- improved handling of rewards
Spell:
- moved calcuation of effectValue to separate function, use realPointsPerLevel
- eval: applied proper format, fixed evalable string when facing multiple signs in a row
- display modelviewer for summons
Titles:
- looks like titles behave differently when using "faction" or "side"
Achievement:
- implemented rewards (which i have forgotten for almost 2 years)
* reworked pet-setup
* typos and forgotten changes, that broke code here and there