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feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE (#18018)
* feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE * .
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@@ -4077,6 +4077,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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}
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case SMART_EVENT_SUMMONED_UNIT:
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case SMART_EVENT_SUMMONED_UNIT_DIES:
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case SMART_EVENT_SUMMONED_UNIT_EVADE:
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{
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if (!IsCreature(unit))
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return;
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