'wandDPS', 'spellPower',
null, null, 'tertBudged', 'clothCloakArmor',
'clothChestArmor', 'leatherChestArmor', 'mailChestArmor', 'plateChestArmor'
);
public static $dateFormatShort = "Y/m/d";
public static $dateFormatLong = "Y/m/d H:i:s";
public static $changeLevelString = '<a href="javascript:;" onmousedown="return false" class="tip" style="color: white; cursor: pointer" onclick="$WH.g_staticTooltipLevelClick(this, null, 0)" onmouseover="$WH.Tooltip.showAtCursor(event, \'<span class=\\\'q2\\\'>\' + LANG.tooltip_changelevel + \'</span>\')" onmousemove="$WH.Tooltip.cursorUpdate(event)" onmouseout="$WH.Tooltip.hide()"><!--lvl-->%s</a>';
public static $filterResultString = 'sprintf(%s, %s, %s) + LANG.dash + LANG.lvnote_tryfiltering.replace(\'<a>\', \'<a href="javascript:;" onclick="fi_toggle()">\')';
public static $narrowResultString = 'sprintf(%s, %s, %s) + LANG.dash + LANG.lvnote_trynarrowing';
public static $expansionString = array( // 3 & 4 unused .. obviously
null, 'bc', 'wotlk', 'cata', 'mop'
);
public static $spellEffectStrings = array(
0 => 'None',
1 => 'Instakill',
2 => 'School Damage',
3 => 'Dummy',
4 => 'Portal Teleport',
5 => 'Teleport Units',
6 => 'Apply Aura',
7 => 'Environmental Damage',
8 => 'Power Drain',
9 => 'Health Leech',
10 => 'Heal',
11 => 'Bind',
12 => 'Portal',
13 => 'Ritual Base',
14 => 'Ritual Specialize',
15 => 'Ritual Activate Portal',
16 => 'Quest Complete',
17 => 'Weapon Damage NoSchool',
18 => 'Resurrect',
19 => 'Add Extra Attacks',
20 => 'Dodge',
21 => 'Evade',
22 => 'Parry',
23 => 'Block',
24 => 'Create Item',
25 => 'Weapon',
26 => 'Defense',
27 => 'Persistent Area Aura',
28 => 'Summon',
29 => 'Leap',
30 => 'Energize',
31 => 'Weapon Percent Damage',
32 => 'Trigger Missile',
33 => 'Open Lock',
34 => 'Summon Change Item',
35 => 'Apply Area Aura Party',
36 => 'Learn Spell',
37 => 'Spell Defense',
38 => 'Dispel',
39 => 'Language',
40 => 'Dual Wield',
41 => 'Jump',
42 => 'Jump Dest',
43 => 'Teleport Units Face Caster',
44 => 'Skill Step',
45 => 'Add Honor',
46 => 'Spawn',
47 => 'Trade Skill',
48 => 'Stealth',
49 => 'Detect',
50 => 'Trans Door',
51 => 'Force Critical Hit',
52 => 'Guarantee Hit',
53 => 'Enchant Item Permanent',
54 => 'Enchant Item Temporary',
55 => 'Tame Creature',
56 => 'Summon Pet',
57 => 'Learn Pet Spell',
58 => 'Weapon Damage',
59 => 'Create Random Item',
60 => 'Proficiency',
61 => 'Send Event',
62 => 'Power Burn',
63 => 'Threat',
64 => 'Trigger Spell',
65 => 'Apply Area Aura Raid',
66 => 'Create Mana Gem',
67 => 'Heal Max Health',
68 => 'Interrupt Cast',
69 => 'Distract',
70 => 'Pull',
71 => 'Pickpocket',
72 => 'Add Farsight',
73 => 'Untrain Talents',
74 => 'Apply Glyph',
75 => 'Heal Mechanical',
76 => 'Summon Object Wild',
77 => 'Script Effect',
78 => 'Attack',
79 => 'Sanctuary',
80 => 'Add Combo Points',
81 => 'Create House',
82 => 'Bind Sight',
83 => 'Duel',
84 => 'Stuck',
85 => 'Summon Player',
86 => 'Activate Object',
87 => 'WMO Damage',
88 => 'WMO Repair',
89 => 'WMO Change',
90 => 'Kill Credit',
91 => 'Threat All',
92 => 'Enchant Held Item',
93 => 'Force Deselect',
94 => 'Self Resurrect',
95 => 'Skinning',
96 => 'Charge',
97 => 'Cast Button',
98 => 'Knock Back',
99 => 'Disenchant',
100 => 'Inebriate',
101 => 'Feed Pet',
102 => 'Dismiss Pet',
103 => 'Reputation',
104 => 'Summon Object Slot1',
105 => 'Summon Object Slot2',
106 => 'Summon Object Slot3',
107 => 'Summon Object Slot4',
108 => 'Dispel Mechanic',
109 => 'Summon Dead Pet',
110 => 'Destroy All Totems',
111 => 'Durability Damage',
112 => 'Summon Demon',
113 => 'Resurrect New',
114 => 'Attack Me',
115 => 'Durability Damage Percent',
116 => 'Skin Player Corpse',
117 => 'Spirit Heal',
118 => 'Skill',
119 => 'Apply Area Aura Pet',
120 => 'Teleport Graveyard',
121 => 'Normalized Weapon Dmg',
122 => 'Unknown Effect',
123 => 'Send Taxi',
124 => 'Pull Towards',
125 => 'Modify Threat Percent',
126 => 'Steal Beneficial Buff',
127 => 'Prospecting',
128 => 'Apply Area Aura Friend',
129 => 'Apply Area Aura Enemy',
130 => 'Redirect Threat',
131 => 'Unknown Effect',
132 => 'Play Music',
133 => 'Unlearn Specialization',
134 => 'Kill Credit2',
135 => 'Call Pet',
136 => 'Heal Percent',
137 => 'Energize Percent',
138 => 'Leap Back',
139 => 'Clear Quest',
140 => 'Force Cast',
141 => 'Force Cast With Value',
142 => 'Trigger Spell With Value',
143 => 'Apply Area Aura Owner',
144 => 'Knock Back Dest',
145 => 'Pull Towards Dest',
146 => 'Activate Rune',
147 => 'Quest Fail',
148 => 'Unknown Effect',
149 => 'Charge Dest',
150 => 'Quest Start',
151 => 'Trigger Spell 2',
152 => 'Unknown Effect',
153 => 'Create Tamed Pet',
154 => 'Discover Taxi',
155 => 'Titan Grip',
156 => 'Enchant Item Prismatic',
157 => 'Create Item 2',
158 => 'Milling',
159 => 'Allow Rename Pet',
160 => 'Unknown Effect',
161 => 'Talent Spec Count',
162 => 'Talent Spec Select',
163 => 'Unknown Effect',
164 => 'Remove Aura'
);
public static $spellAuraStrings = array(
0 => 'None',
1 => 'Bind Sight',
2 => 'Mod Possess',
3 => 'Periodic Damage',
4 => 'Dummy',
5 => 'Mod Confuse',
6 => 'Mod Charm',
7 => 'Mod Fear',
8 => 'Periodic Heal',
9 => 'Mod Attack Speed',
10 => 'Mod Threat',
11 => 'Taunt',
12 => 'Stun',
13 => 'Mod Damage Done',
14 => 'Mod Damage Taken',
15 => 'Damage Shield',
16 => 'Mod Stealth',
17 => 'Mod Stealth Detection',
18 => 'Mod Invisibility',
19 => 'Mod Invisibility Detection',
20 => 'Obsolete Mod Health',
21 => 'Obsolete Mod Power',
22 => 'Mod Resistance',
23 => 'Periodic Trigger Spell',
24 => 'Periodic Energize',
25 => 'Pacify',
26 => 'Root',
27 => 'Silence',
28 => 'Reflect Spells',
29 => 'Mod Stat',
30 => 'Mod Skill',
31 => 'Mod Increase Speed',
32 => 'Mod Increase Mounted Speed',
33 => 'Mod Decrease Speed',
34 => 'Mod Increase Health',
35 => 'Mod Increase Energy',
36 => 'Shapeshift',
37 => 'Effect Immunity',
38 => 'State Immunity',
39 => 'School Immunity',
40 => 'Damage Immunity',
41 => 'Dispel Immunity',
42 => 'Proc Trigger Spell',
43 => 'Proc Trigger Damage',
44 => 'Track Creatures',
45 => 'Track Resources',
46 => 'Mod Parry Skill',
47 => 'Mod Parry Percent',
48 => 'Mod Dodge Skill',
49 => 'Mod Dodge Percent',
50 => 'Mod Critical Healing Amount',
51 => 'Mod Block Percent',
52 => 'Mod Weapon Crit Percent',
53 => 'Periodic Leech',
54 => 'Mod Hit Chance',
55 => 'Mod Spell Hit Chance',
56 => 'Transform',
57 => 'Mod Spell Crit Chance',
58 => 'Mod Increase Swim Speed',
59 => 'Mod Damage Done Creature',
60 => 'Pacify Silence',
61 => 'Mod Scale',
62 => 'Periodic Health Funnel',
63 => 'Periodic Mana Funnel',
64 => 'Periodic Mana Leech',
65 => 'Mod Casting Speed (not stacking)',
66 => 'Feign Death',
67 => 'Disarm',
68 => 'Stalked',
69 => 'School Absorb',
70 => 'Extra Attacks',
71 => 'Mod Spell Crit Chance School',
72 => 'Mod Power Cost School Percent',
73 => 'Mod Power Cost School',
74 => 'Reflect Spells School',
75 => 'Language',
76 => 'Far Sight',
77 => 'Mechanic Immunity',
78 => 'Mounted',
79 => 'Mod Damage Percent Done',
80 => 'Mod Percent Stat',
81 => 'Split Damage Percent',
82 => 'Water Breathing',
83 => 'Mod Base Resistance',
84 => 'Mod Health Regeneration',
85 => 'Mod Power Regeneration',
86 => 'Channel Death Item',
87 => 'Mod Damage Percent Taken',
88 => 'Mod Health Regeneration Percent',
89 => 'Periodic Damage Percent',
90 => 'Mod Resist Chance',
91 => 'Mod Detect Range',
92 => 'Prevent Fleeing',
93 => 'Unattackable',
94 => 'Interrupt Regeneration',
95 => 'Ghost',
96 => 'Spell Magnet',
97 => 'Mana Shield',
98 => 'Mod Skill Talent',
99 => 'Mod Attack Power',
100 => 'Auras Visible',
101 => 'Mod Resistance Percent',
102 => 'Mod Melee Attack Power Versus',
103 => 'Mod Total Threat',
104 => 'Water Walk',
105 => 'Feather Fall',
106 => 'Hover',
107 => 'Add Flat Modifier',
108 => 'Add Percent Modifier',
109 => 'Add Target Trigger',
110 => 'Mod Power Regeneration Percent',
111 => 'Add Caster Hit Trigger',
112 => 'Override Class Scripts',
113 => 'Mod Ranged Damage Taken',
114 => 'Mod Ranged Damage Taken Percent',
115 => 'Mod Healing',
116 => 'Mod Regeneration During Combat',
117 => 'Mod Mechanic Resistance',
118 => 'Mod Healing Percent',
119 => 'Share Pet Tracking',
120 => 'Untrackable',
121 => 'Empathy',
122 => 'Mod Offhand Damage Percent',
123 => 'Mod Target Resistance',
124 => 'Mod Ranged Attack Power',
125 => 'Mod Melee Damage Taken',
126 => 'Mod Melee Damage Taken Percent',
127 => 'Ranged Attack Power Attacker Bonus',
128 => 'Possess Pet',
129 => 'Mod Speed Always',
130 => 'Mod Mounted Speed Always',
131 => 'Mod Ranged Attack Power Versus',
132 => 'Mod Increase Energy Percent',
133 => 'Mod Increase Health Percent',
134 => 'Mod Mana Regeneration Interrupt',
135 => 'Mod Healing Done',
136 => 'Mod Healing Done Percent',
137 => 'Mod Total Stat Percentage',
138 => 'Mod Melee Haste',
139 => 'Force Reaction',
140 => 'Mod Ranged Haste',
141 => 'Mod Ranged Ammo Haste',
142 => 'Mod Base Resistance Percent',
143 => 'Mod Resistance Exclusive',
144 => 'Safe Fall',
145 => 'Mod Pet Talent Points',
146 => 'Allow Tame Pet Type',
147 => 'Mechanic Immunity Mask',
148 => 'Retain Combo Points',
149 => 'Reduce Pushback',
150 => 'Mod Shield Blockvalue Percent',
151 => 'Track Stealthed',
152 => 'Mod Detected Range',
153 => 'Split Damage Flat',
154 => 'Mod Stealth Level',
155 => 'Mod Water Breathing',
156 => 'Mod Reputation Gain',
157 => 'Pet Damage Multi',
158 => 'Mod Shield Blockvalue',
159 => 'No PvP Credit',
160 => 'Mod AoE Avoidance',
161 => 'Mod Health Regeneration In Combat',
162 => 'Power Burn Mana',
163 => 'Mod Crit Damage Bonus',
164 => 'Unknown Aura',
165 => 'Melee Attack Power Attacker Bonus',
166 => 'Mod Attack Power Percent',
167 => 'Mod Ranged Attack Power Percent',
168 => 'Mod Damage Done Versus',
169 => 'Mod Crit Percent Versus',
170 => 'Detect Amore',
171 => 'Mod Speed (not stacking)',
172 => 'Mod Mounted Speed (not stacking)',
173 => 'Unknown Aura',
174 => 'Mod Spell Damage Of Stat Percent',
175 => 'Mod Spell Healing Of Stat Percent',
176 => 'Spirit Of Redemption',
177 => 'AoE Charm',
178 => 'Mod Debuff Resistance',
179 => 'Mod Attacker Spell Crit Chance',
180 => 'Mod Flat Spell Damage Versus',
181 => 'Unknown Aura',
182 => 'Mod Resistance Of Stat Percent',
183 => 'Mod Critical Threat',
184 => 'Mod Attacker Melee Hit Chance',
185 => 'Mod Attacker Ranged Hit Chance',
186 => 'Mod Attacker Spell Hit Chance',
187 => 'Mod Attacker Melee Crit Chance',
188 => 'Mod Attacker Ranged Crit Chance',
189 => 'Mod Rating',
190 => 'Mod Faction Reputation Gain',
191 => 'Use Normal Movement Speed',
192 => 'Mod Melee Ranged Haste',
193 => 'Melee Slow',
194 => 'Mod Target Absorb School',
195 => 'Mod Target Ability Absorb School',
196 => 'Mod Cooldown',
197 => 'Mod Attacker Spell And Weapon Crit Chance',
198 => 'Unknown Aura',
199 => 'Mod Increases Spell Percent to Hit',
200 => 'Mod XP Percent',
201 => 'Fly',
202 => 'Ignore Combat Result',
203 => 'Mod Attacker Melee Crit Damage',
204 => 'Mod Attacker Ranged Crit Damage',
205 => 'Mod School Crit Dmg Taken',
206 => 'Mod Increase Vehicle Flight Speed',
207 => 'Mod Increase Mounted Flight Speed',
208 => 'Mod Increase Flight Speed',
209 => 'Mod Mounted Flight Speed Always',
210 => 'Mod Vehicle Speed Always',
211 => 'Mod Flight Speed (not stacking)',
212 => 'Mod Ranged Attack Power Of Stat Percent',
213 => 'Mod Rage from Damage Dealt',
214 => 'Unknown Aura',
215 => 'Arena Preparation',
216 => 'Haste Spells',
217 => 'Unknown Aura',
218 => 'Haste Ranged',
219 => 'Mod Mana Regeneration from Stat',
220 => 'Mod Rating from Stat',
221 => 'Detaunt',
222 => 'Unknown Aura',
223 => 'Raid Proc from Charge',
224 => 'Unknown Aura',
225 => 'Raid Proc from Charge With Value',
226 => 'Periodic Dummy',
227 => 'Periodic Trigger Spell With Value',
228 => 'Detect Stealth',
229 => 'Mod AoE Damage Avoidance',
230 => 'Unknown Aura',
231 => 'Proc Trigger Spell With Value',
232 => 'Mechanic Duration Mod',
233 => 'Unknown Aura',
234 => 'Mechanic Duration Mod (not stacking)',
235 => 'Mod Dispel Resist',
236 => 'Control Vehicle',
237 => 'Mod Spell Damage Of Attack Power',
238 => 'Mod Spell Healing Of Attack Power',
239 => 'Mod Scale 2',
240 => 'Mod Expertise',
241 => 'Force Move Forward',
242 => 'Mod Spell Damage from Healing',
243 => 'Mod Faction',
244 => 'Comprehend Language',
245 => 'Mod Aura Duration By Dispel',
246 => 'Mod Aura Duration By Dispel (not stacking)',
247 => 'Clone Caster',
248 => 'Mod Combat Result Chance',
249 => 'Convert Rune',
250 => 'Mod Increase Health 2',
251 => 'Mod Enemy Dodge',
252 => 'Mod Speed Slow All',
253 => 'Mod Block Crit Chance',
254 => 'Mod Disarm Offhand',
255 => 'Mod Mechanic Damage Taken Percent',
256 => 'No Reagent Use',
257 => 'Mod Target Resist By Spell Class',
258 => 'Unknown Aura',
259 => 'Mod HoT Percent',
260 => 'Screen Effect',
261 => 'Phase',
262 => 'Ability Ignore Aurastate',
263 => 'Allow Only Ability',
264 => 'Unknown Aura',
265 => 'Unknown Aura',
266 => 'Unknown Aura',
267 => 'Mod Immune Aura Apply School',
268 => 'Mod Attack Power Of Stat Percent',
269 => 'Mod Ignore Target Resist',
270 => 'Mod Ability Ignore Target Resist',
271 => 'Mod Damage from Caster',
272 => 'Ignore Melee Reset',
273 => 'X Ray',
274 => 'Ability Consume No Ammo',
275 => 'Mod Ignore Shapeshift',
276 => 'Unknown Aura',
277 => 'Mod Max Affected Targets',
278 => 'Mod Disarm Ranged',
279 => 'Initialize Images',
280 => 'Mod Armor Penetration Percent',
281 => 'Mod Honor Gain Percent',
282 => 'Mod Base Health Percent',
283 => 'Mod Healing Received',
284 => 'Linked',
285 => 'Mod Attack Power Of Armor',
286 => 'Ability Periodic Crit',
287 => 'Deflect Spells',
288 => 'Ignore Hit Direction',
289 => 'Unknown Aura',
290 => 'Mod Crit Percent',
291 => 'Mod XP Quest Percent',
292 => 'Open Stable',
293 => 'Override Spells',
294 => 'Prevent Power Regeneration',
295 => 'Unknown Aura',
296 => 'Set Vehicle Id',
297 => 'Block Spell Family',
298 => 'Strangulate',
299 => 'Unknown Aura',
300 => 'Share Damage Percent',
301 => 'School Heal Absorb',
302 => 'Unknown Aura',
303 => 'Mod Damage Done Versus Aurastate',
304 => 'Mod Fake Inebriate',
305 => 'Mod Minimum Speed',
306 => 'Unknown Aura',
307 => 'Heal Absorb Test',
308 => 'Unknown Aura',
309 => 'Unknown Aura',
310 => 'Mod Creature AoE Damage Avoidance',
311 => 'Unknown Aura',
312 => 'Unknown Aura',
313 => 'Unknown Aura',
314 => 'Prevent Ressurection',
315 => 'Underwater Walking',
316 => 'Periodic Haste'
);
public static $bgImagePath = array (
'tiny' => 'style="background-image: url(images/icons/tiny/%s.gif)"',
'small' => 'style="background-image: url(images/icons/small/%s.jpg)"',
'medium' => 'style="background-image: url(images/icons/medium/%s.jpg)"',
'large' => 'style="background-image: url(images/icons/large/%s.jpg)"',
);
private static $execTime = 0.0;
public static function execTime($set = false)
{
if ($set)
{
self::$execTime = microTime(true);
return;
}
if (!self::$execTime)
return;
$newTime = microTime(true);
$tDiff = $newTime - self::$execTime;
self::$execTime = $newTime;
return self::formatTime($tDiff * 1000, true);
}
public static function colorByRarity($idx)
{
if (!isset(self::$rarityColorStings))
$idx = 1;
return self::$rarityColorStings($idx);
}
public static function formatMoney($qty)
{
$money = '';
if ($qty >= 10000)
{
$g = floor($qty / 10000);
$money .= '<span class="moneygold">'.$g.'</span> ';
$qty -= $g * 10000;
}
if ($qty >= 100)
{
$s = floor($qty / 100);
$money .= '<span class="moneysilver">'.$s.'</span> ';
$qty -= $s * 100;
}
if ($qty > 0)
$money .= '<span class="moneycopper">'.$qty.'</span>';
return $money;
}
public static function parseTime($sec)
{
$time = [];
if ($sec >= 3600 * 24)
{
$time['d'] = floor($sec / 3600 / 24);
$sec -= $time['d'] * 3600 * 24;
}
if ($sec >= 3600)
{
$time['h'] = floor($sec / 3600);
$sec -= $time['h'] * 3600;
}
if ($sec >= 60)
{
$time['m'] = floor($sec / 60);
$sec -= $time['m'] * 60;
}
if ($sec > 0)
{
$time['s'] = (int)$sec;
$sec -= $time['s'];
}
if (($sec * 1000) % 1000)
$time['ms'] = (int)($sec * 1000);
return $time;
}
public static function formatTime($base, $short = false)
{
$s = self::parseTime($base / 1000);
$fmt = [];
if ($short)
{
if (isset($s['d']))
return round($s['d'])." ".Lang::$main['daysAbbr'];
if (isset($s['h']))
return round($s['h'])." ".Lang::$main['hoursAbbr'];
if (isset($s['m']))
return round($s['m'])." ".Lang::$main['minutesAbbr'];
if (isset($s['s']))
return round($s['s'] + @$s['ms'] / 1000, 2)." ".Lang::$main['secondsAbbr'];
if (isset($s['ms']))
return $s['ms']." ".Lang::$main['millisecsAbbr'];
}
else
{
if (isset($s['d']))
$fmt[] = $s['d']." ".Lang::$main['days'];
if (isset($s['h']))
$fmt[] = $s['h']." ".Lang::$main['hours'];
if (isset($s['m']))
$fmt[] = $s['m']." ".Lang::$main['minutes'];
if (isset($s['s']))
$fmt[] = $s['s']." ".Lang::$main['seconds'];
if (isset($s['ms']))
$fmt[] = $s['ms']." ".Lang::$main['millisecs'];
}
return implode(' ', $fmt);
}
public static function sideByRaceMask($race)
{
if (!$race || $race == RACE_MASK_ALL) // Any
return 3;
if ($race & RACE_MASK_HORDE) // Horde
return 2;
if ($race & RACE_MASK_ALLIANCE) // Alliance
return 1;
return 0;
}
private static function db_conform_array_callback(&$item, $key)
{
$item = Util::sqlEscape($item);
}
public static function sqlEscape($string)
{
if (!is_array($string))
return mysql_real_escape_string(trim($string));
array_walk($string, 'Util::db_conform_array_callback');
return $string;
}
public static function jsEscape($string)
{
return strtr(trim($string), array(
'\\' => '\\\\',
"'" => "\\'",
// '"' => '\\"',
"\r" => '\\r',
"\n" => '\\n',
// '</' => '<\/',
));
}
public static function localizedString($data, $field)
{
// default back to enUS if localization unavailable
// default case: selected locale available
if (!empty($data[$field.'_loc'.User::$localeId]))
return $data[$field.'_loc'.User::$localeId];
// locale not enUS; aowow-type localization available; add brackets
else if (User::$localeId != LOCALE_EN && isset($data[$field.'_loc0']) && !empty($data[$field.'_loc0']))
return '['.$data[$field.'_loc0'].']';
// locale not enUS; TC localization; add brackets
else if (User::$localeId != LOCALE_EN && isset($data[$field]) && !empty($data[$field]))
return '['.$data[$field].']';
// locale enUS; TC localization; return normal
else if (User::$localeId == LOCALE_EN && isset($data[$field]) && !empty($data[$field]))
return $data[$field];
// nothing to find; be empty
else
return '';
}
public static function extractURLParams($str)
{
$arr = explode('.', $str);
foreach ($arr as $i => $a)
if (!is_numeric($a))
$arr[$i] = null;
return $arr;
}
// for item and spells
public static function setRatingLevel($level, $type, $val)
{
if (in_array($type, array(ITEM_MOD_DEFENSE_SKILL_RATING, ITEM_MOD_PARRY_RATING, ITEM_MOD_BLOCK_RATING)) && $level < 34)
$level = 34;
if (!isset(Util::$gtCombatRatings[$type]))
$result = 0;
else if ($level > 70)
$c = 82 / 52 * pow(131 / 63, ($level - 70) / 10);
else if ($level > 60)
$c = 82 / (262 - 3 * $level);
else if ($level > 10)
$c = ($level - 8) / 52;
else
$c = 2 / 52;
$result = number_format($val / Util::$gtCombatRatings[$type] / $c, 2);
if (!in_array($type, array(ITEM_MOD_DEFENSE_SKILL_RATING, ITEM_MOD_EXPERTISE_RATING)))
$result .= '%';
return sprintf(Lang::$item['ratingString'], '<!--rtg%'.$type.'-->' . $result, '<!--lvl-->' . $level);
}
public static function powerUseLocale($domain = 'www')
{
foreach (Util::$localeStrings as $k => $v)
{
if (strstr($v, $domain))
{
User::useLocale($k);
Lang::load(User::$localeString);
return;
}
}
if ($domain == 'www')
{
User::useLocale(LOCALE_EN);
Lang::load(User::$localeString);
}
}
// EnchantmentTypes
// 0 => (dnd stuff; ignore)
// 1 => proc spell from ObjectX (amountX == procChance?; ignore)
// 2 => +AmountX damage
// 3 => Spells form ObjectX (amountX == procChance?)
// 4 => +AmountX resistance for ObjectX School
// 5 => +AmountX for Statistic by type of ObjectX
// 6 => Rockbiter AmountX as Damage (ignore)
// 7 => Engineering gadgets
// 8 => Extra Sockets AmountX as socketCount (ignore)
public static function parseItemEnchantment($enchant, $amountOverride = null)
{
if (!$enchant || empty($enchant))
return false;
$jsonStats = [];
for ($h = 1; $h <= 3; $h++)
{
if (isset($amountOverride)) // itemSuffixes have dynamic amount
$enchant['amount'.$h] = $amountOverride;
switch ($enchant['type'.$h])
{
case 2:
@$jsonStats[2] += $enchant['amount'.$h];
break;
case 3:
case 7:
$spl = new SpellList(array(['id', (int)$enchant['object'.$h]]));
$gain = $spl->getStatGain();
foreach ($gain as $k => $v) // array_merge screws up somehow...
@$jsonStats[$k] += $v;
break;
case 4:
switch ($enchant['object'.$h])
{
case 0: // Physical
@$jsonStats[50] += $enchant['amount'.$h];
break;
case 1: // Holy
@$jsonStats[53] += $enchant['amount'.$h];
break;
case 2: // Fire
@$jsonStats[51] += $enchant['amount'.$h];
break;
case 3: // Nature
@$jsonStats[55] += $enchant['amount'.$h];
break;
case 4: // Frost
@$jsonStats[52] += $enchant['amount'.$h];
break;
case 5: // Shadow
@$jsonStats[54] += $enchant['amount'.$h];
break;
case 6: // Arcane
@$jsonStats[56] += $enchant['amount'.$h];
break;
}
break;
case 5:
@$jsonStats[$enchant['object'.$h]] += $enchant['amount'.$h];
break;
}
}
// check if we use these mods
$return = [];
foreach ($jsonStats as $k => $v)
{
if ($str = Util::$itemMods[$k])
$return[$str] = $v;
}
return $return;
}
// BaseType::_construct craaap!
// todo: unify names
public static function getNameFieldName($tpl)
{
if (isset($tpl['name']) || isset($tpl['name_loc0']))
return 'name';
else if (isset($tpl['title']) || isset($tpl['title_loc0']))
return 'title';
else if (isset($tpl['male']) || isset($tpl['male_loc']))
return 'male';
else
return null;
}
// BaseType::iterate craaaaaaaaap!!!
// todo: unify indizes
public static function getIdFieldName($tpl)
{
if (isset($tpl['entry']))
return 'entry';
else if (isset($tpl['Id']))
return 'Id';
else if (isset($tpl['id']))
return 'id';
else if (isset($tpl['ID']))
return 'ID';
else
return null;
}
}
?>