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fix(Core/Movement): Fix SummonMovementInform for summons (#23725)
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@@ -214,6 +214,14 @@ template <> void PointMovementGenerator<Creature>::MovementInform(Creature* unit
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AI->SummonMovementInform(unit, POINT_MOTION_TYPE, id);
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}
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}
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else
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{
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if (TempSummon* tempSummon = unit->ToTempSummon())
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if (Unit* summoner = tempSummon->GetSummonerUnit())
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if (UnitAI* AI = summoner->GetAI())
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AI->SummonMovementInform(unit, POINT_MOTION_TYPE, id);
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}
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}
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}
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template void PointMovementGenerator<Player>::DoInitialize(Player*);
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