From 5ad0bd21340612ffc567a40979cc1da738aac97c Mon Sep 17 00:00:00 2001 From: Yehonal Date: Sun, 22 Oct 2017 21:29:15 +0000 Subject: [PATCH] Fixed Hand of Reckoning effect on shaman totems --- src/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Spells/SpellEffects.cpp b/src/game/Spells/SpellEffects.cpp index 27a6b4d86..4ec091f78 100644 --- a/src/game/Spells/SpellEffects.cpp +++ b/src/game/Spells/SpellEffects.cpp @@ -3218,7 +3218,7 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) return; // xinef: Hand of Reckoning, cast before checing canhavethreatlist. fixes damage against pets - if (m_spellInfo->Id == 62124 && unitTarget->GetVictim() != m_caster && !unitTarget->IsTotem()) + if (m_spellInfo->Id == 62124 && unitTarget->GetVictim() != m_caster) m_caster->CastSpell(unitTarget, 67485, true); // this effect use before aura Taunt apply for prevent taunt already attacking target