mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
feat(Tools/MMapsGenerator): Improve multithreading of mmaps_generator (#10963)
* cherry-pick commit (699edaa014)
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
This commit is contained in:
committed by
GitHub
parent
26c66e0d79
commit
769eea2cc0
@@ -66,6 +66,52 @@ if(WITH_COREDEBUG)
|
||||
message(STATUS "Clang: Debug-flags set (-g3)")
|
||||
endif()
|
||||
|
||||
if(MSAN)
|
||||
target_compile_options(acore-compile-option-interface
|
||||
INTERFACE
|
||||
-fno-omit-frame-pointer
|
||||
-fsanitize=memory
|
||||
-fsanitize-memory-track-origins
|
||||
-mllvm
|
||||
-msan-keep-going=1)
|
||||
|
||||
target_link_options(acore-compile-option-interface
|
||||
INTERFACE
|
||||
-fno-omit-frame-pointer
|
||||
-fsanitize=memory
|
||||
-fsanitize-memory-track-origins)
|
||||
|
||||
message(STATUS "Clang: Enabled Memory Sanitizer MSan")
|
||||
endif()
|
||||
|
||||
if(UBSAN)
|
||||
target_compile_options(acore-compile-option-interface
|
||||
INTERFACE
|
||||
-fno-omit-frame-pointer
|
||||
-fsanitize=undefined)
|
||||
|
||||
target_link_options(acore-compile-option-interface
|
||||
INTERFACE
|
||||
-fno-omit-frame-pointer
|
||||
-fsanitize=undefined)
|
||||
|
||||
message(STATUS "Clang: Enabled Undefined Behavior Sanitizer UBSan")
|
||||
endif()
|
||||
|
||||
if(TSAN)
|
||||
target_compile_options(acore-compile-option-interface
|
||||
INTERFACE
|
||||
-fno-omit-frame-pointer
|
||||
-fsanitize=thread)
|
||||
|
||||
target_link_options(acore-compile-option-interface
|
||||
INTERFACE
|
||||
-fno-omit-frame-pointer
|
||||
-fsanitize=thread)
|
||||
|
||||
message(STATUS "Clang: Enabled Thread Sanitizer TSan")
|
||||
endif()
|
||||
|
||||
# -Wno-narrowing needed to suppress a warning in g3d
|
||||
# -Wno-deprecated-register is needed to suppress gsoap warnings on Unix systems.
|
||||
target_compile_options(acore-compile-option-interface
|
||||
|
||||
@@ -168,6 +168,27 @@ elseif (WITH_DETAILED_METRICS)
|
||||
add_definitions(-DWITH_DETAILED_METRICS)
|
||||
endif()
|
||||
|
||||
if(MSAN)
|
||||
message("")
|
||||
message(" *** MSAN - WARNING!")
|
||||
message(" *** Please note that this is for DEBUGGING WITH MEMORY SANITIZER only!")
|
||||
add_definitions(-DMSAN)
|
||||
endif()
|
||||
|
||||
if(UBSAN)
|
||||
message("")
|
||||
message(" *** UBSAN - WARNING!")
|
||||
message(" *** Please note that this is for DEBUGGING WITH UNDEFINED BEHAVIOR SANITIZER only!")
|
||||
add_definitions(-DUBSAN)
|
||||
endif()
|
||||
|
||||
if(TSAN)
|
||||
message("")
|
||||
message(" *** TSAN - WARNING!")
|
||||
message(" *** Please note that this is for DEBUGGING WITH THREAD SANITIZER only!")
|
||||
add_definitions(-DTSAN -DNO_BUFFERPOOL)
|
||||
endif()
|
||||
|
||||
if(BUILD_SHARED_LIBS)
|
||||
message("")
|
||||
message(" *** WITH_DYNAMIC_LINKING - INFO!")
|
||||
|
||||
@@ -26,15 +26,43 @@
|
||||
|
||||
namespace MMAP
|
||||
{
|
||||
TileBuilder::TileBuilder(MapBuilder* mapBuilder, bool skipLiquid, bool bigBaseUnit, bool debugOutput) :
|
||||
m_bigBaseUnit(bigBaseUnit),
|
||||
m_debugOutput(debugOutput),
|
||||
m_mapBuilder(mapBuilder),
|
||||
m_terrainBuilder(nullptr),
|
||||
m_workerThread(&TileBuilder::WorkerThread, this),
|
||||
m_rcContext(nullptr)
|
||||
{
|
||||
m_terrainBuilder = new TerrainBuilder(skipLiquid);
|
||||
m_rcContext = new rcContext(false);
|
||||
}
|
||||
|
||||
TileBuilder::~TileBuilder()
|
||||
{
|
||||
WaitCompletion();
|
||||
|
||||
delete m_terrainBuilder;
|
||||
delete m_rcContext;
|
||||
}
|
||||
|
||||
void TileBuilder::WaitCompletion()
|
||||
{
|
||||
if (m_workerThread.joinable())
|
||||
m_workerThread.join();
|
||||
}
|
||||
|
||||
MapBuilder::MapBuilder(Optional<float> maxWalkableAngle, Optional<float> maxWalkableAngleNotSteep, bool skipLiquid,
|
||||
bool skipContinents, bool skipJunkMaps, bool skipBattlegrounds,
|
||||
bool debugOutput, bool bigBaseUnit, int mapid, const char* offMeshFilePath) :
|
||||
bool debugOutput, bool bigBaseUnit, int mapid, const char* offMeshFilePath, unsigned int threads) :
|
||||
|
||||
m_debugOutput (debugOutput),
|
||||
m_offMeshFilePath (offMeshFilePath),
|
||||
m_threads (threads),
|
||||
m_skipContinents (skipContinents),
|
||||
m_skipJunkMaps (skipJunkMaps),
|
||||
m_skipBattlegrounds (skipBattlegrounds),
|
||||
m_skipLiquid (skipLiquid),
|
||||
m_maxWalkableAngle (maxWalkableAngle),
|
||||
m_maxWalkableAngleNotSteep (maxWalkableAngleNotSteep),
|
||||
m_bigBaseUnit (bigBaseUnit),
|
||||
@@ -48,6 +76,9 @@ namespace MMAP
|
||||
|
||||
m_rcContext = new rcContext(false);
|
||||
|
||||
// At least 1 thread is needed
|
||||
m_threads = std::max(1u, m_threads);
|
||||
|
||||
discoverTiles();
|
||||
}
|
||||
|
||||
@@ -170,29 +201,26 @@ namespace MMAP
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
void MapBuilder::buildAllMaps(unsigned int threads)
|
||||
void MapBuilder::buildMaps(Optional<uint32> mapID)
|
||||
{
|
||||
printf("Using %u threads to extract mmaps\n", threads);
|
||||
printf("Using %u threads to generate mmaps\n", m_threads);
|
||||
|
||||
for (unsigned int i = 0; i < threads; ++i)
|
||||
for (unsigned int i = 0; i < m_threads; ++i)
|
||||
{
|
||||
_workerThreads.emplace_back(&MapBuilder::WorkerThread, this);
|
||||
m_tileBuilders.push_back(new TileBuilder(this, m_skipLiquid, m_bigBaseUnit, m_debugOutput));
|
||||
}
|
||||
|
||||
m_tiles.sort([](MapTiles a, MapTiles b)
|
||||
if (mapID)
|
||||
{
|
||||
return a.m_tiles->size() > b.m_tiles->size();
|
||||
});
|
||||
|
||||
for (auto & m_tile : m_tiles)
|
||||
{
|
||||
uint32 mapId = m_tile.m_mapId;
|
||||
if (!shouldSkipMap(mapId))
|
||||
{
|
||||
if (threads > 0)
|
||||
_queue.Push(mapId);
|
||||
buildMap(*mapID);
|
||||
}
|
||||
else
|
||||
buildMap(mapId);
|
||||
{
|
||||
// Build all maps if no map id has been specified
|
||||
for (TileList::iterator it = m_tiles.begin(); it != m_tiles.end(); ++it)
|
||||
{
|
||||
if (!shouldSkipMap(it->m_mapId))
|
||||
buildMap(it->m_mapId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,10 +233,10 @@ namespace MMAP
|
||||
|
||||
_queue.Cancel();
|
||||
|
||||
for (auto& thread : _workerThreads)
|
||||
{
|
||||
thread.join();
|
||||
}
|
||||
for (auto& builder : m_tileBuilders)
|
||||
delete builder;
|
||||
|
||||
m_tileBuilders.clear();
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
@@ -337,7 +365,8 @@ namespace MMAP
|
||||
getTileBounds(tileX, tileY, data.solidVerts.getCArray(), data.solidVerts.size() / 3, bmin, bmax);
|
||||
|
||||
// build navmesh tile
|
||||
buildMoveMapTile(mapId, tileX, tileY, data, bmin, bmax, navMesh);
|
||||
TileBuilder tileBuilder = TileBuilder(this, m_skipLiquid, m_bigBaseUnit, m_debugOutput);
|
||||
tileBuilder.buildMoveMapTile(mapId, tileX, tileY, data, bmin, bmax, navMesh);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
@@ -352,22 +381,39 @@ namespace MMAP
|
||||
return;
|
||||
}
|
||||
|
||||
buildTile(mapID, tileX, tileY, navMesh);
|
||||
// ToDo: delete the old tile as the user clearly wants to rebuild it
|
||||
|
||||
TileBuilder tileBuilder = TileBuilder(this, m_skipLiquid, m_bigBaseUnit, m_debugOutput);
|
||||
tileBuilder.buildTile(mapID, tileX, tileY, navMesh);
|
||||
dtFreeNavMesh(navMesh);
|
||||
|
||||
_cancelationToken = true;
|
||||
|
||||
_queue.Cancel();
|
||||
}
|
||||
|
||||
void MapBuilder::WorkerThread()
|
||||
void TileBuilder::WorkerThread()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
uint32 mapId = 0;
|
||||
TileInfo tileInfo;
|
||||
|
||||
_queue.WaitAndPop(mapId);
|
||||
m_mapBuilder->_queue.WaitAndPop(tileInfo);
|
||||
|
||||
if (_cancelationToken)
|
||||
if (m_mapBuilder->_cancelationToken)
|
||||
return;
|
||||
|
||||
buildMap(mapId);
|
||||
dtNavMesh* navMesh = dtAllocNavMesh();
|
||||
if (!navMesh->init(&tileInfo.m_navMeshParams))
|
||||
{
|
||||
printf("[Map %04i] Failed creating navmesh for tile %i,%i !\n", tileInfo.m_mapId, tileInfo.m_tileX, tileInfo.m_tileY);
|
||||
dtFreeNavMesh(navMesh);
|
||||
return;
|
||||
}
|
||||
|
||||
buildTile(tileInfo.m_mapId, tileInfo.m_tileX, tileInfo.m_tileY, navMesh);
|
||||
|
||||
dtFreeNavMesh(navMesh);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -397,22 +443,28 @@ namespace MMAP
|
||||
// unpack tile coords
|
||||
StaticMapTree::unpackTileID(tile, tileX, tileY);
|
||||
|
||||
if (!shouldSkipTile(mapID, tileX, tileY))
|
||||
buildTile(mapID, tileX, tileY, navMesh);
|
||||
|
||||
++m_totalTilesProcessed;
|
||||
TileInfo tileInfo;
|
||||
tileInfo.m_mapId = mapID;
|
||||
tileInfo.m_tileX = tileX;
|
||||
tileInfo.m_tileY = tileY;
|
||||
memcpy(&tileInfo.m_navMeshParams, navMesh->getParams(), sizeof(dtNavMeshParams));
|
||||
_queue.Push(tileInfo);
|
||||
}
|
||||
|
||||
dtFreeNavMesh(navMesh);
|
||||
}
|
||||
|
||||
printf("[Map %03i] Complete!\n", mapID);
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
void MapBuilder::buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh)
|
||||
void TileBuilder::buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh)
|
||||
{
|
||||
printf("%u%% [Map %03i] Building tile [%02u,%02u]\n", percentageDone(m_totalTiles, m_totalTilesProcessed), mapID, tileX, tileY);
|
||||
if(shouldSkipTile(mapID, tileX, tileY))
|
||||
{
|
||||
++m_mapBuilder->m_totalTilesProcessed;
|
||||
return;
|
||||
}
|
||||
|
||||
printf("%u%% [Map %04i] Building tile [%02u,%02u]\n", m_mapBuilder->currentPercentageDone(), mapID, tileX, tileY);
|
||||
|
||||
MeshData meshData;
|
||||
|
||||
@@ -424,7 +476,10 @@ namespace MMAP
|
||||
|
||||
// if there is no data, give up now
|
||||
if (!meshData.solidVerts.size() && !meshData.liquidVerts.size())
|
||||
{
|
||||
++m_mapBuilder->m_totalTilesProcessed;
|
||||
return;
|
||||
}
|
||||
|
||||
// remove unused vertices
|
||||
TerrainBuilder::cleanVertices(meshData.solidVerts, meshData.solidTris);
|
||||
@@ -436,16 +491,21 @@ namespace MMAP
|
||||
allVerts.append(meshData.solidVerts);
|
||||
|
||||
if (!allVerts.size())
|
||||
{
|
||||
++m_mapBuilder->m_totalTilesProcessed;
|
||||
return;
|
||||
}
|
||||
|
||||
// get bounds of current tile
|
||||
float bmin[3], bmax[3];
|
||||
getTileBounds(tileX, tileY, allVerts.getCArray(), allVerts.size() / 3, bmin, bmax);
|
||||
m_mapBuilder->getTileBounds(tileX, tileY, allVerts.getCArray(), allVerts.size() / 3, bmin, bmax);
|
||||
|
||||
m_terrainBuilder->loadOffMeshConnections(mapID, tileX, tileY, meshData, m_offMeshFilePath);
|
||||
m_terrainBuilder->loadOffMeshConnections(mapID, tileX, tileY, meshData, m_mapBuilder->m_offMeshFilePath);
|
||||
|
||||
// build navmesh tile
|
||||
buildMoveMapTile(mapID, tileX, tileY, meshData, bmin, bmax, navMesh);
|
||||
|
||||
++m_mapBuilder->m_totalTilesProcessed;
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
@@ -524,7 +584,7 @@ namespace MMAP
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
void MapBuilder::buildMoveMapTile(uint32 mapID, uint32 tileX, uint32 tileY,
|
||||
void TileBuilder::buildMoveMapTile(uint32 mapID, uint32 tileX, uint32 tileY,
|
||||
MeshData& meshData, float bmin[3], float bmax[3],
|
||||
dtNavMesh* navMesh)
|
||||
{
|
||||
@@ -549,7 +609,7 @@ namespace MMAP
|
||||
const TileConfig tileConfig = TileConfig(m_bigBaseUnit);
|
||||
int TILES_PER_MAP = tileConfig.TILES_PER_MAP;
|
||||
float BASE_UNIT_DIM = tileConfig.BASE_UNIT_DIM;
|
||||
rcConfig config = GetMapSpecificConfig(mapID, bmin, bmax, tileConfig);
|
||||
rcConfig config = m_mapBuilder->GetMapSpecificConfig(mapID, bmin, bmax, tileConfig);
|
||||
|
||||
// this sets the dimensions of the heightfield - should maybe happen before border padding
|
||||
rcCalcGridSize(config.bmin, config.bmax, config.cs, &config.width, &config.height);
|
||||
@@ -852,7 +912,7 @@ namespace MMAP
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
void MapBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax)
|
||||
void MapBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax) const
|
||||
{
|
||||
// this is for elevation
|
||||
if (verts && vertCount)
|
||||
@@ -871,7 +931,7 @@ namespace MMAP
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
bool MapBuilder::shouldSkipMap(uint32 mapID)
|
||||
bool MapBuilder::shouldSkipMap(uint32 mapID) const
|
||||
{
|
||||
if (m_mapid >= 0)
|
||||
return static_cast<uint32>(m_mapid) != mapID;
|
||||
@@ -927,7 +987,7 @@ namespace MMAP
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
bool MapBuilder::isTransportMap(uint32 mapID)
|
||||
bool MapBuilder::isTransportMap(uint32 mapID) const
|
||||
{
|
||||
switch (mapID)
|
||||
{
|
||||
@@ -967,7 +1027,7 @@ namespace MMAP
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
bool MapBuilder::shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY)
|
||||
bool TileBuilder::shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY) const
|
||||
{
|
||||
char fileName[255];
|
||||
sprintf(fileName, "mmaps/%03u%02i%02i.mmtile", mapID, tileY, tileX);
|
||||
@@ -990,7 +1050,7 @@ namespace MMAP
|
||||
return true;
|
||||
}
|
||||
|
||||
rcConfig MapBuilder::GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig)
|
||||
rcConfig MapBuilder::GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig) const
|
||||
{
|
||||
rcConfig config;
|
||||
memset(&config, 0, sizeof(rcConfig));
|
||||
@@ -1039,11 +1099,16 @@ namespace MMAP
|
||||
}
|
||||
|
||||
/**************************************************************************/
|
||||
uint32 MapBuilder::percentageDone(uint32 totalTiles, uint32 totalTilesBuilt)
|
||||
uint32 MapBuilder::percentageDone(uint32 totalTiles, uint32 totalTilesBuilt) const
|
||||
{
|
||||
if (totalTiles)
|
||||
return totalTilesBuilt * 100 / totalTiles;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32 MapBuilder::currentPercentageDone() const
|
||||
{
|
||||
return percentageDone(m_totalTiles, m_totalTilesProcessed);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,43 +94,33 @@ namespace MMAP
|
||||
int TILES_PER_MAP;
|
||||
};
|
||||
|
||||
class MapBuilder
|
||||
struct TileInfo
|
||||
{
|
||||
TileInfo() : m_mapId(uint32(-1)), m_tileX(), m_tileY(), m_navMeshParams() {}
|
||||
|
||||
uint32 m_mapId;
|
||||
uint32 m_tileX;
|
||||
uint32 m_tileY;
|
||||
dtNavMeshParams m_navMeshParams;
|
||||
};
|
||||
|
||||
// ToDo: move this to its own file. For now it will stay here to keep the changes to a minimum, especially in the cpp file
|
||||
class MapBuilder;
|
||||
class TileBuilder
|
||||
{
|
||||
public:
|
||||
MapBuilder(Optional<float> maxWalkableAngle,
|
||||
Optional<float> maxWalkableAngleNotSteep,
|
||||
bool skipLiquid = false,
|
||||
bool skipContinents = false,
|
||||
bool skipJunkMaps = true,
|
||||
bool skipBattlegrounds = false,
|
||||
bool debugOutput = false,
|
||||
bool bigBaseUnit = false,
|
||||
int mapid = -1,
|
||||
const char* offMeshFilePath = nullptr);
|
||||
TileBuilder(MapBuilder* mapBuilder,
|
||||
bool skipLiquid,
|
||||
bool bigBaseUnit,
|
||||
bool debugOutput);
|
||||
|
||||
~MapBuilder();
|
||||
|
||||
// builds all mmap tiles for the specified map id (ignores skip settings)
|
||||
void buildMap(uint32 mapID);
|
||||
void buildMeshFromFile(char* name);
|
||||
|
||||
// builds an mmap tile for the specified map and its mesh
|
||||
void buildSingleTile(uint32 mapID, uint32 tileX, uint32 tileY);
|
||||
|
||||
// builds list of maps, then builds all of mmap tiles (based on the skip settings)
|
||||
void buildAllMaps(unsigned int threads);
|
||||
TileBuilder(TileBuilder&&) = default;
|
||||
~TileBuilder();
|
||||
|
||||
void WorkerThread();
|
||||
|
||||
private:
|
||||
// detect maps and tiles
|
||||
void discoverTiles();
|
||||
std::set<uint32>* getTileList(uint32 mapID);
|
||||
|
||||
void buildNavMesh(uint32 mapID, dtNavMesh*& navMesh);
|
||||
void WaitCompletion();
|
||||
|
||||
void buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh);
|
||||
|
||||
// move map building
|
||||
void buildMoveMapTile(uint32 mapID,
|
||||
uint32 tileX,
|
||||
@@ -140,18 +130,66 @@ namespace MMAP
|
||||
float bmax[3],
|
||||
dtNavMesh* navMesh);
|
||||
|
||||
bool shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY) const;
|
||||
|
||||
private:
|
||||
bool m_bigBaseUnit;
|
||||
bool m_debugOutput;
|
||||
|
||||
MapBuilder* m_mapBuilder;
|
||||
TerrainBuilder* m_terrainBuilder;
|
||||
std::thread m_workerThread;
|
||||
// build performance - not really used for now
|
||||
rcContext* m_rcContext;
|
||||
};
|
||||
|
||||
class MapBuilder
|
||||
{
|
||||
friend class TileBuilder;
|
||||
public:
|
||||
MapBuilder(Optional<float> maxWalkableAngle,
|
||||
Optional<float> maxWalkableAngleNotSteep,
|
||||
bool skipLiquid,
|
||||
bool skipContinents,
|
||||
bool skipJunkMaps,
|
||||
bool skipBattlegrounds,
|
||||
bool debugOutput,
|
||||
bool bigBaseUnit,
|
||||
int mapid,
|
||||
char const* offMeshFilePath,
|
||||
unsigned int threads);
|
||||
|
||||
~MapBuilder();
|
||||
|
||||
void buildMeshFromFile(char* name);
|
||||
|
||||
// builds an mmap tile for the specified map and its mesh
|
||||
void buildSingleTile(uint32 mapID, uint32 tileX, uint32 tileY);
|
||||
|
||||
// builds list of maps, then builds all of mmap tiles (based on the skip settings)
|
||||
void buildMaps(Optional<uint32> mapID);
|
||||
|
||||
private:
|
||||
// builds all mmap tiles for the specified map id (ignores skip settings)
|
||||
void buildMap(uint32 mapID);
|
||||
// detect maps and tiles
|
||||
void discoverTiles();
|
||||
std::set<uint32>* getTileList(uint32 mapID);
|
||||
|
||||
void buildNavMesh(uint32 mapID, dtNavMesh*& navMesh);
|
||||
|
||||
void getTileBounds(uint32 tileX, uint32 tileY,
|
||||
float* verts, int vertCount,
|
||||
float* bmin, float* bmax);
|
||||
float* bmin, float* bmax) const;
|
||||
void getGridBounds(uint32 mapID, uint32& minX, uint32& minY, uint32& maxX, uint32& maxY) const;
|
||||
|
||||
bool shouldSkipMap(uint32 mapID);
|
||||
bool isTransportMap(uint32 mapID);
|
||||
bool shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY);
|
||||
bool shouldSkipMap(uint32 mapID) const;
|
||||
bool isTransportMap(uint32 mapID) const;
|
||||
|
||||
rcConfig GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig);
|
||||
rcConfig GetMapSpecificConfig(uint32 mapID, float bmin[3], float bmax[3], const TileConfig &tileConfig) const;
|
||||
|
||||
uint32 percentageDone(uint32 totalTiles, uint32 totalTilesDone);
|
||||
uint32 percentageDone(uint32 totalTiles, uint32 totalTilesDone) const;
|
||||
uint32 currentPercentageDone() const;
|
||||
|
||||
TerrainBuilder* m_terrainBuilder{nullptr};
|
||||
TileList m_tiles;
|
||||
@@ -159,9 +197,11 @@ namespace MMAP
|
||||
bool m_debugOutput;
|
||||
|
||||
const char* m_offMeshFilePath;
|
||||
unsigned int m_threads;
|
||||
bool m_skipContinents;
|
||||
bool m_skipJunkMaps;
|
||||
bool m_skipBattlegrounds;
|
||||
bool m_skipLiquid;
|
||||
|
||||
Optional<float> m_maxWalkableAngle;
|
||||
Optional<float> m_maxWalkableAngleNotSteep;
|
||||
@@ -174,8 +214,8 @@ namespace MMAP
|
||||
// build performance - not really used for now
|
||||
rcContext* m_rcContext{nullptr};
|
||||
|
||||
std::vector<std::thread> _workerThreads;
|
||||
ProducerConsumerQueue<uint32> _queue;
|
||||
std::vector<TileBuilder*> m_tileBuilders;
|
||||
ProducerConsumerQueue<TileInfo> _queue;
|
||||
std::atomic<bool> _cancelationToken;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -328,7 +328,7 @@ int main(int argc, char** argv)
|
||||
}
|
||||
|
||||
MapBuilder builder(maxAngle, maxAngleNotSteep, skipLiquid, skipContinents, skipJunkMaps,
|
||||
skipBattlegrounds, debugOutput, bigBaseUnit, mapnum, offMeshInputPath);
|
||||
skipBattlegrounds, debugOutput, bigBaseUnit, mapnum, offMeshInputPath, threads);
|
||||
|
||||
uint32 start = getMSTime();
|
||||
if (file)
|
||||
@@ -336,9 +336,9 @@ int main(int argc, char** argv)
|
||||
else if (tileX > -1 && tileY > -1 && mapnum >= 0)
|
||||
builder.buildSingleTile(mapnum, tileX, tileY);
|
||||
else if (mapnum >= 0)
|
||||
builder.buildMap(uint32(mapnum));
|
||||
builder.buildMaps(uint32(mapnum));
|
||||
else
|
||||
builder.buildAllMaps(threads);
|
||||
builder.buildMaps({});
|
||||
|
||||
if (!silent)
|
||||
printf("Finished. MMAPS were built in %u ms!\n", GetMSTimeDiffToNow(start));
|
||||
|
||||
Reference in New Issue
Block a user