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fix (Core/Scripting): SMART_EVENT_NEAR_PLAYERS (#18514)
* FIX SMART_EVENT_NEAR_PLAYERS * FIX SMART_EVENT_NEAR_PLAYERS (fix build)
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@@ -4398,10 +4398,9 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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{
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if (IsPlayer(target))
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playerCount++;
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if (playerCount >= e.event.nearPlayer.minCount)
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ProcessAction(e, target->ToUnit());
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}
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if (playerCount >= e.event.nearPlayer.minCount)
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ProcessAction(e, unit);
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}
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RecalcTimer(e, e.event.nearPlayer.repeatMin, e.event.nearPlayer.repeatMax);
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break;
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