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!IMPORTANT!
Due to the inability to determine what layer covers what height-level
in multilayer-zones, spawns and waypoints WILL have duplicates and must
be removed manually from ?_spawns and ?_waypoints respectively, if
nessecary. Besides, the other points may also need manual love.
- NPC:
* removed a redundant cuFlags for Bosses
* set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
* removed misc. factions from tooltip
* fixed malformed condition for creature-loot
* location is displayed in Listviews (also for GOs)
* enabled filters foundIn and relatedEvent (also for GOs)
* do not display empty quotes
- Zone:
* initial implementation of detail page
- Misc:
* fixed notices being displayed without restrictions
* added RewriteBase hint to .htaccess (lost several hours to this one)
* removed lost isles from dataset 'zones'
* updated sql-archives and removed old sql updates, db_setup_2.zip
will need to be reapplied
80 lines
2.0 KiB
PHP
80 lines
2.0 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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class ZoneList extends BaseType
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{
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public static $type = TYPE_ZONE;
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public static $brickFile = 'zone';
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protected $queryBase = 'SELECT *, id AS ARRAY_KEY FROM ?_zones z';
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// use if you JUST need the name
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public static function getName($id)
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{
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$n = DB::Aowow()->selectRow('
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SELECT
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name_loc0, name_loc2, name_loc3, name_loc6, name_loc8
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FROM
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?_zones
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WHERE
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id = ?d',
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$id
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);
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return Util::localizedString($n, 'name');
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}
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public function getListviewData()
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{
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$data = [];
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foreach ($this->iterate() as $__)
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{
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$data[$this->id] = array(
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'id' => $this->id,
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'category' => $this->curTpl['category'],
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'territory' => $this->curTpl['faction'],
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'minlevel' => $this->curTpl['levelMin'],
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'maxlevel' => $this->curTpl['levelMax'],
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'name' => $this->getField('name', true)
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);
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if ($_ = $this->curTpl['expansion'])
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$data[$this->id]['expansion'] = $_;
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if ($_ = $this->curTpl['type'])
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$data[$this->id]['instance'] = $_;
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if ($_ = $this->curTpl['maxPlayer'])
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$data[$this->id]['nplayers'] = $_;
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if ($_ = $this->curTpl['levelReq'])
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$data[$this->id]['reqlevel'] = $_;
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if ($_ = $this->curTpl['levelReqLFG'])
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$data[$this->id]['lfgReqLevel'] = $_;
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if ($_ = $this->curTpl['levelHeroic'])
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$data[$this->id]['heroicLevel'] = $_;
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}
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return $data;
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}
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public function getJSGlobals($addMask = 0)
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{
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$data = [];
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foreach ($this->iterate() as $__)
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$data[TYPE_ZONE][$this->id] = ['name' => $this->getField('name', true)];
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return $data;
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}
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public function renderTooltip() { }
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}
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?>
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