From 2942d63125a0084d06cac47abdf92544bc7f4c85 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Sat, 15 Nov 2025 10:42:24 -0300 Subject: [PATCH] fix(Scripts/SholazarBasin): Fix Song of Wind and Water double credit (#23707) --- src/server/scripts/Northrend/zone_sholazar_basin.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index 06338212e..4af05b4b9 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -49,7 +49,6 @@ class spell_q12726_song_of_wind_and_water : public SpellScript cr->SetDisplayId(cr->GetDisplayId() == NPC_SOWAW_WATER_MODEL ? NPC_SOWAW_WIND_MODEL : NPC_SOWAW_WATER_MODEL); if (Player* player = cr->GetCharmerOrOwnerPlayerOrPlayerItself()) { - player->KilledMonsterCredit(cr->GetDisplayId() == NPC_SOWAW_WATER_MODEL ? 29008 : 29009); CreatureTemplate const* ct = sObjectMgr->GetCreatureTemplate(cr->GetDisplayId() == NPC_SOWAW_WIND_MODEL ? NPC_SOWAW_WIND_ELEMENTAL : NPC_SOWAW_WATER_ELEMENTAL); for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i) cr->m_spells[i] = ct->spells[i];