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- improved handling of rewards Spell: - moved calcuation of effectValue to separate function, use realPointsPerLevel - eval: applied proper format, fixed evalable string when facing multiple signs in a row - display modelviewer for summons Titles: - looks like titles behave differently when using "faction" or "side" Achievement: - implemented rewards (which i have forgotten for almost 2 years) * reworked pet-setup * typos and forgotten changes, that broke code here and there