mirror of
https://github.com/Sarjuuk/aowow.git
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* automatically set and unset maintenance mode when data is being edited (either sql or files) * added more verbose help prompts. They should now always appear when -h is used. * added --setup as more intuitive command for --firstrun. --firstrun is now considered deprecated and will be removed in due time. * unfuck order of indizes in --siteconfig * fixed some typos * convert echo use to CLI::write * move scattered command line argument checks to CLISetup
254 lines
14 KiB
PHP
254 lines
14 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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if (!CLI)
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die('not in cli mode');
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SqlGen::register(new class extends SetupScript
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{
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use TrCustomData;
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protected $command = 'zones';
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protected $tblDependencyTC = ['access_requirement'];
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protected $dbcSourceFiles = ['worldmaptransforms', 'worldmaparea', 'map', 'mapdifficulty', 'areatable', 'lfgdungeons', 'battlemasterlist'];
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private $customData = array(
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2257 => ['cuFlags' => 0, 'category' => 0, 'type' => 1], // deeprun tram => type: transit
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3698 => ['expansion' => 1], // arenas
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3702 => ['expansion' => 1],
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3968 => ['expansion' => 1],
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4378 => ['expansion' => 2],
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4406 => ['expansion' => 2],
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2597 => ['maxPlayer' => 40], // is 5 in battlemasterlist ... dafuq?
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4710 => ['maxPlayer' => 40],
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3456 => ['parentAreaId' => 65, 'parentX' => 87.3, 'parentY' => 51.1], // has no coordinates set in map.dbc
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// individual Tempest Keep ships
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3849 => ['parentAreaId' => 3523, 'parentX' => 70.5, 'parentY' => 69.6],
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3847 => ['parentAreaId' => 3523, 'parentX' => 71.7, 'parentY' => 55.1],
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3848 => ['parentAreaId' => 3523, 'parentX' => 74.3, 'parentY' => 57.8],
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3845 => ['parentAreaId' => 3523, 'parentX' => 73.5, 'parentY' => 63.7],
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// individual Icecrown Citadel wings
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4893 => ['parentAreaId' => 4812, 'cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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4894 => ['parentAreaId' => 4812, 'cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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4895 => ['parentAreaId' => 4812, 'cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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4896 => ['parentAreaId' => 4812, 'cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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4897 => ['parentAreaId' => 4812, 'cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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// uncaught unused zones
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207 => ['cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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208 => ['cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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616 => ['cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW],
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1417 => ['cuFlags' => CUSTOM_EXCLUDE_FOR_LISTVIEW]
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);
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public function generate(array $ids = []) : bool
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{
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// base query
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DB::Aowow()->query('
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REPLACE INTO ?_zones
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SELECT
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a.id,
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IFNULL(wmt.targetMapId, m.id), -- map
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m.id, -- mapBak
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a.areaTable, -- parentArea
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IFNULL(wmt.targetMapId, -- g_zone_categories
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IF(m.areaType = 1, 2,
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IF(m.areaType = 2, 3,
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IF(m.areaType = 4, 9,
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IF(m.isBG = 1, 6,
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IF(m.id = 609, 1,
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IF(m.id = 571, 10,
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IF(m.id = 530, 8, m.id)))))))),
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a.flags,
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IF(areaTable <> 0 OR -- cuFlags
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(wma.id IS NULL AND pa.areaId IS NULL AND (flags & 0x11000) = 0), ?d, 0),
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IF(a.flags & 0x01000000, 5, -- g_zone_territories
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IF(m.isBG = 1, 4,
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IF(m.areaType = 4, 4,
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IF(a.flags & 0x00000800, 3,
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IF(a.factionGroupMask = 6, 2,
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IF(a.factionGroupMask > 0, LOG2(a.factionGroupMask) - 1, 2)))))),
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m.expansion,
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IF(m.areaType = 0, 0, -- g_zone_instancetypes
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IF(m.isBG = 1, 4,
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IF(m.areaType = 4, 6,
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IF(md.modeMask & 0xC, 8,
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IF(md.minPl = 10 AND md.maxPL = 25, 7,
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IF(m.areaType = 2, 3,
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IF(m.areaType = 1 AND md.modeMask & 0x2, 5, 2))))))),
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IF (md.minPl = 10 AND md.maxPl = 25, -2,
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IFNULL(bm.maxPlayers, IFNULL(md.maxPl, m.maxPlayers))),
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0, -- itemLevelN
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0, -- itemLevelH
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0, -- levelReq
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IFNULL(lfgIni.levelLFG, 0), -- levelReqLFG
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0, -- levelHeroic
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IF(a.flags & 0x8, 1, -- levelMin
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IFNULL(bm.minLevel,
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IFNULL(lfgIni.levelMin,
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IFNULL(lfgOpen.levelMin, 0)))),
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IF(a.flags & 0x8, ?d, -- levelMax
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IFNULL(bm.maxLevel,
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IFNULL(lfgIni.levelMax,
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IFNULL(lfgOpen.levelMax, 0)))),
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"", -- attunements
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"", -- heroic attunements
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IFNULL(pa.areaId, 0),
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IFNULL(pa.posX, 0),
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IFNULL(pa.posY, 0),
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IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc0, m.name_loc0),
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IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc2, m.name_loc2),
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IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc3, m.name_loc3),
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IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc4, m.name_loc4),
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IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc6, m.name_loc6),
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IF(wma.id IS NULL OR m.areaType = 0 OR a.mapId IN (269, 560) OR a.areaTable, a.name_loc8, m.name_loc8)
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FROM
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dbc_areatable a
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JOIN
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dbc_map m ON m.id = IF(a.id = 2159, 249, a.mapId) -- Zone: Onyxias Lair is linked to the wrong map
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LEFT JOIN (
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SELECT mapId, BIT_OR(1 << difficulty) AS modeMask, MIN(nPlayer) AS minPl, MAX(nPlayer) AS maxPl FROM dbc_mapdifficulty GROUP BY mapId
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) md ON md.mapId = m.id
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LEFT JOIN
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dbc_lfgdungeons lfgOpen ON a.mapId IN (0, 1, 530, 571) AND a.name_loc0 LIKE CONCAT("%", lfgOpen.name_loc0) AND lfgOpen.type = 4
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LEFT JOIN (
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SELECT
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mapId, m.id, `left`, `right`, `top`, `bottom`,
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IF((abs(((m.parentY - `right`) * 100 / (`left` - `right`)) - 50)) > abs(((m.parentX - `bottom`) * 100 / (`top` - `bottom`)) - 50),
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(abs(((m.parentY - `right`) * 100 / (`left` - `right`)) - 50)),
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(abs(((m.parentX - `bottom`) * 100 / (`top` - `bottom`)) - 50))) AS diff,
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areaId, -- parentArea
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100 - ROUND((m.parentY - `right`) * 100 / (`left` - `right`), 1) as posX,
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100 - ROUND((m.parentX - `bottom`) * 100 / (`top` - `bottom`), 1) as posY
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FROM
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dbc_worldmaparea wma
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JOIN
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dbc_map m ON m.parentMapId = wma.mapid
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WHERE
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m.parentMapId IN (0, 1, 530, 571) AND areaId <> 0 AND
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m.parentY BETWEEN `right` AND `left` AND
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m.parentX BETWEEN bottom AND top
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ORDER BY
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diff ASC
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) pa ON pa.id = m.id AND m.parentMapId > -1 AND m.parentX <> 0 AND m.parentY <> 0 AND m.parentMapId = pa.mapId AND m.parentY BETWEEN pa.`right` AND pa.`left` AND m.parentX BETWEEN pa.bottom AND pa.top
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LEFT JOIN (
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SELECT
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mapId,
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MIN(IF(targetLevelMin, targetLevelMin, levelMin)) AS levelMin,
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MAX(IF(targetLevelMax, targetLevelMax, targetLevel)) AS levelMax,
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MIN(IF(levelMin, levelMin, targetLevel)) AS levelLFG
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FROM
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dbc_lfgdungeons
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WHERE
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type NOT IN (4, 6) AND
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groupId <> 11
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GROUP BY
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mapId
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) lfgIni ON lfgIni.mapId = m.id
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LEFT JOIN
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dbc_battlemasterlist bm ON bm.mapId = a.mapId AND bm.moreMapId < 0
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LEFT JOIN
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dbc_worldmaparea wma ON wma.areaId = a.id
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LEFT JOIN
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dbc_worldmaptransforms wmt ON
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wmt.targetMapId <> wmt.sourceMapId AND
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wma.mapId = wmt.sourceMapId AND
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wma.left < wmt.maxY AND
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wma.right > wmt.minY AND
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wma.top < wmt.maxX AND
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wma.bottom > wmt.minX
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GROUP BY
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a.id
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', CUSTOM_EXCLUDE_FOR_LISTVIEW, MAX_LEVEL);
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// get requirements from world.access_requirement
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$zoneReq = DB::World()->select('
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SELECT
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mapId AS ARRAY_KEY,
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MIN(level_min) AS reqLevel,
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MAX(IF(difficulty > 0, level_min, 0)) AS heroicLevel,
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MAX(IF(difficulty = 0, item_level, 0)) AS reqItemLevelN,
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MAX(IF(difficulty > 0, item_level, 0)) AS reqItemLevelH,
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CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty = 0 AND item, item, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty = 0 AND item2 AND item2 <> item, item2, NULL) SEPARATOR " ")) AS reqItemN,
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CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty > 0 AND item, item, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty > 0 AND item2 AND item2 <> item, item2, NULL) SEPARATOR " ")) AS reqItemH,
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CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty = 0 AND quest_done_A, quest_done_A, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty = 0 AND quest_done_H AND quest_done_H <> quest_done_A, quest_done_H, NULL) SEPARATOR " ")) AS reqQuestN,
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CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty > 0 AND quest_done_A, quest_done_A, NULL) SEPARATOR " "), GROUP_CONCAT(IF(difficulty > 0 AND quest_done_H AND quest_done_H <> quest_done_A, quest_done_H, NULL) SEPARATOR " ")) AS reqQuestH,
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CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty = 0 AND completed_achievement, completed_achievement, NULL) SEPARATOR " ")) AS reqAchievementN,
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CONCAT_WS(" ", GROUP_CONCAT(IF(difficulty > 0 AND completed_achievement, completed_achievement, NULL) SEPARATOR " ")) AS reqAchievementH
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FROM
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access_requirement
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GROUP BY
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mapId
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');
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$heroics = DB::Aowow()->selectCol('SELECT DISTINCT mapId FROM aowow_zones WHERE type IN (5, 8)');
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foreach ($zoneReq as $mapId => $req)
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{
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$update = ['levelReq' => $req['reqLevel']];
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$aN = $aH = [];
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if ($req['heroicLevel'] && in_array($mapId, $heroics))
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$update['levelHeroic'] = $req['heroicLevel'];
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if ($req['reqItemLevelN'])
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$update['itemLevelReqN'] = $req['reqItemLevelN'];
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if ($req['reqItemLevelH'] && $req['reqItemLevelH'] > $req['reqItemLevelN'])
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$update['itemLevelReqH'] = $req['reqItemLevelH'];
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if ($req['reqItemN'] && ($entries = explode(' ', $req['reqItemN'])))
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foreach ($entries as $_)
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$aN[TYPE_ITEM][] = $_;
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if ($req['reqItemH'] && ($entries = explode(' ', $req['reqItemH'])))
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if ($entries = array_diff($entries, @(array)$aN[TYPE_ITEM]))
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foreach ($entries as $_)
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$aH[TYPE_ITEM][] = $_;
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if ($req['reqQuestN'] && ($entries = explode(' ', $req['reqQuestN'])))
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foreach ($entries as $_)
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$aN[TYPE_QUEST][] = $_;
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if ($req['reqQuestH'] && ($entries = explode(' ', $req['reqQuestH'])))
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if ($entries = array_diff($entries, @(array)$aN[TYPE_QUEST]))
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foreach ($entries as $_)
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$aH[TYPE_QUEST][] = $_;
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if ($req['reqAchievementN'] && ($entries = explode(' ', $req['reqAchievementN'])))
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foreach ($entries as $_)
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$aN[TYPE_ACHIEVEMENT][] = $_;
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if ($req['reqAchievementH'] && ($entries = explode(' ', $req['reqAchievementH'])))
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if ($entries = array_diff($entries, @(array)$aN[TYPE_ACHIEVEMENT]))
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foreach ($entries as $_)
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$aH[TYPE_ACHIEVEMENT][] = $_;
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if ($aN)
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{
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foreach ($aN as $type => $entries)
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$aN[$type] = $type.':'.implode(' '.$type.':', $entries);
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$update['attunementsN'] = implode(' ', $aN);
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}
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if ($aH)
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{
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foreach ($aH as $type => $entries)
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$aH[$type] = $type.':'.implode(' '.$type.':', $entries);
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$update['attunementsH'] = implode(' ', $aH);
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}
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DB::Aowow()->query('UPDATE ?_zones SET ?a WHERE mapId = ?d', $update, $mapId);
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}
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return true;
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}
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});
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?>
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