docs(README.md): normalized captions #3863

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abebeos
2020-12-21 04:37:24 +02:00
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commit 184ef8d627

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[![Discord](https://img.shields.io/discord/217589275766685707.svg)](https://discord.gg/gkt4y2x "Our community hub on Discord")
## INTRODUCTION
## Introduction
AzerothCore (AC) is an open-source game-server application for World of Warcraft, currently supporting the 3.3.5a game version.
It is written in C++ and is based on MaNGOS, TrinityCore and SunwellCore.
## WHY AZEROTHCORE?
## Why AzerothCore?
1. Stability
1. The authenticity of the content
@@ -27,19 +27,19 @@ It is written in C++ and is based on MaNGOS, TrinityCore and SunwellCore.
1. Compatibility with other emulators
1. Friendly and helpful community
#### Stability
### Stability
As players and administrators ourselves, we take great care into the stability of our core. Other projects focus on the development side of things and tend to forget that users want stability above everything else.
Hence why nobody is allowed to push commits directly to the core. All changes are reviewed and tested before they get to the `master` branch which means we need as many testers as possible to avoid stalling issues.
#### Authenticity
### Authenticity
Fixing and implementing missing blizzlike content is one of our priorities, and we can boast to offer the most content-complete open-source emulator.
<!-- Not sure for this below -->
<!-- We were the first open-source emulator to have almost every dungeon and raid working. -->
#### Modules
### Modules
Modules are essential to AzerothCore's success. Modules allow users to plug them in and out easily, and do not require to modify the core files. It also means users can keep pulling the git changes from the main repository and only develop their modules.
@@ -49,16 +49,16 @@ We have a lot of modules already made, some of them are very important and will
* [Eluna (lua engine) support](https://github.com/azerothcore/mod-eluna-lua-engine/ "Creator of Eluna is part of our core team")
* Full list available in the AzerothCore catalogue (link at the end)
#### Configuration files
### Configuration files
Our configuration file system allows the user to use a tiny configuration file for better readability and maintenance.
#### Compatibility with other emulators
### Compatibility with other emulators
Not very far from its ancestor TrinityCore, most scripts can be adapted quite easily. For MaNGOS compatibility, it might require more knowledge but it shares a common base.
## PHILOSOPHY
## Philosophy
Our main goal is to create a playable game server, offering a fully working game experience.
@@ -79,28 +79,28 @@ That's why AzerothCore is easier to use, to maintain, to understand, to develop
In short, we focus on the **user experience (UX)**, whether it be the **player's experience**, the **developer's experience**, or the **administrator's experience**.
## HOW TO THANK US
## How to Thank us
Being an open-source project, we rely on volunteers to pursue development. Here are ways to help us if you use AzerothCore:
#### Github star
### Github Star
Click on the "star this repository" button to help us gain more visibility on Github!
#### By contributing
### By contributing
Check the **CONTRIBUTING** section below.
#### Financially :moneybag:
### Financially :moneybag:
You can support the project by financing the resolution of issues [using Bountysource](http://www.azerothcore.org/wiki/Bountysource "Bountysource explained in our wiki").
#### Advertising
### Advertising
By talking about us on different platforms or to people who would like to get involved.
## CONTRIBUTING
## Contributing
AzerothCore is a learning project, and there are lots of different ways to contribute to the project:
@@ -122,7 +122,7 @@ Feel free to join us on [our Discord chat server](https://discord.gg/gkt4y2x) wh
<!-- As we put a big emphasis on community, there are also special rewards for contributors such as reputation ranks (displayed in our Discord and our website), reputation badges (to display on your project/portfolio), premium software licenses, private modules access, private tools access and a lot of small private repositories access. -->
## INSTALLATION
## Installation
Installation instructions are available [here](http://www.azerothcore.org/wiki/Installation).
@@ -131,14 +131,14 @@ We also have an auto-installation bash script [here](/apps/installer/main.sh) (*
Dockerization of AzerothCore is fully supported, and we have various community-made tutorials (eg: AWS / Digital Ocean installation).
## SUPPORT
## Support
Our self-made wiki probably has a lot of answers for you.
For help requests, it is recommended to ask your question on [StackOverflow](https://stackoverflow.com/questions/tagged/azerothcore) and link it in [our chat](https://discordapp.com/channels/217589275766685707/284406375495368704).
## AUTHORS & CONTRIBUTORS
## Authors & Contributors
This project exists thanks to:
@@ -148,7 +148,7 @@ This project exists thanks to:
- All the [MaNGOS, ScriptDev2 and UDB developers and contributors](https://github.com/cmangos/mangos-wotlk/blob/master/AUTHORS.md)
## IMPORTANT LINKS
## Important Links
<!-- Remove if the PR 3210 is accepted
- [Code of Conduct](https://github.com/azerothcore-wotlk/.github/code_of_conduct.md
@@ -163,14 +163,14 @@ This project exists thanks to:
- [Our LinkedIn page](https://www.linkedin.com/company/azerothcore/)
## SPONSORS
## Sponsors
List of organizations that help AzerothCore:
[![JetBrains](https://user-images.githubusercontent.com/75517/51205146-7f225c80-1905-11e9-82e0-835627be170d.png)](https://www.jetbrains.com/?from=AzerothCore)
## LICENSE
## License
- The new AzerothCore source components are released under the [GNU AGPL v3](https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3)
- The old sources based on MaNGOS/TrinityCore are released under the [GNU GPL v2](https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2)