mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
Revert "Guild charter should now work as intended."
This reverts commit 8a307c7b18.
Also applied fix using original code.
This commit is contained in:
@@ -241,52 +241,49 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recvData)
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void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData)
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void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData)
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{
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{
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uint8 signs = 0;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SHOW_SIGNATURES");
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#endif
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uint64 petitionguid;
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uint64 petitionguid;
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recvData >> petitionguid; // petition guid
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recvData >> petitionguid; // petition guid
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// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
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// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
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uint32 petitionguid_low = GUID_LOPART(petitionguid);
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uint32 petitionGuidLow = GUID_LOPART(petitionguid);
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QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low);
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Petition const* petition = sPetitionMgr->GetPetition(petitionGuidLow);
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if (!petition)
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if (!result)
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return;
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return;
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uint32 type = petition->petitionType;
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Field* fields = result->Fetch();
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uint32 type = fields[0].GetUInt32();
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// if guild petition and has guild => error, return;
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// if guild petition and has guild => error, return;
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if (type == GUILD_CHARTER_TYPE && _player->GetGuildId())
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if (type == GUILD_CHARTER_TYPE && _player->GetGuildId())
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return;
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return;
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result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low);
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Signatures const* signatures = sPetitionMgr->GetSignature(petitionGuidLow);
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uint8 signs = signatures ? signatures->signatureMap.size() : 0;
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// result == NULL also correct in case no sign yet
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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if (result)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow);
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signs = result->GetRowCount();
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#endif
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WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8 + 8 + 4 + 1 + signs * 12));
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WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12));
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data << petitionguid; // petition guid
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data << uint64(petitionguid); // petition guid
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data << _player->GetGUID(); // owner guid
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data << uint64(_player->GetGUID()); // owner guid
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data << petitionguid_low; // guild guid
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data << uint32(petitionGuidLow); // guild guid
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data << signs; // sign's count
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data << uint8(signs); // sign's count
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for (uint8 i = 1; i <= signs; ++i)
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if (signs)
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{
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for (SignatureMap::const_iterator itr = signatures->signatureMap.begin(); itr != signatures->signatureMap.end(); ++itr)
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Field* fields = result->Fetch();
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{
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uint64 plguid = fields[0].GetUInt64();
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data << uint64(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); // Player GUID
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data << uint32(0); // there 0 ...
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}
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data << plguid; // Player GUID
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data << (uint32)0; // there 0 ...
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result->NextRow();
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}
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SendPacket(&data);
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SendPacket(&data);
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}
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}
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void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recvData)
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void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recvData)
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{
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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