mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
feat(Tools/MMapsGenerator): Improve multithreading of mmaps_generator (#10963)
* cherry-pick commit (699edaa014)
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
This commit is contained in:
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parent
26c66e0d79
commit
769eea2cc0
@@ -66,6 +66,52 @@ if(WITH_COREDEBUG)
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message(STATUS "Clang: Debug-flags set (-g3)")
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message(STATUS "Clang: Debug-flags set (-g3)")
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endif()
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endif()
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if(MSAN)
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target_compile_options(acore-compile-option-interface
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INTERFACE
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-fno-omit-frame-pointer
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-fsanitize=memory
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-fsanitize-memory-track-origins
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-mllvm
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-msan-keep-going=1)
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target_link_options(acore-compile-option-interface
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INTERFACE
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-fno-omit-frame-pointer
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-fsanitize=memory
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-fsanitize-memory-track-origins)
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message(STATUS "Clang: Enabled Memory Sanitizer MSan")
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endif()
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if(UBSAN)
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target_compile_options(acore-compile-option-interface
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INTERFACE
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-fno-omit-frame-pointer
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-fsanitize=undefined)
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target_link_options(acore-compile-option-interface
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INTERFACE
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-fno-omit-frame-pointer
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-fsanitize=undefined)
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message(STATUS "Clang: Enabled Undefined Behavior Sanitizer UBSan")
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endif()
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if(TSAN)
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target_compile_options(acore-compile-option-interface
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INTERFACE
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-fno-omit-frame-pointer
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-fsanitize=thread)
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target_link_options(acore-compile-option-interface
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INTERFACE
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-fno-omit-frame-pointer
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-fsanitize=thread)
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message(STATUS "Clang: Enabled Thread Sanitizer TSan")
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endif()
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# -Wno-narrowing needed to suppress a warning in g3d
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# -Wno-narrowing needed to suppress a warning in g3d
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# -Wno-deprecated-register is needed to suppress gsoap warnings on Unix systems.
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# -Wno-deprecated-register is needed to suppress gsoap warnings on Unix systems.
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target_compile_options(acore-compile-option-interface
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target_compile_options(acore-compile-option-interface
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@@ -168,6 +168,27 @@ elseif (WITH_DETAILED_METRICS)
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add_definitions(-DWITH_DETAILED_METRICS)
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add_definitions(-DWITH_DETAILED_METRICS)
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endif()
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endif()
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if(MSAN)
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message("")
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message(" *** MSAN - WARNING!")
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message(" *** Please note that this is for DEBUGGING WITH MEMORY SANITIZER only!")
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add_definitions(-DMSAN)
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endif()
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if(UBSAN)
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message("")
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message(" *** UBSAN - WARNING!")
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message(" *** Please note that this is for DEBUGGING WITH UNDEFINED BEHAVIOR SANITIZER only!")
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add_definitions(-DUBSAN)
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endif()
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if(TSAN)
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message("")
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message(" *** TSAN - WARNING!")
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message(" *** Please note that this is for DEBUGGING WITH THREAD SANITIZER only!")
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add_definitions(-DTSAN -DNO_BUFFERPOOL)
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endif()
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if(BUILD_SHARED_LIBS)
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if(BUILD_SHARED_LIBS)
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message("")
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message("")
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message(" *** WITH_DYNAMIC_LINKING - INFO!")
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message(" *** WITH_DYNAMIC_LINKING - INFO!")
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@@ -26,15 +26,43 @@
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namespace MMAP
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namespace MMAP
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{
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{
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TileBuilder::TileBuilder(MapBuilder* mapBuilder, bool skipLiquid, bool bigBaseUnit, bool debugOutput) :
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m_bigBaseUnit(bigBaseUnit),
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m_debugOutput(debugOutput),
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m_mapBuilder(mapBuilder),
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m_terrainBuilder(nullptr),
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m_workerThread(&TileBuilder::WorkerThread, this),
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m_rcContext(nullptr)
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{
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m_terrainBuilder = new TerrainBuilder(skipLiquid);
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m_rcContext = new rcContext(false);
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}
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TileBuilder::~TileBuilder()
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{
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WaitCompletion();
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delete m_terrainBuilder;
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delete m_rcContext;
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}
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void TileBuilder::WaitCompletion()
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{
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if (m_workerThread.joinable())
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m_workerThread.join();
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}
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MapBuilder::MapBuilder(Optional<float> maxWalkableAngle, Optional<float> maxWalkableAngleNotSteep, bool skipLiquid,
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MapBuilder::MapBuilder(Optional<float> maxWalkableAngle, Optional<float> maxWalkableAngleNotSteep, bool skipLiquid,
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bool skipContinents, bool skipJunkMaps, bool skipBattlegrounds,
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bool skipContinents, bool skipJunkMaps, bool skipBattlegrounds,
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bool debugOutput, bool bigBaseUnit, int mapid, const char* offMeshFilePath) :
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bool debugOutput, bool bigBaseUnit, int mapid, const char* offMeshFilePath, unsigned int threads) :
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m_debugOutput (debugOutput),
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m_debugOutput (debugOutput),
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m_offMeshFilePath (offMeshFilePath),
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m_offMeshFilePath (offMeshFilePath),
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m_threads (threads),
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m_skipContinents (skipContinents),
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m_skipContinents (skipContinents),
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m_skipJunkMaps (skipJunkMaps),
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m_skipJunkMaps (skipJunkMaps),
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m_skipBattlegrounds (skipBattlegrounds),
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m_skipBattlegrounds (skipBattlegrounds),
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m_skipLiquid (skipLiquid),
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m_maxWalkableAngle (maxWalkableAngle),
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m_maxWalkableAngle (maxWalkableAngle),
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m_maxWalkableAngleNotSteep (maxWalkableAngleNotSteep),
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m_maxWalkableAngleNotSteep (maxWalkableAngleNotSteep),
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m_bigBaseUnit (bigBaseUnit),
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m_bigBaseUnit (bigBaseUnit),
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@@ -48,6 +76,9 @@ namespace MMAP
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m_rcContext = new rcContext(false);
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m_rcContext = new rcContext(false);
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// At least 1 thread is needed
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m_threads = std::max(1u, m_threads);
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discoverTiles();
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discoverTiles();
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}
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}
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@@ -170,29 +201,26 @@ namespace MMAP
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}
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}
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/**************************************************************************/
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/**************************************************************************/
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void MapBuilder::buildAllMaps(unsigned int threads)
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void MapBuilder::buildMaps(Optional<uint32> mapID)
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{
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{
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printf("Using %u threads to extract mmaps\n", threads);
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printf("Using %u threads to generate mmaps\n", m_threads);
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for (unsigned int i = 0; i < threads; ++i)
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for (unsigned int i = 0; i < m_threads; ++i)
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{
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{
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_workerThreads.emplace_back(&MapBuilder::WorkerThread, this);
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m_tileBuilders.push_back(new TileBuilder(this, m_skipLiquid, m_bigBaseUnit, m_debugOutput));
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}
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}
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m_tiles.sort([](MapTiles a, MapTiles b)
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if (mapID)
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{
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{
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return a.m_tiles->size() > b.m_tiles->size();
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buildMap(*mapID);
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});
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}
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for (auto & m_tile : m_tiles)
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{
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uint32 mapId = m_tile.m_mapId;
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if (!shouldSkipMap(mapId))
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{
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if (threads > 0)
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_queue.Push(mapId);
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else
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else
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buildMap(mapId);
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{
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// Build all maps if no map id has been specified
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for (TileList::iterator it = m_tiles.begin(); it != m_tiles.end(); ++it)
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{
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if (!shouldSkipMap(it->m_mapId))
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buildMap(it->m_mapId);
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}
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}
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}
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}
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@@ -205,10 +233,10 @@ namespace MMAP
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_queue.Cancel();
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_queue.Cancel();
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for (auto& thread : _workerThreads)
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for (auto& builder : m_tileBuilders)
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{
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delete builder;
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thread.join();
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}
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m_tileBuilders.clear();
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}
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}
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/**************************************************************************/
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/**************************************************************************/
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@@ -337,7 +365,8 @@ namespace MMAP
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getTileBounds(tileX, tileY, data.solidVerts.getCArray(), data.solidVerts.size() / 3, bmin, bmax);
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getTileBounds(tileX, tileY, data.solidVerts.getCArray(), data.solidVerts.size() / 3, bmin, bmax);
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// build navmesh tile
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// build navmesh tile
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buildMoveMapTile(mapId, tileX, tileY, data, bmin, bmax, navMesh);
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TileBuilder tileBuilder = TileBuilder(this, m_skipLiquid, m_bigBaseUnit, m_debugOutput);
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tileBuilder.buildMoveMapTile(mapId, tileX, tileY, data, bmin, bmax, navMesh);
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fclose(file);
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fclose(file);
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}
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}
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@@ -352,22 +381,39 @@ namespace MMAP
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return;
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return;
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}
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}
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buildTile(mapID, tileX, tileY, navMesh);
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// ToDo: delete the old tile as the user clearly wants to rebuild it
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TileBuilder tileBuilder = TileBuilder(this, m_skipLiquid, m_bigBaseUnit, m_debugOutput);
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tileBuilder.buildTile(mapID, tileX, tileY, navMesh);
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dtFreeNavMesh(navMesh);
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dtFreeNavMesh(navMesh);
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_cancelationToken = true;
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_queue.Cancel();
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}
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}
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void MapBuilder::WorkerThread()
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void TileBuilder::WorkerThread()
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{
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{
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while (true)
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while (true)
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{
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{
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uint32 mapId = 0;
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TileInfo tileInfo;
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_queue.WaitAndPop(mapId);
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m_mapBuilder->_queue.WaitAndPop(tileInfo);
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if (_cancelationToken)
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if (m_mapBuilder->_cancelationToken)
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return;
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return;
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buildMap(mapId);
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dtNavMesh* navMesh = dtAllocNavMesh();
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if (!navMesh->init(&tileInfo.m_navMeshParams))
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{
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printf("[Map %04i] Failed creating navmesh for tile %i,%i !\n", tileInfo.m_mapId, tileInfo.m_tileX, tileInfo.m_tileY);
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dtFreeNavMesh(navMesh);
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return;
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}
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buildTile(tileInfo.m_mapId, tileInfo.m_tileX, tileInfo.m_tileY, navMesh);
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dtFreeNavMesh(navMesh);
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}
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}
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}
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}
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@@ -397,22 +443,28 @@ namespace MMAP
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// unpack tile coords
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// unpack tile coords
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StaticMapTree::unpackTileID(tile, tileX, tileY);
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StaticMapTree::unpackTileID(tile, tileX, tileY);
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if (!shouldSkipTile(mapID, tileX, tileY))
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TileInfo tileInfo;
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buildTile(mapID, tileX, tileY, navMesh);
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tileInfo.m_mapId = mapID;
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tileInfo.m_tileX = tileX;
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++m_totalTilesProcessed;
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tileInfo.m_tileY = tileY;
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memcpy(&tileInfo.m_navMeshParams, navMesh->getParams(), sizeof(dtNavMeshParams));
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_queue.Push(tileInfo);
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}
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}
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dtFreeNavMesh(navMesh);
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dtFreeNavMesh(navMesh);
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}
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}
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printf("[Map %03i] Complete!\n", mapID);
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}
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}
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/**************************************************************************/
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/**************************************************************************/
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void MapBuilder::buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh)
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void TileBuilder::buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh)
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{
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{
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printf("%u%% [Map %03i] Building tile [%02u,%02u]\n", percentageDone(m_totalTiles, m_totalTilesProcessed), mapID, tileX, tileY);
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if(shouldSkipTile(mapID, tileX, tileY))
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{
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++m_mapBuilder->m_totalTilesProcessed;
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return;
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}
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printf("%u%% [Map %04i] Building tile [%02u,%02u]\n", m_mapBuilder->currentPercentageDone(), mapID, tileX, tileY);
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MeshData meshData;
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MeshData meshData;
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@@ -424,7 +476,10 @@ namespace MMAP
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// if there is no data, give up now
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// if there is no data, give up now
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if (!meshData.solidVerts.size() && !meshData.liquidVerts.size())
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if (!meshData.solidVerts.size() && !meshData.liquidVerts.size())
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{
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++m_mapBuilder->m_totalTilesProcessed;
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return;
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return;
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}
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// remove unused vertices
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// remove unused vertices
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TerrainBuilder::cleanVertices(meshData.solidVerts, meshData.solidTris);
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TerrainBuilder::cleanVertices(meshData.solidVerts, meshData.solidTris);
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@@ -436,16 +491,21 @@ namespace MMAP
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allVerts.append(meshData.solidVerts);
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allVerts.append(meshData.solidVerts);
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if (!allVerts.size())
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if (!allVerts.size())
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{
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++m_mapBuilder->m_totalTilesProcessed;
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return;
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return;
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}
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// get bounds of current tile
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// get bounds of current tile
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float bmin[3], bmax[3];
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float bmin[3], bmax[3];
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getTileBounds(tileX, tileY, allVerts.getCArray(), allVerts.size() / 3, bmin, bmax);
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m_mapBuilder->getTileBounds(tileX, tileY, allVerts.getCArray(), allVerts.size() / 3, bmin, bmax);
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m_terrainBuilder->loadOffMeshConnections(mapID, tileX, tileY, meshData, m_offMeshFilePath);
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m_terrainBuilder->loadOffMeshConnections(mapID, tileX, tileY, meshData, m_mapBuilder->m_offMeshFilePath);
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// build navmesh tile
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// build navmesh tile
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buildMoveMapTile(mapID, tileX, tileY, meshData, bmin, bmax, navMesh);
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buildMoveMapTile(mapID, tileX, tileY, meshData, bmin, bmax, navMesh);
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++m_mapBuilder->m_totalTilesProcessed;
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}
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}
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/**************************************************************************/
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/**************************************************************************/
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@@ -524,7 +584,7 @@ namespace MMAP
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}
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}
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/**************************************************************************/
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/**************************************************************************/
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void MapBuilder::buildMoveMapTile(uint32 mapID, uint32 tileX, uint32 tileY,
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void TileBuilder::buildMoveMapTile(uint32 mapID, uint32 tileX, uint32 tileY,
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MeshData& meshData, float bmin[3], float bmax[3],
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MeshData& meshData, float bmin[3], float bmax[3],
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dtNavMesh* navMesh)
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dtNavMesh* navMesh)
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{
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{
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@@ -549,7 +609,7 @@ namespace MMAP
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const TileConfig tileConfig = TileConfig(m_bigBaseUnit);
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const TileConfig tileConfig = TileConfig(m_bigBaseUnit);
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int TILES_PER_MAP = tileConfig.TILES_PER_MAP;
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int TILES_PER_MAP = tileConfig.TILES_PER_MAP;
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float BASE_UNIT_DIM = tileConfig.BASE_UNIT_DIM;
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float BASE_UNIT_DIM = tileConfig.BASE_UNIT_DIM;
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rcConfig config = GetMapSpecificConfig(mapID, bmin, bmax, tileConfig);
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rcConfig config = m_mapBuilder->GetMapSpecificConfig(mapID, bmin, bmax, tileConfig);
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// this sets the dimensions of the heightfield - should maybe happen before border padding
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// this sets the dimensions of the heightfield - should maybe happen before border padding
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rcCalcGridSize(config.bmin, config.bmax, config.cs, &config.width, &config.height);
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rcCalcGridSize(config.bmin, config.bmax, config.cs, &config.width, &config.height);
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@@ -852,7 +912,7 @@ namespace MMAP
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}
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}
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/**************************************************************************/
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/**************************************************************************/
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void MapBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax)
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void MapBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax) const
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{
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{
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// this is for elevation
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// this is for elevation
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if (verts && vertCount)
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if (verts && vertCount)
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@@ -871,7 +931,7 @@ namespace MMAP
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}
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}
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/**************************************************************************/
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/**************************************************************************/
|
||||||
bool MapBuilder::shouldSkipMap(uint32 mapID)
|
bool MapBuilder::shouldSkipMap(uint32 mapID) const
|
||||||
{
|
{
|
||||||
if (m_mapid >= 0)
|
if (m_mapid >= 0)
|
||||||
return static_cast<uint32>(m_mapid) != mapID;
|
return static_cast<uint32>(m_mapid) != mapID;
|
||||||
@@ -927,7 +987,7 @@ namespace MMAP
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
bool MapBuilder::isTransportMap(uint32 mapID)
|
bool MapBuilder::isTransportMap(uint32 mapID) const
|
||||||
{
|
{
|
||||||
switch (mapID)
|
switch (mapID)
|
||||||
{
|
{
|
||||||
@@ -967,7 +1027,7 @@ namespace MMAP
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
bool MapBuilder::shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY)
|
bool TileBuilder::shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY) const
|
||||||
{
|
{
|
||||||
char fileName[255];
|
char fileName[255];
|
||||||
sprintf(fileName, "mmaps/%03u%02i%02i.mmtile", mapID, tileY, tileX);
|
sprintf(fileName, "mmaps/%03u%02i%02i.mmtile", mapID, tileY, tileX);
|
||||||
@@ -990,7 +1050,7 @@ namespace MMAP
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
rcConfig MapBuilder::GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig)
|
rcConfig MapBuilder::GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig) const
|
||||||
{
|
{
|
||||||
rcConfig config;
|
rcConfig config;
|
||||||
memset(&config, 0, sizeof(rcConfig));
|
memset(&config, 0, sizeof(rcConfig));
|
||||||
@@ -1039,11 +1099,16 @@ namespace MMAP
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**************************************************************************/
|
/**************************************************************************/
|
||||||
uint32 MapBuilder::percentageDone(uint32 totalTiles, uint32 totalTilesBuilt)
|
uint32 MapBuilder::percentageDone(uint32 totalTiles, uint32 totalTilesBuilt) const
|
||||||
{
|
{
|
||||||
if (totalTiles)
|
if (totalTiles)
|
||||||
return totalTilesBuilt * 100 / totalTiles;
|
return totalTilesBuilt * 100 / totalTiles;
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uint32 MapBuilder::currentPercentageDone() const
|
||||||
|
{
|
||||||
|
return percentageDone(m_totalTiles, m_totalTilesProcessed);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -94,43 +94,33 @@ namespace MMAP
|
|||||||
int TILES_PER_MAP;
|
int TILES_PER_MAP;
|
||||||
};
|
};
|
||||||
|
|
||||||
class MapBuilder
|
struct TileInfo
|
||||||
|
{
|
||||||
|
TileInfo() : m_mapId(uint32(-1)), m_tileX(), m_tileY(), m_navMeshParams() {}
|
||||||
|
|
||||||
|
uint32 m_mapId;
|
||||||
|
uint32 m_tileX;
|
||||||
|
uint32 m_tileY;
|
||||||
|
dtNavMeshParams m_navMeshParams;
|
||||||
|
};
|
||||||
|
|
||||||
|
// ToDo: move this to its own file. For now it will stay here to keep the changes to a minimum, especially in the cpp file
|
||||||
|
class MapBuilder;
|
||||||
|
class TileBuilder
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
MapBuilder(Optional<float> maxWalkableAngle,
|
TileBuilder(MapBuilder* mapBuilder,
|
||||||
Optional<float> maxWalkableAngleNotSteep,
|
bool skipLiquid,
|
||||||
bool skipLiquid = false,
|
bool bigBaseUnit,
|
||||||
bool skipContinents = false,
|
bool debugOutput);
|
||||||
bool skipJunkMaps = true,
|
|
||||||
bool skipBattlegrounds = false,
|
|
||||||
bool debugOutput = false,
|
|
||||||
bool bigBaseUnit = false,
|
|
||||||
int mapid = -1,
|
|
||||||
const char* offMeshFilePath = nullptr);
|
|
||||||
|
|
||||||
~MapBuilder();
|
TileBuilder(TileBuilder&&) = default;
|
||||||
|
~TileBuilder();
|
||||||
// builds all mmap tiles for the specified map id (ignores skip settings)
|
|
||||||
void buildMap(uint32 mapID);
|
|
||||||
void buildMeshFromFile(char* name);
|
|
||||||
|
|
||||||
// builds an mmap tile for the specified map and its mesh
|
|
||||||
void buildSingleTile(uint32 mapID, uint32 tileX, uint32 tileY);
|
|
||||||
|
|
||||||
// builds list of maps, then builds all of mmap tiles (based on the skip settings)
|
|
||||||
void buildAllMaps(unsigned int threads);
|
|
||||||
|
|
||||||
void WorkerThread();
|
void WorkerThread();
|
||||||
|
void WaitCompletion();
|
||||||
private:
|
|
||||||
// detect maps and tiles
|
|
||||||
void discoverTiles();
|
|
||||||
std::set<uint32>* getTileList(uint32 mapID);
|
|
||||||
|
|
||||||
void buildNavMesh(uint32 mapID, dtNavMesh*& navMesh);
|
|
||||||
|
|
||||||
void buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh);
|
void buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh);
|
||||||
|
|
||||||
// move map building
|
// move map building
|
||||||
void buildMoveMapTile(uint32 mapID,
|
void buildMoveMapTile(uint32 mapID,
|
||||||
uint32 tileX,
|
uint32 tileX,
|
||||||
@@ -140,18 +130,66 @@ namespace MMAP
|
|||||||
float bmax[3],
|
float bmax[3],
|
||||||
dtNavMesh* navMesh);
|
dtNavMesh* navMesh);
|
||||||
|
|
||||||
|
bool shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY) const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool m_bigBaseUnit;
|
||||||
|
bool m_debugOutput;
|
||||||
|
|
||||||
|
MapBuilder* m_mapBuilder;
|
||||||
|
TerrainBuilder* m_terrainBuilder;
|
||||||
|
std::thread m_workerThread;
|
||||||
|
// build performance - not really used for now
|
||||||
|
rcContext* m_rcContext;
|
||||||
|
};
|
||||||
|
|
||||||
|
class MapBuilder
|
||||||
|
{
|
||||||
|
friend class TileBuilder;
|
||||||
|
public:
|
||||||
|
MapBuilder(Optional<float> maxWalkableAngle,
|
||||||
|
Optional<float> maxWalkableAngleNotSteep,
|
||||||
|
bool skipLiquid,
|
||||||
|
bool skipContinents,
|
||||||
|
bool skipJunkMaps,
|
||||||
|
bool skipBattlegrounds,
|
||||||
|
bool debugOutput,
|
||||||
|
bool bigBaseUnit,
|
||||||
|
int mapid,
|
||||||
|
char const* offMeshFilePath,
|
||||||
|
unsigned int threads);
|
||||||
|
|
||||||
|
~MapBuilder();
|
||||||
|
|
||||||
|
void buildMeshFromFile(char* name);
|
||||||
|
|
||||||
|
// builds an mmap tile for the specified map and its mesh
|
||||||
|
void buildSingleTile(uint32 mapID, uint32 tileX, uint32 tileY);
|
||||||
|
|
||||||
|
// builds list of maps, then builds all of mmap tiles (based on the skip settings)
|
||||||
|
void buildMaps(Optional<uint32> mapID);
|
||||||
|
|
||||||
|
private:
|
||||||
|
// builds all mmap tiles for the specified map id (ignores skip settings)
|
||||||
|
void buildMap(uint32 mapID);
|
||||||
|
// detect maps and tiles
|
||||||
|
void discoverTiles();
|
||||||
|
std::set<uint32>* getTileList(uint32 mapID);
|
||||||
|
|
||||||
|
void buildNavMesh(uint32 mapID, dtNavMesh*& navMesh);
|
||||||
|
|
||||||
void getTileBounds(uint32 tileX, uint32 tileY,
|
void getTileBounds(uint32 tileX, uint32 tileY,
|
||||||
float* verts, int vertCount,
|
float* verts, int vertCount,
|
||||||
float* bmin, float* bmax);
|
float* bmin, float* bmax) const;
|
||||||
void getGridBounds(uint32 mapID, uint32& minX, uint32& minY, uint32& maxX, uint32& maxY) const;
|
void getGridBounds(uint32 mapID, uint32& minX, uint32& minY, uint32& maxX, uint32& maxY) const;
|
||||||
|
|
||||||
bool shouldSkipMap(uint32 mapID);
|
bool shouldSkipMap(uint32 mapID) const;
|
||||||
bool isTransportMap(uint32 mapID);
|
bool isTransportMap(uint32 mapID) const;
|
||||||
bool shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY);
|
|
||||||
|
|
||||||
rcConfig GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig);
|
rcConfig GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig) const;
|
||||||
|
|
||||||
uint32 percentageDone(uint32 totalTiles, uint32 totalTilesDone);
|
uint32 percentageDone(uint32 totalTiles, uint32 totalTilesDone) const;
|
||||||
|
uint32 currentPercentageDone() const;
|
||||||
|
|
||||||
TerrainBuilder* m_terrainBuilder{nullptr};
|
TerrainBuilder* m_terrainBuilder{nullptr};
|
||||||
TileList m_tiles;
|
TileList m_tiles;
|
||||||
@@ -159,9 +197,11 @@ namespace MMAP
|
|||||||
bool m_debugOutput;
|
bool m_debugOutput;
|
||||||
|
|
||||||
const char* m_offMeshFilePath;
|
const char* m_offMeshFilePath;
|
||||||
|
unsigned int m_threads;
|
||||||
bool m_skipContinents;
|
bool m_skipContinents;
|
||||||
bool m_skipJunkMaps;
|
bool m_skipJunkMaps;
|
||||||
bool m_skipBattlegrounds;
|
bool m_skipBattlegrounds;
|
||||||
|
bool m_skipLiquid;
|
||||||
|
|
||||||
Optional<float> m_maxWalkableAngle;
|
Optional<float> m_maxWalkableAngle;
|
||||||
Optional<float> m_maxWalkableAngleNotSteep;
|
Optional<float> m_maxWalkableAngleNotSteep;
|
||||||
@@ -174,8 +214,8 @@ namespace MMAP
|
|||||||
// build performance - not really used for now
|
// build performance - not really used for now
|
||||||
rcContext* m_rcContext{nullptr};
|
rcContext* m_rcContext{nullptr};
|
||||||
|
|
||||||
std::vector<std::thread> _workerThreads;
|
std::vector<TileBuilder*> m_tileBuilders;
|
||||||
ProducerConsumerQueue<uint32> _queue;
|
ProducerConsumerQueue<TileInfo> _queue;
|
||||||
std::atomic<bool> _cancelationToken;
|
std::atomic<bool> _cancelationToken;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -328,7 +328,7 @@ int main(int argc, char** argv)
|
|||||||
}
|
}
|
||||||
|
|
||||||
MapBuilder builder(maxAngle, maxAngleNotSteep, skipLiquid, skipContinents, skipJunkMaps,
|
MapBuilder builder(maxAngle, maxAngleNotSteep, skipLiquid, skipContinents, skipJunkMaps,
|
||||||
skipBattlegrounds, debugOutput, bigBaseUnit, mapnum, offMeshInputPath);
|
skipBattlegrounds, debugOutput, bigBaseUnit, mapnum, offMeshInputPath, threads);
|
||||||
|
|
||||||
uint32 start = getMSTime();
|
uint32 start = getMSTime();
|
||||||
if (file)
|
if (file)
|
||||||
@@ -336,9 +336,9 @@ int main(int argc, char** argv)
|
|||||||
else if (tileX > -1 && tileY > -1 && mapnum >= 0)
|
else if (tileX > -1 && tileY > -1 && mapnum >= 0)
|
||||||
builder.buildSingleTile(mapnum, tileX, tileY);
|
builder.buildSingleTile(mapnum, tileX, tileY);
|
||||||
else if (mapnum >= 0)
|
else if (mapnum >= 0)
|
||||||
builder.buildMap(uint32(mapnum));
|
builder.buildMaps(uint32(mapnum));
|
||||||
else
|
else
|
||||||
builder.buildAllMaps(threads);
|
builder.buildMaps({});
|
||||||
|
|
||||||
if (!silent)
|
if (!silent)
|
||||||
printf("Finished. MMAPS were built in %u ms!\n", GetMSTimeDiffToNow(start));
|
printf("Finished. MMAPS were built in %u ms!\n", GetMSTimeDiffToNow(start));
|
||||||
|
|||||||
Reference in New Issue
Block a user