Fixed compilation without PCH enabled

please avoid to miss header files in your sources
This commit is contained in:
Yehonal
2016-08-19 23:32:46 +02:00
parent d8de9c9296
commit 6eaa77591d
142 changed files with 241 additions and 11 deletions

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@@ -5,8 +5,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef _FIELD_H
#define _FIELD_H
#ifndef AZEROTHCORE_FIELD_H
#define AZEROTHCORE_FIELD_H
#include "Common.h"
#include "Log.h"

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@@ -10,6 +10,7 @@
#include "AutoPtr.h"
#include <ace/Thread_Mutex.h>
#include "Errors.h"
#include "Field.h"
#ifdef _WIN32

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@@ -7,7 +7,7 @@
#ifndef _BYTEBUFFER_H
#define _BYTEBUFFER_H
#include "Define.h"
#include "Common.h"
#include "Errors.h"
#include "ByteConverter.h"

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@@ -7,6 +7,11 @@
#include "Util.h"
#include "Common.h"
#include "utf8.h"
#include "Log.h"
#include "DatabaseWorker.h"
#include "SQLOperation.h"
#include "Errors.h"
#include "TypeList.h"
#include "SFMT.h"
#include "Errors.h" // for ASSERT
#include <ace/TSS_T.h>

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@@ -9,6 +9,9 @@
#define _LFG_H
#include "Common.h"
#include "ObjectDefines.h"
#include "SharedDefines.h"
#include "WorldPacket.h"
namespace lfg
{

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@@ -23,6 +23,7 @@
#include "GroupMgr.h"
#include "GameEventMgr.h"
#include "WorldSession.h"
#include "Opcodes.h"
namespace lfg
{

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@@ -15,6 +15,7 @@
#include "LFGQueue.h"
#include "LFGGroupData.h"
#include "LFGPlayerData.h"
#include "Map.h"
class Group;
class Player;

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@@ -8,6 +8,8 @@
#define __TRINITY_VEHICLEDEFINES_H
#include "Define.h"
#include "Map.h"
#include "Object.h"
#include <vector>
#include <map>

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@@ -19,6 +19,7 @@
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "ObjectMgr.h"
void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData)
{

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@@ -2,7 +2,11 @@
Xinef
*/
#include <time.h>
#include "LootItemStorage.h"
#include "PreparedStatement.h"
#include "ObjectMgr.h"
LootItemStorage::LootItemStorage()
{

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@@ -5,9 +5,14 @@ Xinef
#ifndef TRINITY_LOOTITEMSTORAGE_H
#define TRINITY_LOOTITEMSTORAGE_H
#include "Common.h"
#include <map>
#include <list>
#include "ace/Singleton.h"
#include "LootMgr.h"
#include "Item.h"
struct StoredLootItem
{
StoredLootItem(uint32 i, uint32 c, int32 ri, uint32 rs) :

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@@ -3,6 +3,8 @@
#include "Creature.h"
#include "AuctionHouseMgr.h"
#include "ObjectAccessor.h"
#include "Opcodes.h"
#include "SpellAuraEffects.h"
uint32 AsyncAuctionListingMgr::auctionListingDiff = 0;
bool AsyncAuctionListingMgr::auctionListingAllowed = false;

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@@ -2,6 +2,8 @@
#define __ASYNCAUCTIONLISTING_H
#include "Common.h"
#include "EventProcessor.h"
#include "WorldPacket.h"
class AuctionListOwnerItemsDelayEvent : public BasicEvent
{

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@@ -2,6 +2,7 @@
#define __WHOLISTCACHE_H
#include "Common.h"
#include "SharedDefines.h"
struct WhoListPlayerInfo
{

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@@ -17,6 +17,7 @@
#include "BattlegroundRV.h"
#include "VehicleDefines.h"
#include "Transport.h"
#include "MapManager.h"
#include <cmath>

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@@ -21,6 +21,7 @@
#include "MoveSplineInitArgs.h"
#include "PathGenerator.h"
#include "Unit.h"
class Unit;

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@@ -3,6 +3,11 @@ Xinef
*/
#include "PetitionMgr.h"
#include "Timer.h"
#include "QueryResult.h"
#include "Log.h"
#include "DatabaseEnv.h"
PetitionMgr::PetitionMgr()
{

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@@ -5,6 +5,9 @@ Xinef
#ifndef _PETITIONMGR_H
#define _PETITIONMGR_H
#include "Common.h"
#include <ace/Singleton.h>
typedef std::map<uint32, uint32> SignatureMap;
struct Petition

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@@ -18,6 +18,7 @@
#include "World.h"
#include "Weather.h"
#include "AchievementMgr.h"
#include "DynamicObject.h"
class AuctionHouseObject;
class AuraScript;

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@@ -10,9 +10,11 @@
class Unit;
class AuraEffect;
class Aura;
class SpellInfo;
#include "SpellAuras.h"
#include "Spell.h"
#include "SpellInfo.h"
typedef void(AuraEffect::*pAuraEffectHandler)(AuraApplication const* aurApp, uint8 mode, bool apply) const;

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@@ -18,6 +18,7 @@ class Player;
class Item;
class Spell;
class SpellInfo;
class AuraEffect;
struct SpellChainNode;
struct SpellTargetPosition;
struct SpellDurationEntry;

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@@ -16,6 +16,7 @@ EndScriptData */
#include "AccountMgr.h"
#include "Chat.h"
#include "Language.h"
#include "Player.h"
class account_commandscript : public CommandScript
{

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@@ -17,6 +17,7 @@ EndScriptData */
#include "Creature.h"
#include "Language.h"
#include "Player.h"
#include "SpellInfo.h"
class cast_commandscript : public CommandScript
{

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@@ -7,6 +7,8 @@
#ifndef DEF_BRD_H
#define DEF_BRD_H
#include "ScriptPCH.h"
enum FactionIds
{
FACTION_NEUTRAL = 734,

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@@ -8,6 +8,8 @@
#ifndef DEF_BLACKROCK_SPIRE_H
#define DEF_BLACKROCK_SPIRE_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 23;
#define BRSScriptName "instance_blackrock_spire"

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@@ -8,6 +8,8 @@
#ifndef DEF_BLACKWING_LAIR_H
#define DEF_BLACKWING_LAIR_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 8;
#define BRLScriptName "instance_blackwing_lair"

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@@ -7,6 +7,8 @@
#ifndef DEF_MOLTEN_CORE_H
#define DEF_MOLTEN_CORE_H
#include "ScriptPCH.h"
enum Encounters
{
BOSS_LUCIFRON = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_DEADMINES_H
#define DEF_DEADMINES_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_RHAHK_ZOR = 0,

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@@ -3,7 +3,9 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h"
#include "PassiveAI.h"
class instance_gnomeregan : public InstanceMapScript
{

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@@ -12,6 +12,7 @@ SDCategory: Karazhan
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "karazhan.h"

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@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h"
#include "karazhan.h"

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_KARAZHAN_H
#define DEF_KARAZHAN_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_SERVANT_QUARTERS = 0,

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@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
#include "WorldPacket.h"

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@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h"
#include "magisters_terrace.h"

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_MAGISTERS_TERRACE_H
#define DEF_MAGISTERS_TERRACE_H
#include "ScriptPCH.h"
enum MTData
{
DATA_SELIN_EVENT = 0,

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@@ -6,6 +6,7 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Vehicle.h"

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@@ -6,6 +6,7 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Player.h"

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@@ -6,6 +6,7 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"

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@@ -7,6 +7,7 @@ REWRITTEN BY XINEF
#include "Player.h"
#include "scholomance.h"
#include "GameObjectAI.h"
#include "SpellScript.h"
class instance_scholomance : public InstanceMapScript
{

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_SCHOLOMANCE_H
#define DEF_SCHOLOMANCE_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_KIRTONOS_THE_HERALD = 0,

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@@ -2,8 +2,8 @@
REWRITTEN BY XINEF
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h"
#include "shadowfang_keep.h"
#include "TemporarySummon.h"

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_SHADOWFANG_H
#define DEF_SHADOWFANG_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_COURTYARD = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_STRATHOLME_H
#define DEF_STRATHOLME_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_BARON_RUN = 0,

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@@ -3,8 +3,11 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h"
#include "sunken_temple.h"
#include "Player.h"
#include "CreatureAI.h"
class instance_sunken_temple : public InstanceMapScript
{

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_SUNKEN_TEMPLE_H
#define DEF_SUNKEN_TEMPLE_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_STATUES = 10,

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@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "sunwell_plateau.h"

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@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "sunwell_plateau.h"
#include "SpellInfo.h"

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef SUNWELL_PLATEAU_H
#define SUNWELL_PLATEAU_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_KALECGOS = 0,

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@@ -3,6 +3,7 @@ REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "InstanceScript.h"
#include "uldaman.h"

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_ULDAMAN_H
#define DEF_ULDAMAN_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_IRONAYA_DOORS = 0,

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@@ -7,6 +7,8 @@
#ifndef DEF_ZULAMAN_H
#define DEF_ZULAMAN_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_GONGEVENT = 0,

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@@ -8,6 +8,8 @@
#ifndef DEF_ZULGURUB_H
#define DEF_ZULGURUB_H
#include "ScriptPCH.h"
uint32 const EncounterCount = 13;
#define ZGScriptName "instance_zulgurub"

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@@ -19,6 +19,7 @@ npc_tirion_fordring
EndContentData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Player.h"

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@@ -17,10 +17,12 @@ npc_greengill_slave
EndContentData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "Player.h"
#include "Pet.h"
#include "SpellInfo.h"
#include "PassiveAI.h"
/*###### OUR: ######*/

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@@ -1,6 +1,7 @@
// Scripted by Xinef
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuras.h"

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@@ -1,6 +1,7 @@
// Scripted by Xinef
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"

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@@ -1,6 +1,7 @@
// Scripted by Xinef
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "CombatAI.h"

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef BFD_H_
#define BFD_H_
#include "ScriptPCH.h"
enum Data
{
TYPE_GELIHAST = 0,

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@@ -7,6 +7,8 @@
#ifndef DEF_HYJAL_H
#define DEF_HYJAL_H
#include "ScriptPCH.h"
#define ERROR_INST_DATA "TSCR: Instance data not set properly for Mount Hyjal. Encounters will be buggy."
uint32 const EncounterCount = 5;

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@@ -5,6 +5,8 @@
#ifndef DEF_CULLING_OF_STRATHOLME_H
#define DEF_CULLING_OF_STRATHOLME_H
#include "ScriptPCH.h"
enum Data
{
DATA_ARTHAS_EVENT,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_OLD_HILLSBRAD_H
#define DEF_OLD_HILLSBRAD_H
#include "ScriptPCH.h"
enum DataIds
{
DATA_ESCORT_PROGRESS = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_THEBLACKMORASS_H
#define DEF_THEBLACKMORASS_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_CHRONO_LORD_DEJA = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_DIRE_MAUL_H
#define DEF_DIRE_MAUL_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_EAST_WING_PROGRESS = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_MARAUDON_H
#define DEF_MARAUDON_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_NOXXION = 0,

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@@ -5,6 +5,8 @@
#ifndef DEF_ONYXIAS_LAIR_H
#define DEF_ONYXIAS_LAIR_H
#include "ScriptPCH.h"
enum eInstanceData
{
DATA_ONYXIA = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_RAZORFEN_DOWNS_H
#define DEF_RAZORFEN_DOWNS_H
#include "ScriptPCH.h"
enum CreatureIds
{
NPC_IDOL_ROOM_SPAWNER = 8611,

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@@ -8,6 +8,8 @@
#ifndef DEF_RUINS_OF_AHNQIRAJ_H
#define DEF_RUINS_OF_AHNQIRAJ_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_KURINNAXX = 0,

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@@ -7,6 +7,8 @@
#ifndef DEF_TEMPLE_OF_AHNQIRAJ_H
#define DEF_TEMPLE_OF_AHNQIRAJ_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_SKERAM = 1,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_WAILING_CAVERNS_H
#define DEF_WAILING_CAVERNS_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_LORD_COBRAHN = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_ZULFARRACK_H
#define DEF_ZULFARRACK_H
#include "ScriptPCH.h"
enum ZulFarrakData
{
TYPE_PYRAMID_EVENT = 0,

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@@ -17,6 +17,7 @@ quest_a_pawn_on_the_eternal_pawn
EndContentData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Group.h"

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_AZJOL_NERUB_H
#define DEF_AZJOL_NERUB_H
#include "ScriptPCH.h"
enum ANData
{
DATA_KRIKTHIR_THE_GATEWATCHER_EVENT = 0,

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@@ -2,6 +2,8 @@
#ifndef DEF_AHNKAHET_H
#define DEF_AHNKAHET_H
#include "ScriptPCH.h"
#define MAX_ENCOUNTER 5
enum Data64
{

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@@ -5,6 +5,8 @@
#ifndef DEF_OBSIDIAN_SANCTUM_H
#define DEF_OBSIDIAN_SANCTUM_H
#include "ScriptPCH.h"
enum Data
{
// Encounter

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef RUBY_SANCTUM_H_
#define RUBY_SANCTUM_H_
#include "ScriptPCH.h"
#include "SpellScript.h"
#include "Map.h"
#include "Creature.h"

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@@ -5,6 +5,8 @@
#ifndef DEF_TOC_H
#define DEF_TOC_H
#include "ScriptPCH.h"
enum eData
{
BOSS_GRAND_CHAMPIONS = 0,

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@@ -5,6 +5,8 @@
#ifndef DEF_CRUSADER_H
#define DEF_CRUSADER_H
#include "ScriptPCH.h"
enum DataTypes
{
TYPE_NONE = 0,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_DRAK_THARON_H
#define DEF_DRAK_THARON_H
#include "ScriptPCH.h"
enum Data
{
DATA_TROLLGORE = 0,

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@@ -5,6 +5,8 @@
#ifndef DEF_FORGE_OF_SOULS_H
#define DEF_FORGE_OF_SOULS_H
#include "ScriptPCH.h"
enum Data
{
DATA_BRONJAHM,

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@@ -5,6 +5,8 @@
#ifndef DEF_HALLS_OF_REFLECTION_H
#define DEF_HALLS_OF_REFLECTION_H
#include "ScriptPCH.h"
enum Data
{
DATA_INTRO,

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@@ -5,6 +5,8 @@
#ifndef DEF_PIT_OF_SARON_H
#define DEF_PIT_OF_SARON_H
#include "ScriptPCH.h"
enum DataTypes
{
DATA_GARFROST,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_GUNDRAK_H
#define DEF_GUNDRAK_H
#include "ScriptPCH.h"
enum Data
{
DATA_SLAD_RAN = 0,

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@@ -5,6 +5,7 @@
#ifndef ICECROWN_CITADEL_H_
#define ICECROWN_CITADEL_H_
#include "ScriptPCH.h"
#include "SpellScript.h"
#include "Map.h"
#include "Creature.h"

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@@ -5,6 +5,8 @@
#ifndef DEF_NAXXRAMAS_H
#define DEF_NAXXRAMAS_H
#include "ScriptPCH.h"
enum NXEncounter
{
EVENT_PATCHWERK = 0,

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@@ -5,6 +5,8 @@
#ifndef DEF_EYE_OF_ETERNITY_H
#define DEF_EYE_OF_ETERNITY_H
#include "ScriptPCH.h"
enum Objects
{
GO_NEXUS_PLATFORM = 193070,

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@@ -5,6 +5,8 @@ REWRITTEN BY XINEF
#ifndef DEF_NEXUS_H
#define DEF_NEXUS_H
#include "ScriptPCH.h"
enum eTypes
{
DATA_MAGUS_TELESTRA_EVENT = 0,

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@@ -5,6 +5,8 @@
#ifndef DEF_OCULUS_H
#define DEF_OCULUS_H
#include "ScriptPCH.h"
enum Data
{
DATA_DRAKOS, // Drakos the Interrogator

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@@ -5,6 +5,7 @@
#ifndef DEF_HALLS_OF_LIGHTNING_H
#define DEF_HALLS_OF_LIGHTNING_H
#include "ScriptPCH.h"
enum HoLEvents
{

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@@ -5,6 +5,8 @@
#ifndef DEF_HALLS_OF_STONE_H
#define DEF_HALLS_OF_STONE_H
#include "ScriptPCH.h"
enum Encounter
{
BOSS_KRYSTALLUS = 0,

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@@ -5,6 +5,8 @@
#ifndef DEF_ULDUAR_H
#define DEF_ULDUAR_H
#include "ScriptPCH.h"
enum UlduarEncounters
{
MAX_ENCOUNTER = 15,

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@@ -5,6 +5,8 @@
#ifndef DEF_UTGARDE_KEEP_H
#define DEF_UTGARDE_KEEP_H
#include "ScriptPCH.h"
enum eData
{
DATA_KELESETH,

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@@ -1,6 +1,8 @@
#ifndef DEF_PINNACLE_H
#define DEF_PINNACLE_H
#include "ScriptPCH.h"
enum Data
{
DATA_SVALA_SORROWGRAVE = 0,

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@@ -8,6 +8,8 @@
#ifndef DEF_ARCHAVON_H
#define DEF_ARCHAVON_H
#include "ScriptPCH.h"
enum Creatures
{
CREATURE_ARCHAVON = 31125,

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@@ -5,6 +5,8 @@
#ifndef DEF_VIOLET_HOLD_H
#define DEF_VIOLET_HOLD_H
#include "ScriptPCH.h"
#define MAX_ENCOUNTER 3
enum Creatures

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@@ -23,6 +23,7 @@ npc_nexus_drake_hatchling
EndContentData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"

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@@ -14,6 +14,7 @@ SDCategory: CrystalsongForest
Script Data End */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "Player.h"
#include "SmartScriptMgr.h"

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@@ -15,6 +15,7 @@ EndScriptData */
EndContentData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"

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@@ -5,6 +5,7 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Vehicle.h"

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@@ -16,6 +16,7 @@ npc_arete
EndContentData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuras.h"

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@@ -19,6 +19,7 @@ avatar_of_freya
EndContentData */
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"

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