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features: - tool - Maps: * finally supports multi-layered zones * should also support icons if needed (questgiver, ect) - tool - Item Comparison: * fully functional (yes, that includes heirlooms and items with random props) * may throw a minor js-error if using arrow-keys/esc/ret in input-fields in the LightboxPopus (but wowhead does also) * icons for prismatic sockets are not displayed if no other sockets are present (calculation is correct though) * modelviewer will still 'call home' - tool - Talent Calculator: * got rid of a VERY dirty hack for the icons (they are now supplied as texture, not laoded one at a time) * glyphs should also be a bit more informative * talent data is pulled from static file, that should a) speed up load and b) prevent lockups if it cant be generated on the fly * you can now set the level for your build, which affects available talent points, glyphs and glyph-slots - tool - Pet Calculator: * initial implementation; basically the same as the Talent Calculator - general concept changed: * dropped ajax.php; json is now supplied by the appropriate page if &json is appended to the url * search.php and opensearch.php are being merged; again, output will depend on the appended parameter (&openserach, &json) * data included via data.php will be static and assembled only on installation and when the database changes (should speed up load) * locale strings are now in a single file instead of being split up to the template * still getting rid of criss-cross-includes, global variables and string-defines
63 lines
1.5 KiB
CSS
63 lines
1.5 KiB
CSS
/*
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TalentCalc_ie6.css version 278
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*/
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.talentcalc-upper {
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height:1px;
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}
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.iconmedium a.bubbly {
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background-image:url(../../../images/talent/hilite_medium_talent.gif);
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}
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.talentcalc-arrow-leftdown td {
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background-image:url(../../../images/talent/arrows/leftdown.gif);
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}
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.talentcalc-arrow-leftdown2 td {
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background-image:url(../../../images/talent/arrows/leftdown2.gif);
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}
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.talentcalc-arrow-rightdown td {
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background-image:url(../../../images/talent/arrows/rightdown.gif);
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}
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.talentcalc-arrow-rightdown2 td {
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background-image:url(../../../images/talent/arrows/rightdown2.gif);
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}
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.talentcalc-arrow-right td {
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background-image:url(../../../images/talent/arrows/right.gif);
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}
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.talentcalc-arrow-right2 td {
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background-image:url(../../../images/talent/arrows/right2.gif);
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}
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.talentcalc-arrow-left td {
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background-image:url(../../../images/talent/arrows/left.gif);
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}
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.talentcalc-arrow-left2 td {
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background-image:url(../../../images/talent/arrows/left2.gif);
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}
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.iconmedium div.icon-bubble {
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background:none;
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filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src='images/talent/bubble2.png');
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}
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.talentcalc-lower a {
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filter:alpha(opacity=33.33);
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}
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.talentcalc-lower a:hover {
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filter:alpha(opacity=100);
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}
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.talentcalc-arrow-down td,.talentcalc-arrow-leftdown th,.talentcalc-arrow-rightdown th {
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background-image:url(../../../images/talent/arrows/down.gif);
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}
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.talentcalc-arrow-down2 td,.talentcalc-arrow-leftdown2 th,.talentcalc-arrow-rightdown2 th {
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background-image:url(../../../images/talent/arrows/down2.gif);
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} |