mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
fix(Scripts/HoL): Fix Loken intro event (#23286)
This commit is contained in:
@@ -62,36 +62,43 @@ enum LokenEvents
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struct boss_loken : public BossAI
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{
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boss_loken(Creature* creature) : BossAI(creature, DATA_LOKEN)
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{
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isActive = instance->GetData(DATA_LOKEN_INTRO);
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}
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void MoveInLineOfSight(Unit*) override { }
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boss_loken(Creature* creature) : BossAI(creature, DATA_LOKEN), _introDone(false) { }
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void Reset() override
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{
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_Reset();
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instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEVEMENT_TIMELY_DEATH);
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HealthCheck = 75;
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IntroTimer = 0;
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me->RemoveAllAuras();
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if (!isActive)
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{
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me->SetControlled(true, UNIT_STATE_STUNNED);
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me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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ScheduleHealthCheckEvent(75, [&] {
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Talk(SAY_75HEALTH);
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});
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ScheduleHealthCheckEvent(50, [&] {
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Talk(SAY_50HEALTH);
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});
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ScheduleHealthCheckEvent(25, [&] {
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Talk(SAY_25HEALTH);
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});
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}
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else
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void MoveInLineOfSight(Unit* who) override
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{
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me->SetControlled(false, UNIT_STATE_STUNNED);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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}
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BossAI::MoveInLineOfSight(who);
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if (_introDone || !who->IsPlayer() || !me->IsWithinDistInMap(who, 40.0f))
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return;
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Talk(SAY_INTRO_1);
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Talk(SAY_INTRO_2, 10s);
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_introDone = true;
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}
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void JustEngagedWith(Unit*) override
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{
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me->m_Events.KillAllEvents(false);
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_JustEngagedWith();
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Talk(SAY_AGGRO);
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@@ -109,27 +116,6 @@ struct boss_loken : public BossAI
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Talk(SAY_DEATH);
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}
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void LokenSpeach(bool hp)
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{
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if (hp)
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{
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switch (HealthCheck)
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{
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case 75:
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Talk(SAY_75HEALTH);
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break;
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case 50:
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Talk(SAY_50HEALTH);
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break;
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case 25:
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Talk(SAY_25HEALTH);
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break;
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}
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}
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else
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Talk(SAY_NOVA);
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}
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void KilledUnit(Unit* victim) override
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{
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if (!victim->IsPlayer())
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@@ -140,40 +126,6 @@ struct boss_loken : public BossAI
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void UpdateAI(uint32 diff) override
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{
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if (!isActive)
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{
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IntroTimer += diff;
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if (IntroTimer > 5000 && IntroTimer < 10000)
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{
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if (SelectTargetFromPlayerList(60))
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{
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Talk(SAY_INTRO_1);
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IntroTimer = 10000;
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}
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else
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IntroTimer = 0;
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}
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if (IntroTimer >= 30000 && IntroTimer < 40000)
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{
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Talk(SAY_INTRO_2);
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IntroTimer = 40000;
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}
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if (IntroTimer >= 60000)
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{
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isActive = true;
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instance->SetData(DATA_LOKEN_INTRO, 1);
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me->SetControlled(false, UNIT_STATE_STUNNED);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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if (GameObject* globe = instance->GetGameObject(DATA_LOKEN_THRONE))
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globe->SetGoState(GO_STATE_ACTIVE);
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}
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return;
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}
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//Return since we have no target
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if (!UpdateVictim())
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return;
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@@ -185,16 +137,8 @@ struct boss_loken : public BossAI
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switch (events.ExecuteEvent())
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{
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case EVENT_CHECK_HEALTH:
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if (HealthBelowPct(HealthCheck))
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{
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LokenSpeach(true);
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HealthCheck -= 25;
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}
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events.Repeat(1s);
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break;
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case EVENT_LIGHTNING_NOVA:
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Talk(SAY_NOVA);
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events.Repeat(15s);
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me->CastSpell(me, SPELL_LIGHTNING_NOVA_VISUAL, true);
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me->CastSpell(me, SPELL_LIGHTNING_NOVA_THUNDERS, true);
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@@ -221,9 +165,7 @@ struct boss_loken : public BossAI
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DoMeleeAttackIfReady();
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}
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private:
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bool isActive;
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uint32 IntroTimer;
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uint8 HealthCheck;
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bool _introDone;
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};
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class spell_loken_pulsing_shockwave : public SpellScript
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@@ -35,8 +35,6 @@ enum HoLBossIds
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enum HoLDataTypes
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{
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DATA_LOKEN_INTRO = 0,
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// GameObject data
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DATA_LOKEN_THRONE = 0,
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@@ -57,7 +55,7 @@ enum HoLGOs
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{
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GO_VOLKHAN_DOOR = 191325,
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GO_IONAR_DOOR = 191326,
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GO_LOKEN_THRONE = 192654,
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GO_LOKEN_THRONE = 192654
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};
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template <class AI, class T>
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@@ -46,8 +46,8 @@ public:
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SetBossNumber(MAX_ENCOUNTERS);
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LoadDoorData(doorData);
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LoadObjectData(nullptr, gameObjectData);
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volkhanAchievement = false;
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bjarngrimAchievement = false;
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_volkhanAchievement = false;
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_bjarngrimAchievement = false;
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};
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bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override
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@@ -55,33 +55,25 @@ public:
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switch (criteria_id)
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{
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case 7321: //Shatter Resistant (2042)
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return volkhanAchievement;
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return _volkhanAchievement;
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case 6835: // Lightning Struck (1834)
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return bjarngrimAchievement;
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return _bjarngrimAchievement;
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}
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return false;
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}
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void SetData(uint32 uiType, uint32 uiData) override
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{
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if (uiType == DATA_LOKEN_INTRO)
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SaveToDB();
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// Achievements
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if (uiType == DATA_BJARNGRIM_ACHIEVEMENT)
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bjarngrimAchievement = (bool)uiData;
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_bjarngrimAchievement = (bool)uiData;
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else if (uiType == DATA_VOLKHAN_ACHIEVEMENT)
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volkhanAchievement = (bool)uiData;
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if (uiData != DONE)
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return;
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SaveToDB();
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_volkhanAchievement = (bool)uiData;
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}
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private:
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bool volkhanAchievement;
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bool bjarngrimAchievement;
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bool _volkhanAchievement;
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bool _bjarngrimAchievement;
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};
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InstanceScript* GetInstanceScript(InstanceMap* pMap) const override
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