Files
aowow/setup/tools/sqlgen/objects.func.php
Sarjuuk ca26955ac2 Setup/SQL
* change sql batching to account for non continuous indizes in world tables
2023-04-13 16:48:52 +02:00

125 lines
6.2 KiB
PHP

<?php
if (!defined('AOWOW_REVISION'))
die('illegal access');
if (!CLI)
die('not in cli mode');
SqlGen::register(new class extends SetupScript
{
protected $command = 'objects';
protected $tblDependencyTC = ['gameobject_template', 'gameobject_template_locale', 'gameobject_questitem'];
protected $dbcSourceFiles = ['lock'];
public function generate(array $ids = []) : bool
{
$baseQuery = '
SELECT
go.entry,
`type`,
IF(`type` = 2, -2, -- quests 1
IF(`type` = 8 AND Data0 IN (1, 2, 3, 4, 1552), -6, -- tools
IF(`type` = 3 AND IFNULL(gqi.ItemId, 0) <> 0, -2, -- quests 2
IF(`type` IN (3, 9, 25), `type`, 0)))), -- regular chests, books, pools
0 AS event, -- linked worldevent
displayId,
go.name,
IFNULL(gtl2.`name`, "") AS name_loc2,
IFNULL(gtl3.`name`, "") AS name_loc3,
IFNULL(gtl4.`name`, "") AS name_loc4,
IFNULL(gtl6.`name`, "") AS name_loc6,
IFNULL(gtl8.`name`, "") AS name_loc8,
IFNULL(goa.faction, 0),
IFNULL(goa.flags, 0),
0 AS cuFlags, -- custom Flags
IF(`type` IN (3, 25), Data1, 0), -- lootId
IF(`type` IN (2, 3, 6, 10, 13, 24, 26), Data0, IF(`type` IN (0, 1), Data1, 0)), -- lockId
0 AS reqSkill, -- reqSkill
IF(`type` = 9, Data0, IF(`type` = 10, Data7, 0)), -- pageTextId
IF(`type` = 1, Data3, -- linkedTrapIds
IF(`type` = 3, Data7,
IF(`type` = 10, Data12,
IF(`type` = 8, Data2, 0)))),
IF(`type` = 5, Data5, -- reqQuest
IF(`type` = 3, Data8,
IF(`type` = 10, Data1,
IF(`type` = 8, Data4, 0)))),
IF(`type` = 8, Data0, 0), -- spellFocusId
IF(`type` = 10, Data10, -- onUseSpell
IF(`type` IN (18, 24), Data1,
IF(`type` = 26, Data2,
IF(`type` = 22, Data0, 0)))),
IF(`type` = 18, Data4, 0), -- onSuccessSpell
IF(`type` = 18, Data2, IF(`type` = 24, Data3, 0)), -- auraSpell
IF(`type` = 30, Data2, IF(`type` = 24, Data4, IF(`type` = 6, Data3, 0))), -- triggeredSpell
IF(`type` = 29, CONCAT_WS(" ", Data14, Data15, Data16, Data17, Data0), -- miscInfo: capturePoint
IF(`type` = 3, CONCAT_WS(" ", Data4, Data5, Data2), -- miscInfo: loot v
IF(`type` = 25, CONCAT_WS(" ", Data2, Data3, 0),
IF(`type` = 23, CONCAT_WS(" ", Data0, Data1, Data2), "")))), -- miscInfo: meetingStone
IF(ScriptName <> "", ScriptName, AIName)
FROM
gameobject_template go
LEFT JOIN
gameobject_template_addon goa ON go.entry = goa.entry
LEFT JOIN
gameobject_template_locale gtl2 ON go.entry = gtl2.entry AND gtl2.`locale` = "frFR"
LEFT JOIN
gameobject_template_locale gtl3 ON go.entry = gtl3.entry AND gtl3.`locale` = "deDE"
LEFT JOIN
gameobject_template_locale gtl4 ON go.entry = gtl4.entry AND gtl4.`locale` = "zhCN"
LEFT JOIN
gameobject_template_locale gtl6 ON go.entry = gtl6.entry AND gtl6.`locale` = "esES"
LEFT JOIN
gameobject_template_locale gtl8 ON go.entry = gtl8.entry AND gtl8.`locale` = "ruRU"
LEFT JOIN
gameobject_questitem gqi ON gqi.GameObjectEntry = go.entry
{
WHERE
go.entry IN (?a)
}
GROUP BY
go.entry
ORDER BY
go.entry ASC
LIMIT
?d, ?d';
$updateQuery = '
UPDATE
?_objects o
LEFT JOIN
dbc_lock l ON l.id = IF(o.`type` = 3, lockId, null)
SET
typeCat = IF(`type` = 3 AND (l.properties1 = 1 OR l.properties2 = 1), -5, -- footlocker
IF(`type` = 3 AND (l.properties1 = 2), -3, -- herb
IF(`type` = 3 AND (l.properties1 = 3), -4, typeCat))), -- ore
reqSkill = IF(`type` = 3 AND l.properties1 IN (1, 2, 3), IF(l.reqSkill1 > 1, l.reqSkill1, 1),
IF(`type` = 3 AND l.properties2 = 1, IF(l.reqSkill2 > 1, l.reqSkill2, 1), 0))
{
WHERE
o.id IN (?a)
}';
$i = 0;
while ($objects = DB::World()->select($baseQuery, $ids ?: DBSIMPLE_SKIP, SqlGen::$sqlBatchSize * $i, SqlGen::$sqlBatchSize))
{
CLI::write(' * batch #' . ++$i . ' (' . count($objects) . ')');
foreach ($objects as $object)
DB::Aowow()->query('REPLACE INTO ?_objects VALUES (?a)', array_values($object));
}
// apply typeCat and reqSkill depending on locks
DB::Aowow()->query($updateQuery, $ids ?: DBSIMPLE_SKIP);
$this->reapplyCCFlags('objects', Type::OBJECT);
return true;
}
});
?>