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* move DBType Filter base to its own file under components * modernize class and its children
1231 lines
66 KiB
PHP
1231 lines
66 KiB
PHP
<?php
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namespace Aowow;
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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if (!CLI)
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die('not in cli mode');
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CLISetup::registerSetup("sql", new class extends SetupScript
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{
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protected $info = array(
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'source' => [[], CLISetup::ARGV_PARAM, 'Compiles source data for type: Item, Spell & Titles from dbc and world db.']
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);
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protected $dbcSourceFiles = ['charstartoutfit', 'talent', 'spell', 'skilllineability', 'itemextendedcost', 'lock'];
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protected $worldDependency = ['playercreateinfo_skills', 'playercreateinfo_item', 'skill_discovery_template', 'achievement_reward', 'skill_perfect_item_template', 'item_template', 'gameobject_template', 'quest_template', 'quest_template_addon', 'creature_template', 'creature', 'creature_default_trainer', 'trainer_spell', 'npc_vendor', 'game_event_npc_vendor', 'reference_loot_template', 'item_loot_template', 'creature_loot_template', 'gameobject_loot_template', 'mail_loot_template', 'disenchant_loot_template', 'fishing_loot_template', 'skinning_loot_template', 'milling_loot_template', 'prospecting_loot_template', 'pickpocketing_loot_template'];
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protected $setupAfter = [['spell', 'achievement', 'items', 'itemset', 'spawns', 'creature', 'zones', 'titles'], []];
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private $srcBuffer = [];
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private $refLoot = [];
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private $dummyNPCs = [];
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private const PVP_MONEY = [26045, 24581, 24579, 43589, 37836]; // Nagrand, Hellfire Pen. H, Hellfire Pen. A, Wintergrasp, Grizzly Hills
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private const COMMON_THRESHOLD = 100;
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public function generate(array $ids = []) : bool
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{
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/*********************************/
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/* resolve difficulty dummy NPCS */
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/*********************************/
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$this->dummyNPCs = DB::Aowow()->select(
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'SELECT difficultyEntry1 AS ARRAY_KEY, 2 AS "0", `id` AS "1" FROM ?_creature WHERE difficultyEntry1 > 0 UNION
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SELECT difficultyEntry2 AS ARRAY_KEY, 4 AS "0", `id` AS "1" FROM ?_creature WHERE difficultyEntry2 > 0 UNION
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SELECT difficultyEntry3 AS ARRAY_KEY, 8 AS "0", `id` AS "1" FROM ?_creature WHERE difficultyEntry3 > 0'
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);
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// todo: do the same for GOs
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CLI::write('[source] - resolving ref-loot tree', CLI::LOG_BLANK, true, true);
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$this->refLoot = DB::World()->select(
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'SELECT rlt.Entry AS ARRAY_KEY, IF(Reference, -Reference, Item) AS ARRAY_KEY2, it.entry, it.class, it.subclass, it.spellid_1, it.spelltrigger_1, it.spellid_2, it.spelltrigger_2
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FROM reference_loot_template rlt
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LEFT JOIN item_template it ON rlt.Reference = 0 AND rlt.Item = it.entry
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GROUP BY ARRAY_KEY, ARRAY_KEY2'
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);
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$hasChanged = true;
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while ($hasChanged)
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{
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$hasChanged = false;
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foreach ($this->refLoot as $entry => $refData)
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{
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foreach ($refData as $itemOrRef => $data)
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{
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if ($itemOrRef > 0)
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continue;
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if (empty($this->refLoot[-$itemOrRef]))
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continue;
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foreach ($this->refLoot[-$itemOrRef] AS $key => $data)
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$this->refLoot[$entry][$key] = $data;
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unset($this->refLoot[$entry][$itemOrRef]);
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$hasChanged = true;
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}
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}
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}
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DB::Aowow()->query('TRUNCATE ?_source');
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/***************************/
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/* Item & inherited Spells */
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/***************************/
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CLI::write('[source] - Items & Spells [inherited]');
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# also everything from items that teach spells, is src of spell
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$this->itemCrafted(); # 1: Crafted #
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$this->itemDrop(); # 2: Drop #
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$this->itemPvP(); # 3: PvP # (Vendors w/ xCost Arena/Honor)
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$this->itemQuest(); # 4: Quest #
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$this->itemVendor(); # 5: Vendor # (w/o xCost Arena/Honor)
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$this->itemStarter(); # 10: Starter #
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$this->itemAchievement(); # 12: Achievement #
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$this->itemDisenchantment(); # 15: Disenchanted #
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$this->itemFishing(); # 16: Fished #
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$this->itemGathering(); # 17: Gathered #
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$this->itemMilling(); # 18: Milled #
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$this->itemMining(); # 19: Mined #
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$this->itemProspecting(); # 20: Prospected #
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$this->itemPickpocketing(); # 21: Pickpocket #
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$this->itemSalvaging(); # 22: Salvaged #
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$this->itemSkinning(); # 23: Skinned #
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/*********/
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/* Spell */
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/*********/
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CLI::write('[source] - Spells [original]');
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$this->spellQuest(); # 4: Quest #
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$this->spellTrainer(); # 6: Trainer #
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$this->spellDiscovery(); # 7: Discovery #
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$this->spellTalent(); # 9: Talent #
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$this->spellStarter(); # 10: Starter #
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/**********/
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/* Titles */
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/**********/
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CLI::write('[source] - Titles');
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$this->titleQuest(); # 4: Quest #
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$this->titleAchievement(); # 12: Achievement #
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$this->titleCustomString(); # 13: Source-String #
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/************/
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/* Itemsets */
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/************/
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CLI::write('[source] - Itemsets');
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$this->itemset(); # Meta category .. inherit from items #
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$t = new Timer(500);
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foreach ($this->srcBuffer as $type => $data)
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{
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$j = 0;
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$rows = [];
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$sum = count($data);
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foreach ($data as $d)
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{
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$rows[++$j] = array_slice($d, 0, 6);
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for ($i = 1; $i < 25; $i++)
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$rows[$j][] = $d[6][$i] ?? 0;
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if ($d[7] > self::COMMON_THRESHOLD)
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$rows[$j][5] |= SRC_FLAG_COMMON;
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if ($t->update())
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CLI::write('[source] - Inserting... (['.$type.'] '.$j.' / '.$sum.')', CLI::LOG_BLANK, true, true);
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if (!($j % 300))
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$this->insert($rows);
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}
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if ($rows) // insert leftovers
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$this->insert($rows);
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}
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CLI::write('[source] - Inserting... (done)');
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// flagging aowow_items for source (note: this is not exact! creatures dropping items may not be spawnd, quests granting items may be disabled)
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DB::Aowow()->query('UPDATE ?_items SET `cuFlags` = `cuFlags` & ?d', ~CUSTOM_UNAVAILABLE);
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DB::Aowow()->query('UPDATE ?_items i LEFT JOIN ?_source s ON s.`typeId` = i.`id` AND s.`type` = ?d SET i.`cuFlags` = i.`cuFlags` | ?d WHERE s.`typeId` IS NULL', Type::ITEM, CUSTOM_UNAVAILABLE);
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return true;
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}
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private function pushBuffer(int $type, int $typeId, int $srcId, int $srcBit = 1, int $mType = 0, int $mTypeId = 0, ?int $mZoneId = null, int $mMask = 0x0, int $qty = 1) : void
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{
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if (!isset($this->srcBuffer[$type]))
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$this->srcBuffer[$type] = [];
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if (!isset($this->srcBuffer[$type][$typeId]))
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{
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$this->srcBuffer[$type][$typeId] = [$type, $typeId, $mType ?: null, $mTypeId && $mType ? $mTypeId : null, $mZoneId, $mMask, [$srcId => $srcBit], $qty];
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return;
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}
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$b = &$this->srcBuffer[$type][$typeId];
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if ($mType != $b[2] || $mTypeId != $b[3])
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$b[2] = $b[3] = null;
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if ($mZoneId && $b[4] === null)
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$b[4] = $mZoneId;
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else if ($mZoneId && $b[4] && $mZoneId != $b[4])
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$b[4] = 0;
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$b[5] = ($b[5] ?? 0) & $mMask; // only bossdrop for now .. remove flag if regular source is available
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$b[6][$srcId] = ($b[6][$srcId] ?? 0) | $srcBit; // SIDE_X for quests, modeMask for drops, subSrc for pvp, else: 1
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$b[7] += $qty;
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}
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private function insert(array &$rows) : void
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{
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if (!$rows)
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return;
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$str = '';
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foreach ($rows as &$r)
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{
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array_walk($r, function(&$x) {$x = (int)$x === 0 ? 'NULL' : $x; });
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$str .= '(' . implode(', ', $r) . '),';
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}
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$rows = [];
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DB::Aowow()->query('INSERT INTO ?_source VALUES '. substr($str, 0, -1));
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}
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private function taughtSpell(array $item) : int
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{
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# spelltrigger_X (0: onUse; 6: onLearnSpell)
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// should not be able to teach spells (recipe || mount || vanityPet)
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if ($item['class'] != ITEM_CLASS_RECIPE && ($item['class'] != ITEM_CLASS_MISC || ($item['subclass'] != 2 && $item['subclass'] != 5)))
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return 0;
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// wotlk system
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if (in_array($item['spellid_1'], LEARN_SPELLS) && $item['spelltrigger_1'] == SPELL_TRIGGER_USE && $item['spellid_2'] > 0 && $item['spelltrigger_2'] == SPELL_TRIGGER_LEARN)
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return $item['spellid_2'];
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// deprecated system
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if (!in_array($item['spellid_1'], LEARN_SPELLS) && $item['spelltrigger_1'] == SPELL_TRIGGER_USE && $item['spellid_1'] > 0)
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return $item['spellid_1'];
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return 0;
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}
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private function itemCrafted() : void
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{
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CLI::write('[source] * #1 Crafted', CLI::LOG_BLANK, true, true);
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$itemSpells = DB::Aowow()->selectCol(
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'SELECT `effect1CreateItemId` AS ARRAY_KEY, s.`id`
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FROM dbc_spell s
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JOIN dbc_skilllineability sla ON s.`id` = sla.`spellId`
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WHERE `effect1CreateItemId` > 0 AND sla.`skillLineId` IN (?a)
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GROUP BY ARRAY_KEY',
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array_merge(SKILLS_TRADE_PRIMARY, [SKILL_FIRST_AID, SKILL_COOKING, SKILL_FISHING])
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);
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// assume unique craft spells per item
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$perfectItems = DB::World()->selectCol('SELECT `perfectItemType` AS ARRAY_KEY, `spellId` AS "spell" FROM skill_perfect_item_template');
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foreach ($perfectItems AS $item => $spell)
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$itemSpells[$item] = $spell;
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$spellItems = DB::World()->select('SELECT `entry` AS ARRAY_KEY, `class`, `subclass`, `spellid_1`, `spelltrigger_1`, `spellid_2`, `spelltrigger_2` FROM item_template WHERE `entry` IN (?a)', array_keys($itemSpells));
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foreach ($spellItems as $iId => $si)
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{
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if ($_ = $this->taughtSpell($si))
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$this->pushBuffer(Type::SPELL, $_, SRC_CRAFTED, 1, Type::SPELL, $itemSpells[$iId]);
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$this->pushBuffer(Type::ITEM, $iId, SRC_CRAFTED, 1, Type::SPELL, $itemSpells[$iId]);
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}
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}
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private function itemDrop() : void
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{
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$objectOT = [];
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$itemOT = [];
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CLI::write('[source] * #2 Drop [NPC]', CLI::LOG_BLANK, true, true);
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$creatureLoot = DB::World()->select(
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'SELECT IF(clt.`Reference` > 0, -clt.`Reference`, clt.`Item`) AS "refOrItem", ct.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty"
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FROM creature_loot_template clt
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JOIN creature_template ct ON clt.`entry` = ct.`lootid`
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LEFT JOIN item_template it ON it.`entry` = clt.`Item` AND clt.`Reference` <= 0
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WHERE ct.`lootid` > 0
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GROUP BY `refOrItem`, ct.`entry`'
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);
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$spawns = DB::Aowow()->select('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT s.`areaId`) > 1, 0, s.`areaId`) AS "areaId", z.`type` FROM ?_spawns s JOIN ?_zones z ON z.`id` = s.`areaId` WHERE s.`type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::NPC, array_filter(array_column($creatureLoot, 'entry')));
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$bosses = DB::Aowow()->selectCol('SELECT `id` AS ARRAY_KEY, IF(`cuFlags` & ?d, 1, IF(`typeFlags` & 0x4 AND `rank` > 0, 1, 0)) FROM ?_creature WHERE `id` IN (?a)', NPC_CU_INSTANCE_BOSS, array_filter(array_column($creatureLoot, 'entry')));
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foreach ($creatureLoot as $l)
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{
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$roi = $l['refOrItem'];
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$entry = $l['entry'];
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$mode = 1;
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$zoneId = 0;
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$mMask = 0x0;
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if (isset($this->dummyNPCs[$l['entry']]))
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[$mode, $entry] = $this->dummyNPCs[$l['entry']];
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if (isset($bosses[$entry]) && $bosses[$entry]) // can be empty...?
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$mMask |= SRC_FLAG_BOSSDROP;
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if (isset($spawns[$entry]))
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{
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switch ($spawns[$entry]['type'])
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{
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case MAP_TYPE_DUNGEON_HC:
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$mMask |= SRC_FLAG_DUNGEON_DROP; break;
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case MAP_TYPE_MMODE_RAID:
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case MAP_TYPE_MMODE_RAID_HC:
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$mMask |= SRC_FLAG_RAID_DROP; break;
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}
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$zoneId = $spawns[$entry]['areaId'];
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}
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if ($roi < 0 && !empty($this->refLoot[-$roi]))
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{
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foreach ($this->refLoot[-$roi] as $iId => $r)
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{
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if ($_ = $this->taughtSpell($r))
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$this->pushBuffer(Type::SPELL, $_, SRC_DROP, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, $mMask, $l['qty']);
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$this->pushBuffer(Type::ITEM, $iId, SRC_DROP, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, $mMask, $l['qty']);
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}
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continue;
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}
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else if ($roi < 0)
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{
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CLI::write('[source] - unresolved ref-loot ref: ' . $roi, CLI::LOG_WARN);
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continue;
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}
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if ($_ = $this->taughtSpell($l))
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$this->pushBuffer(Type::SPELL, $_, SRC_DROP, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, $mMask, $l['qty']);
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$this->pushBuffer(Type::ITEM, $roi, SRC_DROP, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, $mMask, $l['qty']);
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}
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CLI::write('[source] * #2 Drop [Object]', CLI::LOG_BLANK, true, true);
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$objectLoot = DB::World()->select(
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'SELECT IF(glt.`Reference` > 0, -glt.`Reference`, glt.`Item`) AS "refOrItem", gt.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty"
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FROM gameobject_loot_template glt
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JOIN gameobject_template gt ON glt.`entry` = gt.`data1`
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LEFT JOIN item_template it ON it.`entry` = glt.`Item` AND glt.`Reference` <= 0
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WHERE `type` = ?d AND gt.`data1` > 0 AND gt.`data0` NOT IN (?a)
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GROUP BY `refOrItem`, gt.`entry`',
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OBJECT_CHEST,
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DB::Aowow()->selectCol('SELECT `id` FROM dbc_lock WHERE `properties1` IN (?a)', [LOCK_PROPERTY_HERBALISM, LOCK_PROPERTY_MINING])
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);
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$spawns = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::OBJECT, array_column($objectLoot, 'entry'));
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// todo: difficulty entrys for boss chests
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foreach ($objectLoot as $l)
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{
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$roi = $l['refOrItem'];
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$zoneId = $spawns[$l['entry']] ?? 0;
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$mMask = 0x0;
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if ($roi < 0 && !empty($this->refLoot[-$roi]))
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{
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foreach ($this->refLoot[-$roi] as $iId => $r)
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{
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if ($_ = $this->taughtSpell($r))
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$this->pushBuffer(Type::SPELL, $_, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, $mMask, $l['qty']);
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$objectOT[] = $iId;
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$this->pushBuffer(Type::ITEM, $iId, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, $mMask, $l['qty']);
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}
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continue;
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}
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if ($_ = $this->taughtSpell($l))
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$this->pushBuffer(Type::SPELL, $_, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, $mMask, $l['qty']);
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$objectOT[] = $roi;
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$this->pushBuffer(Type::ITEM, $roi, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, $mMask, $l['qty']);
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}
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CLI::write('[source] * #2 Drop [Item]', CLI::LOG_BLANK, true, true);
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$itemLoot = DB::World()->select(
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'SELECT IF(ilt.`Reference` > 0, -ilt.`Reference`, ilt.`Item`) AS ARRAY_KEY, itA.`entry`, itB.`class`, itB.`subclass`, itB.`spellid_1`, itB.`spelltrigger_1`, itB.`spellid_2`, itB.`spelltrigger_2`, COUNT(1) AS "qty"
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FROM item_loot_template ilt
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JOIN item_template itA ON ilt.`entry` = itA.`entry`
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LEFT JOIN item_template itB ON itB.`entry` = ilt.`Item` AND ilt.`Reference` <= 0
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WHERE itA.`flags` & ?d
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GROUP BY ARRAY_KEY',
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ITEM_FLAG_OPENABLE
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);
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foreach ($itemLoot as $roi => $l)
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{
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if ($roi < 0 && !empty($this->refLoot[-$roi]))
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{
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foreach ($this->refLoot[-$roi] as $iId => $r)
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{
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if ($_ = $this->taughtSpell($r))
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$this->pushBuffer(Type::SPELL, $_, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::ITEM, $l['entry'], 0, $l['qty']);
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$itemOT[] = $iId;
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$this->pushBuffer(Type::ITEM, $iId, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::ITEM, $l['entry'], 0, $l['qty']);
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}
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continue;
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}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::ITEM, $l['entry'], 0, $l['qty']);
|
|
|
|
$itemOT[] = $roi;
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_DROP, 1, $l['qty'] > 1 ? 0 : Type::ITEM, $l['entry'], 0, $l['qty']);
|
|
}
|
|
|
|
DB::Aowow()->query('UPDATE ?_items SET `cuFLags` = `cuFlags` | ?d WHERE `id` IN (?a)', ITEM_CU_OT_ITEMLOOT, $itemOT);
|
|
DB::Aowow()->query('UPDATE ?_items SET `cuFLags` = `cuFlags` | ?d WHERE `id` IN (?a)', ITEM_CU_OT_OBJECTLOOT, $objectOT);
|
|
}
|
|
|
|
private function itemPvP() : void
|
|
{
|
|
CLI::write('[source] * #3 PvP', CLI::LOG_BLANK, true, true);
|
|
|
|
$subSrcByXCost = array(
|
|
SRC_SUB_PVP_BG => DB::Aowow()->selectCol('SELECT `id` FROM dbc_itemextendedcost WHERE `reqArenaPoints` = 0 AND `reqHonorPoints` > 0'),
|
|
SRC_SUB_PVP_ARENA => DB::Aowow()->selectCol('SELECT `id` FROM dbc_itemextendedcost WHERE `reqArenaPoints` > 0'),
|
|
SRC_SUB_PVP_WORLD => DB::Aowow()->selectCol('SELECT `id` FROM dbc_itemextendedcost WHERE `reqItemId1` IN (?a) OR `reqItemId2` IN (?a) OR `reqItemId3` IN (?a) OR `reqItemId4` IN (?a) OR `reqItemId5` IN (?a)', self::PVP_MONEY, self::PVP_MONEY, self::PVP_MONEY, self::PVP_MONEY, self::PVP_MONEY)
|
|
);
|
|
$vendorQuery =
|
|
'SELECT n.`item`, SUM(n.`qty`) AS "qty", it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`
|
|
FROM (SELECT `item`, COUNT(1) AS "qty" FROM npc_vendor WHERE `ExtendedCost` IN (?a) AND `item` > 0 GROUP BY `item` UNION
|
|
SELECT nv2.`item`, COUNT(1) AS "qty" FROM npc_vendor nv1 JOIN npc_vendor nv2 ON nv2.`entry` = -nv1.`item` AND nv1.`item` < 0 WHERE nv1.`ExtendedCost` IN (?a) AND `nv1`.`item` < 0 GROUP BY `item` UNION
|
|
SELECT `item`, COUNT(1) AS "qty" FROM game_event_npc_vendor genv JOIN creature c ON c.`guid` = genv.`guid` WHERE `ExtendedCost` IN (?a) GROUP BY `item`) n
|
|
JOIN item_template it ON it.`entry` = n.`item`
|
|
GROUP BY `item`';
|
|
|
|
foreach ($subSrcByXCost as $subSrc => $xCost)
|
|
{
|
|
foreach (DB::World()->select($vendorQuery, $xCost, $xCost, $xCost) as $v)
|
|
{
|
|
if ($_ = $this->taughtSpell($v))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_PVP, $subSrc);
|
|
|
|
$this->pushBuffer(Type::ITEM, $v['item'], SRC_PVP, $subSrc);
|
|
}
|
|
}
|
|
}
|
|
|
|
private function itemQuest() : void
|
|
{
|
|
CLI::write('[source] * #4 Quest', CLI::LOG_BLANK, true, true);
|
|
|
|
$quests = DB::World()->select(
|
|
'SELECT n.`item` AS ARRAY_KEY, n.`Id` AS "quest", SUM(n.`qty`) AS "qty", BIT_OR(n.`side`) AS "side", IF(COUNT(DISTINCT `zone`) > 1, 0, `zone`) AS "zone", it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`
|
|
FROM (SELECT `RewardChoiceItemID1` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardChoiceItemID1` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardChoiceItemID2` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardChoiceItemID2` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardChoiceItemID3` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardChoiceItemID3` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardChoiceItemID4` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardChoiceItemID4` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardChoiceItemID5` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardChoiceItemID5` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardChoiceItemID6` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardChoiceItemID6` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardItem1` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardItem1` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardItem2` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardItem2` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardItem3` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardItem3` > 0 GROUP BY `item` UNION
|
|
SELECT `RewardItem4` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `RewardItem4` > 0 GROUP BY `item` UNION
|
|
SELECT `StartItem` AS "item", `ID`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone" FROM quest_template WHERE `StartItem` > 0 GROUP BY `item`) n
|
|
JOIN item_template it ON it.`entry` = n.`item`
|
|
GROUP BY `item`',
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH
|
|
);
|
|
$areaParent = DB::Aowow()->selectCol('SELECT `id` AS ARRAY_KEY, `parentArea` FROM ?_zones WHERE `id` IN (?a) AND `parentArea` > 0', array_filter(array_column($quests, 'zone')));
|
|
|
|
foreach ($quests as $iId => $q)
|
|
{
|
|
if ($q['zone'] < 0) // remove questSort
|
|
$q['zone'] = 0; // todo: do not use questSort for zoneId, but .. questender? (starter can be item)
|
|
|
|
if ($_ = $this->taughtSpell($q))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_QUEST, $q['side'], $q['qty'] > 1 ? 0 : Type::QUEST, $q['quest'], $areaParent[$q['zone']] ?? Game::$questSortFix[$q['zone']] ?? $q['zone']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_QUEST, $q['side'], $q['qty'] > 1 ? 0 : Type::QUEST, $q['quest'], $areaParent[$q['zone']] ?? Game::$questSortFix[$q['zone']] ?? $q['zone']);
|
|
}
|
|
|
|
$mailLoot = DB::World()->select(
|
|
'SELECT IF(mlt.`Reference` > 0, -mlt.`Reference`, mlt.`Item`) AS ARRAY_KEY, qt.`Id` AS "entry", it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty", IF(COUNT(DISTINCT `QuestSortID`) > 1, 0, GREATEST(`QuestSortID`, 0)) AS "zone", BIT_OR(IF(qt.`AllowableRaces` & ?d AND NOT (qt.`AllowableRaces` & ?d), ?d, IF(qt.`AllowableRaces` & ?d AND NOT (qt.`AllowableRaces` & ?d), ?d, ?d))) AS "side"
|
|
FROM mail_loot_template mlt
|
|
JOIN quest_template_addon qta ON qta.`RewardMailTemplateId` = mlt.`entry`
|
|
JOIN quest_template qt ON qt.`ID` = qta.`ID`
|
|
LEFT JOIN item_template it ON it.`entry` = mlt.`Item` AND mlt.`Reference` <= 0
|
|
WHERE qta.`RewardMailTemplateId` > 0
|
|
GROUP BY ARRAY_KEY',
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH
|
|
);
|
|
|
|
$areaParent = DB::Aowow()->selectCol('SELECT `id` AS ARRAY_KEY, `parentArea` FROM ?_zones WHERE `id` IN (?a) AND `parentArea` > 0', array_filter(array_column($mailLoot, 'zone')));
|
|
|
|
foreach ($mailLoot as $roi => $l)
|
|
{
|
|
if ($l['zone'] < 0) // remove questSort
|
|
$l['zone'] = 0;
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_QUEST, $l['side'], $l['qty'] > 1 ? 0 : Type::QUEST, $l['entry'], $areaParent[$l['zone']] ?? Game::$questSortFix[$l['zone']] ?? $l['zone']);
|
|
|
|
$itemOT[] = $iId;
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_QUEST, $l['side'], $l['qty'] > 1 ? 0 : Type::QUEST, $l['entry'], $areaParent[$l['zone']] ?? Game::$questSortFix[$l['zone']] ?? $l['zone']);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_QUEST, $l['side'], $l['qty'] > 1 ? 0 : Type::QUEST, $l['entry'], $areaParent[$l['zone']] ?? Game::$questSortFix[$l['zone']] ?? $l['zone']);
|
|
|
|
$itemOT[] = $roi;
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_QUEST, $l['side'], $l['qty'] > 1 ? 0 : Type::QUEST, $l['entry'], $areaParent[$l['zone']] ?? Game::$questSortFix[$l['zone']] ?? $l['zone']);
|
|
}
|
|
}
|
|
|
|
private function itemVendor() : void
|
|
{
|
|
CLI::write('[source] * #5 Vendor', CLI::LOG_BLANK, true, true);
|
|
|
|
$xCostIds = DB::Aowow()->selectCol('SELECT `id` FROM dbc_itemextendedcost WHERE `reqHonorPoints` <> 0 OR `reqArenaPoints` <> 0 OR `reqItemId1` IN (?a) OR `reqItemId2` IN (?a) OR `reqItemId3` IN (?a) OR `reqItemId4` IN (?a) OR `reqItemId5` IN (?a)', self::PVP_MONEY, self::PVP_MONEY, self::PVP_MONEY, self::PVP_MONEY, self::PVP_MONEY);
|
|
$vendors = DB::World()->select(
|
|
'SELECT n.`item`, n.`npc`, SUM(n.`qty`) AS "qty", it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`
|
|
FROM (SELECT `item`, `entry` AS "npc", COUNT(1) AS "qty" FROM npc_vendor WHERE `ExtendedCost` NOT IN (?a) AND `item` > 0 GROUP BY `item`, `npc` UNION
|
|
SELECT nv2.`item`, nv1.`entry` AS "npc", COUNT(1) AS "qty" FROM npc_vendor nv1 JOIN npc_vendor nv2 ON nv2.`entry` = -nv1.`item` AND nv1.`item` < 0 WHERE nv1.`ExtendedCost` NOT IN (?a) AND `nv1`.`item` < 0 GROUP BY `item`, `npc` UNION
|
|
SELECT `item`, c.`id` AS "npc", COUNT(1) AS "qty" FROM game_event_npc_vendor genv JOIN creature c ON c.`guid` = genv.`guid` WHERE `ExtendedCost` NOT IN (?a) GROUP BY `item`, `npc`) n
|
|
JOIN item_template it ON it.`entry` = n.`item`
|
|
GROUP BY `item`, `npc`',
|
|
$xCostIds, $xCostIds, $xCostIds
|
|
);
|
|
|
|
$spawns = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::NPC, array_column($vendors, 'npc'));
|
|
|
|
foreach ($vendors as $v)
|
|
{
|
|
if ($_ = $this->taughtSpell($v))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_VENDOR, 1, $v['qty'] > 1 ? 0 : Type::NPC, $v['npc'], $spawns[$v['npc']] ?? 0, 0, $v['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $v['item'], SRC_VENDOR, 1, $v['qty'] > 1 ? 0 : Type::NPC, $v['npc'], $spawns[$v['npc']] ?? 0, 0, $v['qty']);
|
|
}
|
|
}
|
|
|
|
private function itemStarter() : void
|
|
{
|
|
CLI::write('[source] * #10 Starter', CLI::LOG_BLANK, true, true);
|
|
|
|
if ($pcii = DB::World()->selectCol('SELECT DISTINCT `itemid` FROM playercreateinfo_item'))
|
|
foreach ($pcii as $item)
|
|
$this->pushBuffer(Type::ITEM, $item, SRC_STARTER);
|
|
|
|
for ($i = 1; $i < 21; $i++)
|
|
if ($cso = DB::Aowow()->selectCol('SELECT ?# FROM dbc_charstartoutfit WHERE ?# > 0', 'item'.$i, 'item'.$i))
|
|
foreach ($cso as $item)
|
|
$this->pushBuffer(Type::ITEM, $item, SRC_STARTER);
|
|
}
|
|
|
|
private function itemAchievement() : void
|
|
{
|
|
CLI::write('[source] * #12 Achievement', CLI::LOG_BLANK, true, true);
|
|
|
|
$xItems = DB::Aowow()->select('SELECT `id` AS "entry", `itemExtra` AS ARRAY_KEY, COUNT(1) AS "qty" FROM ?_achievement WHERE `itemExtra` > 0 GROUP BY `itemExtra`');
|
|
$rewItems = DB::World()->select(
|
|
'SELECT src.`item` AS ARRAY_KEY, src.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty"
|
|
FROM (SELECT IFNULL(IF(mlt.`Reference` > 0, -mlt.`Reference`, mlt.`Item`), ar.`ItemID`) AS "item", ar.`ID` AS "entry"
|
|
FROM achievement_reward ar
|
|
LEFT JOIN mail_loot_template mlt ON mlt.`entry` = ar.`MailTemplateID`
|
|
WHERE ar.`MailTemplateID` > 0 OR ar.`ItemID` > 0) src
|
|
LEFT JOIN item_template it ON src.`item` = it.`entry`
|
|
GROUP BY ARRAY_KEY'
|
|
);
|
|
|
|
if (empty($xItems))
|
|
CLI::write('[source] itemAchievement() - Reward items are unexpectedly empty.', CLI::LOG_WARN);
|
|
else
|
|
{
|
|
$extraItems = DB::World()->select('SELECT `entry` AS ARRAY_KEY, `class`, `subclass`, `spellid_1`, `spelltrigger_1`, `spellid_2`, `spelltrigger_2` FROM item_template WHERE `entry` IN (?a)', array_keys($xItems));
|
|
foreach ($extraItems as $iId => $l)
|
|
{
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_ACHIEVEMENT, 1, $xItems[$iId]['qty'] > 1 ? 0 : Type::ACHIEVEMENT, $xItems[$iId]['entry']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_ACHIEVEMENT, 1, $xItems[$iId]['qty'] > 1 ? 0 : Type::ACHIEVEMENT, $xItems[$iId]['entry']);
|
|
}
|
|
}
|
|
|
|
foreach ($rewItems as $iId => $l)
|
|
{
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_ACHIEVEMENT, 1, $l['qty'] > 1 ? 0 : Type::ACHIEVEMENT, $l['entry']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_ACHIEVEMENT, 1, $l['qty'] > 1 ? 0 : Type::ACHIEVEMENT, $l['entry']);
|
|
}
|
|
}
|
|
|
|
private function itemDisenchantment() : void
|
|
{
|
|
CLI::write('[source] * #15 Disenchanted', CLI::LOG_BLANK, true, true);
|
|
|
|
$deLoot = DB::World()->select(
|
|
'SELECT IF(dlt.`Reference` > 0, -dlt.`Reference`, dlt.`Item`) AS "refOrItem", itA.`entry`, itB.`class`, itB.`subclass`, itB.`spellid_1`, itB.`spelltrigger_1`, itB.`spellid_2`, itB.`spelltrigger_2`, COUNT(1) AS "qty"
|
|
FROM disenchant_loot_template dlt
|
|
JOIN item_template itA ON dlt.`entry` = itA.`DisenchantId`
|
|
LEFT JOIN item_template itB ON itB.`entry` = dlt.`Item` AND dlt.`Reference` <= 0
|
|
WHERE itA.`DisenchantId` > 0
|
|
GROUP BY `refOrItem`, itA.`entry`'
|
|
);
|
|
|
|
foreach ($deLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_DISENCHANTMENT);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_DISENCHANTMENT);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_DISENCHANTMENT);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_DISENCHANTMENT);
|
|
}
|
|
}
|
|
|
|
private function itemFishing() : void
|
|
{
|
|
CLI::write('[source] * #16 Fished', CLI::LOG_BLANK, true, true);
|
|
|
|
$fishLoot = DB::World()->select(
|
|
'SELECT src.`itemOrRef` AS "refOrItem", src.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty", IF(COUNT(DISTINCT `zone`) > 2, 0, MAX(`zone`)) AS "zone"
|
|
FROM (SELECT 0 AS "entry", IF(flt.`Reference` > 0, -flt.`Reference`, flt.`Item`) AS "itemOrRef", `entry` AS "zone" FROM fishing_loot_template flt UNION
|
|
SELECT gt.`entry`, IF(glt.`Reference` > 0, -glt.`Reference`, glt.`Item`) AS "itemOrRef", 0 AS "zone" FROM gameobject_template gt JOIN gameobject_loot_template glt ON glt.`entry` = gt.`data1` WHERE `type` = ?d AND gt.`data1` > 0) src
|
|
LEFT JOIN item_template it ON src.`itemOrRef` > 0 AND src.`itemOrRef` = it.`entry`
|
|
GROUP BY `refOrItem`, src.`entry`',
|
|
OBJECT_FISHINGHOLE
|
|
);
|
|
|
|
if (!$fishLoot)
|
|
{
|
|
CLI::write('[source] itemFishing() - fishing_loot_template empty and gameobject_template contained no fishing nodes (type:25).', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$goSpawns = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::OBJECT, array_filter(array_column($fishLoot, 'entry')));
|
|
$areaParent = DB::Aowow()->selectCol('SELECT `id` AS ARRAY_KEY, `parentArea` FROM ?_zones WHERE `id` IN (?a) AND `parentArea` > 0', array_filter(array_column($fishLoot, 'zone')));
|
|
|
|
foreach ($fishLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
$l['zone'] = $areaParent[$l['zone']] ?? $l['zone'];
|
|
$zoneId = $goSpawns[$l['entry']] ?? 0;
|
|
if ($l['zone'] != $zoneId)
|
|
$zoneId = 0;
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_FISHING, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_FISHING, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, 0, $l['qty']);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_FISHING, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_FISHING, 1, $l['qty'] > 1 ? 0 : Type::OBJECT, $l['entry'], $zoneId, 0, $l['qty']);
|
|
}
|
|
}
|
|
|
|
private function itemGathering() : void
|
|
{
|
|
CLI::write('[source] * #17 Gathered', CLI::LOG_BLANK, true, true);
|
|
|
|
$herbLoot = DB::World()->select(
|
|
'SELECT src.`itemOrRef` AS "refOrItem", src.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty", src.`srcType`
|
|
FROM (SELECT ct.`entry`, IF(slt.`Reference` > 0, -slt.`Reference`, slt.`Item`) `itemOrRef`, ?d AS "srcType" FROM creature_template ct JOIN skinning_loot_template slt ON slt.`entry` = ct.`skinloot` WHERE (`type_flags` & ?d) AND ct.`skinloot` > 0 UNION
|
|
SELECT gt.`entry`, IF(glt.`Reference` > 0, -glt.`Reference`, glt.`Item`) `itemOrRef`, ?d AS "srcType" FROM gameobject_template gt JOIN gameobject_loot_template glt ON glt.`entry` = gt.`data1` WHERE gt.`type` = ?d AND gt.`data1` > 0 AND gt.`data0` IN (?a)) src
|
|
LEFT JOIN item_template it ON src.itemOrRef > 0 AND src.`itemOrRef` = it.`entry`
|
|
GROUP BY `refOrItem`, src.`entry`',
|
|
Type::NPC, NPC_TYPEFLAG_SKIN_WITH_HERBALISM,
|
|
Type::OBJECT, OBJECT_CHEST, DB::Aowow()->selectCol('SELECT `id` FROM dbc_lock WHERE `properties1` = ?d', LOCK_PROPERTY_HERBALISM)
|
|
);
|
|
|
|
if (!$herbLoot)
|
|
{
|
|
CLI::write('[source] itemGathering() - skinning_loot_template/creature_template contained no loot/herb-lootable creature and gameobject_template contained no herbs (type:3).', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$spawns[Type::OBJECT] = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId` IN (?a) GROUP BY `typeId`', Type::OBJECT, array_column(array_filter($herbLoot, function($x) { return $x['srcType'] == Type::OBJECT; }), 'entry'));
|
|
$spawns[Type::NPC] = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId` IN (?a) GROUP BY `typeId`', Type::NPC, array_column(array_filter($herbLoot, function($x) { return $x['srcType'] == Type::NPC; }), 'entry'));
|
|
|
|
foreach ($herbLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
$entry = $l['entry'];
|
|
$mode = 1;
|
|
if (isset($this->dummyNPCs[$l['entry']]) && $l['srcType'] == Type::NPC)
|
|
[$mode, $entry] = $this->dummyNPCs[$l['entry']];
|
|
|
|
$zoneId = $spawns[$l['srcType']][$l['entry']] ?? 0;
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_GATHERING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_GATHERING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_GATHERING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_GATHERING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
}
|
|
|
|
private function itemMilling() : void
|
|
{
|
|
CLI::write('[source] * #18 Milled', CLI::LOG_BLANK, true, true);
|
|
|
|
$millLoot = DB::World()->select(
|
|
'SELECT IF(mlt.`Reference` > 0, -mlt.`Reference`, mlt.`Item`) AS "refOrItem", itA.`entry`, itB.`class`, itB.`subclass`, itB.`spellid_1`, itB.`spelltrigger_1`, itB.`spellid_2`, itB.`spelltrigger_2`, COUNT(1) AS "qty"
|
|
FROM milling_loot_template mlt
|
|
JOIN item_template itA ON mlt.`entry` = itA.`entry`
|
|
LEFT JOIN item_template itB ON itB.`entry` = mlt.`Item` AND mlt.`Reference` <= 0
|
|
GROUP BY `refOrItem`, itA.`entry`'
|
|
);
|
|
|
|
foreach ($millLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_MILLING);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_MILLING);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_MILLING);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_MILLING);
|
|
}
|
|
}
|
|
|
|
private function itemMining() : void
|
|
{
|
|
CLI::write('[source] * #19 Mined', CLI::LOG_BLANK, true, true);
|
|
|
|
$mineLoot = DB::World()->select(
|
|
'SELECT src.`itemOrRef` AS "refOrItem", src.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty", src.`srcType`
|
|
FROM (SELECT ct.`entry`, IF(slt.`Reference` > 0, -slt.`Reference`, slt.`Item`) `itemOrRef`, ?d AS "srcType" FROM creature_template ct JOIN skinning_loot_template slt ON slt.`entry` = ct.`skinloot` WHERE (`type_flags` & ?d) AND ct.`skinloot` > 0 UNION
|
|
SELECT gt.`entry`, IF(glt.`Reference` > 0, -glt.`Reference`, glt.`Item`) `itemOrRef`, ?d AS "srcType" FROM gameobject_template gt JOIN gameobject_loot_template glt ON glt.`entry` = gt.`data1` WHERE gt.`type` = ?d AND gt.`data1` > 0 AND gt.`data0` IN (?a)) src
|
|
LEFT JOIN item_template it ON src.itemOrRef > 0 AND src.`itemOrRef` = it.`entry`
|
|
GROUP BY `refOrItem`, src.`entry`',
|
|
Type::NPC, NPC_TYPEFLAG_SKIN_WITH_MINING,
|
|
Type::OBJECT, OBJECT_CHEST, DB::Aowow()->selectCol('SELECT `id` FROM dbc_lock WHERE `properties1` = ?d', LOCK_PROPERTY_MINING)
|
|
);
|
|
|
|
if (!$mineLoot)
|
|
{
|
|
CLI::write('[source] itemMining() - skinning_loot_template/creature_template contained no loot/mining-lootable creature and gameobject_template contained no nodes (type:3).', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$spawns[Type::OBJECT] = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::OBJECT, array_column(array_filter($mineLoot, function($x) { return $x['srcType'] == Type::OBJECT; }), 'entry'));
|
|
$spawns[Type::NPC] = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::NPC, array_column(array_filter($mineLoot, function($x) { return $x['srcType'] == Type::NPC; }), 'entry'));
|
|
|
|
foreach ($mineLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
$entry = $l['entry'];
|
|
$mode = 1;
|
|
if (isset($this->dummyNPCs[$l['entry']]) && $l['srcType'] == Type::NPC)
|
|
[$mode, $entry] = $this->dummyNPCs[$l['entry']];
|
|
|
|
$zoneId = $spawns[$l['srcType']][$l['entry']] ?? 0;
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_MINING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_MINING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_MINING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_MINING, $mode, $l['qty'] > 1 ? 0 : $l['srcType'], $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
}
|
|
|
|
private function itemProspecting() : void
|
|
{
|
|
CLI::write('[source] * #20 Prospected', CLI::LOG_BLANK, true, true);
|
|
|
|
$prospectLoot = DB::World()->select(
|
|
'SELECT IF(plt.`Reference` > 0, -plt.`Reference`, plt.`Item`) AS "refOrItem", itA.`entry`, itB.`class`, itB.`subclass`, itB.`spellid_1`, itB.`spelltrigger_1`, itB.`spellid_2`, itB.`spelltrigger_2`, COUNT(1) AS "qty"
|
|
FROM prospecting_loot_template plt
|
|
JOIN item_template itA ON plt.`entry` = itA.`entry`
|
|
LEFT JOIN item_template itB ON itB.`entry` = plt.`Item` AND plt.`Reference` <= 0
|
|
GROUP BY `refOrItem`, itA.`entry`'
|
|
);
|
|
|
|
foreach ($prospectLoot as $roi => $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_PROSPECTING);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_PROSPECTING);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_PROSPECTING);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_PROSPECTING);
|
|
}
|
|
}
|
|
|
|
private function itemPickpocketing() : void
|
|
{
|
|
CLI::write('[source] * #21 Pickpocket', CLI::LOG_BLANK, true, true);
|
|
|
|
$theftLoot = DB::World()->select(
|
|
'SELECT src.`itemOrRef` AS "refOrItem", src.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty"
|
|
FROM (SELECT ct.`entry`, IF(plt.`Reference` > 0, -plt.`Reference`, plt.`Item`) `itemOrRef` FROM creature_template ct JOIN pickpocketing_loot_template plt ON plt.`entry` = ct.`pickpocketloot` WHERE ct.`pickpocketloot` > 0) src
|
|
LEFT JOIN item_template it ON src.`itemOrRef` > 0 AND src.`itemOrRef` = it.`entry`
|
|
GROUP BY `refOrItem`, src.`entry`'
|
|
);
|
|
|
|
if (!$theftLoot)
|
|
{
|
|
CLI::write('[source] itemPickpocketing() - pickpocketing_loot_template/creature_template contained no loot/generous creature.', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$spawns = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::NPC, array_filter(array_column($theftLoot, 'entry')));
|
|
|
|
foreach ($theftLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
$entry = $l['entry'];
|
|
$mode = 1;
|
|
if (isset($this->dummyNPCs[$l['entry']]))
|
|
[$mode, $entry] = $this->dummyNPCs[$l['entry']];
|
|
|
|
$zoneId = $spawns[$l['entry']] ?? 0;
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_PICKPOCKETING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_PICKPOCKETING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_PICKPOCKETING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_PICKPOCKETING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
}
|
|
|
|
private function itemSalvaging() : void
|
|
{
|
|
CLI::write('[source] * #22 Salvaged', CLI::LOG_BLANK, true, true);
|
|
|
|
$salvageLoot = DB::World()->select(
|
|
'SELECT src.`itemOrRef` AS "refOrItem", src.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty"
|
|
FROM (SELECT ct.`entry`, IF(slt.`Reference` > 0, -slt.`Reference`, slt.`Item`) `itemOrRef` FROM creature_template ct JOIN skinning_loot_template slt ON slt.`entry` = ct.`skinloot` WHERE (`type_flags` & ?d) AND ct.`skinloot` > 0) src
|
|
LEFT JOIN item_template it ON src.`itemOrRef` > 0 AND src.`itemOrRef` = it.`entry`
|
|
GROUP BY `refOrItem`, src.`entry`',
|
|
NPC_TYPEFLAG_SKIN_WITH_ENGINEERING
|
|
);
|
|
|
|
if (!$salvageLoot)
|
|
{
|
|
CLI::write('[source] itemSalvaging() - skinning_loot_template/creature_template contained no loot/salvageable creature.', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$spawns = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::NPC, array_filter(array_column($salvageLoot, 'entry')));
|
|
|
|
foreach ($salvageLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
$entry = $l['entry'];
|
|
$mode = 1;
|
|
if (isset($this->dummyNPCs[$l['entry']]))
|
|
[$mode, $entry] = $this->dummyNPCs[$l['entry']];
|
|
|
|
$zoneId = $spawns[$l['entry']] ?? 0;
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_SALVAGING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_SALVAGING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_SALVAGING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_SALVAGING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
}
|
|
|
|
private function itemSkinning() : void
|
|
{
|
|
CLI::write('[source] * #23 Skinned', CLI::LOG_BLANK, true, true);
|
|
|
|
$skinLoot = DB::World()->select(
|
|
'SELECT src.`itemOrRef` AS "refOrItem", src.`entry`, it.`class`, it.`subclass`, it.`spellid_1`, it.`spelltrigger_1`, it.`spellid_2`, it.`spelltrigger_2`, COUNT(1) AS "qty"
|
|
FROM (SELECT ct.`entry`, IF(slt.`Reference` > 0, -slt.`Reference`, slt.`Item`) `itemOrRef` FROM creature_template ct JOIN skinning_loot_template slt ON slt.`entry` = ct.`skinloot` WHERE (`type_flags` & ?d) = 0 AND ct.`skinloot` > 0 AND ct.`type` <> 13) src
|
|
LEFT JOIN item_template it ON src.`itemOrRef` > 0 AND src.`itemOrRef` = it.`entry`
|
|
GROUP BY `refOrItem`, src.`entry`',
|
|
NPC_TYPEFLAG_SPECIALLOOT
|
|
);
|
|
|
|
if (!$skinLoot)
|
|
{
|
|
CLI::write('[source] itemSkinning() - skinning_loot_template/creature_template contained no loot/skinable beast.', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$spawns = DB::Aowow()->selectCol('SELECT `typeId` AS ARRAY_KEY, IF(COUNT(DISTINCT `areaId`) > 1, 0, `areaId`) FROM ?_spawns WHERE `type` = ?d AND `typeId`IN (?a) GROUP BY `typeId`', Type::NPC, array_filter(array_column($skinLoot, 'entry')));
|
|
|
|
foreach ($skinLoot as $l)
|
|
{
|
|
$roi = $l['refOrItem'];
|
|
$entry = $l['entry'];
|
|
$mode = 1;
|
|
if (isset($this->dummyNPCs[$l['entry']]))
|
|
[$mode, $entry] = $this->dummyNPCs[$l['entry']];
|
|
|
|
$zoneId = $spawns[$l['entry']] ?? 0;
|
|
|
|
if ($roi < 0 && !empty($this->refLoot[-$roi]))
|
|
{
|
|
foreach ($this->refLoot[-$roi] as $iId => $r)
|
|
{
|
|
if ($_ = $this->taughtSpell($r))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_SKINNING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $iId, SRC_SKINNING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ($_ = $this->taughtSpell($l))
|
|
$this->pushBuffer(Type::SPELL, $_, SRC_SKINNING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
|
|
$this->pushBuffer(Type::ITEM, $roi, SRC_SKINNING, $mode, $l['qty'] > 1 ? 0 : Type::NPC, $entry, $zoneId, 0, $l['qty']);
|
|
}
|
|
}
|
|
|
|
private function spellQuest() : void
|
|
{
|
|
CLI::write('[source] * #4 Quest', CLI::LOG_BLANK, true, true);
|
|
|
|
$quests = DB::World()->select(
|
|
'SELECT `spell` AS ARRAY_KEY, `id`, SUM(`qty`) AS "qty", BIT_OR(`side`) AS "side", IF(COUNT(DISTINCT `zone`) > 1, 0, `zone`) AS "zone"
|
|
FROM (SELECT IF(`RewardSpell` = 0, `RewardDisplaySpell`, `RewardSpell`) AS "spell", `Id`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", GREATEST(`QuestSortID`, 0) AS "zone" FROM quest_template WHERE IF(`RewardSpell` = 0, `RewardDisplaySpell`, `RewardSpell`) > 0 GROUP BY `spell` UNION
|
|
SELECT qta.`SourceSpellId` AS "spell", qt.`Id`, COUNT(1) AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", GREATEST(`QuestSortID`, 0) AS "zone" FROM quest_template qt JOIN quest_template_addon qta ON qta.ID = qt.ID WHERE qta.`SourceSpellId` > 0 GROUP BY `spell`) t
|
|
GROUP BY `spell`',
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH,
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH
|
|
);
|
|
|
|
if (!$quests)
|
|
{
|
|
CLI::write('[source] spellQuest() - quest_template contained no spell rewards or grants.', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$areaParent = DB::Aowow()->selectCol('SELECT `id` AS ARRAY_KEY, `parentArea` FROM ?_zones WHERE `id` IN (?a) AND `parentArea` > 0', array_filter(array_column($quests, 'zone')));
|
|
$qSpells = DB::Aowow()->select('SELECT `id` AS ARRAY_KEY, `effect1Id`, `effect2Id`, `effect3Id`, `effect1TriggerSpell`, `effect2TriggerSpell`, `effect3TriggerSpell` FROM dbc_spell WHERE `id` IN (?a) AND (`effect1Id` = ?d OR `effect2Id` = ?d OR `effect3Id` = ?d)',
|
|
array_keys($quests), SPELL_EFFECT_LEARN_SPELL, SPELL_EFFECT_LEARN_SPELL, SPELL_EFFECT_LEARN_SPELL
|
|
);
|
|
|
|
foreach ($qSpells as $sId => $spell)
|
|
for ($i = 1; $i <= 3; $i++)
|
|
if ($spell['effect'.$i.'Id'] == SPELL_EFFECT_LEARN_SPELL)
|
|
$this->pushBuffer(Type::SPELL, $spell['effect'.$i.'TriggerSpell'], SRC_QUEST, $quests[$sId]['side'], $quests[$sId]['qty'] > 1 ? 0 : Type::QUEST, $quests[$sId]['id'], $areaParent[$quests[$sId]['zone']] ?? Game::$questSortFix[$quests[$sId]['zone']] ?? $quests[$sId]['zone']);
|
|
}
|
|
|
|
private function spellTrainer() : void
|
|
{
|
|
CLI::write('[source] * #6 Trainer', CLI::LOG_BLANK, true, true);
|
|
|
|
$tNpcs = DB::World()->select('SELECT `SpellID` AS ARRAY_KEY, cdt.`CreatureId` AS "entry", COUNT(1) AS "qty" FROM trainer_spell ts JOIN creature_default_trainer cdt ON cdt.`TrainerId` = ts.`TrainerId` GROUP BY ARRAY_KEY');
|
|
if (!$tNpcs)
|
|
{
|
|
CLI::write('[source] spelltrainer() - trainer_spell contained no spell or creature_default_trainer no trainer.', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
// note: for consistency you could check for boss dummys and get the zone where the trainer resides, but seriously. Whats wrong with you‽
|
|
|
|
$tSpells = DB::Aowow()->select('SELECT `id` AS ARRAY_KEY, `effect1Id`, `effect2Id`, `effect3Id`, `effect1TriggerSpell`, `effect2TriggerSpell`, `effect3TriggerSpell` FROM dbc_spell WHERE `id` IN (?a)', array_keys($tNpcs));
|
|
|
|
// todo (med): this skips some spells (e.g. riding)
|
|
foreach ($tNpcs as $spellId => $npc)
|
|
{
|
|
if (!isset($tSpells[$spellId]))
|
|
continue;
|
|
|
|
$effects = $tSpells[$spellId];
|
|
$trainerId = $npc['qty'] > 1 ? 0 : $npc['entry'];
|
|
|
|
$triggered = false;
|
|
for ($i = 1; $i <= 3; $i++)
|
|
{
|
|
if ($effects['effect'.$i.'Id'] != SPELL_EFFECT_LEARN_SPELL)
|
|
continue;
|
|
|
|
$triggered = true;
|
|
$this->pushBuffer(Type::SPELL, $effects['effect'.$i.'TriggerSpell'], SRC_TRAINER, 1, $trainerId ? Type::NPC : 0, $trainerId);
|
|
}
|
|
|
|
if (!$triggered)
|
|
$this->pushBuffer(Type::SPELL, $spellId, SRC_TRAINER, 1, $trainerId ? Type::NPC : 0, $trainerId);
|
|
}
|
|
}
|
|
|
|
private function spellDiscovery() : void
|
|
{
|
|
CLI::write('[source] * #7 Discovery', CLI::LOG_BLANK, true, true);
|
|
|
|
// 61756: Northrend Inscription Research (FAST QA VERSION);
|
|
if ($disco = DB::World()->selectCol('SELECT `spellId` FROM skill_discovery_template WHERE `reqSpell` <> ?d', 61756))
|
|
foreach ($disco as $d)
|
|
$this->pushBuffer(Type::SPELL, $d, SRC_DISCOVERY);
|
|
}
|
|
|
|
private function spellTalent() : void
|
|
{
|
|
CLI::write('[source] * #9 Talent', CLI::LOG_BLANK, true, true);
|
|
|
|
$tSpells = DB::Aowow()->select(
|
|
'SELECT s.`id` AS ARRAY_KEY, s.`effect1Id`, s.`effect2Id`, s.`effect3Id`, s.`effect1TriggerSpell`, s.`effect2TriggerSpell`, s.`effect3TriggerSpell`
|
|
FROM dbc_talent t
|
|
JOIN dbc_spell s ON s.`id` = t.`rank1`
|
|
WHERE t.`rank2` < 1 AND (t.`talentSpell` = 1 OR (s.`effect1Id` = ?d OR s.`effect2Id` = ?d OR s.`effect3Id` = ?d))',
|
|
SPELL_EFFECT_LEARN_SPELL, SPELL_EFFECT_LEARN_SPELL, SPELL_EFFECT_LEARN_SPELL
|
|
);
|
|
|
|
$n = 0;
|
|
while ($tSpells)
|
|
{
|
|
CLI::write('[source] - '.++$n.'. pass', CLI::LOG_BLANK, true, true);
|
|
|
|
$recurse = [];
|
|
foreach ($tSpells as $tId => $spell)
|
|
{
|
|
for ($i = 1; $i <= 3; $i++)
|
|
if ($spell['effect'.$i.'Id'] == SPELL_EFFECT_LEARN_SPELL)
|
|
$recurse[$spell['effect'.$i.'TriggerSpell']] = $tId;
|
|
|
|
if (array_search($tId, $recurse))
|
|
unset($tSpells[$tId]);
|
|
}
|
|
|
|
foreach ($tSpells as $tId => $__)
|
|
$this->pushBuffer(Type::SPELL, $tId, SRC_TALENT);
|
|
|
|
if (!$recurse)
|
|
break;
|
|
|
|
$tSpells = DB::Aowow()->select('SELECT `id` AS ARRAY_KEY, `effect1Id`, `effect2Id`, `effect3Id`, `effect1TriggerSpell`, `effect2TriggerSpell`, `effect3TriggerSpell` FROM dbc_spell WHERE `id` IN (?a)', array_keys($recurse));
|
|
}
|
|
}
|
|
|
|
private function spellStarter() : void
|
|
{
|
|
/* acquireMethod
|
|
ABILITY_LEARNED_ON_GET_PROFESSION_SKILL = 1, learnedAt = 1 && source10 = 1
|
|
ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL = 2
|
|
*/
|
|
CLI::write('[source] * #10 Starter', CLI::LOG_BLANK, true, true);
|
|
|
|
$pcis = DB::World()->selectCol('SELECT DISTINCT `skill` FROM playercreateinfo_skills');
|
|
$subSkills = DB::Aowow()->selectCol('SELECT `spellId` FROM dbc_skilllineability WHERE {(`skillLineId` IN (?a) AND `acquireMethod` = 2) OR} (`acquireMethod` = 1 AND (`reqSkillLevel` = 1 OR `skillLineId` = ?d)) GROUP BY `spellId`', $pcis ?: DBSIMPLE_SKIP, SKILL_FIRST_AID);
|
|
foreach ($subSkills as $s)
|
|
$this->pushBuffer(Type::SPELL, $s, SRC_STARTER);
|
|
}
|
|
|
|
private function titleQuest() : void
|
|
{
|
|
CLI::write('[source] * #4 Quest', CLI::LOG_BLANK, true, true);
|
|
|
|
$quests = DB::World()->select(
|
|
'SELECT `RewardTitle` AS ARRAY_KEY, `ID` AS "id", SUM(`qty`) AS "qty", BIT_OR(`side`) AS "side", IF(COUNT(DISTINCT `zone`) > 1, 0, `zone`) AS "zone"
|
|
FROM (SELECT `RewardTitle`, `ID`, 1 AS "qty", IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, IF(`AllowableRaces` & ?d AND NOT (`AllowableRaces` & ?d), ?d, ?d)) AS "side", GREATEST(`QuestSortID`, 0) AS "zone" FROM quest_template WHERE `RewardTitle` > 0) q
|
|
GROUP BY `RewardTitle`',
|
|
ChrRace::MASK_HORDE, ChrRace::MASK_ALLIANCE, SIDE_HORDE, ChrRace::MASK_ALLIANCE, ChrRace::MASK_HORDE, SIDE_ALLIANCE, SIDE_BOTH
|
|
);
|
|
|
|
if (!$quests)
|
|
{
|
|
CLI::write('[source] titleQuest() - quest_template contained no title rewards.', CLI::LOG_WARN);
|
|
return;
|
|
}
|
|
|
|
$areaParent = DB::Aowow()->selectCol('SELECT `id` AS ARRAY_KEY, `parentArea` FROM ?_zones WHERE `id` IN (?a) AND parentArea > 0', array_filter(array_column($quests, 'zone')));
|
|
|
|
foreach ($quests as $titleId => $q)
|
|
$this->pushBuffer(Type::TITLE, $titleId, SRC_QUEST, $q['side'], $q['qty'] > 1 ? 0 : Type::QUEST, $q['id'], $areaParent[$q['zone']] ?? Game::$questSortFix[$q['zone']] ?? $q['zone']);
|
|
}
|
|
|
|
private function titleAchievement() : void
|
|
{
|
|
CLI::write('[source] * #12 Achievement', CLI::LOG_BLANK, true, true);
|
|
|
|
$sets = DB::World()->select(
|
|
'SELECT `titleId` AS ARRAY_KEY, MIN(`ID`) AS "srcId", NULLIF(MAX(`ID`), MIN(`ID`)) AS "altSrcId"
|
|
FROM (SELECT `TitleA` AS "titleId", `ID` FROM achievement_reward WHERE `TitleA` <> 0 UNION
|
|
SELECT `TitleH` AS "titleId", `ID` FROM achievement_reward WHERE `TitleH` <> 0) AS x
|
|
GROUP BY `titleId`'
|
|
);
|
|
|
|
foreach ($sets as $tId => $set)
|
|
{
|
|
$this->pushBuffer(Type::TITLE, $tId, SRC_ACHIEVEMENT, 1, Type::ACHIEVEMENT, $set['srcId']);
|
|
|
|
if ($set['altSrcId'])
|
|
DB::Aowow()->query('UPDATE ?_titles SET src12Ext = ?d WHERE id = ?d', $set['altSrcId'], $tId);
|
|
}
|
|
}
|
|
|
|
private function titleCustomString() : void
|
|
{
|
|
CLI::write('[source] * #13 cuStrings', CLI::LOG_BLANK, true, true);
|
|
|
|
foreach (Lang::game('pvpSources') as $src => $__)
|
|
$this->pushBuffer(Type::TITLE, $src, SRC_CUSTOM_STRING, $src);
|
|
}
|
|
|
|
private function itemset() : void
|
|
{
|
|
// every item in ?_itemset needs a source. if so merge fields. if not it's not available.
|
|
|
|
$sets = DB::Aowow()->select('SELECT `id` AS ARRAY_KEY, `contentGroup`, `item1`, `item2`, `item3`, `item4`, `item5`, `item6`, `item7`, `item8`, `item9`, `item10` FROM ?_itemset');
|
|
|
|
$metaSrc = [];
|
|
foreach ($sets as $id => $set)
|
|
{
|
|
$available = true;
|
|
for ($i = 1; $i < 11; $i++)
|
|
{
|
|
if (!$set['item'.$i])
|
|
continue;
|
|
|
|
if (!isset($this->srcBuffer[Type::ITEM][$set['item'.$i]]))
|
|
{
|
|
// Todo: remove HACK - neck in Zul'Gurub set ist created by spell from onUse item trigger
|
|
if ($set['contentGroup'] == 11)
|
|
continue;
|
|
|
|
$available = false;
|
|
break;
|
|
}
|
|
|
|
$metaSrc[$id] = ($metaSrc[$id] ?? []) + $this->srcBuffer[Type::ITEM][$set['item'.$i]][6];
|
|
}
|
|
|
|
if (!$available)
|
|
unset($metaSrc[$id]);
|
|
}
|
|
|
|
foreach($metaSrc as $id => $bits)
|
|
foreach ($bits as $src => $bit)
|
|
$this->pushBuffer(Type::ITEMSET, $id, $src, $bit);
|
|
}
|
|
});
|
|
|
|
?>
|