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feat(Core/SmartAI): Add more smart events (#16642)
* init * :) * Update rev_1687966694240866600.sql * >:) change name from unit -> target fix typo Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com> * Update data/sql/updates/pending_db_world/rev_1687966694240866600.sql Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> * more_events * Update SmartScriptMgr.cpp --------- Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com> Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
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@@ -4208,34 +4208,105 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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break;
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case SMART_EVENT_NEAR_PLAYERS:
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{
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ObjectVector units;
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GetWorldObjectsInDist(units, static_cast<float>(e.event.nearPlayer.radius));
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uint32 playerCount = 0;
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ObjectVector targets;
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GetWorldObjectsInDist(targets, static_cast<float>(e.event.nearPlayer.radius));
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if (!units.empty())
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if (!targets.empty())
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{
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if (!unit || unit->GetTypeId() != TYPEID_PLAYER)
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return;
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for (WorldObject* target : targets)
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{
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if (IsPlayer(target))
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playerCount++;
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if (units.size() >= e.event.nearPlayer.minCount)
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ProcessAction(e, unit);
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if (playerCount >= e.event.nearPlayer.minCount)
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ProcessAction(e, target->ToUnit());
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}
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}
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RecalcTimer(e, e.event.nearPlayer.checkTimer, e.event.nearPlayer.checkTimer);
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RecalcTimer(e, e.event.nearPlayer.repeatMin, e.event.nearPlayer.repeatMax);
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break;
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}
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case SMART_EVENT_NEAR_PLAYERS_NEGATION:
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{
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ObjectVector units;
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GetWorldObjectsInDist(units, static_cast<float>(e.event.nearPlayerNegation.radius));
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uint32 playerCount = 0;
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ObjectVector targets;
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GetWorldObjectsInDist(targets, static_cast<float>(e.event.nearPlayerNegation.radius));
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if (!units.empty())
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if (!targets.empty())
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{
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if (!unit || unit->GetTypeId() != TYPEID_PLAYER)
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return;
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for (WorldObject* target : targets)
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{
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if (IsPlayer(target))
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playerCount++;
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}
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if (units.size() < e.event.nearPlayerNegation.minCount)
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if (playerCount <= e.event.nearPlayerNegation.maxCount)
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ProcessAction(e, unit);
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}
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RecalcTimer(e, e.event.nearPlayerNegation.checkTimer, e.event.nearPlayerNegation.checkTimer);
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RecalcTimer(e, e.event.nearPlayerNegation.repeatMin, e.event.nearPlayerNegation.repeatMax);
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break;
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}
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case SMART_EVENT_NEAR_UNIT:
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{
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uint32 unitCount = 0;
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ObjectVector targets;
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GetWorldObjectsInDist(targets, static_cast<float>(e.event.nearUnit.range));
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if (!targets.empty())
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{
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if (e.event.nearUnit.type)
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{
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for (WorldObject* target : targets)
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{
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if (IsGameObject(target) && target->GetEntry() == e.event.nearUnit.entry)
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unitCount++;
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}
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}
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else
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{
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for (WorldObject* target : targets)
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{
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if (IsCreature(target) && target->GetEntry() == e.event.nearUnit.entry)
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unitCount++;
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}
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}
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if (unitCount >= e.event.nearUnit.count)
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ProcessAction(e, unit);
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}
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RecalcTimer(e, e.event.nearUnit.timer, e.event.nearUnit.timer);
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break;
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}
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case SMART_EVENT_AREA_CASTING:
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{
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if (!me || !me->IsEngaged())
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return;
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float range = static_cast<float>(e.event.areaCasting.range);
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ThreatContainer::StorageType threatList = me->GetThreatMgr().GetThreatList();
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for (ThreatContainer::StorageType::const_iterator i = threatList.begin(); i != threatList.end(); ++i)
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{
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if (Unit* target = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()))
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{
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if (e.event.areaCasting.range && !me->IsWithinDistInMap(target, range))
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continue;
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if (!target || !target->IsNonMeleeSpellCast(false, false, true))
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continue;
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if (e.event.areaCasting.spellId > 0)
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if (Spell* currSpell = target->GetCurrentSpell(CURRENT_GENERIC_SPELL))
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if (currSpell->m_spellInfo->Id != e.event.areaCasting.spellId)
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continue;
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ProcessAction(e, target);
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RecalcTimer(e, e.event.areaCasting.repeatMin, e.event.areaCasting.repeatMin);
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return;
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}
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}
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// If no targets are found and it's off cooldown, check again
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RecalcTimer(e, e.event.areaCasting.checkTimer, e.event.areaCasting.checkTimer);
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break;
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}
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default:
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@@ -4274,6 +4345,12 @@ void SmartScript::InitTimer(SmartScriptHolder& e)
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case SMART_EVENT_DISTANCE_GAMEOBJECT:
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RecalcTimer(e, e.event.distance.repeat, e.event.distance.repeat);
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break;
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case SMART_EVENT_NEAR_UNIT:
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RecalcTimer(e, e.event.nearUnit.timer, e.event.nearUnit.timer);
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break;
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case SMART_EVENT_AREA_CASTING:
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RecalcTimer(e, e.event.areaCasting.repeatMin, e.event.areaCasting.repeatMax);
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break;
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default:
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e.active = true;
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break;
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@@ -4327,6 +4404,7 @@ void SmartScript::UpdateTimer(SmartScriptHolder& e, uint32 const diff)
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{
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case SMART_EVENT_NEAR_PLAYERS:
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case SMART_EVENT_NEAR_PLAYERS_NEGATION:
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case SMART_EVENT_NEAR_UNIT:
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case SMART_EVENT_UPDATE:
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case SMART_EVENT_UPDATE_OOC:
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case SMART_EVENT_UPDATE_IC:
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@@ -4336,6 +4414,7 @@ void SmartScript::UpdateTimer(SmartScriptHolder& e, uint32 const diff)
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case SMART_EVENT_TARGET_MANA_PCT:
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case SMART_EVENT_RANGE:
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case SMART_EVENT_VICTIM_CASTING:
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case SMART_EVENT_AREA_CASTING:
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case SMART_EVENT_FRIENDLY_HEALTH:
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case SMART_EVENT_FRIENDLY_IS_CC:
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case SMART_EVENT_FRIENDLY_MISSING_BUFF:
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