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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Scripts/ZulAman): initial Amani'shi pack (#21084)
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@@ -0,0 +1,12 @@
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--
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DELETE FROM `smart_scripts` WHERE (`entryorguid` = 23889) AND (`source_type` = 0) AND (`id` = 3);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(23889, 0, 3, 0, 38, 0, 100, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 21, 100, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Savage - On Data Set 0 0 - Start Attacking');
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DELETE FROM `smart_scripts` WHERE (`entryorguid` = 23597) AND (`source_type` = 0) AND (`id` IN (13, 19, 20, 21, 22));
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(23597, 0, 13, 21, 1, 1, 100, 3, 7000, 7000, 7000, 7000, 0, 0, 49, 0, 0, 0, 0, 0, 0, 21, 50, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Guardian - Out of Combat - Start Attacking (No Repeat) (Normal Dungeon)'),
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(23597, 0, 19, 20, 1, 2, 100, 3, 7800, 7800, 7800, 7800, 0, 0, 49, 0, 0, 0, 0, 0, 0, 21, 50, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Guardian - Out of Combat - Start Attacking (No Repeat) (Normal Dungeon)'),
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(23597, 0, 20, 22, 61, 2, 100, 3, 0, 0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Guardian - Out of Combat - Set Reactstate Aggressive (Phase 2) (No Repeat) (Normal Dungeon)'),
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(23597, 0, 21, 22, 61, 1, 100, 3, 0, 0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Guardian - Out of Combat - Set Reactstate Aggressive (Phase 2) (No Repeat) (Normal Dungeon)'),
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(23597, 0, 22, 0, 61, 3, 100, 0, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Guardian - Out of Combat - Set Home Position (Phase 1+2) (No Repeat) (Normal Dungeon)');
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@@ -410,6 +410,13 @@ struct npc_harrison_jones : public ScriptedAI
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scheduler.Schedule(1s, [this](TaskContext /*task*/)
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{
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me->SetStandState(UNIT_STAND_STATE_DEAD);
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}).Schedule(2s, [this](TaskContext /*task*/)
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{
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// Send savages to attack players
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std::list<Creature*> creatures;
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me->GetCreatureListWithEntryInGrid(creatures, NPC_AMANISHI_SAVAGE, 100.0f);
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for (Creature* creature : creatures)
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creature->AI()->SetData(0, 0);
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});
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_instance->StorePersistentData(DATA_TIMED_RUN, 21);
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_instance->DoAction(ACTION_START_TIMED_RUN);
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@@ -54,6 +54,7 @@ enum CreatureIds
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NPC_HALAZZI = 23577,
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NPC_NALORAKK = 23576,
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NPC_SPIRIT_LYNX = 24143,
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NPC_AMANISHI_SAVAGE = 23889,
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NPC_AMANISHI_WARBRINGER = 23580,
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NPC_AMANISHI_TRIBESMAN = 23582,
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NPC_AMANISHI_MEDICINE_MAN = 23581,
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