Files
aowow/includes/game/worldposition.class.php
Sarjuuk db1d3ccace Core/Cleanup
* try to give included files a logical structure
 * move objects from Util and Game to their own files
 * make non-essential files auto-loaded
2025-04-01 22:33:36 +02:00

161 lines
7.9 KiB
PHP

<?php
namespace Aowow;
if (!defined('AOWOW_REVISION'))
die('illegal access');
abstract class WorldPosition
{
private static array $alphaMapCache = [];
private static array $capitalCities = array( // capitals take precedence over their surrounding area
1497, 1637, 1638, 3487, // Undercity, Ogrimmar, Thunder Bluff, Silvermoon City
1519, 1537, 1657, 3557, // Stormwind City, Ironforge, Darnassus, The Exodar
3703, 4395 // Shattrath City, Dalaran
);
private static function alphaMapCheck(int $areaId, array &$set) : bool
{
$file = 'cache/alphaMaps/'.$areaId.'.png';
if (!file_exists($file)) // file does not exist (probably instanced area)
return false;
// invalid and corner cases (literally)
if (empty($set['posX']) || empty($set['posY']) || $set['posX'] >= 100 || $set['posY'] >= 100)
{
$set = null;
return true;
}
if (empty(self::$alphaMapCache[$areaId]))
self::$alphaMapCache[$areaId] = imagecreatefrompng($file);
// alphaMaps are 1000 x 1000, adapt points [black => valid point]
if (!imagecolorat(self::$alphaMapCache[$areaId], $set['posX'] * 10, $set['posY'] * 10))
$set = null;
return true;
}
public static function checkZonePos(array $points) : array
{
$result = [];
foreach ($points as $res)
{
if (self::alphaMapCheck($res['areaId'], $res))
{
if (!$res)
continue;
// some rough measure how central the spawn is on the map (the lower the number, the better)
// 0: perfect center; 1: touches a border
$q = abs( (($res['posX'] - 50) / 50) * (($res['posY'] - 50) / 50) );
if (empty($result) || $result[0] > $q)
$result = [$q, $res];
}
// capitals (auto-discovered) and no hand-made alphaMap available
else if (in_array($res['areaId'], self::$capitalCities))
return $res;
// add with lowest quality if alpha map is missing
else if (empty($result))
$result = [1.0, $res];
}
// spawn does not really match on a map, but we need at least one result
if (!$result)
{
usort($points, function ($a, $b) { return ($a['dist'] < $b['dist']) ? -1 : 1; });
$result = [1.0, $points[0]];
}
return $result[1];
}
public static function getForGUID(int $type, int ...$guids) : array
{
$result = [];
switch ($type)
{
case Type::NPC:
$result = DB::World()->select('SELECT `guid` AS ARRAY_KEY, `id`, `map` AS `mapId`, `position_x` AS `posX`, `position_y` AS `posY` FROM creature WHERE `guid` IN (?a)', $guids);
break;
case Type::OBJECT:
$result = DB::World()->select('SELECT `guid` AS ARRAY_KEY, `id`, `map` AS `mapId`, `position_x` AS `posX`, `position_y` AS `posY` FROM gameobject WHERE `guid` IN (?a)', $guids);
break;
case Type::SOUND:
$result = DB::AoWoW()->select('SELECT `id` AS ARRAY_KEY, `soundId` AS `id`, `mapId`, `posX`, `posY` FROM ?_soundemitters WHERE `id` IN (?a)', $guids);
break;
case Type::ZONE:
$result = DB::Aowow()->select('SELECT -`id` AS ARRAY_KEY, `id`, `parentMapId` AS `mapId`, `parentX` AS `posX`, `parentY` AS `posY` FROM ?_zones WHERE -`id` IN (?a)', $guids);
break;
case Type::AREATRIGGER:
$result = [];
if ($base = array_filter($guids, fn($x) => $x > 0))
$result = array_replace($result, DB::AoWoW()->select('SELECT `id` AS ARRAY_KEY, `id`, `mapId`, `posX`, `posY` FROM ?_areatrigger WHERE `id` IN (?a)', $base));
if ($endpoints = array_filter($guids, fn($x) => $x < 0))
$result = array_replace($result, DB::World()->select(
'SELECT -`ID` AS ARRAY_KEY, ID AS `id`, `target_map` AS `mapId`, `target_position_x` AS `posX`, `target_position_y` AS `posY` FROM areatrigger_teleport WHERE -`id` IN (?a) UNION
SELECT -`entryorguid` AS ARRAY_KEY, entryorguid AS `id`, `action_param1` AS `mapId`, `target_x` AS `posX`, `target_y` AS `posY` FROM smart_scripts WHERE -`entryorguid` IN (?a) AND `source_type` = ?d AND `action_type` = ?d',
$endpoints, $endpoints, SmartAI::SRC_TYPE_AREATRIGGER, SmartAction::ACTION_TELEPORT
));
break;
default:
trigger_error('WorldPosition::getForGUID - unsupported TYPE #'.$type, E_USER_WARNING);
}
if ($diff = array_diff($guids, array_keys($result)))
trigger_error('WorldPosition::getForGUID - no spawn points for TYPE #'.$type.' GUIDS: '.implode(', ', $diff), E_USER_WARNING);
return $result;
}
public static function toZonePos(int $mapId, float $mapX, float $mapY, int $preferedAreaId = 0, int $preferedFloor = -1) : array
{
if (!$mapId < 0)
return [];
$query =
'SELECT
x.`id`,
x.`areaId`,
IF(x.`defaultDungeonMapId` < 0, x.`floor` + 1, x.`floor`) AS `floor`,
IF(dm.`id` IS NOT NULL OR x.`defaultDungeonMapId` < 0, 1, 0) AS `multifloor`,
ROUND((x.`maxY` - ?d) * 100 / (x.`maxY` - x.`minY`), 1) AS `posX`,
ROUND((x.`maxX` - ?d) * 100 / (x.`maxX` - x.`minX`), 1) AS `posY`,
SQRT(POWER(ABS((x.`maxY` - ?d) * 100 / (x.`maxY` - x.`minY`) - 50), 2) +
POWER(ABS((x.`maxX` - ?d) * 100 / (x.`maxX` - x.`minX`) - 50), 2)) AS `dist`
FROM
(SELECT 0 AS `id`, `areaId`, `mapId`, `right` AS `minY`, `left` AS `maxY`, `top` AS `maxX`, `bottom` AS `minX`, 0 AS `floor`, 0 AS `worldMapAreaId`, `defaultDungeonMapId` FROM ?_worldmaparea wma UNION
SELECT dm.`id`, `areaId`, wma.`mapId`, `minY`, `maxY`, `maxX`, `minX`, `floor`, `worldMapAreaId`, `defaultDungeonMapId` FROM ?_worldmaparea wma
JOIN ?_dungeonmap dm ON dm.`mapId` = wma.`mapId` WHERE wma.`mapId` NOT IN (0, 1, 530, 571) OR wma.`areaId` = 4395) x
LEFT JOIN
?_dungeonmap dm ON dm.`mapId` = x.`mapId` AND dm.`worldMapAreaId` = x.`worldMapAreaId` AND dm.`floor` <> x.`floor` AND dm.`worldMapAreaId` > 0
WHERE
x.`mapId` = ?d AND IF(?d, x.`areaId` = ?d, x.`areaId` <> 0){ AND x.`floor` = ?d - IF(x.`defaultDungeonMapId` < 0, 1, 0)}
GROUP BY
x.`id`, x.`areaId`
HAVING
(`posX` BETWEEN 0.1 AND 99.9 AND `posY` BETWEEN 0.1 AND 99.9)
ORDER BY
`multifloor` DESC, `dist` ASC';
// dist BETWEEN 0 (center) AND 70.7 (corner)
$points = DB::Aowow()->select($query, $mapY, $mapX, $mapY, $mapX, $mapId, $preferedAreaId, $preferedAreaId, $preferedFloor < 0 ? DBSIMPLE_SKIP : $preferedFloor);
if (!$points) // retry: pre-instance subareas belong to the instance-maps but are displayed on the outside. There also cases where the zone reaches outside it's own map.
$points = DB::Aowow()->select($query, $mapY, $mapX, $mapY, $mapX, $mapId, 0, 0, DBSIMPLE_SKIP);
if (!is_array($points))
{
trigger_error('WorldPosition::toZonePos - query failed', E_USER_ERROR);
return [];
}
return $points;
}
}
?>