Files
aowow/setup/tools/sqlgen/creature.ss.php
Sarjuuk bf184e7555 Core/Setup
* rewritten to be able to dynamicly load it's components
   - CLISetup -> checks for UtilityScripts (config, setup, dbc reader, etc.) -> checks for SetupScripts (individual sql/file generators)
   - each step may now have a help prompt attached. If none are provided, the containing script may provide it's help.
   - all Scripts are self contained modules. No more editing of 3+ files if some component is added/removed
 * removed intermediaries FileGen & SqlGen
 * functional changes
   - allow providing CLI arguments to siteconfig and account UtilityScript and skip the interactive prompts
   - set slot for consumable enchantment items so they are filtrable
   - zones dataset is now localized and generated from GlobalStrings.lua and DungeonMap.dbc. Related data dumps removed.
   - 'aowow' and 'prQueue' executables now have shebangs

    WARNING - command line options have been renamed!
2024-06-20 18:10:12 +02:00

147 lines
8.6 KiB
PHP

<?php
if (!defined('AOWOW_REVISION'))
die('illegal access');
if (!CLI)
die('not in cli mode');
CLISetup::registerSetup("sql", new class extends SetupScript
{
protected $info = array(
'creature' => [[], CLISetup::ARGV_PARAM, 'Compiles data for type: NPC from dbc and world db.']
);
protected $dbcSourceFiles = ['creaturedisplayinfo', 'creaturedisplayinfoextra'];
protected $worldDependency = ['creature_template', 'creature_template_locale', 'creature_template_resistance', 'creature_template_spell', 'creature_classlevelstats', 'creature_default_trainer', 'trainer', 'instance_encounters'];
public function generate(array $ids = []) : bool
{
$baseQuery =
'SELECT ct.entry,
IF(ie.creditEntry IS NULL, 0, ?d) AS cuFlags,
difficulty_entry_1, difficulty_entry_2, difficulty_entry_3,
KillCredit1, KillCredit2,
modelid1, modelid2, modelid3, modelid4,
"" AS textureString,
0 AS modelId,
0 AS humanoid, -- uses creaturedisplayinfoextra
"" AS iconString,
ct.name, IFNULL(ctl2.`Name`, "") AS n2, IFNULL(ctl3.`Name`, "") AS n3, IFNULL(ctl4.`Name`, "") AS n4, IFNULL(ctl6.`Name`, "") AS n6, IFNULL(ctl8.`Name`, "") AS n8,
subname, IFNULL(ctl2.`Title`, "") AS t2, IFNULL(ctl3.`Title`, "") AS t3, IFNULL(ctl4.`Title`, "") AS t4, IFNULL(ctl6.`Title`, "") AS t6, IFNULL(ctl8.`Title`, "") AS t8,
minLevel, maxLevel,
exp,
faction,
npcflag,
IF(`rank` > 4, 0, `rank`),
dmgSchool,
DamageModifier,
BaseAttackTime,
RangeAttackTime,
BaseVariance,
RangeVariance,
unit_class,
unit_flags, unit_flags2, dynamicflags,
family,
IFNULL(t.Type, 0),
IFNULL(t.Requirement, 0),
(CASE ct.exp WHEN 0 THEN min.damage_base WHEN 1 THEN min.damage_exp1 ELSE min.damage_exp2 END) AS dmgMin,
(CASE ct.exp WHEN 0 THEN max.damage_base WHEN 1 THEN max.damage_exp1 ELSE max.damage_exp2 END) AS dmgMax,
min.attackpower AS mleAtkPwrMin,
max.attackpower AS mleAtkPwrMax,
min.rangedattackpower AS rmgAtkPwrMin,
max.rangedattackpower AS rmgAtkPwrMax,
ct.type,
type_flags,
lootid, pickpocketloot, skinloot,
IFNULL(cts0.Spell, 0), IFNULL(cts1.Spell, 0), IFNULL(cts2.Spell, 0), IFNULL(cts3.Spell, 0), IFNULL(cts4.Spell, 0), IFNULL(cts5.Spell, 0), IFNULL(cts6.Spell, 0), IFNULL(cts7.Spell, 0),
PetSpellDataId,
VehicleId,
mingold, maxgold,
AIName,
(CASE ct.exp WHEN 0 THEN min.basehp0 WHEN 1 THEN min.basehp1 ELSE min.basehp2 END) * ct.HealthModifier AS healthMin,
(CASE ct.exp WHEN 0 THEN max.basehp0 WHEN 1 THEN max.basehp1 ELSE max.basehp2 END) * ct.HealthModifier AS healthMax,
min.basemana * ct.ManaModifier AS manaMin,
max.basemana * ct.ManaModifier AS manaMax,
min.basearmor * ct.ArmorModifier AS armorMin,
max.basearmor * ct.ArmorModifier AS armorMax,
IFNULL(ctr1.Resistance, 0), IFNULL(ctr2.Resistance, 0), IFNULL(ctr3.Resistance, 0), IFNULL(ctr4.Resistance, 0), IFNULL(ctr5.Resistance, 0), IFNULL(ctr6.Resistance, 0),
RacialLeader,
mechanic_immune_mask,
flags_extra,
ScriptName
FROM creature_template ct
JOIN creature_classlevelstats min ON ct.unit_class = min.class AND ct.minlevel = min.level
JOIN creature_classlevelstats max ON ct.unit_class = max.class AND ct.maxlevel = max.level
LEFT JOIN creature_default_trainer cdt ON cdt.CreatureId = ct.entry
LEFT JOIN trainer t ON t.Id = cdt.TrainerId
LEFT JOIN creature_template_locale ctl2 ON ct.entry = ctl2.entry AND ctl2.`locale` = "frFR"
LEFT JOIN creature_template_locale ctl3 ON ct.entry = ctl3.entry AND ctl3.`locale` = "deDE"
LEFT JOIN creature_template_locale ctl4 ON ct.entry = ctl4.entry AND ctl4.`locale` = "zhCN"
LEFT JOIN creature_template_locale ctl6 ON ct.entry = ctl6.entry AND ctl6.`locale` = "esES"
LEFT JOIN creature_template_locale ctl8 ON ct.entry = ctl8.entry AND ctl8.`locale` = "ruRU"
LEFT JOIN (SELECT creditEntry FROM instance_encounters WHERE creditType = 0 GROUP BY creditEntry) ie ON ie.creditEntry = ct.entry
LEFT JOIN creature_template_spell cts0 ON ct.entry = cts0.CreatureID AND cts0.Index = 0
LEFT JOIN creature_template_spell cts1 ON ct.entry = cts1.CreatureID AND cts1.Index = 1
LEFT JOIN creature_template_spell cts2 ON ct.entry = cts2.CreatureID AND cts2.Index = 2
LEFT JOIN creature_template_spell cts3 ON ct.entry = cts3.CreatureID AND cts3.Index = 3
LEFT JOIN creature_template_spell cts4 ON ct.entry = cts4.CreatureID AND cts4.Index = 4
LEFT JOIN creature_template_spell cts5 ON ct.entry = cts5.CreatureID AND cts5.Index = 5
LEFT JOIN creature_template_spell cts6 ON ct.entry = cts6.CreatureID AND cts6.Index = 6
LEFT JOIN creature_template_spell cts7 ON ct.entry = cts7.CreatureID AND cts7.Index = 7
LEFT JOIN creature_template_resistance ctr1 ON ct.entry = ctr1.CreatureID AND ctr1.School = 1
LEFT JOIN creature_template_resistance ctr2 ON ct.entry = ctr2.CreatureID AND ctr2.School = 2
LEFT JOIN creature_template_resistance ctr3 ON ct.entry = ctr3.CreatureID AND ctr3.School = 3
LEFT JOIN creature_template_resistance ctr4 ON ct.entry = ctr4.CreatureID AND ctr4.School = 4
LEFT JOIN creature_template_resistance ctr5 ON ct.entry = ctr5.CreatureID AND ctr5.School = 5
LEFT JOIN creature_template_resistance ctr6 ON ct.entry = ctr6.CreatureID AND ctr6.School = 6
{ WHERE ct.entry IN (?a) }
LIMIT ?d, ?d';
$i = 0;
DB::Aowow()->query('TRUNCATE ?_creature');
while ($npcs = DB::World()->select($baseQuery, NPC_CU_INSTANCE_BOSS, $ids ?: DBSIMPLE_SKIP, CLISetup::SQL_BATCH * $i, CLISetup::SQL_BATCH))
{
CLI::write(' * batch #' . ++$i . ' (' . count($npcs) . ')', CLI::LOG_BLANK, true, true);
foreach ($npcs as $npc)
DB::Aowow()->query('INSERT INTO ?_creature VALUES (?a)', array_values($npc));
}
// apply "textureString", "modelId" and "iconSring"
DB::Aowow()->query(
'UPDATE ?_creature c
JOIN dbc_creaturedisplayinfo cdi ON c.displayId1 = cdi.id
LEFT JOIN dbc_creaturedisplayinfoextra cdie ON cdi.extraInfoId = cdie.id
SET c.textureString = IFNULL(cdie.textureString, cdi.skin1),
c.modelId = cdi.modelId,
c.iconString = cdi.iconString,
c.humanoid = IF(cdie.id IS NULL, 0, 1)'
);
// apply cuFlag: difficultyDummy
DB::Aowow()->query(
'UPDATE ?_creature a
JOIN (SELECT b.difficultyEntry1 AS dummy FROM ?_creature b UNION
SELECT c.difficultyEntry2 AS dummy FROM ?_creature c UNION
SELECT d.difficultyEntry3 AS dummy FROM ?_creature d) j
SET a.cuFlags = a.cuFlags | ?d
WHERE a.id = j.dummy',
NPC_CU_DIFFICULTY_DUMMY | CUSTOM_EXCLUDE_FOR_LISTVIEW
);
// apply cuFlag: excludeFromListview [for trigger-creatures]
DB::Aowow()->query('UPDATE ?_creature SET cuFlags = cuFlags | ?d WHERE flagsExtra & ?d', CUSTOM_EXCLUDE_FOR_LISTVIEW, 0x80);
// apply cuFlag: exCludeFromListview [for nameparts indicating internal usage]
DB::Aowow()->query('UPDATE ?_creature SET cuFlags = cuFlags | ?d WHERE name_loc0 LIKE "%[%" OR name_loc0 LIKE "%(%" OR name_loc0 LIKE "%visual%" OR name_loc0 LIKE "%trigger%" OR name_loc0 LIKE "%credit%" OR name_loc0 LIKE "%marker%"', CUSTOM_EXCLUDE_FOR_LISTVIEW);
$this->reapplyCCFlags('creature', Type::NPC);
return true;
}
});
?>