From 15d8dd36e5cbe17c903f646389b4c25bbe0a0a9b Mon Sep 17 00:00:00 2001 From: BarbzYHOOL Date: Thu, 24 May 2018 13:14:11 +0200 Subject: [PATCH] Scripts - Fixed missing headers Without these, the server would not compile when disabling precompiled headers (PCH) --- src/server/scripts/Events/hallows_end.cpp | 1 + src/server/scripts/Spells/spell_quest.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/src/server/scripts/Events/hallows_end.cpp b/src/server/scripts/Events/hallows_end.cpp index 84ad89bd5..68d6daba2 100644 --- a/src/server/scripts/Events/hallows_end.cpp +++ b/src/server/scripts/Events/hallows_end.cpp @@ -9,6 +9,7 @@ #include "LFGMgr.h" #include "PassiveAI.h" #include "Group.h" +#include "CellImpl.h" /////////////////////////////////////// ////// ITEMS FIXES, BASIC STUFF diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index fa955102f..069ddb54e 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -19,6 +19,7 @@ #include "MapManager.h" #include "CreatureTextMgr.h" #include "SpellAuraEffects.h" +#include "CellImpl.h" // Ours class spell_q11065_wrangle_some_aether_rays : public SpellScriptLoader