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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Fixed compilation without PCH enabled
please avoid to miss header files in your sources
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@@ -5,8 +5,8 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef _FIELD_H
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#define _FIELD_H
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#ifndef AZEROTHCORE_FIELD_H
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#define AZEROTHCORE_FIELD_H
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#include "Common.h"
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#include "Log.h"
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@@ -10,6 +10,7 @@
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#include "AutoPtr.h"
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#include <ace/Thread_Mutex.h>
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#include "Errors.h"
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#include "Field.h"
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#ifdef _WIN32
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@@ -7,7 +7,7 @@
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#ifndef _BYTEBUFFER_H
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#define _BYTEBUFFER_H
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#include "Define.h"
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#include "Common.h"
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#include "Errors.h"
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#include "ByteConverter.h"
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@@ -7,6 +7,11 @@
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#include "Util.h"
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#include "Common.h"
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#include "utf8.h"
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#include "Log.h"
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#include "DatabaseWorker.h"
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#include "SQLOperation.h"
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#include "Errors.h"
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#include "TypeList.h"
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#include "SFMT.h"
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#include "Errors.h" // for ASSERT
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#include <ace/TSS_T.h>
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